the newest stupidity.. Rank= pve skill..

Prefectus

Prefectus

Lion's Arch Merchant

Join Date: Mar 2006

New Jeresy

R/

well i play with 2 of my friends and my girl friend other then that we use henchies for the frw times i pug its more hassel then its worth

pah01

Krytan Explorer

Join Date: Nov 2005

Liverpool

Mo/

Quote:
Originally Posted by SziP
GvG is way different than Heros Ascend , its just not the same. Top guilds that only GvG, have a hard time in Tombs, i dunno why but they do.
I wonder why too sometimes. But some Tombs guilds also play GVG and are terrible.

I just remmeber seeing a situation in observer mode the other day. A monk positioned himself near 5-6 of the enemy team so he could get maximum return from channeling. He got spiked after staying there for 30 seconds.

Now I play Monk a lot in GVG and thats a kinda alien thing to me. Positioning yourself in a vulnerable position like that is just plain silly. My guild totally rumbled a heroes ascent guild that I think has held halls before and that was because there monks positioning was terrible and we basically dped out there monks and beat them inside of 5-6 mins on imperial isle new map.

I guess it's because every decent team that wants to hold halls needs spirits and three monks and is more defensive simply because there is simply no other way to play.

Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.

Sam

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

If you want a seasoned PvE team, why not look for Cartographers and Protectors? Assuming you're grouping with total strangers of course

SziP

SziP

Frost Gate Guardian

Join Date: Feb 2006

Me/

Quote:
Originally Posted by pah01
I wonder why too sometimes. But some Tombs guilds also play GVG and are terrible.

I just remmeber seeing a situation in observer mode the other day. A monk positioned himself near 5-6 of the enemy team so he could get maximum return from channeling. He got spiked after staying there for 30 seconds.

Now I play Monk a lot in GVG and thats a kinda alien thing to me. Positioning yourself in a vulnerable position like that is just plain silly. My guild totally rumbled a heroes ascent guild that I think has held halls before and that was because there monks positioning was terrible and we basically dped out there monks and beat them inside of 5-6 mins on imperial isle new map.

I guess it's because every decent team that wants to hold halls needs spirits and three monks and is more defensive simply because there is simply no other way to play.

Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.

Sam I agree , with everything, the last part is also True! And beeing ranked just helps you out more, it doesnt do bad to u, u dont suck at PvE especially, becuase u play with Humans.

LaughsBRH

Pre-Searing Cadet

Join Date: Aug 2005

BRH

Mo/E

Well I personally think the folks that advertise for ranked pvp ers are doing us pve people a favor, it makes them easy to identify and avoid. We have rank 8 pvpers in our guild and they never pull that stuff, and they sure appreciated our pve guys help on the quests.

Sweetest

Banned

Join Date: Apr 2006

W/

pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.

Hex Nexus

Hex Nexus

Academy Page

Join Date: Sep 2005

Dragonic Killers

In regard to the hammer warrior comment, you ALWAYS bring sprint to cancel out frenzy. I know this is off subject, but it was bothering me.

Sister Spice

Academy Page

Join Date: Nov 2005

UK

Dracos Paladin

Mo/

Quote:
Originally Posted by MSecorsky
Obviously the non-ranked PvE player that knows aggro, PvE skill sets and the like over the ranked PvPer (and PvE noob) that doesn't remember what that circle means or why his skills aren't the best in the current situation.

Right?

Am I right? I'm a level 20 Monk Mesmer - and you are righter than the implied answer 'someone with rank'

I advertise for a group (or for members) by asking people to whisper me - when they do I'm looking for friendly attitude and patience more than 'rank'.
A warrior who mentions agro and not leroying, an assassin who is aware they're a pain to heal, anyone who indicated humour and flexibility ....

Rank?
SERIOUSLY low on my priorities

Spice

Sister Spice

Academy Page

Join Date: Nov 2005

UK

Dracos Paladin

Mo/

Quote:
Originally Posted by Dzan
Since there is no way to know ahead of time whether or not any particular person understands aggro and other pve concepts your best bet is to go with the r6 A/W over the unranked, guildless A/W if given that choice. It's just more likely to be a better bet. No that makes a couple of wrong assumptions

1. That PVPers know about agro....
there is no guarantee that they do. Agro is a different animal in PVP v PVE
My experience as a monk is PVE is ENTIRELY different to my experiences as a monk in PVP .... ditto warriors

2. The other wrong assumption is that you would EVER be able to make an informed decision based on a one line spam sentence anyway. It's a co-operative game, so on co-op missions, I tend to talk to other group members before accepting invites anyway THAT's a better indicator ahead of time than Rank. Even if someone isnt a great player, at least you'll have *fun* - better than some jumped up over arrogant person who thinks their PVP rank makes them so special

Spice

victo bei

Academy Page

Join Date: Apr 2006

The Little Nutter [PWN]

Quote:
Originally Posted by Huntmaster
I once saw a "r3+ Tombs B/P group" that was taking r3 people only because tombs was too hard with unranked.

I joined them, got on their TS server, and laughed at them.

I'm banned from that server now.
that "r3+" guy who created the group is pure noob.. How is Tomb BP Hard????

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Ranked players are generally better and the ones that arent are just idiots who you can weed out very quick.
That's a bit rude... We all have been rank 0 - not all of us have been idiots though. One thing is true: ranked players are generally better than unranked players in HA. Ranked players know the maps - try an orb run with unranked players to see what I mean.

Quote: Then all the barragers/necros/anyone who has heard of barrage groups know that Actually it's pretty hard for a barrager to come with something that add extra damage. Judge's Insight is good but you'll run out of energy if you use it all the time. Personally, I use use it most of time against skellies in FoW for example, and never in the tombs where its only effect is the 20% armor penetration. The same goes for most of those skills - rangers even with a full druid have enough energy to use barrage all the time and some interupts and such, but not to spam this kind of skills.

Quote:
I joined them, got on their TS server Yeah, of course, the tombs are WAY too hard without TS

I'm surprised this topic is still alive btw...

sh4ft3d

sh4ft3d

Wilds Pathfinder

Join Date: Oct 2005

A long time ago, in a galaxy far far away...

Frank Ought To Monk [FotM]

W/

Quote:
Originally Posted by NinjaKai
I have to disagree slightly. I've been with many PUGs and they have been very useful. Heck I once did a LONG string of quests and missions with a PUG we got out of the city in a matter of hours. But then again that's a very unique situation. I had a similar situation with a PUG that I went with all the way from the Wilds to Ascension on my w/mo (notice the/mo). Luckily I had *some* running skill even before I got charge (btw, this was about 8 months ago) so I ran to the missions using maps from GwG of all places, we finished the missions and voila! We even stayed together to Dragon's Lair where we reformed our party and completed that too Fun group. Its nice to get a good pug every once in awhile.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Samueldg
If its not enough to be told by a vast majority of ranked people that "pve dont take skill"
Im not sure this is the right place but its poped up in factions ....

Ive now began seeing "LFP 4 mission rank 3+ required" I would , as a leader of a group never take someone who tries to get a group by saying his or her Rank, they tend too look down on the rest of us "noob's" without a rank. There rank is in PvP and has nothing to do with PvE as far as I am concernd. I prefer to accept ppl who seam to play for fun, not take it as a proffesion.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
because these people actually know how to work as a team, dont play like retards,

then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong. You had better start watching your use of word's, retard is not a word to use lightly about ppl. You aparentlly spend way too much time in PvP, go out and meet real ppl and see what they will call someone like you in the real world.
i know what I would call you myself, but will not use those word's in apublic forum.

shadowfell

shadowfell

hamonite anur ruk

Join Date: Jan 2006

Echovald Forest

[PhD] Teh Academy

Me/A

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong.


I'm not a pvp'r. Look at my guild tag..

I don't use a cookier cutter build. I survive. I contribute and yes, I win at everything.

You are proved wrong.

And correct me if I am wrong.. but isn't demanding a specific type of build from a pug, cookie cutter behavior? *claps for you*

gg

skammich

skammich

Academy Page

Join Date: Feb 2006

north carolina

FunK

Mo/

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong. winnar is you. idiot.

Kern Wolf

Krytan Explorer

Join Date: Jan 2006

NJ

W/E

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong. I hope you realize how ridiculous you sound here, then again, you wrote that garbage, so my hope is sure to be a waste of time....

It's obvious that you haven't done a lot of PvE by writing some of the most ridiculous statements I've read here in a long time. PvE players make adjustments to their builds constantly; we've learned a long time ago that one build isn't everything.

An average PvE PUG can learn to work as a team rather quickly; I've been in PUGs for most of Prophecies, and a fair amount in Cantha. Not every PUG is perfect (I'm sure you will say the same about PvP groups, if you've got the guts to say that, that is); but those PUGs, without any regard for ranks or titles, get the job done.
You must be 1 lonely puppy spamming for ranked players to join you when you venture in PvE. You obviously come across as too uber for any good PvE player to team with you; then again, with the kind of attitude you display, I'm sure not too many would want to.

nohooiam

nohooiam

Lion's Arch Merchant

Join Date: Apr 2005

Forsaken Sanctuary

Mo/Me

ranked pvp players tend to have experience when it comes to organization.

that can't be said for your average pve pug.

SirErnieMacGloop

SirErnieMacGloop

Frost Gate Guardian

Join Date: Sep 2005

Area 52

Neither can it be said of your average PvP pug

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

Quote:
Originally Posted by Sir Mad
I'm surprised this topic is still alive btw... its not

there are good pvpers and bad pvpers, good and bad pve players... DUH
the folks that are still arguing are in all likelyhood the ranked but bad PVPers (yeah there are a LOT of you whiny elitists that cant fight your way out of a paper bag or get through Thunderhead) AND the stupidly jealous pve players (because they didnt get to join a halls pug???? get over it, you just want the stupid emote go get it, dont give up)

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

You can ebay a tiger.
You can ebay FoW armour.

Philosophically speaking, these are both untrustworthy sources of information regarding a player's skill and, therefore, you can't make informed decisions on them. I don't care who is in my PvE Pug. What matters is that there is some sort of healing and some sort of varying damage dealing.

If someone is flashing their tiger in a PvE place and saying "RANK 9 NECRO LFG", simply say something like: "E-bay tiger ftw" in local chat. They will probably then get their knickers in a twist and spam abuse at you. Then you say, "was i speaking about you? or do you have a guilty conscience about having an ebay tiger?". Running through a crowd with your tiger is ostentatious, elitist and irrelivent in PvE. Can you imagine me going to HA and saying "Protector of Tyria LFG" ? Why does it matter that I have done all missions and bonuses in the PvP environment?

I don't dislike people with rank, in fact I speak to lots of them in game. The crux of the argument is that PvE and PvP are two separate entities and should be left at that.

Divineshadows

Divineshadows

No power in the verse

Join Date: Sep 2005

San Francisco, CA

Quote:
Originally Posted by nohooiam
ranked pvp players tend to have experience when it comes to organization.

that can't be said for your average pve pug. The emphasis here should be on the word tend. Rank means nothing as the player could have just ebayed to buy the account from somebody else or payed for a fame farming service.

It should be pointed out, however, that a lot of PvP experience does make an individual player's skill better at PvE than they were before they had PvP experience. Why? Because you better understand concepts like energy management, the importantance of disruption, how to maximize damage, and what the skills on your bar are actually supposed to do.

The reverse is also true. Take a player who has only ever done PvP and asking them to join you in a high level PvE area such as PvE tombs (true story with a guildmate of mine) is a formula for disaster. The damage formulas in this game are highly dependant upon level differentials and facing level 28 enemies puts you at a steep disadvantage on damage inflicted vs. damage received. Armor ignoring damage is really great against level 24+ enemies.

I really like the format of the Factions missions as they force a different kind of playstyle if you want get the Expert and/or the Master objectives. Time is of the essence in these missions and things like energy management, damage per second, and focus firing really come into play if you want to get the higher objectives. The sad thing is that I joined an "average pve pug" with my completely unlocked level 20 Prophecies monk using strong healing, energy management, condition and hex removal for Vizunah Square and the mission took 32 minutes to complete. I later did the mission with my level 18 assasin with 7 henchman and completed the mission in 28 minutes and did not even have any deaths on my team. How can this be explained? The average PvE pug plays too defensively and worries about not dying first and killing second. In addition, they do not often focus fire. For my assasin, I had maxed dagger mastery (at least the max I could have at the time) with high critical strikes and some spare points in shadow arts for a little defense. Knowing the deep wound mechanic (twisting fangs ftw) and that it knocks off 20% of a foe's health made for some quick killing. The quicker you kill the enemies, the less damage they get to do to your team. Warriors just have to watch out when using frenzy and having one of the afflicted putrid explosion on you as this will definately freak your monks.

I expect that there are plenty of good PvE players out there who have never played PvP who are already adapting and will continue to adapt to this new playstyle for Factions missions. This playstyle really is more fun as it keeps the game fast paced and makes the missions seem like less of a grind.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Unfortunately, neither loads of PvP or PvE experience demonstrates that the person has the ability to tweak their builds, which to me is the key to beating PvE.

There are too many times when I've been with a group that dies during a mission/quest, and as soon we port back to the town/outpost, ppl are like "Hurry up, let's go again." Same team, same skills; what makes them think that we'll do better a second time...

At least with henchies, u can pick and choose offense or defense or interrupts for you team that you feel is well suited to the mission.

For all the B/P rangers in tombs, very few even know about using Mark of Pain, for example, to increase their damage. I was impressed also by a Kurzick team in Fort Aspenwood where the monks bonded the hell out of Gunther. Other team didn't have enchant removal, so even with the turtles at the door, they weren't able to kill the NPC.

Players that think ftw

rocinantae

rocinantae

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong. That would only be true because on average pvpers play more. Most pve people are more relaxed, have jobs,school, or are kids, e.t.c.

j_unit66

Lion's Arch Merchant

Join Date: Jul 2005

team love [kiSu]

W/

my theory is the people who are useing rank to find others for missions etc. (not pvp) are people who have bought ranked accounts on ebay and really have no idea what rank is for, wich will also explain the rank3+ team returning 4 times for failing the mission

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by Sweetest
pvpers > pvers in pve.
pvpers are generally better players, who have played in more situtations and know how to react to differnt cases.
the first group of people to beat the kurzick elite mission was a group of people from top guilds.
when factions came out 80% of the people in the last few missions of the game were all from pvp guilds.

and when i say pvpers i mean top level players not your average tombs scrub.

because these people actually know how to work as a team, dont play like retards, and have a basic understanding of the concepts of the game.
in pve you play with people who bring self sufficiant skills, dont know how to work as a team, and are used to playing only 1 build.
where as in pvp its the opposite.
in pvp you are given a skill bar and you use the 8 skills to maximise your contribution to the team, whereas in pve, you bring whatever you want as long as its in the cookie cutter guideline , (nuker, b/p, ss , mm, etc)
and being able to play any build given to you , rather then 1 build u play for every pve thing you do shows skill.

whenever me and my guildies do pve we try to only get people that we know, then when we're forced to get a pick up, we ask what their skill bar is, and if its retarded we kick.

and just because we pvp doesnt mean we're bad at pve.

pvpers > pvers @ pve.

someone prove me wrong. the reason you've seen such poor pve players is your arrogant, holier-than-thou attitude drives off any player with any semblance of rational thought.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Honestly, I do wonder what in the world a PvP rank has to do with PvE. I have only bothered with RA or TA a couple of times. Never even tried HA or HoH.

I am a PvE junkie. I have farmed a little bit, but haven't put that much time into it. Mostly I have just been wandering around doing whatever. That is how I like it, too. I am not able to play all day every day do to the influences of the world. I did get the Protector of Tyria title on my monk. So many anxious moments with PUG's there. So many new friends made, so many idiots met. I look forward to plenty of the same with Cantha.

When I am advertising for group members these days, I merely ask for level 20 characters. The mainland missions have some very hard hitting beasts, such damage requires characters that have more hit points. I don't want someone in my party that it will drain me to keep alive. There is the whole group to consider after all.

It is nice to think when going for your third mission sword that you are getting people that are experienced. As long as newbies follow directions given there should be no problem though. It isn't fair to expect someone to follow directions when they are treated rudely however. So many people that play this game seem to have a serious lack of manners. They treat new people terribly as well. If someone is new, explain to them afterwards why something needed to be done a certian way.

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

Most ranked players know how to press T.

General Surena

General Surena

Lion's Arch Merchant

Join Date: Jul 2005

Germany

None

W/

Quote:
Originally Posted by Dahl
two words...

"hench it"

You can complete most, if not all, of factions with hench. I got up to eternal grove with hench, then I started going half-hench because You ened splitability in eternal grove and you need at least 2 human players to properly to unwaking waters for the res orbs.

Just grab hench They know how to follow called targets better too. Eternal Grove and Unwaking Waters are both henchable. While the first requires a good reaction and overview, the latter just a bit patience and time. I always pulled a bit back so that Kuunavang would not mix up with the swarm of mobs, then charged in. There was a crucial moment though where I had to run back to the res orb but it worked fine in the end. Raisu-Palace and the last mission do not require humans either. I truly love the Domination and Interrupter-Henchies.

As long as you bring team-supplemental skills like a second "shields up" (Lukas got one), watch yourself or blinding skills you shouldn't have any doubts about your fellows.

TriX

Ascalonian Squire

Join Date: Jun 2005

USA

Looking for a new, larger one

W/

GLF 4 more, Black FOW armor, max crystalline sword, bone dragon pet required

TriX

Ascalonian Squire

Join Date: Jun 2005

USA

Looking for a new, larger one

W/

Quote:
Originally Posted by JoeKnowMo
Unfortunately, neither loads of PvP or PvE experience demonstrates that the person has the ability to tweak their builds, which to me is the key to beating PvE.

There are too many times when I've been with a group that dies during a mission/quest, and as soon we port back to the town/outpost, ppl are like "Hurry up, let's go again." Same team, same skills; what makes them think that we'll do better a second time...

At least with henchies, u can pick and choose offense or defense or interrupts for you team that you feel is well suited to the mission.

For all the B/P rangers in tombs, very few even know about using Mark of Pain, for example, to increase their damage. I was impressed also by a Kurzick team in Fort Aspenwood where the monks bonded the hell out of Gunther. Other team didn't have enchant removal, so even with the turtles at the door, they weren't able to kill the NPC.

Players that think ftw Mark of Pain triggers the mobs to spread after being hit by it for more than 4 seconds. This reduces the ability of barrage to hit multiple targets. I don't think that 4 seconds of shadow dmg is worth the lessened impact of barrage.

Hiero

Hiero

Ascalonian Squire

Join Date: Aug 2005

I don't play much PvP, maybe once a week I participate in GvG when there is a shortage of monks. Frankly, I just don't really like it. I do however have a ranger with the title Protector of Tyria, and only need 3 more bonuses for the same title on my monk. Over the months I have seen my friendlist grow, with people that, like me play and enjoy PvE, some have ranks some don't. And I never noticed a difference between them. I've seen r9+ players agro far too much and kill everyone and I've seen unranked people do this.

I play GW for fun, I do missions and quests with other people for fun. I don't care what rank anyone is, I don't care if someone doesn't have 15k armor, if people just listen a little to eachother and show some respect for other people they are welcome in my groups regardless of class.

I don't care if people form groups r9+ for PvE, however I won't join them even if they would want me (that protector title is a magnet for invites). I hope they realise that by forming these groups they are probably missing out on some of the most skilled PvE players ingame.

-Old 3FL-

-Old 3FL-

Forge Runner

Join Date: Apr 2006

Western Australia.

Crystal Mountain [CM]

W/

Quote:
Originally Posted by Dzan
You are my hero. y thank you

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

Quote:
Originally Posted by TriX
Mark of Pain triggers the mobs to spread after being hit by it for more than 4 seconds. This reduces the ability of barrage to hit multiple targets. I don't think that 4 seconds of shadow dmg is worth the lessened impact of barrage. maybe he meant to say Order of Pain?

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by TriX
Mark of Pain triggers the mobs to spread after being hit by it for more than 4 seconds. This reduces the ability of barrage to hit multiple targets. I don't think that 4 seconds of shadow dmg is worth the lessened impact of barrage. Then you haven't seen MoP in use in Tombs, minions everywhere, pets aplenty, and narrow corridors + easy block points means that MoP will be very efficient. The AI on MoP is different from say MS, when MoP is triggered only the one with MoP on it will try to run and if you get the one in front he's basically just gonna stand there and try and find a path to run to, but its all blocked.

O how I love the sight of 20x -30 on my screen... maybe i'll go in tonight

Cymboric Treewalker

Cymboric Treewalker

Krytan Explorer

Join Date: Apr 2005

Imperial Palace - Cantha

[SFK] Sacred Forge Knights (founder)

Me/Mo

[sarcasm]

I accept survivors ONLY in to my group and no PvP deer flasher is gonna have that.

[/sarcasm]

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by Effendi Westland
Then you haven't seen MoP in use in Tombs, minions everywhere, pets aplenty, and narrow corridors + easy block points means that MoP will be very efficient. The AI on MoP is different from say MS, when MoP is triggered only the one with MoP on it will try to run and if you get the one in front he's basically just gonna stand there and try and find a path to run to, but its all blocked.

O how I love the sight of 20x -30 on my screen... maybe i'll go in tonight Yep, this has been my experience. Only the one with MoP runs and rarely manages to get away. The multiple 30s on your screen from your dual shot/barrage and others' barrage is a sight to behold.

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Vahn Roi
maybe he meant to say Order of Pain?
GLF 4 more, Black FOW armor, max crystalline sword, bone dragon pet required Henchman lfp!

SziP

SziP

Frost Gate Guardian

Join Date: Feb 2006

Me/

Quote:
Originally Posted by j_unit66
my theory is the people who are useing rank to find others for missions etc. (not pvp) are people who have bought ranked accounts on ebay and really have no idea what rank is for, wich will also explain the rank3+ team returning 4 times for failing the mission
ROFLMAO. Yah dude i bough my account off ebay....ahahaha like i have nothing better to do than pay ....800$ and go in groups i have no idea what they are talking about.
And sorry, ranked people have a pretty good idea how to play PvE because in the first days of Factions the only people that were far in the game where rank6-9 people. I dont care what u say because i saw it with my own eyes.

i PvP-ed alot!, i was struggling sooo much, i almost gave up Guild Wars because it was not worth it at the time. Now that im ranked, i can find groups in no time, and i can play in HA , and have fun !!!! There is not a single run in HA where someone doesnt say something funny or stupid that makes everyone laugh. like.....when the battle is about to start and its quiet....someone says....Y M C A!!!!!!

Most of the PvP-ers are done with the PvE part of Factions now they went back , at GvG , Tombs, TA,Allience Battles.(im still trying to finish the game with my wammo )

i havent read the rest of the threat, but i will later on.

Samueldg

Lion's Arch Merchant

Join Date: Oct 2005

Colorado

N/Mo

Quote:
Originally Posted by SziP
ROFLMAO. Yah dude i bough my account off ebay....ahahaha like i have nothing better to do than pay ....800$ and go in groups i have no idea what they are talking about.
And sorry, ranked people have a pretty good idea how to play PvE because in the first days of Factions the only people that were far in the game where rank6-9 people. I dont care what u say because i saw it with my own eyes.

i PvP-ed alot!, i was struggling sooo much, i almost gave up Guild Wars because it was not worth it at the time. Now that im ranked, i can find groups in no time, and i can play in HA , and have fun !!!! There is not a single run in HA where someone doesnt say something funny or stupid that makes everyone laugh. like.....when the battle is about to start and its quiet....someone says....Y M C A!!!!!!

Most of the PvP-ers are done with the PvE part of Factions now they went back , at GvG , Tombs, TA,Allience Battles.(im still trying to finish the game with my wammo )

i havent read the rest of the threat, but i will later on. this is the same generalization BS Ive come to expect..

the Second day ( including the preview day ) I was in imperial sanctum with my MM .. there was around 10 people there for the bulk of the day... notone I saw had thier rank title in use.. most where farmers lookin for the hot spots to farm..

please dont assume no one actually made it and you can come up with some BS theory thinking none of us where actually THERE>>