10 Reasons Why Monks Hate PUGs.

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

Quote:
Originally Posted by Summer
8. If you get aggro, don't hide behind us. Look... it's simple, there are
usually lots of places to run if a monster hits you but when you run behind
your monks... well, guess who gets hit!? We can't keep you alive if we are
dead.

7. If we do die, please please please do not rebirth us in the middle of
a battle. You see, if we are lucky enough to run away from the monster
standing on top of us when we are rezzed, we start with about 1/4 of our
health, ZERO energy and an eight second delay of our skills.
These two get me on a personal level and they make me want to rip my hair out. I esspecially despise warriors who think bringing Rebirth when they have 0 points in protection prayers is smart. When I ask you to bring Rez Sig, I don't want to here "don't worry, I have Rebirth (so I can not only take forever to rez you, but I can disable you for another ten seconds afterwards) Rdy? Lets go "

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Lmao. those are 10 good reasons why monks hate PUGs...next make a 10 reasons why PUGs hate wammo's

Dawgboy

Dawgboy

Frost Gate Guardian

Join Date: Dec 2005

Ohio

Antisocial Misfit

Quote:
Originally Posted by Arkantos
Lmao. those are 10 good reasons why monks hate PUGs...next make a 10 reasons why PUGs hate wammo's

No list needed for that-"Leeroy" says it all.

Seriously how DID you make it to the ring of fire and not learn that bypassing the first mob to attack the next is a no-no? Then doing it again after you got rezzed and were asked to stick with the party?

A lousy healer means you don't heal quickly. A lousy wammo means you're all going to die quickly.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Well, as much as I can agree with the list I also have a problem with it. That being, monks take more heat than any other character. We always have. With that in mind, you'd think that we'd be used to it and stop complaining by now. You very rarely see mesmers complaining that they can't even get in a group. Yet monks still have to complain that people blame everything on them when it isn't their fault.

I have been monking for PUGs my entire monking carrier. Granted, my monk is only 6 months old, but I have put in enough time to know the drill. It is the price we pay for always being able to find a group. If it is too much, make your monk a mule or free up a character space.

My ranger is 9 months old, and I have been forced to hench my way through the game on that character. I happened to get lucky enough to get a group with the last 4 missions of the game, but up till then it was solely henchmen. I only recently made a mesmer, but my ranger has taught me the value of being able to find a group easily. In exchange I have to have a tougher skin than a wammo(haha!!!) when I play my monk. If things like that really get to you, just remind yourself that it will only take you 2 seconds to find another group.

EDIT: I love when people in PUGs try to order me to change my skill bar. I say I'm boonprot and they try to get me to switch to full healing. There was only one mission in all of Factions that I needed to be full healing. Two monks with Heal Party really helps for the Unwaking Waters mission.

leonidasthe

Ascalonian Squire

Join Date: Feb 2006

Knight Crusaders

Mo/

Quote:
Originally Posted by Summer
10. No we don't want to buy your suPAR LEET staff OF HEALing
PoWAR!@# We already have our gear and if we are searching we'll use
auctions or other means. Don't hold up the party trying to show us your uber
gearz!

9. Don't spread out - Look it's not *that* important that you, as the
warrior, run to the NEXT group of monsters to show us how 1337 you are by
killing them all by yourself. You put monsters in between yourself and the
monks, you die. Remember there is no I in Team!!

8. If you get aggro, don't hide behind us. Look... it's simple, there are
usually lots of places to run if a monster hits you but when you run behind
your monks... well, guess who gets hit!? We can't keep you alive if we are
dead.

7. If we do die, please please please do not rebirth us in the middle of
a battle. You see, if we are lucky enough to run away from the monster
standing on top of us when we are rezzed, we start with about 1/4 of our
health, ZERO energy and an eight second delay of our skills.

6. Don't stand in unnecessary spots. We are not all tanks. If your skills
hit from afar, why do you think you need to stand next to the warrior to cast
them?

5. Dont start out with gogogogo - When we are ready we'll tell you.
Impatience makes us hate you from the start. Please don't act like you are
9... Maybe you are, I don't know.

4. Don't expect us to join a group without another monk. Being a monk
is hard work and takes constant attention. Don't be offended because we
won't join your group of 6 warriors and 1 ranger.

3. Don't continously invite us to your group. If we wanted to play with
you we would have joined your group the first time. Inviting us over and over
doesn't make us more eager to help you.

2. If you die don't sit there and shout "Rez me! Rez me!!" We are fully
aware that you are dead, there is a big dark red patch under your name
where your health *used* to be. When the time is right we will rez you.

1. If you die do not blame us!! Look things happen, but do you think
you make us more eager to heal if you complain that we let you die? Don't
count on it, I'll save my energy to heal someone that appreciates their monks.


Summer
10. It happens to all not just monks.

9. Warriors tend to run to the next group because of adrenalin. If you are low on energy you should call it so that the warrior does not go to the next group. If you have two almost fully charged warriors then it is better to move to the next fight if you have high levels of energy.

8. If a caster runs away from a monster then it means that that person knows what he/she is doing. They are not built to take damage and so they are saving energy for you. If you see a monster attacking you then dont tank, unless you think you are Alesia.

7. I agree. Rebirthing a monk in the middle of the fight and getting him right in the middle of the monsters is idiotic to say the least. You will have a dead monk and another character with 0 energy and all the skills disabled. If needed to res then it is going to be with either a signet or a better hard res like ressarection chant or restore life. Although restore life res the person with only 50% health (10 heal), I still like using it with my warrior since the monk has about 75% energy so that he/she can start healing as soon as he/she is ressed.

6. I have also seen too many monks going too very close to the monsters and I dont see any others bitching about it.

5. I have seen a lot of monks use that phrase.....

4. Unless the group has lots of self heals it will probably fail, but you never know.

3. Agreed. Annoying to say the least.

2. Agreed.

1. Sometimes it is the monks fault but shouting is not going to solve it. Selective healing is worse than stupid warriors or tanking casters.

leonidasthe

Ascalonian Squire

Join Date: Feb 2006

Knight Crusaders

Mo/

Quote:
Originally Posted by Stabber
Top 10 reasons why PUGs hate monks.

10. Failure to bring any form of energy management. Mantra of Recall, Offering of Blood, Inspired Hex, Signet of Devotion, Energy Drain, etc. Lots of nice options there. Use them.

9. Idiotic attributes. Do not bring Divine Boon with less than 15 in Divine Favor. Do not bring Shield of Regeneration and Heal Other. No, Mark of Protection is not a great elite for a boon prot.

8. Using Rebirth. Rebirth is quite possibly the last skill that should ever be seen in a primary monk's skill bar. It ranks below Amity. It ranks below freaking Keystone Signet.

7. Bringing pets. The blackout from your cute furry friend's death will kill the rest of your party. Be sensible.

6. Wearing no armor. No, Ascetic's is not suitable for all occasions. Put some pants on.

5. Pretending to be team leader. Sorry, you're a healer or protector. You have no business being the primary target caller. Watch the party window, not the battle. Unless you're the team leader, you have just as much say as anyone in deciding who stays and who gets kicked out. No, you may not demand that the team brings a blood necro to babysit you.

4. Failure to kite. You are not a tank. Run circles around your team if you are being ganged up on by melee mobs. Also see #6

3. Charging money for being in a team. Sorry, we'll take the henchies. At least they have a modicum of decency.

2. Idiotic prioritization. Maybe if you didn't constantly run back to use Healing Touch on the orders necro, we wouldn't all be dead. Here's a hint: keep the warriors alive.

1. Blaming others for team deaths. Sorry, it's your job to keep the team healthy. Tell you what, we'll meet half way. You are at least as culpable as the dead teammate.

(Full disclosure: I play primary monks a lot.)
10. There are quite a few spells/skills that can help you save energy although it may not seem obvious. eg WoH.

9. Most booners have less than 15 divine favor.

8. Rebirth is only used by a monk when not in battle. I would never res anyone as a monk when there is a battle. I should be healing as a monk and not ressing. Rebirth can be useful if you see that we need to retreat and then return to the place to rebirth the dead member while avoiding the monsters before the team is ressurrected.

7. I wouldnt bring a pet as a monk.

6. Every armor has its pros and cons.

5. Agreed the others should be calling although there are times when a monk can call a monster that is kicking his but.

4. Kiting is good. but a monk should not be spending most the time running from monsters. If you see a monster running after your monk you could get it of his/her back.

3. Agreed

2. All party members are important

1. There are times when a monk can do nothing from preventing the death. If the monk calls for low energy and they still go after the next group then it is not the monks fault. Getting attacked by two or more groups creates so much damage to the group that the monk can not heal. The party should learn how to lure monsters.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

9. Don't spread out - Look it's not *that* important that you, as the
warrior, run to the NEXT group of monsters to show us how 1337 you are by
killing them all by yourself. You put monsters in between yourself and the
monks, you die. Remember there is no I in Team!!

If you run away from the group, dont expect me to heal you, ima just let you die, and if you do #2, im going to ignore you.

5. Dont start out with gogogogo - When we are ready we'll tell you.
Impatience makes us hate you from the start. Please don't act like you are
9... Maybe you are, I don't know.

Agreed 100%, I'm sitting there "My energy is 0 out of 40" and the warrior goes "OMFG U TAKE LONG TIME GOGOGO LOL", and then rushes in and does #2, then 1. I hate that, Ill just leave.

2. If you die don't sit there and shout "Rez me! Rez me!!" We are fully
aware that you are dead, there is a big dark red patch under your name
where your health *used* to be. When the time is right we will rez you.

I have had times when my group WALKED AWAY from my corpse and when i pinged the map where my corpse was, they said "DONT TALK TO NPC", then I said "I'm dead!"

1. If you die do not blame us!! Look things happen, but do you think
you make us more eager to heal if you complain that we let you die? Don't
count on it, I'll save my energy to heal someone that appreciates their monks.

I will admit I screwed up IF, the person who died was in my range, and i had suficient energy at the time they died.


Agreed with all of the above under certain circumstances.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

this rant is completely fresh and original


*insert sarcasm right here

myword

Krytan Explorer

Join Date: Aug 2005

Korea

Quote:
Originally Posted by gabrial heart
Hey, check out the article posted on the guru homepage about kiting. "run to your monk and make circles around them if your getting hit" and this is advice in a pvp area! Too funny... Yeah, I'm a tanking monk, bring me ALL the aggro and expect a heal...
i think everyone will be laughing at you, not the article

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Quote:
Originally Posted by Stabber
Top 10 reasons why PUGs hate monks.

10. Failure to bring any form of energy management. Mantra of Recall, Offering of Blood, Inspired Hex, Signet of Devotion, Energy Drain, etc. Lots of nice options there. Use them.

9. Idiotic attributes. Do not bring Divine Boon with less than 15 in Divine Favor. Do not bring Shield of Regeneration and Heal Other. No, Mark of Protection is not a great elite for a boon prot.

8. Using Rebirth. Rebirth is quite possibly the last skill that should ever be seen in a primary monk's skill bar. It ranks below Amity. It ranks below freaking Keystone Signet.

7. Bringing pets. The blackout from your cute furry friend's death will kill the rest of your party. Be sensible.

6. Wearing no armor. No, Ascetic's is not suitable for all occasions. Put some pants on.

5. Pretending to be team leader. Sorry, you're a healer or protector. You have no business being the primary target caller. Watch the party window, not the battle. Unless you're the team leader, you have just as much say as anyone in deciding who stays and who gets kicked out. No, you may not demand that the team brings a blood necro to babysit you.

4. Failure to kite. You are not a tank. Run circles around your team if you are being ganged up on by melee mobs. Also see #6

3. Charging money for being in a team. Sorry, we'll take the henchies. At least they have a modicum of decency.

2. Idiotic prioritization. Maybe if you didn't constantly run back to use Healing Touch on the orders necro, we wouldn't all be dead. Here's a hint: keep the warriors alive.

1. Blaming others for team deaths. Sorry, it's your job to keep the team healthy. Tell you what, we'll meet half way. You are at least as culpable as the dead teammate.
You need to retitle this "Top 10 reasons why compitent PUGs hate monks"

10. Agreed. I get very angry when I see monks with no energy-managment that require you to wait after every mob. Monks that have no energy-managment and can't manage energy are even worse. No, healing with Heal Other when I'm 30 health below maximum and not even taking damage is not a smart idea.

9. Agreed. Boonprots with MoP, and 0 divine favor ftl(true story).

8. Again, agreed. Resses on a monks bar in my oppinion are plain stupid, even for PvE. Improper use of Rebirth is also hilarious, many times I've seen monks use Rebirth as a mid-combat res. It's like "hey I'm going to stop healing for 6 seconds, and then loose all my energy, wtf team died, other healer is noob!"

7. You mean having a level 5-10 pet in high level areas, and devoting a slot to charm and to confort(to res the pet) is a stupid idea? Agreed.

6. Agreed. However PvE healers counter-argument is they have more energy before they run out due to overhealing and spamming. Same goes with that 1337 Insightful mod on their vanity skin staff that is 11-22 damage +10 energy and req 8 with no other inherent bonuses.

5. I have to disagree here. Monks should not be the primary target caller, but they should also watch the battle. Postitional awareness of allies and foes is key, so is knowing what skills the foes are using. This is what seperates good monks from the monks that stand there and spam the moment any red bar moves slightly downward. As for the babysitting blood necro, agreed on that. For primary target caller, I've had to do this many times while monking, mostly due to the fact that the warrior calling the level 28 jade armor boss when there's a relatively squishy caster(especialy a monk in PvE) around is just stupid. The fact is warriors should be primary target callers for a number of reaosns, but when they're just stance tanking and calling the worst possible targets, someone else needs to step in(and remember, this is a PUG, rarely will someone else do it 1/2 compitently).

4. Agreed. Counter argument though, "running is n00b!" or "omfg hold aggro tank!"

3. Agreed, although if the team offers to pay you for your services, or is advertising they will pay, there's no reason not to take the money.

2. Agreed. However it's not always possible to keep your whammo alive, after all he is going for the secret title of "most mobs aggroed at the same time while so far overextended there's no chance you will get a heal other than mending/breeze/heal hands" so far he's up to 11, with 11 deaths to compliment.

1. Agreed, most of the time. I've had warriors at at hells precipice sprint, aggro 6 sparks, hit frenzy, think "omg need heal" then hit healsig(or gladiator's defense). I've also had some very, very stupid pugs like an elementalsit "armor tank" in FoW he was doing really good till the first mob with mesmers in it, shatter enchantment ftl. It's 100% your fault in PvE unless the teammate did somthing extremely stupid that resulted in his own death.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Considering almost everyone has a monk AND a warrior ... why do posts like this even get made. That same ego maniac monk is the retarded wamo the next day. If you really only play monk odds are YOU are the noob with a limited number of hours played. There are just as many BAD monks as there are other classes. Why is this? OHHHHHHHHH because those same monks also play a different class. The heal monk that was using empathy and cry of frustration (yes I had one in a pug doing that) probably plays a wamo that spams heal sig and frenzy. Had a monk on Arborstone rush to the door at end and agro everything ... we had to repeat the mission.

A million copies sold means there are atleast a half million unskilled players ... welcome to the bulk of the pugs.

SasquatchTimeToDie

SasquatchTimeToDie

Frost Gate Guardian

Join Date: Mar 2006

Cupertino, CA

We Are All Pretty {ugly}

Quote:
Originally Posted by Dawgboy
A lousy healer means you're all going to die quickly. A lousy wammo means you're all going to die quickly.
Fix'd

Quote:
Originally Posted by cosyfiep
I still say hats off to monks.....if you think about it the monk is about the ONLY prof that everyone always wants in their group, you can do without the necro, ele, and warrior (yep, have gone without warriors and had no problems), but the monk is always wanted (even if its just as a 2ndary---like the trapers UW and such groups).....and it requires some skill to play.
Every class has a rudimentary form of self healing, some better than others. Using this, i think we could come up with a team build that works fine without the Monk. In fact, with the addition of the Ritualist, Monks are semi-obsolete now.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by SasquatchTimeToDie
In fact, with the addition of the Ritualist, Monks are semi-obsolete now.
Huh ? I guess you haven't been to any of the final 5 or so Factions missions areas, where everybody can only stand around because there are no monks to be found. Monks that aren't AFK, that is.

I can't believe you are actually serious that monks are semi-obsolete. Do you even know what obsolete means ? Ritualists do not have the healing capacity that primary monks do. Monks are the most needed class in any semi-difficult mission.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

If you don't like monking for PUGs, then stop monking for PUGs. The henchies are there for you to use like everyone else. If you choose to monk for a PUG, do it and stop complaining. Why do we need to read through another "watch a monk tell the rest of us how to play" thread?

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by Infinite Minds
heh, that is a great compilation however the one i think is the best (or worst!) is the one you left out, its a new accourance, only since factions has come out. its the assasin thing. i dont know why they think just becuase they teleport into a HUGE group and die we are supposed to combat a -10 degen or something of the sort. why cant they realize they aren't tanks?

"-10 degen" is a double negative meaning it would be 10 regen. Anyway, 10 degen is only 20 damage per second and honestly, people deserve to whine, some monks are just completely and utterly clueless.

There has always been alternatives to monks, eles with ether prodigy healers, necro soul reaping healers, fast cast healers, hell I've even seen assassin critical strikes healers, ritualists are just another notch. Monks do in fact heal the best especially with a good build (very rare to come by).

Oh, and a bad monk = other monk gonna do a lot more healing (2 monks in every group when you really only need 1 good one for most scenarios).
Bad wammo = ... is there such a thing as a good wammo? Just a big fat waste of space in your group that'll run in first and get hit a few times before the mobs decide to attack something more threatening.

Storn

Storn

Frost Gate Guardian

Join Date: May 2005

Quote:
So, why do Monks need to be thanked? The Minion Master doesn't get any. The Tank, who has an equally vital job, isn't getting any. Why you?
I thank everyone. Especially MMs and Warrior Tanks... becasue they make my MOnking much, much easier.

But I love having a Mesmer on the team. I recently thanked an Assassin who was darting in and out of the fray (sometimes switiching to a bow, I saw) and rarely needed healing. After hearing so much trash talk about how bad Assassins were about getting damaged all the time, I took a few seconds and told how I appreciated his/her judgement and skill. They were quite pleased.

Good warriors who can get up there, yet maintain a proper distance from the healer is not easy... especially when there are 10+ mobs coming at us. When the other sides healers aren't getting stuff off... it is probably time to thank the ranger or mesmer for some timely interrupts and lock downs.

I'm not the best monk, but I'm appreciated and I like being appreciated. I groan when a teammate dies... I don't like it... and I apologize for not getting a heal on them faster to prevent it. Even when it is not my fault. Sometimes interrupts, distance... inadvertent attention and the need to kite... can get another teammate killed. My priority is to keep myself alive so I can rez and reform the party for another go.

But that quick "sry" goes a long way to cement the team. They don't get bad, it diffuses the situation and we can get back to kicking some buttocks.

The worst though, is when I die, because I'm watching those little red bars so intently and all of a sudden I find myself surrounded and no where to go. That is the real 'doh' moment.. and I feel stupid when it happens.

but it is a game where the balance of a battle can shift very suddenly... and when you are playing for 40 mins on a mission, it is easy to zone out and make a mistake. In a good team, that is forgiven and adjustements are made and we soldier on.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by CorstedPirate
Well, as much as I can agree with the list I also have a problem with it. That being, monks take more heat than any other character. We always have. With that in mind, you'd think that we'd be used to it and stop complaining by now. You very rarely see mesmers complaining that they can't even get in a group. Yet monks still have to complain that people blame everything on them when it isn't their fault.

I have been monking for PUGs my entire monking carrier. Granted, my monk is only 6 months old, but I have put in enough time to know the drill. It is the price we pay for always being able to find a group. If it is too much, make your monk a mule or free up a character space.

My ranger is 9 months old, and I have been forced to hench my way through the game on that character. I happened to get lucky enough to get a group with the last 4 missions of the game, but up till then it was solely henchmen. I only recently made a mesmer, but my ranger has taught me the value of being able to find a group easily. In exchange I have to have a tougher skin than a wammo(haha!!!) when I play my monk. If things like that really get to you, just remind yourself that it will only take you 2 seconds to find another group.

EDIT: I love when people in PUGs try to order me to change my skill bar. I say I'm boonprot and they try to get me to switch to full healing. There was only one mission in all of Factions that I needed to be full healing. Two monks with Heal Party really helps for the Unwaking Waters mission.
I was playing full protect in all of Factions and was not going to change as I played full heal in Prophecies.I use aegis instead of heal party.

Doc Baz

Frost Gate Guardian

Join Date: Dec 2005

White Mantle Legends

Mo/N

Quote:
Originally Posted by Storn
I thank everyone. Especially MMs and Warrior Tanks... becasue they make my MOnking much, much easier
Agreed

I get compliments for my monk and I return the compliment when I think someone, any profession, has played well.

I recently thanked a warrior after a mission and I’m sure, by his response, that this was the first complement he had ever had. If I didn’t know better I would say the poor man was close to tears sat at his PC.

I use to hench everything but have now taken to doing more with PUG’s as playing with ‘real players’ in my view enriches the game, (for me anyway).

I take it personally when one of the team dies, no matter how bad they may be. I’m more likely to think ‘right you bugger, you’re not doing that again’.

Thom

Wilds Pathfinder

Join Date: Jan 2005

The position monks are naturally in as support characters and health managers gives them a unique perspective within a pug.

Monks actually have to pay attention to the location and health of other players, so they will catch everyone's mistakes. (You also see the skills being cast by players getting owned... often amusing.) This can be incredibly frustrating therefore the original list.

The evidence of a monk failing is fairly evident and bad players will blame this failure on a monk. The lack of efficient damage leads to longer battles, less energy and eventual failure. This is almost always overlook by a bad PUG.

You really don't need an optimized player to run a monk, but it requires a bit more awareness and decision making. Rebirth is a good skill at times. Boon prot can be run with 13 DF (often happens in pvp f you are rune swapping). Amazingly you can skill monk efficiently with a pet (it is one skill slot and 0 attirbutes). If people scrutinized any build as much as they scrutinized monks, PuGs would be much more efficient.

Monks aren't angry without cause, but any one good monk should be able to take a group through all but the toughest missions. I see no problem with such a monk charging for his services; runners do it regularly.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by Thom
you can skill monk efficiently with a pet (it is one skill slot and 0 attirbutes).
Have you tried monking with a pet ? Has your pet ever died during battle ? And who do you help in the seconds after your pet dies ?

Monk + pet = moron.

Siddious

Academy Page

Join Date: Apr 2006

Knights Of The Rising Sun

ffs why are monks always complaining. You get into groups easy and at least you get thanks.
We mesmers have a tough time getting into groups plus nobody ever thanks us because they don't know what the hell we are doing.
Stop being selfish and think about others before you write into these forums.

Hailfall

Hailfall

Jungle Guide

Join Date: Aug 2005

Germany

Phantom Commando

N/

Hmm.. I am sticking to Henchies for now.. or people that I know and trust..

Today I tried to do the Temple mission as Monk (where you kill those bound spirits). The first group I had went okay until the Ranger started getting RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOy and said that he wouldn't die (and aggroed everything while doing so). So I whispered the other healer that I wasn't going to heal + res him anymore. See if he would be as tough after that. Mind you, I normally don't do this but before we got to the mission he was already being an ass so I didn't care anymore. The other healer agreed. Then when he died he started calling me a bitch and saying I suck as a healer. (Uh you said you wouldn't die? :P). He then says that he is going to aggro EVERYTHING to test my healing abilities.. That in my book is not nice because it brings your whole party in danger. We get to the last boss and he aggroes the whole map.. and we die.. *Sigh*

I took a break and try again..
This time we have an lvl 18 Monk with us. We start off fine then one of the minions of the MM aggro the other group and we die because I kept getting interrupted. 2 survive and the monk leaves... So here is a group with only 1 Healer (me) who is lagging. Because I was soo frustrated by everything (bad day with PUGs) I told everyone to stay close together and don't aggro anything thats unnecessary. So we continue.. We finally (after 27) finish the mission and only had a few deaths.. The rest of the team told me I was a good monk and did an awesome job at the healing.

But yeah.. after these experiences.. I am sticking to henchies.. Because everyone nowadays seem to be complete morons... :\ (or I just only meet the morons.. that's also possible)

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by Summer
1. If you die do not blame us!! Look things happen, but do you think
you make us more eager to heal if you complain that we let you die? Don't
count on it, I'll save my energy to heal someone that appreciates their monks.
You respect me I respect you. Thats always worked for me.


Quote:
Originally Posted by Summer
5. Dont start out with gogogogo - When we are ready we'll tell you.
Impatience makes us hate you from the start. Please don't act like you are
9... Maybe you are, I don't know.
Monks are just as bad as anyone else. I've heard this from people of all professions.


Quote:
Originally Posted by Summer
7. If we do die, please please please do not rebirth us in the middle of
a battle. You see, if we are lucky enough to run away from the monster
standing on top of us when we are rezzed, we start with about 1/4 of our
health, ZERO energy and an eight second delay of our skills.
I think thats a general hated one for any profession. Even being a warrior bought back in the middle of a fight is futile since you'll die from a melee monster sandwich.

Seren

Ascalonian Squire

Join Date: May 2006

Tijger Claw

W/Mo

Need to add one thing (sorry if it has already been said ) - quit adding a monk and Warrior duo and the kicking the warrior since you only wanted a monk coz guys, there a reason why we are duo which is usually guild members / friends / or amazingly 'partner teams' - *grin* gotta love it that I'm a warrior and my husbands a monk - all you do is get added to our 'idiots ignor these guys' sent out in guild and alliance messages *evil chuckle*

Have to say - I appreciate all you monks out there because I, from a third person perspective, understand how hard it is to monk and how much concentration it takes (trust me I hear the swearing!).

One final comment ... 55 monks - please tell us that you intend to do zero healing / protection and cause 100% agro when you join the party! It at least prepares us and allows us to accomodate you.

PS -

to respond to several comments as to why monks complain - its because so many idiots think they are god and will not die and then procede to blame to monk when they hit the deck after agroing the entire map all at once - come on, it only takes minor intelligence (which you obviously struggle with) to understand they get pissed at you for that! - rant over!

BowLad21

Frost Gate Guardian

Join Date: Apr 2006

As a monk, I feel the pain. Another Complaint I have are the fellow monks who have an ele staff and ele focus. I ran into a monk teammate who had a fire focus, and only ~43 max energy. Just a tip for monks, our energy is what saves the team.

I recently ran into a A/Rit in Naphui Quarter. Evidentally, the Rit side of him said I'll heal you buddy, and the Assasin side said We don't need a monk! So he ran the opposite direction into a group, because he "wanted the chest". Our tank ran after him to rez, and ended up with 2 groups. Please do not split the group, us monks can't keep up healing if we have to run to do it.

On an ending note, when the monk calls a target, attack it. This means your life-blood is seeping away. Especially in Napui Quarter, where a group of two Star Sentinels can neutralize a monk in 4-5 hits. I ended up running a henchway for Naphui, I couldn't get a good team.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Quote:
Originally Posted by Siddious
ffs why are monks always complaining. You get into groups easy and at least you get thanks.
We mesmers have a tough time getting into groups plus nobody ever thanks us because they don't know what the hell we are doing.
Stop being selfish and think about others before you write into these forums.
Damn, my mesmer gets blind invites, how do I stop that from happening?

NJudson

Krytan Explorer

Join Date: Dec 2005

Quote:
Originally Posted by Seren
One final comment ... 55 monks - please tell us that you intend to do zero healing / protection and cause 100% agro when you join the party! It at least prepares us and allows us to accomodate you.
No kidding. I'm on my 3rd character and have been playing Guild Wars since last November and up until maybe a month ago I've never had a 55 monk join any of my PUG. Since then it seems to be happening more and more. I know 55 monks have been around for a long time, but they seem to be more common now. Is this because the cost of the superior monk runes have decreased several weeks ago? Anyway, I definetely make a point to ask any Mo/W that I see joining a group if they are a 55 monk or not. 55 monks have their place in farming and other odd spots in the game, but on a lot of missions and quests they totally suck!!!

Sacho

Academy Page

Join Date: May 2006

Mo/Me

I'll admit I didn't read the whole thread(ouch), but I'd like to add my 2 cents to it.

Whenever I manage to convince myself PvE isn't mind numbingly boring, I enjoy taking up a PuG to help them with a mission. However, selecting the group is half the work. I prefer to be leader, because there's a long talk ahead of us before we start the mission. Sure, it may be frustrating to good players, but I want to know what my group is like before we jump in and die after half an hour of struggling.

I talk each player through their skills, armor(infusion), whether they want the bonus or if they've done the mission before. Sorry, if you don't respond, I'd just kick you - if you're having problems speaking english you could at least say so and we might think of an alternative(hell I had one italian guy tell me his skills in italian and I would rush to google to translate them )

Second, if you're an experienced monk, don't be shy to lead the party. One thing I really really really really hate is people not listening. I can take you making a mistake, everyone makes mistakes. But not listening to me(or whoever pointed it out) and continously making the mistake means you'll be spectating the rest of the mission. This includes tanks using frenzy, casters aggroing, etc, etc. I do find it that after being selective with your PuG, this rarely happens. Most people who are talkative would see what you're telling them, and correct their playing style.

Kurow

Kurow

Krytan Explorer

Join Date: Jun 2005

Seattle

Faces of Death [Tye]

R/W

As a monk I've yet to get any of those problems... but I guess hes not even level 20 yet.

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

I am tired of the whinning monk threads.

Everyone has to deal with the idiots, not just the monks. It is nothing new that the idiots blame their idiocy on us(the monks).

It is great that anet decided to make a class that has a bit more healing ability then the others. We all know that Ritualists don't compare in healing power to monks, but they are nice all the same. If people would rather have a Ritualist in their group than a whinny egotistical monk, I can't blame them at all.

EDIT: I would like to say again, my main character is a monk. I have about 400 hours of time on my monk alone. I just can't stand seeing people swear that no other class gets treated as badly. We all have to deal with crappy people, crappy groups, and new people. Today I saw the first person I know for certain was new in quite some time. All I could say was "new to GW how novel, I kinda miss it."

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

This is just asking for a flame.. I find it rather funny. Monks whine and whine yet all the other professions are content as can be. Ritualists can heal just as good as monks with restoration magic + spirits, so a Monk's job is not as needed as much so.

Henchies > Egoistic Monks

Ure Maker

Ure Maker

Frost Gate Guardian

Join Date: Jan 2006

yer right....

Suicide Bunnies

R/Me

another helpful hint to other players is...

if u got a hard res USE it let us monks use our energy on keeping the team alive

the amount of times iv seen some1 use something like ressurect or rebirth or wat not and when im monking they tell me to rez the warrior

my reply is

"STFU u got a hard res, the warrior is a tipical WAMMO running thinkin that extra armour he has will prevent death,"

"i seen u got a HARD RES SO U USE IT AND ILL KEEP US ALIVE"

player X has left the game

as well as when i die the warrior REBIRTHS me with 20 enemies does he think ill rebirth in the sky or something USE youre brain i cant heal u when im running away, not being able to use healing spells, and having no energy plus i gotta heal my self after a rebirth

many people believe that caus you are a monk that
1. They will never die
2. U will never die (the monk)
3. Doin a bit of n00bness and luring the whole F'in map is ok caus theres 1 monk and 2 Wars and a echo nuker
4. that there is a energy power line that runs up the monks a$ so that he will nvr run out of energy

i know how difficult it can be when u gotta heal the whole team sometimes i accept a team with no monks and a wammo leader -,- (the shame) so he accepts the first person who wants to join and hits enter battle,

so... i will tell U ma skills bar -,- u propably will flame me with SUCH AND SUCH IS BTR N0ob

1.Healing Breeze-Use it with degen no point using a straight heal when there life is still goin down

2.Orison of Healing-low energy gud heal output

3.Word of healing-IMO best healing elite, doubles when life is low, and low energy cost, altho monks cant use it themselves

4.Healing Touch-more of a skill used to heal ME the monk u know the guy trying to keep ya a$ up, plus low energy cost

5.Jamies Gaze-high energy tho 190 heal with 16 healing

6. Signit Of Devotion- deals gud healing (divine) NO ENERGY COST

7.Heal Party- EMERGENCIES ONLY SPELL for me high energy cost for a monk but usefull when that wammo lures

8. RES chant (canthan spell) used to have REBIRTH but whats the point

healing 16
rest stacked in divine

divine is well for me the best support attribute

flame me if u wish but well i can support a whole team with this build and find that my energy hardly ever runs out

BTW note to necros or -/n BR in a team doesnt go a miss

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Ure Maker
1.Healing Breeze-Use it with degen no point using a straight heal when there life is still goin down

2.Orison of Healing-low energy gud heal output

3.Word of healing-IMO best healing elite, doubles when life is low, and low energy cost, altho monks cant use it themselves
Where's Dwayna's Kiss?

IMO I think that really separates the noobs from the leet talking wannabes, and IMO healing light >>>>>>> Word of healing BIG TIME. Once I got it, it never left my bar unless I'm running the usual boon prot.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

I just Use my Uber boon heal build. Never let a player die yet...

And yes, I've beaten all of prophecies, and some of factions.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by generik
Where's Dwayna's Kiss?

IMO I think that really separates the noobs from the leet talking wannabes, and IMO healing light >>>>>>> Word of healing BIG TIME. Once I got it, it never left my bar unless I'm running the usual boon prot.
Not having Factions makes that a wee bit difficult

And when i'm feeling lazy (or we have a bonder) Healing Hands > WoH.


Tbh the most irritating thing i've found when playing as a monk is been told when to heal. Do you not think i've noticed your dieing! If you've been at low health for 10 seconds, fine spam your health, if you've been knocked down to 25% for 0.5 seconds and start spamming, i'm probably already casting! Its worse when playing THK... getting told to heal the king is so annoying, what the hell do you think i'm gonna do! If you keep looking at his health so much heal him your f*cking self, since your obviously not doing anything else.

OS T

Desert Nomad

Join Date: May 2006

Mo/E

In my opinion the monks are the most important proffesion in gw since we keep all members alive.without us the other will die as flyes.so ppl gotta appreciate monks more

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by Evilsod
Tbh the most irritating thing i've found when playing as a monk is been told when to heal. Do you not think i've noticed your dieing! If you've been at low health for 10 seconds, fine spam your health, if you've been knocked down to 25% for 0.5 seconds and start spamming, i'm probably already casting! Its worse when playing THK... getting told to heal the king is so annoying, what the hell do you think i'm gonna do! If you keep looking at his health so much heal him your f*cking self, since your obviously not doing anything else.
/Agree.

They usually don't realise WHY I don't heal them when they drop about 100 health. I don't heal them then because My lowest heal Heals for 121 health!

I'm not gonna waste my energy because arn't thinking.

I can even keep henchies alive. (Considering they have NO Brain, It's kinda hard.)

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by tyxa
In my opinion the monks are the most important proffesion in gw since we keep all members alive.without us the other will die as flyes.so ppl gotta appreciate monks more
I'm not asking them to appreciate us more, i'm asking them to not at like we are f*cking stupid. If they wanna appreciate us, fine. If they seem to think we're stupid (in 9/10 cases we do actually know what we're doing) then they get as much as healing as they deserve.
Not often i refuse to heal someone, only 1 i remember was a cretin of a wammo in Abaddons Mouth spamming Frenzy and running in first.

[FnG] Lazz

Frost Gate Guardian

Join Date: Sep 2005

Fun 'n' Games

W/Mo

I hardly think monks are treated badly. With my most recent character, a Mo/Rt, I flew through the game because it was so easy to get a group. I could sometimes join a district and get 1 or 2 join requests without even saying anything.

The most annoying things thats ever happened to me (which has happened on several occasions) is when Ive been my W/Mo or A/W and Ive been in a group, waiting around for a while, only for a monk to join and say they want me kicked. Its these monks which seem to think they are so far above everyone else that its an honour to have them in our group and that we must comply to their demands. Luckily these monks are *very* rare.

Tijger

Wilds Pathfinder

Join Date: Sep 2005

Mo/E

Quote:
Originally Posted by tyxa
In my opinion the monks are the most important proffesion in gw since we keep all members alive.without us the other will die as flyes.so ppl gotta appreciate monks more
Disagree.

I just dont want to be blamed for the actions of bad players that cause them to die in the first place. As a monk I dont expect praise or appreciation, civility will do fine.

Also, lets not forget there are plenty of bad monks out there too who couldnt heal themselves out of a wet paper bag.