Ok thank you for the psychology 101 lesson. Seratonin levels aside there is no quantitive measurement for fun. A masochist getting beaten will have higher seratonin levels,but if I beat you though I bet we see an increase in adrenaline and activity in the medula oblongata. Again subjective. As for my defined subjective....that's not my definition that's a paraphrased dictionary definition. The definition of subjective has never been a point of question here. Subjective is what it is and all the psychobabble in the world won't change that fact. Learned behaviors are the basis of subjective views and no one learns the same behaviors in the same way. So your point there would have been? Or are you just wanting to lecture me about pop psychology? I assure you I sat through my psych 101 already thanks.
You haven't changed the fact that fun and the definition of what is fun is subjective. It varies from person to person. Some people like being rich in game. Others like killing other toons. I'm one of the former and I despise the latter. There are people on here that couldn't stand to watch the economic trends and buy low and sell high. It's just aggravating to them ,yet they love to kill other people in the arenas. What really chaps my proverbial buttocks is when people insinuate that somehow anyone with loot is missing the point of the game or not having fun as if those two things could be put down in concrete terms.
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