Tips and Maps for 100% Tyria Exploration (No Map Checks)

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Tokolosi, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

woundedfighter, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

dkn doko, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

chinese farmer ftw, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

mattjones527, here is your analyzed map:



Good luck.

Tentigers

Academy Page

Join Date: Jun 2006

E/N

From what I can see just by looking at the JPEG and because it jumped out at me......you missed the area in the NE corner of Mineral springs. Theres a cave up there guarded by imps and Siege golems. Its a big area you missed up there. Also, here in the forums is a post about the Talus Secret. Its a path that gets rid of the cloud (haze) right above Ice caves of Sorrow. Its a not so secret path into the mountains and to the end of the world LOL

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Leighwyn
Numa:
Abracadabra Thank you very much!
Turns out I apparently hadn't been wall-hugging in the corridor between Rankor and Beacons. I wouldn't have thought that could be 4% of the map, but I guess it adds up.

MementoMori

Pre-Searing Cadet

Join Date: Feb 2006

Lightning Strikes [LS]

W/Mo

Caesium - You need the Dunes of Despair hidden part, I think. I also need this part - whats the best way of going about it?

Also,
Does anyone know how to get this fog in the middle of Ascalon (near the lake/ascalon city/arena part, in the middle of this pic.

Edit - circled area to avoid confusion
http://img104.imageshack.us/my.php?i...w041dg5zx6.png

I now have about 83% and rising. Did some scraping on the edges and there was surprisingly large areas you completely miss (little tiny "corridors" you can't see lead you to them. those kind).

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

MementoMori: That's Fort Ranik mission area, just redo it and wall hug like crazy.

WoundedFighter: The SW fort has a bridge that's glitched and never visibly opens. Just play Indiana Jones and walk across

Tokolosi

Tokolosi

Frost Gate Guardian

Join Date: Mar 2006

England

W/

Hmm, another thing i'm missing is the end of frost gate.. (where Rurik and his soldiers go?)

Could anyone please post a detailed way of doing the traversal trick, it seems that everyone here has it and I don't


Thanks..

woundedfighter

Ascalonian Squire

Join Date: Feb 2006

FL

W/

Quote:
Originally Posted by woundedfighter
Dougal Kronik
ok there man ... hopefully last freakin time.. 3rd time is the charm..
i cleared desert so yah...
99.9% find the dot and win 1k! lol .... seriously..
plz circle and label spec for me... omfg i found it
<Randomly decided to rewall the mineral springs and wala... 100%>

ty 4 all u guys's help.. ill see u in cantha explorer lol (97.3% ) >.>

Twiz Daddy

Ascalonian Squire

Join Date: Jul 2006

I'm a loner Dotty a rebel

W/Mo

Hey Shiger

head toward SF outside of war camp and just before you go in hug the walls near entrance

I made in to 98.8 and hopefully will be at close to 100% after this weekend if I can ever log on after huge update.

Shigernafy

Ascalonian Squire

Join Date: Jan 2006

Temple of the Ages

R/

Quote:
Originally Posted by Tokolosi
Could anyone please post a detailed way of doing the traversal trick, it seems that everyone here has it and I don't The most common way is to get a lucky snow wolf spawn, and sometimes ice golems will kill one of Ruriks party, but forget those, theres a better way.
Inside the cave with Rornak inside is a little bridge Rurik runs across, if you lure an ettin under the bridge (Directly under), kill it and use necrotic traversal on the corpse, youll end up on top of the bridge, and thus on Ruriks path.

And sadly scraping the zone to SF didnt yield any percentage, thanks for the suggestion though.

Tokolosi

Tokolosi

Frost Gate Guardian

Join Date: Mar 2006

England

W/

Alright, i'm currently in Frost Gate (at the so called 'end' of Ruriks path, thanks to Shigernafy for telling me how to get there )


But i'm kinda stuck on how to continue, I see basically EVERYONE else's map having the east corner of this bit explored, but I went all the way back and forth down the path but couldn't find a way through it?

I'll stay afk for the night and hopefully get a reply tomorrow..

Picture:

Hephaestus Ram

Lion's Arch Merchant

Join Date: Jun 2005

None

W/E

You missed a huge area that's gotten to by going through the east gate
by the levers. You're pretty much done down there. Pay attention next
time.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Kesin, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

caesium, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Shigernafy, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Moone, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

NesQik, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Tokolosi, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

helllllloooooo, here is your analyzed map:



Good luck.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

dkn doko, here is your analyzed map:



Good luck.

Dien

Dien

Ascalonian Squire

Join Date: Jun 2006

the great finnish republic

R/Me

Does areas like ascalon arena count cuz i cant go there no more the are like for lv 5 or something =S

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Yes - arenas do count but you can attain Grandmaster Cartographer without them.

Nearly every map I've analyzed didn't have the arenas and I also never had any arenas.

helllllloooooo

Banned

Join Date: Sep 2005

thks dougal i managed to get another .4% currently at 99.8% will work hard toward 100% ur analyzed map was of great help. How do u clear the little spot on the bottom left cornor of dunes seem impossible to reach without a bridge

mb007

mb007

Krytan Explorer

Join Date: Nov 2005

In Guza Not Allowed [oUcH]

R/

hello can any1 tell me how much % is fire island chain worth?

Paynt

Paynt

Academy Page

Join Date: Apr 2006

The Netherlands

The Divine Ghosts

W/

Can someone post all regions instead of whole maps? This way i can see it better and compare it to my own map.
It would be very helpfull.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by helllllloooooo
thks dougal i managed to get another .4% currently at 99.8% will work hard toward 100% ur analyzed map was of great help. How do u clear the little spot on the bottom left cornor of dunes seem impossible to reach without a bridge The bridge is down - but the graphics don't show it as down - just run across the air straight onto where the bridge should be.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Umm...how do you get to unlock all that area behind dragons gullet? I havent found a way to get there yet.

bulletsmile

bulletsmile

Krytan Explorer

Join Date: Jan 2006

I live in Konglevegen

N/

i'm at 90% and i realised i don't have the arenas, and we can't get all the arenas + some of them aren't anymore? that's just stupid

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

You don't need em. Tons of people in this thread have 100% and don't have arenas to help them.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

This is a repost of what is required to analyze your own or have me do it for you. Ensure your resolution is one of the following and FULLSCREEN.

Here is LuXa's guide to creating Difference maps with Photoshop.

Quote:
Originally Posted by LuxA
Difference Map Tutorial

You'll need:
- Photoshop (any version will do)
- A 100% uncovered map:
1024x768 (thanks to Asrial)
1280x1024 (thanks to Leighwyn)

1) Take a screenshot of your zoomed-out map in Guild Wars. Be sure to press Shift+Printscreen to remove all icons.

2) Open up Photoshop and load in both the 100% map (link above) and your current map (found in your Guild Wars\Screens folder). (picture)

3) If your map is at a different resolution to either of the 100% maps, you'll need to resize it.To do this, go to Image -> Image Size..., make sure Constrain Proportions is checked, and type in 768 for the height. Click OK (picture). Go to Image -> Canvas Size..., click the centre square, make sure Relative is unchecked, and type in 1024 for the width. Now your map should line up perfectly with the 100% map. (picture)
(note: this step assumes you're using the 1024x768 map as reference)

4) We're done with your map. Press CTRL+A to select your entire image, CTRL+C to copy, move over to the window with the 100% map (you did have both maps open in Photoshop, right?) and press CTRL+V to paste. In the Layers box down at the bottom right, you should see two layers - the 100% map at the bottom and your map above that. (picture)

5) Now we'll compare the differences. In that same Layers box, you'll see a dropdown menu saying "Normal." Click on it, and select "Difference." Before doing this, make sure you have your layer with your map selected (by default it's called Layer 1). (picture)

6) You should now have a difference map, consisting of mostly blacks and little spots of colour. Dark areas denotes places which are the same in both maps (i.e. places you've uncovered), and bright areas shows the places which are different (i.e. places you haven't uncovered). (picture)

7) If you want to check on any area manually, just go to the dropdown menu again (in the Layers box) and select "Normal." In the same Layers box, you'll see an eye to the left of your layers. Clicking it will turn your layer invisible, and clicking it again will make your layer reappear. Just zoom in on the area you want to inspect, and click the eye over and over again in quick succession. This will toggle your map on and off and will allow you to see exactly where the difference is. (picture)

A note about the 100% map. There are a couple of uncovered areas I know of:
- Dunes of Despair bonus area
- A spot in Tangle Root, just west of Henge of Denravi
- North-west corner of Mineral Springs

If those areas show up as bright spots in your difference map, do a manual comparison described in step 7.

There ya go. If GIMP is anything like Photoshop, the steps won't be too different. The important things are: Resizing/cropping (if necessary), layering your map on the 100% map and setting the Blending Mode (as it's called in Photoshop) to Difference.

Let me know if you need help with anything (not GIMP though, I'm clueless about that!).



Here is my guide to taking your map screenshot.

Quote:
Originally Posted by Dougal Kronik
Map Screenshot Tutorial

* Make sure your game resolution (from the options menu) is set to:
*

1. 1024 x 768 or
2. 1280 x 1024

* Go to your world map - or press 'M'
* Ensure you are in full screen mode (not window mode) by clicking on the box in the middle of the 3 icons at the upper right edge of your screen
* Zoom out - entire world of tyria
* Press Shift + Print screen - to remove any of the icons/pins from the map
* Exit map mode - press 'M' again
* Read the message that tells you what Guild Wars has saved the screen shot as.
* Minimize Guild Wars - by clicking on the line at the left of the 3 icons at the upper right edge of your screen
* Go to your Guild Wars/screens directory and find the screenshot
* Open it to make sure it is the correct one
* Verify the dimensions of the screenshot by using the properties - right click on the file or just hold your mouse over the file icon
* Open it up in Paint
* Resave it as a jpg format - reduces the size of the file
* Upload it in a post in this thread
* Then I'll download it and analyze it along with the incredible advice of others in the community
* Then I upload your individual analyzed map - in a special post just for you!

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

argh...my monk is at 99.3%...did the thk bonus and got only .1% for my efforts.....still have lomar to revisit, but after that I am affraid I am completely at a loss..............oh well, its been fun trying to get this title if nothing else (and now my monk has one title---protector of tyria--so he is happy for a while).....when my other characters start wall hugging we call it "doing a yuki" after my monk

Kaaris

Ascalonian Squire

Join Date: Jan 2006

Shadows Of The Celestial Flame

N/Me

I have been searching through every page of this thread but i cannot find a 100% map to alt+tab with anywhere. Plently of 100% zoomed out maps, but nothing any more detailed apologies if I have just missed it, but could someone link me to one, or tell me what page to look on?
Thanks
Kaaris

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

Generally speaking, we aren't using the alt-tab method for Tyrian maps. If you really have read the entire thread you will have seen that we use software such as Photoshop to produce a "difference map" that shows where your map is different than a 100% map.

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

Pyjama,

I dont think your Dragon's Gullet is 100% complete, you're missing some of the top horizontal line that should go allll the way across it (much like the dunes line in appearance).

That was the easiest thing for me to immediately notice, and I'm sure is enough to get you 0.1%

Pyjama Sam

Pre-Searing Cadet

Join Date: Dec 2005

Thanks Leighwyn I'll try it out right now

]SK[

]SK[

Krytan Explorer

Join Date: Feb 2006

Nottingham, UK

GV

W/

Quote:
Originally Posted by tommarrow
Which is the best way to post a map here. Stand in the middle of the road, stick two fingers in your ears, shut your eyes and breathe deeply in and out quickly as possible. When you come back a map should appear in this thread. Worked for me anyway.