[Petition] Remove faction reward for the losing side in Aspenwood

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by Ira Blinks
lol what?
Ever seen 3-4 people quit at start? I see that all the time. This IS because of leechers.
Well he did say after the part you quoted that ragequitters are the lowest scum of the earth, even below the afk-leechers. And I agree, they should be punished as well.

Quote:
Originally Posted by Ira Blinks
Me and some other people already answered there IS something to play for. VICTORY! If you are not there for it, then why are you there?
I atleast, am there for.. FUN! The reason I usually play games for. o.O

Nevermind if I win, nevermind if I lose, as long it's a good game I'm there. Sure, couple of AFK's put me down a little. But guess what, by just trying we have still won. People ragequitting over AFKers seems very rare (European server), and we've still given it a try, people usually quit between 50%-90% when it is 'obvious' that we won't win. That ensures the lose tho when the guys just quit, and stupid ragequitters is the main 'down' for me, followed by the afk-nation.

Stabber

Krytan Explorer

Join Date: Dec 2005

Plane of Oblivion

Sigilum Sanguis [keep]

Me/W

Quote:
Originally Posted by WasAGuest
It is in my opinion that once Anet stops trying to push PvP on PvEers or stops rewarding PvEers for playing in PvP games, those that enjoy PvP games will have a less corrupted gaming experience.
Full agreement there. The PvE farming mindset pollutes the PvP experience. A good temporary fix would be to open Aspenwood and the Quarry to PvP characters. At least then people who are temporarily bored of RA/TA will find something fun to do. Restricting PvP areas to PvE characters makes absolutely no sense.

Ideally, PvE characters should simply be shut out of PvP areas, just like the PvP characters are shut out of PvE. But this suggestion has been made several times before.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

The faction rewards seem to be different than regular PvP in these areas.

In the arenas you get faction when someone on the other team dies. It doesn't seem to work that way in Aspenwood or Jade Quarry. You don't get your reward till the end. So you get nothing for you effort if you lose. That is what it seems that some people want. For this PvE based PvP to be completely different and even more of a hardcore PvP than the rest.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

Why do you want to remove faction from Aspenwood? You should also petition to remove faction that is awarded to the team that does not win in ALL faction reward based missions and Alliance Battles. AFKers and Leechers are present in those arenas too.

You just have a particular focus on Aspenwood because you've been unlucky to get in the groups that do have afk'ers and and leechers.

Helll is for Heroes

Helll is for Heroes

Lion's Arch Merchant

Join Date: Dec 2005

True Cinema

W/

Quote:
Originally Posted by Ira Blinks
Or better yet: increase reward for winning side and make loosing side actually lose faction regardless of wherever you afk/quit/dropped.
thats not going to work, that means no-one ever will get any faction.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

In Factions Anet has tried to push PvP and PvE closer together,an attempt to combine the two. It seems, by reading the posts in this thread, that attempt has failed. If anything I'm sensing a greater divide between the two communities. (Yes, I know there are many that enjoy both) I'm hoping Anet sees the error of their ways and abandons this concept in future GW chapters. Keep PvE and PvP seperate. Those that enjoy both aspects of the game can participate in both, and those that prefer one over the other will not have to endure that which they do not want to do.

Peace

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by quickmonty
In Factions Anet has tried to push PvP and PvE closer together,an attempt to combine the two. It seems, by reading the posts in this thread, that attempt has failed. If anything I'm sensing a greater divide between the two communities. (Yes, I know there are many that enjoy both) I'm hoping Anet sees the error of their ways and abandons this concept in future GW chapters. Keep PvE and PvP seperate. Those that enjoy both aspects of the game can participate in both, and those that prefer one over the other will not have to endure that which they do not want to do.

Peace
As a fulltime PvE'er I don't really agree. I haven't done much anything PvP-related in GW until Aspenwood/Quarry were introduced. I might actually expand to RA based on my experiences in these new missions, and I'd like to see more of these.

Maybe some feel that is bad, but I see this as only good. Even better when the afk-er problem is solved, however it is solved in the end, tho I'm against the 'no faction for lozers'-ideology.

And pure-PvE'rs aren't forced to do these missions. They still have Challenge missions and the repeatables to get their factions, ruining it for the people who want to do these competive missions by afking in them with the silly reason of 'I dun live PvPz' are just... blegh.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by Kaguya
And pure-PvE'rs aren't forced to do these missions. They still have Challenge missions and the repeatables to get their factions, ruining it for the people who want to do these competive missions by afking in them with the silly reason of 'I dun live PvPz' are just... blegh.
There's confusion that often follows the word "forced" in this game. Especially when it comes to the PvP/PvE debate.
Most often, forcing comes in the form of amount of time to gain for the PvEer. If it takes the PvEer less time to gain more faction in a PvP mini game then it does in the quests or missions, then that PvEer feels forced into playing PvP. This can even be seen in the PvE repeatable quests as the players will continue to do the fastest and easiest one over and over ignoring the others. Therefore, they are "forced" into doing that mission.
The debate that this thread touches on, is that by rewarding the PvP mini games faction points (which the PvEers need a great deal of) we will have leechers/afkers. As I have said before, the only way to solve this is to:

1) Seperate the two game styles completely
2) Make other quests and missions more rewarding

If this causes fewer people in those missions, then we can see that Anet's desire to push the two playstyles closer has indeed not worked as well as they thought it would. Solutions have been offered to allow more people access to these so I'll not add those to my post.

If the OP request to not reward the losing side faction at all, then those wanting to even try them out would have no incentive to do so. And while I understand the reason for that request, I don't think it's a good idea. A fix needs to come from a different angle, higher, easier rewards elsewhere.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by WasAGuest
Most often, forcing comes in the form of amount of time to gain for the PvEer. If it takes the PvEer less time to gain more faction in a PvP mini game then it does in the quests or missions, then that PvEer feels forced into playing PvP. This can even be seen in the PvE repeatable quests as the players will continue to do the fastest and easiest one over and over ignoring the others. Therefore, they are "forced" into doing that mission.
Well what it comes to time, I'd still see the repeatable quests faster than AFKing the Competitive missions... I just tried out Jade Arena, it took approximately 4 minutes to complete it with henchies (travels included), and I got 2k XP, 400 faction and 150 gold off it. It would be roughly 10 minutes to get 4k XP, 800 faction and 300 gold plus loot from the mobs you kill, and a game in Fort Aspenwood takes over 10 minutes with a good Kurzik team on other side, and there's a chance of losing and getting less (600 for win, and 300-400 for losing, for Luxon, even suckier for Kurzik as they are more likely to lose with multiple AFKers). Even if Aspenwood would take the 10 minutes to win, only reward would be 600 faction, and a handful of XP (around 0.5-1k per match or so) and no gold.

AFKing in Aspenwood is far from fastest way, it's just the easiest way to go there and AFK, so you have to do absolutely nothing to get your faction... Lazy playerbase.

Tien ak

Tien ak

Lion's Arch Merchant

Join Date: Feb 2006

Crystal Indignation

R/W

this maybe a idiot question but...

Can't you just report the Afk's or Bots its all fair and good to moan but if Arena don't know who is actually doing it they can't really do anything about it?

Sorry if my idea is stupid but it seems quite simple to me.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Tien ak
Can't you just report the Afk's
"wtf banned?? i was answering the phone !! "

Ira Blinks

Banned

Join Date: Feb 2006

Kaguya
you have questionable taste for fun.

Esprit
I focus on something that bothers me now. If that problem exists somewhere else it doesnt mean it should not be fixed.

Tien ak
Report all you want. This is not a violation. Support representative basically told me so.

Darth Malak

Darth Malak

Lion's Arch Merchant

Join Date: Apr 2006

The Black Blades.

R/

I'll "Leech " as you say IRA, off of you as much as I want.

Only way to stop this is two seperate the PvP game form PvE game.

sorry ANet but big mistake with Factions

Ira Blinks

Banned

Join Date: Feb 2006

not if join Luxons once I see you online

Edit: Oh yes, and my character name got nothing to do with Ireland or terrorists.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by Darth Malak
I'll "Leech " as you say IRA, off of you as much as I want.

Only way to stop this is two seperate the PvP game form PvE game.
How would you separate PvP from PvE? Move Fort Aspenwood and Jade Quarry to PvP islands? Would that stop you from 'leeching'?

And why, oh why, don't you do the PvE alternatives instead? They give a lot more faction for your time spent.. Or maybe you are just lazy?

Arkyn sei

Arkyn sei

Academy Page

Join Date: Oct 2005

UK

Blood on the worlds hands

N/Mo

Quote:
Originally Posted by Ira Blinks
ummm pardon me but is the WIN is the whole point of this? Why should you ever get something for being a loser?
I mean all I hear so far is "people want this... people like that...". People are stupid and lazy, ok? People always want everything, perfect and now. Thats why bots and leechers exist. This IS the ultimate source of the problem that you don't have to try and push yourself to get what you want.
The fact that time/faction wise Aspenwood may become highly inefficient is a totaly different issue, which can be easily addressed by increasing reward for victory only. THIS ISN'T THE POINT! The point is that those who do not play this game should not get any reward.
And fixes like making sure that person moved/died/killed during the game simply do NOT address it. If you can make simple bot to click on "enter mission" button you may aswell make you character move or run into enemy group and die. Fixes like that only slightly increasy complexity, but do not solve the problem.

Ever heard of "Its not the winning, its the taking part that counts" at least the bot does something...

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

Quote:
Originally Posted by Ira Blinks
I focus on something that bothers me now. If that problem exists somewhere else it doesnt mean it should not be fixed.
Aspenwood is part of a whole, the whole including any competitive mission that rewards players even if they lose. It should bother you just the same in Alliance Battles or Jade Quarry. But as it 'doesn't bother you now' you conveniently leave it out, which degrades the petition.

Stabber

Krytan Explorer

Join Date: Dec 2005

Plane of Oblivion

Sigilum Sanguis [keep]

Me/W

Quote:
Originally Posted by Arkyn sei
Ever heard of "Its not the winning, its the taking part that counts" at least the bot does something...
But this is PvP. The whole point is to play to win.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Quote:
Originally Posted by Stabber
But this is PvP. The whole point is to play to win.
I believe that mentality is the core reason why I hate PvP most of the time, and breeds these elitist jerks. 'lollo I killed you I win lolzzzzz you nub go learn the game lolx you lost lol', instead of a nice good game, no matter what the result.

Shadow Dragon

Shadow Dragon

Frost Gate Guardian

Join Date: May 2006

Harrismith, South Africa

[SAGA]

W/Mo

/not signed

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by CorstedPirate
Really? I didn't see Kaguya say he finds enjoyment in beating children or abusing animals.

I see...you mean that the idea of anyone finding PvE fun is questionable.

That is the precise reason why so many people that have always been PvE won't give PvP a chance. Do we tell PvP'ers how they are supposed to have fun? Some people do, but most don't. The vast majority of PvP'ers seem to really enjoy telling anyone that PvEs that we are wasting our time and are insane to find any enjoyment in it.

I haven't really PvP'ed a whole lot, the few times that I have some have been fun and some not so much. Does that mean that I am going to flame anyone that enjoys PvP more than PvE, NO. I do have a problem with people using absolutes about either side though.

Some people don't like to PvP. That is their choice.

Some people don't like to PvE. That is their choice.


Liking one or the other only doesn't make anyone wrong or weird or lacking in the fun department. We are all geeks after all, so why the heck are we abusing other geeks for what kind of geeky fun we are having?
Pardon if I sound rude, but you are an idiot. You have no clue what was my remark directed at. Yet You took single sentence out of context and wrote this pile of meaningless flame because you wanted to flame, and not because you had something to say. All this stuff is not ever relevant to anything I said. Not even remotely.

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Here's my Two Cent solution.

Just use a whole party command like the /resign command. Only this time make it a majority vote and have the command be /boot playername or /kick playername.

Team sees a leecher (which I am seriously fed up with in this battles), team all decides to boot leecher, team types /boot playerX, playerX is booted from the match and earns a big fat 0.

This command only works in Fort Aspenwood or Jade Quarry.

The end, problem solved..............................maybe

Nanii

Nanii

Banned

Join Date: Aug 2005

Far from you.

House of Vahn

W/Mo

/not signed... how many more threads like this are there? How many more people bought the wrong game? Im sick of it..

Ject the Rightous

Ascalonian Squire

Join Date: Mar 2006

Kings of Time[King]

W/Mo

All they have to do is put a counter on you. If you are idle for 30 seconds you get dropped. The odd person who has to answer a phone may get kicked, but really its no big deal, just go again. I assume that if afk'rs had to actually sit there and move their guy around to avoid being dropped that they would just play or not bother in the 1st place. /not signed. removing award for losing team is a terrible idea

Cymmina

Cymmina

Krytan Explorer

Join Date: Apr 2005

Me/N

I skimmed over the last few pages. Maybe the originally suggested idea is not the best way to go, but I think we can agree that some sort of change is necessary to the way the mission rewards faction.

Maybe they should make it so that the winning team automatically gets XYZ amount of faction and the losing team gets no faction at the end of the match, similar to PvP matches. But, for each kill, you get X amount of faction (also like PvP matches). You should also get Y amount of faction for doing some other aspect of the mission (for instance, running jade/amber or whatever for Fort Aspenwood). Encouraging active participation would be the best way to reduce the AFKer problem.

There should probably be something to detect skill usage so that people who aren't actively helping don't get the kill/resource running type bonuses, just the win bonus if their team wins. The worst that could happen is they would have to use a smarter bot that can do something like resource running, which is at least *some* help to their team.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Quote:
Originally Posted by Ira Blinks
Pardon if I sound rude, but you are an idiot. You have no clue what was my remark directed at. Yet You took single sentence out of context and wrote this pile of meaningless flame because you wanted to flame, and not because you had something to say. All this stuff is not ever relevant to anything I said. Not even remotely.
Hahaha!!!

You flame people simply because they say they enjoy PvE and I am the idiot. A whole lot of people have taken things you have said out of context and said so in a more polite manner than I, and you have flamed them all. Rage on flamer, it is quite amusing.

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by CorstedPirate
Hahaha!!!

You flame people simply because they say they enjoy PvE and I am the idiot. A whole lot of people have taken things you have said out of context and said so in a more polite manner than I, and you have flamed them all. Rage on flamer, it is quite amusing.
You still have no clue. You totaly made up all my PvE hate, because I never said anything like that. And yes, it is indeed funny to look at you.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Not signed/

I work hard when doing aspenwood but sometimes lose. I don't want my work to have been futile. Even if the amount of factions is low. I want to get some reward for my efforts.

sinisters chaos

sinisters chaos

Wilds Pathfinder

Join Date: Jul 2005

ATLANTA

No Clue [emt]

W/R

/signed

u cant always win, people try hard at stuff daily... but if u fail.. try again

leechers are messed up, so ur saying u should try hard and sum1 next to u shouldnt, and get exactly wut u get...

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by sinisters chaos
/signed

u cant always win, people try hard at stuff daily... but if u fail.. try again

leechers are messed up, so ur saying u should try hard and sum1 next to u shouldnt, and get exactly wut u get...
Why should the many suffer for the stupidity of the few?

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Quote:
Originally Posted by Ira Blinks
Thus those who good will stick with pvp and win alot, those who not good will stick to pve and win much less but consistant, and others will quit.
That implies that you think only losers or people without skill play PvE.
Quote:
Originally Posted by Ira Blinks
I ALREADY quit when I see afks after timer ran out. Team is ALREADY very likely to lose if there are leechers involved. Everything you saying is old news. Otherwise how what you describe different from RA or HA?

Also what is the problem with quitting? It's not like you deny opposing team victory they deserved. It's not like you gain something by not staying to the end. If you don't want to win, nobody can make you, but it doesn't mean you should still get a reward.
Anyone that says they quit rather than help those that aren't leachers or quiters should take a look at themselves. It is obviously not about people mooching off of you if you quit because of one person.

Quote:
Originally Posted by Ira Blinks
fine then, it only means that I will continue leaving the game if I see afks at start.
One person will not effect it all that much unless that person is a monk. So again, why leave because of 1 afk person?

Quote:
Originally Posted by Ira Blinks
Me and some other people already answered there IS something to play for. VICTORY! If you are not there for it, then why are you there? Go farm your faction from repeatable quests and let those who want to fight have their fun, period. This is the ultimate place for lots of people like me who could never get into HA because of rank/profession discrimination and does not belong to good GvG guild. Leave us alone, you griefers.
I never had a problem with you, just your abuse of other people when you justify yourself in the manner that you have. I don't have a problem with PvP or those that enjoy it, only those that belittle others for not liking it.

Quote:
Originally Posted by CorstedPirate
Really? I didn't see Kaguya say he finds enjoyment in beating children or abusing animals.

I see...you mean that the idea of anyone finding PvE fun is questionable.
That was the only comment that I had dirrected at you, and now I am your new target, that is nice. Maybe I did misinterpret what you were refering to, so that response may have been in error.

Quote:
Originally Posted by CorstedPirate
That is the precise reason why so many people that have always been PvE won't give PvP a chance. Do we tell PvP'ers how they are supposed to have fun? Some people do, but most don't. The vast majority of PvP'ers seem to really enjoy telling anyone that PvEs that we are wasting our time and are insane to find any enjoyment in it.

I haven't really PvP'ed a whole lot, the few times that I have some have been fun and some not so much. Does that mean that I am going to flame anyone that enjoys PvP more than PvE, NO. I do have a problem with people using absolutes about either side though.

Some people don't like to PvP. That is their choice.

Some people don't like to PvE. That is their choice.


Liking one or the other only doesn't make anyone wrong or weird or lacking in the fun department. We are all geeks after all, so why the heck are we abusing other geeks for what kind of geeky fun we are having?
That statement was dirrected at everyone, I guess I should have labeled it so rather than expecting anyone to realise it.

Quote:
Originally Posted by Ira Blinks
You still have no clue. You totaly made up all my PvE hate, because I never said anything like that. And yes, it is indeed funny to look at you.
Now, I am sure that I can go hunt down some more stuff about how much you hate PvE in other threads(gahhhh!!! Search is down and I don't want it bad enough to look in every thread). A lot of people have been griefing you because of your attitude. That you attack the person more than the problem. That you become one of the quitters thereby adding to the problem with the area, since it can be so hard to even have enough people in the area at a time to start the mission. Yet, you complain of this very problem that you have admitted to being a part of.

Was I personally insulting you? NO! I don't believe that we know each other in real life. I am more than willing to post my myspace url so you can get a good look at me and say that it is so funny to look at me.

TopGun

TopGun

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Ira Blinks
Or better yet: increase reward for winning side and make loosing side actually lose faction regardless of wherever you afk/quit/dropped.
You, sir, are a pathetic waste of bandwith.

As others have stated before, even though leechers are an even bigger waste of bandwith than you, we can't punish the loosers who actually TRY. Punish the people idle for a certain amount of minutes, maybe, but not the people who are fighting tooth and nail for every piece of land. To the winner goes the spoils, which they currently do, and I don't think we need to spoil our winners any more.

I'm for docking faction from people who are idle for 1/2 of the round or greater. I understand that we all need to get up, piss, or get a beer every once and a while, and that's okay. But if you're gone for more than half of a round, where the hell is your refigerator? If you need to run down to 7/11 (or WaWa, depending on where the hell you are in the world) then log off-- it's okay! There's no title for being on for 23 hours in a row, like there is with AIM.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

/unsigned

The sole fact that Ira remains adament that he will continue to leave matches until those that leave or go afk are somehow punished is rather telling of the thought process this idea was spawned out of.

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by CorstedPirate
That implies that you think only losers or people without skill play PvE.
No it doesnt. You see what you want to see and not what I said.

Quote:
Anyone that says they quit rather than help those that aren't leachers or quiters should take a look at themselves. It is obviously not about people mooching off of you if you quit because of one person.
I am not here to help anyone. Nor I'm asking for help. Thousands of people who play this game are not my friends or relatives and I am not obligated to like them and do not expect that in return.
All I want is seven decent people who want to play the game. When I don't find that I quit and restart. Feel free to point out what exactly is wrong with that.


Quote:
One person will not effect it all that much unless that person is a monk. So again, why leave because of 1 afk person?
Let me ask you opposite: Why stay? Yes, you can win 7 vs 8, but it is much less likely. And if you don't win, leecher will only add frustration because you could have won, but didn't.


Quote:
I never had a problem with you, just your abuse of other people when you justify yourself in the manner that you have. I don't have a problem with PvP or those that enjoy it, only those that belittle others for not liking it.
You clearly missed the point. I never said that PvE suck. In fact I myslef mostly PvE player (which you would have known if you actually read what you quoted). Yet discussion is on specific topic of PvP. Because of that I find it stupid to justify design flaw by farming needs.
I said it many times and I say that again. If you want your faction, go and farm repeatable quests. That is PvE and the place where "give me faction for the time I spent" opinion counts. So if reduced faction makes you quit playing Aspenwood, it only means you shouldn't have been there in the first place.


As for the rest of your post... I think you have realized that you farted in the swimming pool and now trying to keep your face clean. I am not going to hunt you down and flame on every occasion... the less you talk about it the faster I will forget.

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by Sol_Vie
/unsigned

The sole fact that Ira remains adament that he will continue to leave matches until those that leave or go afk are somehow punished is rather telling of the thought process this idea was spawned out of.
I don't know if it is my english you the way of your thoughs, but I have no idea what you just said.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Ira Blinks, I changed my tone because I saw how rude I appeared.
Quote:
Originally Posted by Ira Blinks
As for the rest of your post... I think you have realized that you farted in the swimming pool and now trying to keep your face clean. I am not going to hunt you down and flame on every occasion... the less you talk about it the faster I will forget.
Yeah, I came across kindof like that, and I really didn't like seeing it. You can flame me whenever you want, I don't really care. I have a healthy dose of humilty so it is no big deal. Why do you feel the need to flame anyone though? Does it make you feel better? Those that don't agree get flamed, that is how it works in RL too, so whatever.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by NinjaKai
Why should the many suffer for the stupidity of the few?
Sounds too much like RL to me

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by CorstedPirate
Why do you feel the need to flame anyone though? Does it make you feel better? Those that don't agree get flamed, that is how it works in RL too, so whatever.
Even if I did flame someone (which noone quoted yet) why wouldnt I? Or am I supposed to be nice and polite responding to the posts like this?

Quote:
Originally Posted by TopGun
You, sir, are a pathetic waste of bandwith.

As others have stated before, even though leechers are an even bigger waste of bandwith than you, we can't punish the loosers who actually TRY. Punish the people idle for a certain amount of minutes, maybe, but not the people who are fighting tooth and nail for every piece of land. To the winner goes the spoils, which they currently do, and I don't think we need to spoil our winners any more.

I'm for docking faction from people who are idle for 1/2 of the round or greater. I understand that we all need to get up, piss, or get a beer every once and a while, and that's okay. But if you're gone for more than half of a round, where the hell is your refigerator? If you need to run down to 7/11 (or WaWa, depending on where the hell you are in the world) then log off-- it's okay! There's no title for being on for 23 hours in a row, like there is with AIM.
The guy is obviously ~15 and just learned this new cool talk and sticking it wherever he can. I can not argue with him in civil way, because there is no argument presented and I can not smack him across the face for obvious reason.
So what should I do?

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Much better ideas regarding how to improve Fort Aspenwood and Jade Quarry can be found in the following topic:
Fort Aspenwood / Jade Quarry: Increase Rewards, Allow acces to PvP only character

With regard to the "leechers or AFKers" issue, look for ideas / polls 6 and 7:
6. Remove the "Random Arena" concept of these competitive missions, replace with "compulsary enter mission in teams of 4 players" like the current way Alliance Battles work

7. Revise the Rules of Conduct, give players the right to report abusers (leechers, AFKers)

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

Quote:
Originally Posted by beanerman_99
Here's my Two Cent solution.

Just use a whole party command like the /resign command. Only this time make it a majority vote and have the command be /boot playername or /kick playername.

Team sees a leecher (which I am seriously fed up with in this battles), team all decides to boot leecher, team types /boot playerX, playerX is booted from the match and earns a big fat 0.

This command only works in Fort Aspenwood or Jade Quarry.

The end, problem solved..............................maybe
If that happens then these battles will turn into noob and scrubfests.
Players will start making up rules like "no bazookas" or other scrublike rules like that.

What also will happen is that the good people get kicked. These are completely random fights. You don't get the chance to go in with allies.

I have personally been kicked, banned and deleted from several games. Not é or 3 time, not 10, not 100... but THOUSANDS OF TIMES.

Some bastard was killed by Don Zardeone
Some bastard> OMFG WTF? I HAVE KNIGHTS ARMOUR AND YOU KILLED ME THAT FAST? HCKR HACKR
Moron of Doom>huh wha?
Mendingwammo> Did you have mending?
Some bastard> yeah I have mending + knights armour + poisonous spiked axe, MAX DAM and that guy kills me faster even though I HAVE POISONOUS AXE!!!
Mendingwammo> ok hax, lets kick that bastard
Don Zardeone> what the... -_-
* A vote has been started to kick Don Zardeone, vote Yes or No?*
Don Zardeone> I DONT HACK
* Don Zardeone has been kicked for 7 days *
Moron of Doom> ok I reported him on the support site, I bet he'll get banned for ever now


I DONT WANT MORONS TO HAVE A DEMOCRATIOC ABILITY TO KICK ME

DEMOCRACY SUCKS

/heartattack