100% Canthan Map Discussion and Help

SoadLink

Ascalonian Squire

Join Date: May 2006

Quote:
Originally Posted by RoadKill97
You CAN fully explore The Jade Quarry in one go if you start at the Kurzick side. Everything you can map inside the Luzon base can also be mapped outside the base by scraping the wall. I started at the Kurzick side and we all explored as much as possible. Then if you try to enter the luxon base you get killed by the defenders immediately. So I joined the luxon side and scaped a wall there, and got an extra .1 that I couldn't get when I was a Kurzick. You should play as both sides

Tamer Of Souls

Ascalonian Squire

Join Date: Oct 2005

E/

Quote:
Originally Posted by Shyft the Pyro

You're still missing:

-NE corner of Bejunkan Pier;
-NE corner of Imperial Sanctum mission (banishment path);
-SE corner of Undercity;
-a spot SW of Zin Ku Corridor outpost (uncover from inside the outpost);
-SW corner of Nahpui Quarter explorable;
-the farmland spot east of Maatu Keep;
-north wall of Boreas Seabed outpost;
-center of Boreas Seabed explorable;
-south wall of Archipelagos;
-west wall, east wall and SE corner of Jade Quarry battle area;
-east wall of Fort Aspenwood battle area;
-NE corner of Aurios Mines battle area;
-center of Rhea's Crater;
-east wall of Unwaking Waters explorable;
-north wall of Morostav Trail;
-SW corner of Amatz Basin outpost;
-west wall of Drazach Thicket;
-east wall of Melandru's Hope;
-NW corner of Arborstone explorable (top level);
-north wall of Jaya Bluffs.
Here's a little question shyfty, wouldn't it be easier to just upload the compared map same as people upload the unscouted ones? Thanks for comparing my map, if you still have the compared map, could you upload it for me and add a link in the same post I'm a visual person, with directions written I'm tapping in the dark

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Tamer Of Souls
Here's a little question shyfty, wouldn't it be easier to just upload the compared map same as people upload the unscouted ones? Thanks for comparing my map, if you still have the compared map, could you upload it for me and add a link in the same post I'm a visual person, with directions written I'm tapping in the dark
Perhaps you don't understand what I do when I compare maps. I line up the "U" window screenshots people post with Leighwyn's excellent map (provided way back on page 2 of this thread) and use Leighwyn's ALT+TAB method to let my eyes pick up the differences. It's so easy everyone should do it - but most people don't, so I do it for them. Leighwyn's been a bit busy lately and I've been catching most of the requests in this thread.

As I've mentioned previously in this thread, my photoshopping skills are limited to pixel matching in MSPaint at their finest. As a result, I cannot and will not do comparison maps the way Dougal does. Since I don't actually overlap any maps in an image editing program to find the difference, there are to "comparison maps" for me to upload. If what I post isn't enough, or if you want to check to make sure there are no more spots I've missed, just use Leighwyn's map and ALT+TAB method yourself.

I do have to point out that while Dougal's comparison may locate some areas you've missed, you'd still have to go in for an "up close" comparison using Leighwyn's map and the ALT+TAB method most of the time, to make sure you know where the missing area is and to check whether some minor spots have escaped location. Factions has a much darker color scheme and the missing spots are often hard to distinguish from the overall fog using the map overlay.

Quote: Originally Posted by Livingston But how can those be helpful when you can't see anything at all? The point of map overlay is to locate the areas where the diverging coloration of two maps creates a deviation from the overall color pattern. Essentially, if you have a 100% map and a less than 100% map, there will be discoloration wherever they don't match - wherever the second map still has fog. Dougal highlights these places by circling them, so what you should do is go in for a closer look and compare the circled area against Leighwyn's map to verify that you're missing something and not that it's just shadows from a passing cloud.

Quote: Originally Posted by Livingston Evenings in what time zone and which server? I'm in Australia and on the European servers. When I say "the best time to enter Jade Quarry is evenings and weekends," I mean "the best time to enter Jade Quarry is when most people come to try to get in." It doesn't matter where you live as long as you try to get in the evening for most people on the server you play. If you're playing on the European servers, think 8PM and later GMT. If you're playing on American servers, think 8PM and later EST.

Here is the timezone conversion tool to figure out what time it is in your timezone when it's 8PM GMT.

Quote: Originally Posted by Livingston I was using the U window; I thought the little red dots would make that obvious.

How do you make a bigger screenshot? I took a normal screenshot and cropped the section I was referring to. What else can I do to make it bigger? Actually, your screenshot shows the names of the zone and the neighboring town, neither of which would show up on a "U" map. The screenshot is a part of the zoomed-in view of the world map - your overview map - rather than the "U" minimap. The red dots stay on the overview map until you zone out of an explorable area just as they do on the minimap.

When I was talking about bigger screenshots, I was referring to full-size shots of your "U" window stretched as wide as possible for comparison. The cropped shots aren't easy to compare because the white space draws attention from the image and makes it harder to pinpoint the differences using Leighwyn's ALT+TAB method.

Quote: Originally Posted by Xeno Breaker
ok this is my 99.2% map. I am kinda stuck. Any help is appreciated You're still missing:

-NE corner of Imperial Sanctum mission (banishment path);
-SE corner of Divine Path;
-south wall of Dragon's Throat outpost (uncover from outside the outpost);
-SW and SE corners of Undercity;
-NE corner of Tahnnakai Temple explorable;
-SW corner of Zin Ku Corridor outpost;
-SE corner of Nahpui Quarter mission;
-SW corner of Nahpui Quarter explorable;
-the farmland spot east of Maatu Keep;
-south wall of Pongmei Valley;
-north wall of Mount Quinkai;
-west wall of Zos Shivros Channel battle area;
-north wall of Boreas Seabed outpost;
-south and east walls of Fort Aspenwood battle area;
-west wall and NE corner of Jade Quarry battle area;
-NW corner of Arborstone explorable (top level);
-SE corner of Arborstone explorable (bottom level);
-north and east walls of Ferndale;
-east wall of Archipelagos;
-SW corner and south wall of Maishang Hills;
-north wall of Eredon Terrace outpost;
-east wall of Melandru's Hope;
-NE corner of Mourning Veil Falls;
-NE corner of Morostav Trail;
-SE corner of Kurzick Unwaking Waters outpost;
-NW corner and east wall of Unwaking Waters explorable;
-north wall of Minister Cho's Estate explorable;
-north and west walls of Kinya Province;
-SW corner of Shing Jea Monastery outpost;
-north wall of Jaya Bluffs.

Tamer Of Souls

Ascalonian Squire

Join Date: Oct 2005

E/

Right, sry, didn't know what method you were using.

Concerning the ALT + TAB switching, my pc caugh up some bug in the drivers or os and starts running really jumpy when I do that more than 15 times, and the more I do it the worser it gets.

My way is to just overlap 2 real size maps in Photoshop and play around with layer transparency till I find a difference, then I can simply mark the spot and move on, after I'm done I simply save the marked layer as a .JPEG [ as well as Photoshop default ] in a quality that matches the ingame. This way it's possible to upload it, look at it again, update it and so on.

RoadKill97

RoadKill97

Lion's Arch Merchant

Join Date: Jun 2006

Legion of Zeal [Zeal]

W/

Quote:
Originally Posted by SoadLink
I started at the Kurzick side and we all explored as much as possible. Then if you try to enter the luxon base you get killed by the defenders immediately. So I joined the luxon side and scaped a wall there, and got an extra .1 that I couldn't get when I was a Kurzick. You should play as both sides I decided to check my map before answering and noticed something. My Warrior is indeed missing a piece of map from the Luxon starting area. My own fault comparing to only one map (Leighwyn's) while mapping TJQ. I usually compare to several maps, but I guess I forgot. Well, that was way over a month ago.

Anyway, you're right. It's better to play from both sides though it's not necessary to get the title.

EDIT: I played The Jade Quarry yesterday at from both Kurzick and Luxon sides to uncover rest of TJQ for my Warrior and Monk. I got whole TJQ for both of my characters and I can say it is NOT necessary to start at the Kurzick side to explore fully TJQ, but I'm not sure about the spot at the Luxon side. So my advice is that try to start at the Luxon side if you can instead of the Kurzick side, which I recommended in my earlier post.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Tamer Of Souls
My way is to just overlap 2 real size maps in Photoshop and play around with layer transparency till I find a difference, then I can simply mark the spot and move on, after I'm done I simply save the marked layer as a .JPEG [ as well as Photoshop default ] in a quality that matches the ingame. This way it's possible to upload it, look at it again, update it and so on.
I'm guessing this is what Dougal does. There should be an explanation for his comparison technique somewhere in the forums.

Quote:
Originally Posted by Tamer Of Souls
Concerning the ALT + TAB switching, my pc caugh up some bug in the drivers or os and starts running really jumpy when I do that more than 15 times, and the more I do it the worser it gets. Then you should take screenshots of your "U" window and ALT+TAB between those and Leighwyn's map instead of doing it into an active Guild Wars. Though the screenshots aren't as dynamic as your GW map, you'll be able to locate the spots using the ALT+TAB method even if your computer/graphics card isn't top shelf.

sour fruit

Ascalonian Squire

Join Date: Aug 2006

R/

How do u access just east and south east of 'Zei Dajun' - the gates seem to be closesed, there's an area there, and the little boat shown ont he map further south, how to u get past those gates?

disket

disket

Ascalonian Squire

Join Date: Mar 2006

Celestial Order

Mo/N

Quote:
Originally Posted by sour fruit
How do u access just east and south east of 'Zei Dajun' - the gates seem to be closesed, there's an area there, and the little boat shown ont he map further south, how to u get past those gates? You need to talk to the guard near the gate in Seitung Harbor to gain entrance.

I'm currently at 99.3% and getting lots of help from posts in this thread. Hoping I don't need to ask for help before I get my title

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by sour fruit
How do u access just east and south east of 'Zei Dajun' - the gates seem to be closesed, there's an area there, and the little boat shown ont he map further south, how to u get past those gates?
All locked gates you find in missions open only when you enter the mission areas as explorable areas from the outpost where you appear after the mission is completed.

For Zen Daijun, you actually need to have the Unwelcome Guest quest to reenter the area, so if you've already done it (or never had it as a Tyrian character) you need to help a Canthan get through it. The Canthan character can talk to the guard in Seitung Harbor and zone the team into Zen Daijun explorable, just as a Canthan with the appropriate quest can zone a Tyrian into the Local Quarter of Vizunah Square.

RoadKill97

RoadKill97

Lion's Arch Merchant

Join Date: Jun 2006

Legion of Zeal [Zeal]

W/

Quote:
Originally Posted by Shyft the Pyro
For Zen Daijun, you actually need to have the Unwelcome Guest quest to reenter the area, so if you've already done it (or never had it as a Tyrian character) you need to help a Canthan get through it. The Canthan character can talk to the guard in Seitung Harbor and zone the team into Zen Daijun explorable, just as a Canthan with the appropriate quest can zone a Tyrian into the Local Quarter of Vizunah Square. The quest is not needed to enter the area of Zen Daijun. Just talk to guard Lae Fao after you have finished the mission Zen Daijun.

sour fruit

Ascalonian Squire

Join Date: Aug 2006

R/

thx for the fast reply, i can alrdy access the area for the mission, but i've walled as far as i could...am i missing something?

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by RoadKill97
The quest is not needed to enter the area of Zen Daijun. Just talk to guard Lae Fao after you have finished the mission Zen Daijun.
Hmm. I remember talking to that NPC and not getting into the Zen Daijun explorable with my Tyrian character, but I don't remember whether it was only before or both before and after I had completed the Zen Daijun mission.

I could be mistaken, since I'm only right every 4 out of 5 times

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by sour fruit
thx for the fast reply, i can alrdy access the area for the mission, but i've walled as far as i could...am i missing something?
You can access that area in the explorable version of that area. You just go through a gate close to where you begin in the enter mission. If you can't figure out how to get there just use mouse walk and click on land down there.

Livingston

sour fruit

Ascalonian Squire

Join Date: Aug 2006

R/

that's the thing, all the gates are closed...possible for a friendly person to show me in game? ign - sour fruit

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by Shyft the Pyro
The point of map overlay is to locate the areas where the diverging coloration of two maps creates a deviation from the overall color pattern. Essentially, if you have a 100% map and a less than 100% map, there will be discoloration wherever they don't match - wherever the second map still has fog. Dougal highlights these places by circling them, so what you should do is go in for a closer look and compare the circled area against Leighwyn's map to verify that you're missing something and not that it's just shadows from a passing cloud.
I understand the concept, I just don't think I would be able to find the areas that I need to check when the map is that small and most of it is black. I would need at least some kind of landmark to go by.


Quote: Originally Posted by Shyft the Pyro When I say "the best time to enter Jade Quarry is evenings and weekends," I mean "the best time to enter Jade Quarry is when most people come to try to get in." It doesn't matter where you live as long as you try to get in the evening for most people on the server you play. If you're playing on the European servers, think 8PM and later GMT. If you're playing on American servers, think 8PM and later EST.

Here is the timezone conversion tool to figure out what time it is in your timezone when it's 8PM GMT. Yeah I have them now. I had to stay up till 3-4AM to get it, but it was worth it.



Quote: Originally Posted by Shyft the Pyro
Actually, your screenshot shows the names of the zone and the neighboring town, neither of which would show up on a "U" map. The screenshot is a part of the zoomed-in view of the world map - your overview map - rather than the "U" minimap. The red dots stay on the overview map until you zone out of an explorable area just as they do on the minimap.
Well I'll be damned. I fully intended to take the shot of the U map, I must have hit a wrong button while setting up for it. Sorry about that.


Quote:
Originally Posted by Shyft the Pyro
When I was talking about bigger screenshots, I was referring to full-size shots of your "U" window stretched as wide as possible for comparison. The cropped shots aren't easy to compare because the white space draws attention from the image and makes it harder to pinpoint the differences using Leighwyn's ALT+TAB method. Ah I see. Well I'm currently at 99.3% and I am using Leighwyn's method with his map, but I'm definately coming up short. I don't have the overlook, but I believe I have everything else. At this point I'm simply going through the entire thread and looking at all the spots that other people missed and you guys pointed out. It worked rather well to begin with as I went from 98 something to 99.3 doing that, but now I'm seeing the same spots over and over again. I'm currently on page 12, but since it's nearly 8AM I better call it quits and get some sleep or my wife will be pissed at me.

Thanks for the help.

Livingston

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Livingston
Ah I see. Well I'm currently at 99.3% and I am using Leighwyn's method with his map, but I'm definately coming up short. I don't have the overlook, but I believe I have everything else. At this point I'm simply going through the entire thread and looking at all the spots that other people missed and you guys pointed out. It worked rather well to begin with as I went from 98 something to 99.3 doing that, but now I'm seeing the same spots over and over again. I'm currently on page 12, but since it's nearly 8AM I better call it quits and get some sleep or my wife will be pissed at me. At 99.3, you probably have a bunch of little spots in a bunch of places rather than in a single place like Jade Quarry. If you're not finding anything when comparing your map to Leighwyn's, you probably need some fresh eyes to take a look at your maps. Post the screenshots here, and someone will be sure to help you out

AlfredW

Ascalonian Squire

Join Date: Jul 2005

W/E

Back to the map link on the first page, I only get a German upload site page, I see no map?

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by AlfredW
Back to the map link on the first page, I only get a German upload site page, I see no map? Use Leighwyn's map and ALT+TAB method posted on page 2 of this thread. It's a complete 100% map, and the ALT+TAB method lets you identify what you're missing more easily than just looking over different maps.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by Shyft the Pyro
At 99.3, you probably have a bunch of little spots in a bunch of places rather than in a single place like Jade Quarry. If you're not finding anything when comparing your map to Leighwyn's, you probably need some fresh eyes to take a look at your maps. Post the screenshots here, and someone will be sure to help you out
Yeah I know, but I really want to do it myself if possible. I actually found another spot before I went to sleep, but I forced myself to go anyway, and I have some stuff to do today before I can get back to it. I can't wait to uncover more.

Quote:
Originally Posted by Shyft the Pyro
Use Leighwyn's map and ALT+TAB method posted on page 2 of this thread. It's a complete 100% map, and the ALT+TAB method lets you identify what you're missing more easily than just looking over different maps. After making a post to request someone update a post on page one to have the %100 map, Leighwyn updated his one page one, so he has his map on page one and two, shouldn't be that hard to find.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Well, I have gotten to 98.1% without really bothering to compare maps. I will have to get into Jade Quarry this weekend to get the Kurzick part I am missing. Taking a bit of a break from it though. I am tired of fog hunting! Hadn't really even started trying to clear Tyria, but that is what I will be doing during my break from Cantha, lol.

Tamer Of Souls

Ascalonian Squire

Join Date: Oct 2005

E/

Quote:
Originally Posted by Shyft the Pyro
Then you should take screenshots of your "U" window and ALT+TAB between those and Leighwyn's map instead of doing it into an active Guild Wars. Though the screenshots aren't as dynamic as your GW map, you'll be able to locate the spots using the ALT+TAB method even if your computer/graphics card isn't top shelf. My pc is, well top notch but my SLI rig causes problems in some games, anyways big thanks to you Shyfty and Leighwyn, who put up a pretty decent map together, shame that it's in such a quality, heh there's always polish image hosts, which can host incredibly big files as I found out recently (Look the host I used here)


http://www.fotosik.pl/showFullSize.p...3c1258d84a4a36

Success!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by ElRey
Does anyone have a build for running thru Cantha? Im a Warrior atm with 53% completion. Well im only an ele and ive got grandmaster on both. You dont to be a warrior to "run" the map to get 100%. Just take your time and hug the walls.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Gangstarpt
how can u have 100 cantha if u cant enter the arena? Sorry havent been on in a while, so very late reply.

Both tyria and cantha have leeway for those who cant get into either the old areans in tyria or the single areana in cantha.

If you included the areans in both maps, the actual % that you would have explored in both continents, would probably exceed 100%.

So someone who is canthan born, probably wont need all the map to get 100% in cantha because they can access the areana. Where as a a tyrian who cant get into the areana will have to explore every little corner.

And an old player in Tyria who was around when you had access to all the areanas, wouldnt need to explore the entire tyrian map to get 100%. Where as a newer player would to make up for those bits.

I hope that makes sense. It was probably answered already anyway.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

I spent about 60 mins+ trying to get to the area I mentioned before that I noticed before I went to bed. I thought I would have to go through the Sunjiang District to get to it, which I wasn't surprised of as I realized that I actually hadn't explored it after I beat the mission, as you can explore part of the area before you get to the "enter mission" portion. Unfortunately, I was wrong. I couldn't reach it from there and I didn't gain anything from re-exploring Sunjiang. Apparently there isn't anywhere to explore that you can't reach before the enter mission or while inside the enter mission. And here I was hoping I could get a couple .1s as I hadn't done it...

It ended up being an area that took me about 20 seconds to reach from the Tahnnakai Temple explorable area... And I didn't even get .1% from it, though I did see it visibly clear.

However, I then realized that there was a spot in the Raisu Palace explorable area that I had known I missed, but forgot that I knew it. It was the top most NE corner by the water, and it gave me .1%

Then even though I couldn't really make out fog, I noticed a slight difference between my map and the full map in the Vizunah Square. I had to do the mission three times with PUGs in order to be able to fully cover everything without screwing the group over... But it was worth it as I got a whole .2% out of it.

The area in question was the most NE corner once again, as well as a bit of the eastern wall. There seems to be one little section that juts out farther than the rest, which is very easy to miss if you are trying to keep up with Togo and Men.

So I am now at 99.6%

So close yet so very far away...

*sigh*

Livingston

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Tamer Of Souls
anyways big thanks to you Shyfty and Leighwyn, who put up a pretty decent map together I just want to be clear that credit for putting the map together goes exclusively to Leighwyn. He originally uploaded his map way back on page 2 and his first post was on page 1 of this thread, while I came in to it much later. I'm just trying to give back to the community for the excellent help I've received

On a side note, all aspiring Canthan Cartographers should pay special attention to this weekend's event. With faction point rewards doubled in both Fort Aspenwood and Jade Quarry, and with PvP characters able to enter both areas, there is sure to be an influx of people at Jade Quarry. Don't miss this opportunity to map it out.

disket

disket

Ascalonian Squire

Join Date: Mar 2006

Celestial Order

Mo/N

Finally I got it!
Managed to scrape my last 0.1% at Vizunah Square and Nahpui Quarters mission with henchies. I didn't even get the western coastal part at Jade Quarry

Thanks a bunch to everyone who have been posting here and to Leighwyn's map.

BlueNovember

BlueNovember

Wilds Pathfinder

Join Date: Sep 2005

WTS GW2 items for Zkey

Mo/

Aaaargs.
30 pages of random non-standard resolution imags, incomplete images, and "I've got the title!" images. My poor net connection.

Anyway. Does anyone have a _zoomed out_ 100% map? 1024*768 or 1280*1024? The file should be 3.7mb if 1280*1024 or slightly less at 1024*768.
I find the photoshop "difference" method to be far superior to stitching together U-maps and alt-tabbing (as was actually suggested earlier in the thread). The method is discussed in the 100% Tyria map thread if anyone is interested.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by BlueNovember
Aaaargs.
30 pages of random non-standard resolution imags, incomplete images, and "I've got the title!" images. My poor net connection.

Anyway. Does anyone have a _zoomed out_ 100% map? 1024*768 or 1280*1024? The file should be 3.7mb if 1280*1024 or slightly less at 1024*768.
I find the photoshop "difference" method to be far superior to stitching together U-maps and alt-tabbing (as was actually suggested earlier in the thread). The method is discussed in the 100% Tyria map thread if anyone is interested. Apparently that method doesn't work as well with Cantha as it does with Tyria. It is used in this thread though and they have a link to it somewhere in this thread. There is either one in the last three pages or the first seven, I can't remember which.

Livingston

Edit: The one I remembered is on page 6 though I'm not sure if it's actually full or just mostly full.

I'm rather curious about this method though. How does it work when the clouds in the picture would be different as well as the Luxon Kurzick line?

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Bobsob, here is your analyzed map:


The green circles are definites, the yellow are possibly just cloud corruption.

Good luck.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Would it really be too difficult to link those rather than showing the image in thread? Besides the thread warping, as someone else pointed out, it causes the page to take forever to load for those with low speed connections, and all it would take is including one more set of tags.

Livingston

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by sour fruit
that's the thing, all the gates are closed...possible for a friendly person to show me in game? ign - sour fruit Sorry I missed this post in between posting my two.

Do you still need help with this? If so send me a PM and I will meet with you in game.

Livingston

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by Poison Ivy
Still would like some help.. For me your Shing jea island and city pics are too small for me to really compare. Though I noticed that there is a small bit in SJI in the snowy mountain to the SW. I believe the little black area on the east of it can be uncovered.

I'll have a look at the others after I get some OOG things done and can come back.

Livingston

eightyfour-onesevenfive

eightyfour-onesevenfive

Wilds Pathfinder

Join Date: Sep 2005

7??13'35" E - 50??06'27" N

Servants of Fortuna [SoF]

Quote:
Originally Posted by Leighwyn
This post has a link to my own Canthan map, continuously updated as I find spots that I'm missing. This is a 100% map already, but it's always good to be perfect.

How to best use this map:Download it. It's just over 3mb, best not to open in a browser.
Open the image in the program of your choosing (I use IrfanView).
Open up Guild Wars in windowed mode (keeping the image still open...hope your PC isn't crap and can handle the resource management )
Open your minimap [default key is 'U'], and make it as large as you are comfortable with.
By using alt-tab or the like, swap between Guild Wars and your image viewer, adjusting the position of your minimap (click-drag) or the image, depending on your preference
Once you have them with areas that are perfectly lined up, rapidly switch back and forth (again using alt-tab or its equivalent) and note where the differences are (they should be easily discerned using this technique).
After noting where discrepancies are, move onto the next area. Drag your minimap to this new one, begin the lining up process again, and then repeat the rapid-switching back and forth.
Repeat until you've covered all of the explorable map.
Map all the spots you've found, and report back to me if you've found something I'm missing!

Link to map I took the liberty to include a mini-how-to based on your post into the Grandmaster cartography guide on Guildwiki. It is obvious that not enough people use this easy, but very effective technique, because if they would, threads like this one would be dead.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by eightyfour-onesevenfive
The spot in question can be reached from within Boreas Seabed mission outpost. Go to the hill with the Xunlai Agent. From there a bridge leads to the north-east, which will bring you to a flat area at the side of the mountain. Oh thank you so much. That was driving me crazy. I'm usually very pedantic about wall walking outposts, so I didn't even consider the possibility that it could be there.

That got me 99.8%, which makes me happy after uncovering two little areas of fog before it, that didn't give me anything.

Livingston

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Livingston
That got me 99.8%, which makes me happy after uncovering two little areas of fog before it, that didn't give me anything.
In my experience, each "spot" of fog is worth about 1/3 of 0.1% towards Canthan exploration title. By "spot" I mean not "a particular area you haven't uncovered" but "the smallest possible bit of the map you can unfog." The reason some areas will give you a % and some won't depends not only on the size of the fog patch but also on this "hidden %" your exploration bar doesn't show. This is the reason you can't precisely pinpoint how much an area will give you, as - for example - Jade Quarry has been reported to give 0.3 to 0.5%.

Quote: Originally Posted by Poison Ivy Still would like some help.. I've already replied with the reason I can't help you...

Quote: Originally Posted by Shyft the Pyro
I hate Photobucket. All your images have been resized to about 1/4 of their original size, so I can't do anything with them. Please upload them to Imageshack or another hosting site, and consider using multiple unmerged screenshots of your "U" window if your merged files exceed the size limit. It was buried in a big post, so I guess you didn't see it.

Quote:
Originally Posted by jtchans
I am now at 96.8% and my eyes are starting to bleed. Probably because you're not using Leighwyn's map and ALT+TAB method. The photoshop overlay method won't get you all the spots in Cantha the way it did in Tyria. Since you're below 97% there should still be several large chunks of fog you'd see on the first comparison against Leighwyn's map.

Normally I'd send you off to do more work on your own, but it's been kind of quiet lately. Here's what you're missing on Shing Jea:

-west wall of Kinya Province;
-center, west wall and SW corner of Sunqua Vale;
-SW corner of Shing Jea Monastery outpost;
-east wall of Panjiang Peninsula;
-the mountain spot west of Tsumei Village;
-north wall of Jaya Bluffs;
-east wall of Haiju Lagoon;
-north wall and SW corner of Zen Daijun explorable.

Let me know if you want me to look over the rest or you'd rather give it a shot on your own