Elite Missions Too Restricted: Please Sign this Petition! Every vote counts!
Torlin Skullraiser
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name; Ruairi O'Brien
In Game Name; Torlin Skullraiser
Territory; Europe
Age; 15
Guild Name (if any); Keepers Of Oblivion (KoO)
Full Name; Ruairi O'Brien
In Game Name; Torlin Skullraiser
Territory; Europe
Age; 15
Guild Name (if any); Keepers Of Oblivion (KoO)
Robos Stavanis
/signed
Robos Stavanis
Order of the Setting Sun
US
Robos Stavanis
Order of the Setting Sun
US
Evilsod
Quote:
Originally Posted by LoneWolfWinter
To say 'farming' for faction (or fame, or guild rank, as these are all related) is the same as farming for items is faulty logic to begin with, as they're entirely seperate, and anet has always had a different stance on the issue.
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Farming Items got me things, it got me gold, and the occasional more gold from finding something decent. Now farming faction does the exact same thing, you farm faction, get access to high level areas for your 'skill', then can farm that repeatadly until they find something decent.
These 2 look VERY similar in concept, so why should Anet suddenly rewarding the latter and then just to add insult to injury, call it 'Elite'!?
fetid blacktongue
Signed
IGN Fetid Blacktongue or Titan Wet
Age 35
Europe
Stupid system only allows the biggest guild in. Ooh lets reward the alliance that invites half the players in the community to join.
I want to play these, i dont mind having to work for it, but come on, our alliance has 100k faction, from 30 people. At the moment you need something like 1.5 million faction to control.
Oh, and we'll cut the amount of faction you can get in 12v12 after the largest alliance has overwhelming control.
Make us work yes, but to know you will never see this content unless you leave your guild and join the controlling one, makes it a job i really do not want to do.
Ridiculous.
IGN Fetid Blacktongue or Titan Wet
Age 35
Europe
Stupid system only allows the biggest guild in. Ooh lets reward the alliance that invites half the players in the community to join.
I want to play these, i dont mind having to work for it, but come on, our alliance has 100k faction, from 30 people. At the moment you need something like 1.5 million faction to control.
Oh, and we'll cut the amount of faction you can get in 12v12 after the largest alliance has overwhelming control.
Make us work yes, but to know you will never see this content unless you leave your guild and join the controlling one, makes it a job i really do not want to do.
Ridiculous.
nickthepi
/signed
Lepton CFd
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Thomas J.
Celestial Breeze
USA
17
Hexamon Nexus
Thomas J.
Celestial Breeze
USA
17
Hexamon Nexus
Whispering Siren
/signed
IGN: Whispering Siren/Atiya Pacifica (two accounts)
American Server
Age: 23
Guild: Arcane Nexus [ANX]
IGN: Whispering Siren/Atiya Pacifica (two accounts)
American Server
Age: 23
Guild: Arcane Nexus [ANX]
JC68
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name; Roman Kadlec
In Game Name; Only The One
Territory; Europe
Age; 20
Guild Name (if any); Lost In The Labyrinth
Full Name; Roman Kadlec
In Game Name; Only The One
Territory; Europe
Age; 20
Guild Name (if any); Lost In The Labyrinth
DevilsSidekick
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
In Game Name; Suey Side
Territory; Europe
Age; 24
Guild Name; The Combine [TC]
As said before i am the leader of a small size guild not in any alliances and enjoying the PvE side of the game. If I want to access these parts of the game, it would be necessary for me and my guildies to farm for faction 24/7.
To prevent this I would suggest making this content available after getting a score above a certain amount in the challenge missions, or implement a extremely difficult quest which gives access to these parts.
In Game Name; Suey Side
Territory; Europe
Age; 24
Guild Name; The Combine [TC]
As said before i am the leader of a small size guild not in any alliances and enjoying the PvE side of the game. If I want to access these parts of the game, it would be necessary for me and my guildies to farm for faction 24/7.
To prevent this I would suggest making this content available after getting a score above a certain amount in the challenge missions, or implement a extremely difficult quest which gives access to these parts.
Gforce
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Govert Verberg
In Game Name: Acuta Femina
Territory: Europe
Age: 14
Guild Name: Guildwars Taxi
Full Name: Govert Verberg
In Game Name: Acuta Femina
Territory: Europe
Age: 14
Guild Name: Guildwars Taxi
Rue The Day
Quote:
Originally Posted by DevilsSidekick
To prevent this I would suggest making this content available after getting a score above a certain amount in the challenge missions, or implement a extremely difficult quest which gives access to these parts.
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I agree completely. This would inspire creativity, skill, and better builds. Then it really would be a skill challenge instead of a numbers game.
Beowulf1982
Full Name: Mattijs Kerkdijk
In Game Name: Spiked Necro
Territory: Europe
Age: 23
Guild Name: The Combine
In Game Name: Spiked Necro
Territory: Europe
Age: 23
Guild Name: The Combine
Silethas Celalith
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name Michiel Jooren
In Game Name Silethas Celalith, Tenai Mantas
Territory Europe
Age 15
Guild Name (if any) Beauty of Insignificance
Full Name Michiel Jooren
In Game Name Silethas Celalith, Tenai Mantas
Territory Europe
Age 15
Guild Name (if any) Beauty of Insignificance
Symeon
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Simon R
In Game Name: Symeion Axewielder
Territory: Europe
Age: 14
Guild Name: Rite of Passage
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Note: Although the original post stated the wish for only those who agree to reply, this is an open discussion forum, therefore we cannot cut out one side of the argument and prevent them from posting somewhere because of their particular opinion.
What will not be tolerated, as always, are direct flames and intensively bad language to support arguments. Keep it clean.
Thanks.
Full Name: Simon R
In Game Name: Symeion Axewielder
Territory: Europe
Age: 14
Guild Name: Rite of Passage
----------------------------------
Note: Although the original post stated the wish for only those who agree to reply, this is an open discussion forum, therefore we cannot cut out one side of the argument and prevent them from posting somewhere because of their particular opinion.
What will not be tolerated, as always, are direct flames and intensively bad language to support arguments. Keep it clean.
Thanks.
Cresint
/signed
Cresint Fable
US
Cresint Fable
US
EndoftheSyringe
Someone should email this particular thread to Anet to get their attention specifically.
broodijzer
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Syme L.
In Game Name: Rezi Gutyc
Territory: Europe
Age: 16
Guild Name (if any): tbb
Full Name: Syme L.
In Game Name: Rezi Gutyc
Territory: Europe
Age: 16
Guild Name (if any): tbb
bigjimmysol
/signed
This is obsurd! I can't believe they would do this. To even get in you'd have to be a fanatic playing 24/7 grinding away getting factions points. I mean cmon, alot of us aren't little kids with no life but playing video games. I have a life outside video games, I work 40-50 hours a week, go to the gym, play sports but when i have spare time I play guildwars with friends and family in a small guild of about 20. There is no way we can accumulate over a million faction points meaning we will never have the chance to experience these awesome looking missions because there are people playing all day long because they have nothing else to do. I've played this game from the first day it came out and enjoyed it and now it just seems they are only rewarding those that play 24 hours a day. Heck I already missed out on the cool looking celebration helm because I had to work that day and didn't have time to play. Now it seems i'm going to miss out on these 2 sweet missions which i freaking paid for and miss out on zodiac items that look utter sweet! This is bogus.
/signed for me and my entire guild (i'm guild leader)
ign Primitivo Maximus
This is obsurd! I can't believe they would do this. To even get in you'd have to be a fanatic playing 24/7 grinding away getting factions points. I mean cmon, alot of us aren't little kids with no life but playing video games. I have a life outside video games, I work 40-50 hours a week, go to the gym, play sports but when i have spare time I play guildwars with friends and family in a small guild of about 20. There is no way we can accumulate over a million faction points meaning we will never have the chance to experience these awesome looking missions because there are people playing all day long because they have nothing else to do. I've played this game from the first day it came out and enjoyed it and now it just seems they are only rewarding those that play 24 hours a day. Heck I already missed out on the cool looking celebration helm because I had to work that day and didn't have time to play. Now it seems i'm going to miss out on these 2 sweet missions which i freaking paid for and miss out on zodiac items that look utter sweet! This is bogus.
/signed for me and my entire guild (i'm guild leader)
ign Primitivo Maximus
dbgtboy
/signed - only reason i want it signed is so zodiac weapon prices can go down and i can buy one.
big papi
/signed
Tuoba Hturt Eht
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name: Kong Jeng Kenn
In Game Name: Deimos Tel Arin
Territory: America
Age: 25
Guild Name: Uoa Clan[UoA]
Full Name: Kong Jeng Kenn
In Game Name: Deimos Tel Arin
Territory: America
Age: 25
Guild Name: Uoa Clan[UoA]
GloryFox
/signed
LucasAshrock
Quote:
Originally Posted by Str0b0
Elite has nothing to do with equipment and it certainly doesn't have anything to do with the number of people in the guild. and what is this pro player you speak of? You can get paid to play this game? Like all NBA and such? There are good players and there are bad players but then there are also good guilds full of good players who could do these missions but won't get the chance because they are in small guilds that selectively recruit instead of slapping up messages in town and getting a ton of people and shotgunning the faction farming. The fact that you can repeat the quests to gain faction over and over and over again means that the guilds with the highest member counts, again not necessarily the most skilled, will be able to maintain faction and rank higher than smaller guilds who may have more skilled players just not necessarily as many peons to do the ridiculously easy faction farming quests. My guild has enough players to field an elite mission team and we could win it too, easily, hands down because we cooperate, discuss strategy and execute strategy flawlessly in PvE. will we ever get to try them? No because we only have like 18 members and we don't want to ally with just any random grind monkey guild. We have standards, hence the low member count. I don't get this whole elite player = good equipment and a big guild. Everyone in my guild has high end equipment. Could we take on The Last Pride and win? No probably not. The only thing high end equipment means is that we are, if anything, elite farmers with tons of good spots and strategies for making cash. It sure as hell doesn't make us elite players. We're all good players but not elite by any stretch. We can and have destroyed PvE areas that even the best prepared groups have a hard time with and we have done it with ease because we custom set our skills and our builds to the particular situation, we discuss our strategy beforehand and we stick to it.. I say to you that if given the opportunity we could win an elite mission. Maybe not the first time but definately the second. The problem is that good players like myself and my guildies will never get the opportunity to do these missions because we don't have a bunch of grindmonkeys to farm faction for us.
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Evilsod
Quote:
Originally Posted by LucasAshrock
U probably don't understand where is the problem. Elite mission is too much hard for 90% of players. Heal casts aren't enough quick, minions die in 2 sec ecc. It's the state of the art team the only one can complete elite mission. Needs of high performance, sync, full team work. I repeat, normally without 12 elite players, the best of the world, u die after 5 minutes. That's all. (don't try to write i'm rank 6 7 8 9 12 ecc pff..). Probably u're in a good guild with teamwork but this isn't enough. The war for elite mission begins
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vtrajan
What's your solution to assassins that crit you for 300 damage and spawn in groups of 4's 6 8 or 10?
Or how about groups of 10-20 level 28 monsters? How about suicide bombers that insta-kill you or drain 40 energy?
Lots of other things...
It's doable, but it requires skill -and- a solid, balanced build; also teamwork, watching your position, watching the field, etc. You have to watch the monsters like you were watching an opponent in gvg, because if those assassins train on you, with no pre-prot..you're dead.
Or how about groups of 10-20 level 28 monsters? How about suicide bombers that insta-kill you or drain 40 energy?
Lots of other things...
It's doable, but it requires skill -and- a solid, balanced build; also teamwork, watching your position, watching the field, etc. You have to watch the monsters like you were watching an opponent in gvg, because if those assassins train on you, with no pre-prot..you're dead.
Malchior Devenholm
/signed
I know plenty of strong people out there, but who probably can't compete in the Elite missions because they have no alliance, or they just dont have a 5 billion rating...
You get the picture, and even if it is for the best of the best-everyone should be open to it, not just the best alliance.....
I know plenty of strong people out there, but who probably can't compete in the Elite missions because they have no alliance, or they just dont have a 5 billion rating...
You get the picture, and even if it is for the best of the best-everyone should be open to it, not just the best alliance.....
Divinus Stella
People seem to be making out that if your not in an alliance you cant handle the elite missions, its pve, nothing is hard.
EndoftheSyringe
Even IF it is hard, that's all the more reason for this to NOT be centered around who can get the highest number.
Phoenix Avenger
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Thomas R. N.
In Game Name: Phoenix Avenger
Territory: Midwest United States of America
Age: 18
Guild Name (if any): Eternal Knights
Full Name: Thomas R. N.
In Game Name: Phoenix Avenger
Territory: Midwest United States of America
Age: 18
Guild Name (if any): Eternal Knights
vtrajan
I'm not in the alliance holding the town and I am /notsigned.
The Kurzick alliance has been taking randoms into the mission all day. All night.
Went in with a lot of pugs.
The Kurzick alliance has been taking randoms into the mission all day. All night.
Went in with a lot of pugs.
BigTru
/signed
This game is supposed to cater to the casual gamers, but this simply encourages dumping hours into the game to farm faction.
Achievements such as owning towns, getting rank in Heroes Accent, being in a high-tier guild should be cosmetic only. Limiting content to only about 7 percent of the entire community wasn't a smart move on their part.
This game was supposed to cater to casual gamers who didn't want to grind to be on equal footing with everyone else, but I can honestly say I consider this game an MMORPG now rather than a "cooporative multiplayer online" game. There is no quick way to get max upgrades for weapons (setting PvE players on equal footing with non-grinders) and no quick way to get the runes of your choice.
And now they add moregrinding into the mix. Joy.
This game is supposed to cater to the casual gamers, but this simply encourages dumping hours into the game to farm faction.
Achievements such as owning towns, getting rank in Heroes Accent, being in a high-tier guild should be cosmetic only. Limiting content to only about 7 percent of the entire community wasn't a smart move on their part.
This game was supposed to cater to casual gamers who didn't want to grind to be on equal footing with everyone else, but I can honestly say I consider this game an MMORPG now rather than a "cooporative multiplayer online" game. There is no quick way to get max upgrades for weapons (setting PvE players on equal footing with non-grinders) and no quick way to get the runes of your choice.
And now they add moregrinding into the mix. Joy.
Kakumei
Quote:
Originally Posted by vtrajan
I'm not in the alliance holding the town and I am /notsigned.
The Kurzick alliance has been taking randoms into the mission all day. All night. Went in with a lot of pugs. |
While I really don't agree with the set system, it's not as bad as I believed it to be. Generally /notsigned.
sir lockt
/signed
And on the points that it is to difficult for most of the players... show me I really wanna test that out.
I agree the area shouldnt be open freely, why not make it payable to enter, just like UW/FoW, but let the reward go to the owning guild? In that way, everybody can enter, but the owning guild has a large bonus for it (so its worth trying to get and keep it...)
And when its a difficult area, just pick your group right... you wont enter with a random PUG if you die in 2 secs... so the 90% crap players will never get a team or only a team of crap players... but I am not sure about its difficulty. Simply 1 guild can enter in a time, so not every build-maker have seen the missions. If its still like this in 6 months, than its a difficult area but I doubt that...
name: Gert-Jan Slotboom
Ingame: Sir Lockt
age: 23
Territory: Europe (holland, so english dis)
Guild: Lightning Strikes Twice (LST)
And on the points that it is to difficult for most of the players... show me I really wanna test that out.
I agree the area shouldnt be open freely, why not make it payable to enter, just like UW/FoW, but let the reward go to the owning guild? In that way, everybody can enter, but the owning guild has a large bonus for it (so its worth trying to get and keep it...)
And when its a difficult area, just pick your group right... you wont enter with a random PUG if you die in 2 secs... so the 90% crap players will never get a team or only a team of crap players... but I am not sure about its difficulty. Simply 1 guild can enter in a time, so not every build-maker have seen the missions. If its still like this in 6 months, than its a difficult area but I doubt that...
name: Gert-Jan Slotboom
Ingame: Sir Lockt
age: 23
Territory: Europe (holland, so english dis)
Guild: Lightning Strikes Twice (LST)
M Sparkle
/signed
Tsk tsk A-Net, designers fell way short on this concept. ahem...rushed...
Tsk tsk A-Net, designers fell way short on this concept. ahem...rushed...
Tobias Funke
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
/signed
IGN Tobias funke
America
Guild: The Following of Xanthar
/signed
IGN Tobias funke
America
Guild: The Following of Xanthar
LucasAshrock
Quote:
Originally Posted by vtrajan
What's your solution to assassins that crit you for 300 damage and spawn in groups of 4's 6 8 or 10?
Or how about groups of 10-20 level 28 monsters? How about suicide bombers that insta-kill you or drain 40 energy? Lots of other things... It's doable, but it requires skill -and- a solid, balanced build; also teamwork, watching your position, watching the field, etc. You have to watch the monsters like you were watching an opponent in gvg, because if those assassins train on you, with no pre-prot..you're dead. |
Ardrid
"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
IGN: Callista Alongard
Territory: US
Age: 24
Guild: The Dragon Mares
IGN: Callista Alongard
Territory: US
Age: 24
Guild: The Dragon Mares
Forest Ninja Archer
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Patrick McManus
In Game Name:Ranger In The Water
Territory:US
Age: 13
Guild Name:Blazing Angelz
Also i like how you did this great idea the petition is formed ina great way and back you up 100% the way i agree with you , i havent countered this problem but you supplied a sufficient amount of evidence of this "bug" in factions.
YOU GO BOY
Full Name: Patrick McManus
In Game Name:Ranger In The Water
Territory:US
Age: 13
Guild Name:Blazing Angelz
Also i like how you did this great idea the petition is formed ina great way and back you up 100% the way i agree with you , i havent countered this problem but you supplied a sufficient amount of evidence of this "bug" in factions.
YOU GO BOY
Weezer_Blue
Arena.Net already said Elite Missions would be content exclusive to people who could get in. The problem, however, is that access to towns has nothing to do with skill and everything to do with how many members you have (500 XoO members can farm faction a hell of a lot faster than 20 members from a normal guild, regardless of skill).
I don't sign your petition on the premise that you think it should be for everyone. I particularly like the irony of your wording. "Elite missions shouldn't just be for Elitists". I do think that changes should be made, though, so that skillful players and guilds get access - not just big ones.
I don't sign your petition on the premise that you think it should be for everyone. I particularly like the irony of your wording. "Elite missions shouldn't just be for Elitists". I do think that changes should be made, though, so that skillful players and guilds get access - not just big ones.
Numa Pompilius
I'll never have a chance to play an elite mission, and I know it. That is apparently according to ANets design, and frankly not something I care greatly about.
To me it is simply so that I, being a PvE player, was never Factions intended target audience. I suspected as much before I bought Factions, and the more I play the clearer that gets.
I now just wish that Factions had been completely separate from Prophecies, because the new uber-items and uber-skills means that you're severely gimped if you play Prophecies with a Prophecies-only character.
Well, here's hoping that Guildwars 3 is geared towards exploration and PvE. It isn't likely, but one can hope.
To me it is simply so that I, being a PvE player, was never Factions intended target audience. I suspected as much before I bought Factions, and the more I play the clearer that gets.
I now just wish that Factions had been completely separate from Prophecies, because the new uber-items and uber-skills means that you're severely gimped if you play Prophecies with a Prophecies-only character.
Well, here's hoping that Guildwars 3 is geared towards exploration and PvE. It isn't likely, but one can hope.