R/N Farming vs .... pretty much whatever
2ndName
Build is working out great with Rajazan. Currently killed him 2 times, no swords yet tho.
Bloodied Blade
Would Rajazan's Fervor be a viable weapon to use for this? Or should I try for a +5e sword with a fortitude mod?
Vexed Arcanist
Quote:
Originally Posted by Gurwa
any alternative weaponsets for touchrangers?
The best set for a touch ranger is Gordac's set. 2x20% faster recharge, +17 total energy, +1 Blood 20%. The 20% faster cast on Milth's staff is a waste, unless you got to get OoB under 1/4 cast time....
Hanego Ategeh
Quote:
Originally Posted by Vexed Arcanist
The best set for a touch ranger is Gordac's set. 2x20% faster recharge, +17 total energy, +1 Blood 20%. The 20% faster cast on Milth's staff is a waste, unless you got to get OoB under 1/4 cast time....
It depends on what you are fighting.
Faster recharge is definitely nice, but I have soloed all of the above, frequently on my first try, without any recharge mods at all. I have 60 HP instead, which frequently comes in handy, especially when I get a lvl 13 vamp touch.
I would also not trade the fact that using a katana forces you into melee range for a wand. I find that very useful, since it means that Throw Dirt and Whirling are more effective, and it means that I never have to wait for my ranger to close into melee range to vamp.
To answer some of the above questions:
Rit Construct is rated easy because once you strip him of his guards, he will try to use spirits to keep himself alive. If you consistently vamp him down, then move as soon as he drops a spirit, you will find that the fight is over quickly. If instead you fight him among his spirits, you will find he runs you out of EN.
Sskai is not easy with this build. I've gotten pretty good with it, and I have never gotten close to killing him. I kill Geoffer instead.
I'll pay Craw a visit soon.
Faster recharge is definitely nice, but I have soloed all of the above, frequently on my first try, without any recharge mods at all. I have 60 HP instead, which frequently comes in handy, especially when I get a lvl 13 vamp touch.
I would also not trade the fact that using a katana forces you into melee range for a wand. I find that very useful, since it means that Throw Dirt and Whirling are more effective, and it means that I never have to wait for my ranger to close into melee range to vamp.
To answer some of the above questions:
Rit Construct is rated easy because once you strip him of his guards, he will try to use spirits to keep himself alive. If you consistently vamp him down, then move as soon as he drops a spirit, you will find that the fight is over quickly. If instead you fight him among his spirits, you will find he runs you out of EN.
Sskai is not easy with this build. I've gotten pretty good with it, and I have never gotten close to killing him. I kill Geoffer instead.
I'll pay Craw a visit soon.
Valeria
whirling defences make youre enemy run away by the way. At least if there are more than one enemy in combination with ward against enemys this is a real pain
I tried this build in missions too but i think if you run around with henchmen for quests its not that good. Doesn't help you if you are the last man standing

I tried this build in missions too but i think if you run around with henchmen for quests its not that good. Doesn't help you if you are the last man standing

Vexed Arcanist
Quote:
Originally Posted by Hanego Ategeh
It depends on what you are fighting.
Faster recharge is definitely nice, but I have soloed all of the above, frequently on my first try, without any recharge mods at all. I have 60 HP instead, which frequently comes in handy, especially when I get a lvl 13 vamp touch.
I would also not trade the fact that using a katana forces you into melee range for a wand. I find that very useful, since it means that Throw Dirt and Whirling are more effective, and it means that I never have to wait for my ranger to close into melee range to vamp.
To answer some of the above questions:
Rit Construct is rated easy because once you strip him of his guards, he will try to use spirits to keep himself alive. If you consistently vamp him down, then move as soon as he drops a spirit, you will find that the fight is over quickly. If instead you fight him among his spirits, you will find he runs you out of EN.
Sskai is not easy with this build. I've gotten pretty good with it, and I have never gotten close to killing him. I kill Geoffer instead.
I'll pay Craw a visit soon. You are just flat out wrong here, the best set for touch is Gordac's. You can play with whatever toys you like, heck you can use toothpicks. Doesn't change the facts.
I also like to note most of you run around with that gear. Well if you aren't using a weapon with either +5 armor or +30 health and a stance shield with +45 health, -2 damage, again you are using subpar equipment for the task. But then again, toothpicks may make the challenge more appealing.
Faster recharge is definitely nice, but I have soloed all of the above, frequently on my first try, without any recharge mods at all. I have 60 HP instead, which frequently comes in handy, especially when I get a lvl 13 vamp touch.
I would also not trade the fact that using a katana forces you into melee range for a wand. I find that very useful, since it means that Throw Dirt and Whirling are more effective, and it means that I never have to wait for my ranger to close into melee range to vamp.
To answer some of the above questions:
Rit Construct is rated easy because once you strip him of his guards, he will try to use spirits to keep himself alive. If you consistently vamp him down, then move as soon as he drops a spirit, you will find that the fight is over quickly. If instead you fight him among his spirits, you will find he runs you out of EN.
Sskai is not easy with this build. I've gotten pretty good with it, and I have never gotten close to killing him. I kill Geoffer instead.
I'll pay Craw a visit soon. You are just flat out wrong here, the best set for touch is Gordac's. You can play with whatever toys you like, heck you can use toothpicks. Doesn't change the facts.
I also like to note most of you run around with that gear. Well if you aren't using a weapon with either +5 armor or +30 health and a stance shield with +45 health, -2 damage, again you are using subpar equipment for the task. But then again, toothpicks may make the challenge more appealing.
Bloodied Blade
@Vexed Arcanist, he did not say that Gordac's was better or worse, just that he preferred what he used. Using the equipment that you suggest would actually be using subpar equipment. You get hit ~25% of the time during the fight, meaning that that extra armor and -2 damage on the shield are only in use for one in four attacks. To top that off, you now don't have an offhand or a primary weapon that is granting you +energy, so you lose ~17 max energy.
I'm not sure what brand you're using, but my toothpicks kick some major ass.
I'm not sure what brand you're using, but my toothpicks kick some major ass.
Vexed Arcanist
Quote:
Originally Posted by Bloodied Blade
@Vexed Arcanist, he did not say that Gordac's was better or worse, just that he preferred what he used. Using the equipment that you suggest would actually be using subpar equipment. You get hit ~25% of the time during the fight, meaning that that extra armor and -2 damage on the shield are only in use for one in four attacks. To top that off, you now don't have an offhand or a primary weapon that is granting you +energy, so you lose ~17 max energy.
I'm not sure what brand you're using, but my toothpicks kick some major ass. The weapon and shield is for RUNNING..............as I stated. You use it on a switch. You can opt for something like Geoffer's Bulwark vs. Piercing if you care to, it would depend on a very specific environment. However overall the gear I stated is what types of items you should strive to have.
Gordac's set is, without question, the top of the gear heap once you commence touching. Now in some odd, peculiar setting there may be an odd set of gear specific to your situation. It fails me to come up with one at this moment.
I'm not sure what brand you're using, but my toothpicks kick some major ass. The weapon and shield is for RUNNING..............as I stated. You use it on a switch. You can opt for something like Geoffer's Bulwark vs. Piercing if you care to, it would depend on a very specific environment. However overall the gear I stated is what types of items you should strive to have.
Gordac's set is, without question, the top of the gear heap once you commence touching. Now in some odd, peculiar setting there may be an odd set of gear specific to your situation. It fails me to come up with one at this moment.
Hanego Ategeh
Quote:
Originally Posted by Vexed Arcanist
Gordac's set is, without question, the top of the gear heap once you commence touching. Now in some odd, peculiar setting there may be an odd set of gear specific to your situation. It fails me to come up with one at this moment.
I recommended what I recommended for the reasons listed above, for the targets listed above.
On the subject of recharge vs HP, I have a few comments as an experienced user. With two touch skills up, I don't really ever wait for recharge, and it is actually helpful to have them operate at exactly the same speed throughout the fight because the fight develops a consistent rhythm, albeit one with lower DPS. As for OoB, I have almost never run out of EN before running out of life. The more normal thing is having insufficient life to use OoB and having to wait for that reason before using it. OoB's recharge time is a tactical consideration, but the times that I wish OoB would charge faster are few. The skills that I typically stare at trying to will them to recharge are not Blood Magic skills, they are Expertise skills namely Throw Dirt and Whirling Defense. Finally, my experience with running has been that I don't die from melee damage, I die from hex or condition degen which I can't counter because I am running my ass off.
To sum up, in PvP I have no doubt that Gordac's would usually be better, but I haven't really been interested in running this build in PvP like everyone else and their mother, nor is this a PvP thread. In PvE for greens I am going to stick with my toothpick for the reasons listed above, and I am going to continue to recommend toothpicks to those interested in trying what I have tried.
EDIT:
I'm currently trying to figure out how to kill Assassin Construct in Silent Surf and it's hard. Haven't gotten to try Craw yet.
Well, I killed Assassin's Construct, but it's probably not repeatable often. Damn, lol. This is one case where faster OoB might have helped, b/c he is easy to keep blinded.
2nd edit: Clarity.
On the subject of recharge vs HP, I have a few comments as an experienced user. With two touch skills up, I don't really ever wait for recharge, and it is actually helpful to have them operate at exactly the same speed throughout the fight because the fight develops a consistent rhythm, albeit one with lower DPS. As for OoB, I have almost never run out of EN before running out of life. The more normal thing is having insufficient life to use OoB and having to wait for that reason before using it. OoB's recharge time is a tactical consideration, but the times that I wish OoB would charge faster are few. The skills that I typically stare at trying to will them to recharge are not Blood Magic skills, they are Expertise skills namely Throw Dirt and Whirling Defense. Finally, my experience with running has been that I don't die from melee damage, I die from hex or condition degen which I can't counter because I am running my ass off.
To sum up, in PvP I have no doubt that Gordac's would usually be better, but I haven't really been interested in running this build in PvP like everyone else and their mother, nor is this a PvP thread. In PvE for greens I am going to stick with my toothpick for the reasons listed above, and I am going to continue to recommend toothpicks to those interested in trying what I have tried.
EDIT:
I'm currently trying to figure out how to kill Assassin Construct in Silent Surf and it's hard. Haven't gotten to try Craw yet.
Well, I killed Assassin's Construct, but it's probably not repeatable often. Damn, lol. This is one case where faster OoB might have helped, b/c he is easy to keep blinded.
2nd edit: Clarity.
enis bormu
oh man i have to go to tyria to cap offering of blood that sux
Juicey Shake
Senkai, Lord of the 1,000 Daggers Guild
easy, pull him to the very edge of the warrior's isle bodyguard-esque area he's on and you won't aggro the ambush.
easy, pull him to the very edge of the warrior's isle bodyguard-esque area he's on and you won't aggro the ambush.
Hanego Ategeh
@Juicey:
Is there a drop from Senkai?
I tried him but was not successful b/c was not expecting the ambush.
Also, can anyone confirm that Warden of Saprophytes drops Falaharn's? I've killed him a lot and no drop ever.
Is there a drop from Senkai?
I tried him but was not successful b/c was not expecting the ambush.
Also, can anyone confirm that Warden of Saprophytes drops Falaharn's? I've killed him a lot and no drop ever.
Juicey Shake
@Hanego
According to guildwiki, there is no drop from Senkai. I have only bothered to run to him and kill him twice, he did not drop any green item.
The warden of Saprophytes does in fact drop Falaharn's, he dropped it on my first killing of him.
According to guildwiki, there is no drop from Senkai. I have only bothered to run to him and kill him twice, he did not drop any green item.
The warden of Saprophytes does in fact drop Falaharn's, he dropped it on my first killing of him.
TimeRaven
Hanego i wanted to say thx for this post u have given me a reason to solo farm once again i Followed the reply someone put about Craw Stonereap and used ur build with a few modifactions and downed craw 9 out of 14 trys also recieved 2 Stonereapers in a row thx to him. great post and to help with the rating of Craw Stonereap he is easy as hell just gotta get back the wardens first =)
Hanego Ategeh
Quote:
Originally Posted by TimeRaven
Hanego i wanted to say thx for this post u have given me a reason to solo farm once again i Followed the reply someone put about Craw Stonereap and used ur build with a few modifactions and downed craw 9 out of 14 trys also recieved 2 Stonereapers in a row thx to him. great post and to help with the rating of Craw Stonereap he is easy as hell just gotta get back the wardens first =)
Thx bud, just wanted to give something back. Glad you enjoyed yourself and got a green.
Craw is really, really easy for this build.
@Juicey: Thx on the Falaharn. Guess I'll hit him a couple more times and see what happens. Think I killed 10 or 15 times and nada.
Craw is really, really easy for this build.
@Juicey: Thx on the Falaharn. Guess I'll hit him a couple more times and see what happens. Think I killed 10 or 15 times and nada.
Juicey Shake
@Hanego: yeah, it took me over 22 runs at rajazan before he dropped for me a while ago. And then, after that he dropped over and over.. ~_~.
clarianaeneas
I can never make it to Rajazan alive
I made it once and then he killed me :/.
I also can't take xuekao at all, same thing with Goeffer. I keep killing Craw (who so far gave me 3 stonereapers and 1 gold max +14% while hexed +30hp Morning Star Axe (req8), luckily the mod salvaged and was promtly sold for 30k) and Milthuran repeatedly, same thing with rits construct/strongroot (no greens and longer time though)

I also can't take xuekao at all, same thing with Goeffer. I keep killing Craw (who so far gave me 3 stonereapers and 1 gold max +14% while hexed +30hp Morning Star Axe (req8), luckily the mod salvaged and was promtly sold for 30k) and Milthuran repeatedly, same thing with rits construct/strongroot (no greens and longer time though)
Hanego Ategeh
Quote:
Originally Posted by clarianaeneas
I can never make it to Rajazan alive
I made it once and then he killed me :/.
I also can't take xuekao at all, same thing with Goeffer. I keep killing Craw (who so far gave me 3 stonereapers and 1 gold max +14% while hexed +30hp Morning Star Axe (req8), luckily the mod salvaged and was promtly sold for 30k) and Milthuran repeatedly, same thing with rits construct/strongroot (no greens and longer time though) First off, the build beginning this thread needs to be modified depending on what you are killing. Signet of Agony, which is great for killing Lou, Sappy, etc. is a wasted skill slot on Craw or Rajazan because it's either totally ineffective or it will be plaguetouched right back on you.
For Raja, the keys for me were: 1) taking two run skills, and 2) watching patrolling Es and Mes carefullly. Other things can kill you but only those can usually kill you as you're running your ass off.
I apologize for not giving more details on the runs. I just wanted to share what was possible with the touch build. I've been pretty busy expanding the list and tinkering.

I also can't take xuekao at all, same thing with Goeffer. I keep killing Craw (who so far gave me 3 stonereapers and 1 gold max +14% while hexed +30hp Morning Star Axe (req8), luckily the mod salvaged and was promtly sold for 30k) and Milthuran repeatedly, same thing with rits construct/strongroot (no greens and longer time though) First off, the build beginning this thread needs to be modified depending on what you are killing. Signet of Agony, which is great for killing Lou, Sappy, etc. is a wasted skill slot on Craw or Rajazan because it's either totally ineffective or it will be plaguetouched right back on you.
For Raja, the keys for me were: 1) taking two run skills, and 2) watching patrolling Es and Mes carefullly. Other things can kill you but only those can usually kill you as you're running your ass off.
I apologize for not giving more details on the runs. I just wanted to share what was possible with the touch build. I've been pretty busy expanding the list and tinkering.
Juicey Shake
easiest build to use is drop plague touch for lightning reflex, you can chain reflex, whirling, dirt, back to reflex which is great for war bosses [you can kill geoffer without even bothering kill the assassin and war following him] it's also a nice build to run and kill merki with [kill group at northern edge, then pull him so you dont aggro krakens] then you can take a short jog over to rajazan and wipe him out, 2 bosses in 1 run is 
btw if you have trouble with rajazan, here is a nice video from the ranger's beacon 2 on how to touch him into deathhh.

btw if you have trouble with rajazan, here is a nice video from the ranger's beacon 2 on how to touch him into deathhh.
Hanego Ategeh
Quote:
Originally Posted by Juicey Shake
easiest build to use is drop plague touch for lightning reflex, you can chain reflex, whirling, dirt, back to reflex which is great for war bosses [you can kill geoffer without even bothering kill the assassin and war following him] it's also a nice build to run and kill merki with [kill group at northern edge, then pull him so you dont aggro krakens] then you can take a short jog over to rajazan and wipe him out, 2 bosses in 1 run is
Good suggestion, I didn't think of giving up plague touch. Riskier if you get close to an Outcast Assassin, otherwise very solid.
Good idea.

Good idea.
Juicey Shake
@Hanego: another one for ya
Reefclaw Ragebound
pretty easy, hardest part is pulling him before he aggros on the outcasts.
I used 2xtouch, Oob, dirt, whirling, reflex, SIG OF AGONY, PLAGUE TOUCH
Didn't really need the dodge's to get to him.
I believe jacqui the reaver [also in this zone] would be easily farmable, same as merki-- but the patrols are weird, trying to figure out how to time it best.
Reefclaw Ragebound
pretty easy, hardest part is pulling him before he aggros on the outcasts.
I used 2xtouch, Oob, dirt, whirling, reflex, SIG OF AGONY, PLAGUE TOUCH
Didn't really need the dodge's to get to him.
I believe jacqui the reaver [also in this zone] would be easily farmable, same as merki-- but the patrols are weird, trying to figure out how to time it best.
clarianaeneas
hmmm How do you recover from the damage Reefclaw does? I tried killing him today, and he took me out as soon as he got two hits in (which shouldnt take too long even with whirling/dodge/zojun's on).
Juicey Shake
whirling/dodge/zojun's on --- uhm what? you dare to tank a warrior boss with dodge up? ^^...
Basically, do this, [with build I posted] -- it should be him vs you, NO PATROLS.
vamp him, time your reflex to just stop his first attack, do 1 more vamp with ~2.5s between, then use sig of agony, plague it to him, do 3-4 vamps as needed to get your HP up, whirling as reflex ends, vamp, OoB, vamp slowly managing your en [keep it around 8 or so, 5e for your vamps and 5e for oob so manage it well- oob hurts vs him time it well]
use throw dirt as whirling ends, keep your vamps at a slow pace, you reapply poison [sig of agony, plague touch] and then a few vamps. he should die just as lightning reflex is back up [which coincides with the duration of throw dirt ending] or a few seconds after.
hope this helps, i tried it w/o sig and plague touch [and 2x dodge] and it just doesn't cut it, you need that extra degen on him 'cause his damage output is gruesome, his hits go through a lot and almost always 100+
I use a plagueborne sword w/ +5e but I think I'm gunna put a +7vs phys grip on it for bosses like him, .. or just hp 30, heh.
Basically, do this, [with build I posted] -- it should be him vs you, NO PATROLS.
vamp him, time your reflex to just stop his first attack, do 1 more vamp with ~2.5s between, then use sig of agony, plague it to him, do 3-4 vamps as needed to get your HP up, whirling as reflex ends, vamp, OoB, vamp slowly managing your en [keep it around 8 or so, 5e for your vamps and 5e for oob so manage it well- oob hurts vs him time it well]
use throw dirt as whirling ends, keep your vamps at a slow pace, you reapply poison [sig of agony, plague touch] and then a few vamps. he should die just as lightning reflex is back up [which coincides with the duration of throw dirt ending] or a few seconds after.
hope this helps, i tried it w/o sig and plague touch [and 2x dodge] and it just doesn't cut it, you need that extra degen on him 'cause his damage output is gruesome, his hits go through a lot and almost always 100+
I use a plagueborne sword w/ +5e but I think I'm gunna put a +7vs phys grip on it for bosses like him, .. or just hp 30, heh.
pork soldier
Quote:
Originally Posted by Vexed Arcanist
The best set for a touch ranger is Gordac's set. 2x20% faster recharge, +17 total energy, +1 Blood 20%. The 20% faster cast on Milth's staff is a waste, unless you got to get OoB under 1/4 cast time....
Gordac's set doesn't affect skills, only spells ..so that bonus is wasted on this build, unless you really have to have a 36% chance to fast-recast oob.
edit: now that I think about it, that's not a bad thing ..
edit: now that I think about it, that's not a bad thing ..
Bloodied Blade
Quote:
Originally Posted by Juicey Shake
whirling/dodge/zojun's on --- uhm what? you dare to tank a warrior boss with dodge up? ^^...
Basically, do this, [with build I posted] -- it should be him vs you, NO PATROLS.
vamp him, time your reflex to just stop his first attack, do 1 more vamp with ~2.5s between, then use sig of agony, plague it to him, do 3-4 vamps as needed to get your HP up, whirling as reflex ends, vamp, OoB, vamp slowly managing your en [keep it around 8 or so, 5e for your vamps and 5e for oob so manage it well- oob hurts vs him time it well]
use throw dirt as whirling ends, keep your vamps at a slow pace, you reapply poison [sig of agony, plague touch] and then a few vamps. he should die just as lightning reflex is back up [which coincides with the duration of throw dirt ending] or a few seconds after.
hope this helps, i tried it w/o sig and plague touch [and 2x dodge] and it just doesn't cut it, you need that extra degen on him 'cause his damage output is gruesome, his hits go through a lot and almost always 100+
I use a plagueborne sword w/ +5e but I think I'm gunna put a +7vs phys grip on it for bosses like him, .. or just hp 30, heh. Just for future reference: Signet of Agony does not poison you. The explosion is green, but it causes bleed. A lot of people think "Death Nova" and think that it poisons (I know I did my first time) you.
Basically, do this, [with build I posted] -- it should be him vs you, NO PATROLS.
vamp him, time your reflex to just stop his first attack, do 1 more vamp with ~2.5s between, then use sig of agony, plague it to him, do 3-4 vamps as needed to get your HP up, whirling as reflex ends, vamp, OoB, vamp slowly managing your en [keep it around 8 or so, 5e for your vamps and 5e for oob so manage it well- oob hurts vs him time it well]
use throw dirt as whirling ends, keep your vamps at a slow pace, you reapply poison [sig of agony, plague touch] and then a few vamps. he should die just as lightning reflex is back up [which coincides with the duration of throw dirt ending] or a few seconds after.
hope this helps, i tried it w/o sig and plague touch [and 2x dodge] and it just doesn't cut it, you need that extra degen on him 'cause his damage output is gruesome, his hits go through a lot and almost always 100+
I use a plagueborne sword w/ +5e but I think I'm gunna put a +7vs phys grip on it for bosses like him, .. or just hp 30, heh. Just for future reference: Signet of Agony does not poison you. The explosion is green, but it causes bleed. A lot of people think "Death Nova" and think that it poisons (I know I did my first time) you.
Juicey Shake
right, I meant bleed as I said originally plague the bleeding to him.
was chatting on vent about some tainted flesh thumper degen build while typing, lol ^^
was chatting on vent about some tainted flesh thumper degen build while typing, lol ^^
Hanego Ategeh
Quote:
Originally Posted by pork soldier
Gordac's set doesn't affect skills, only spells ..so that bonus is wasted on this build, unless you really have to have a 36% chance to fast-recast oob.
edit: now that I think about it, that's not a bad thing .. Gordac's works on skills, I believe.
OoB recyle is important, but staying alive is more important, and you can only use OoB if the fight is fairly under control anyway, or you run a high risk of death if you use it at inopportune moment.
My comments above address this issue from my personal experience, which some may find valuable in doing what I and others have done.
I welcome further feedback on the gear recommendations.
edit: now that I think about it, that's not a bad thing .. Gordac's works on skills, I believe.
OoB recyle is important, but staying alive is more important, and you can only use OoB if the fight is fairly under control anyway, or you run a high risk of death if you use it at inopportune moment.
My comments above address this issue from my personal experience, which some may find valuable in doing what I and others have done.
I welcome further feedback on the gear recommendations.
Hanego Ategeh
-Added Reefclaw again. Not particularly challenging fight if packing 2x vamp, 2x stance (WD, LR), TD, SoA, PT, OoB.
Juicey's tactics worked very well.
Juicey's tactics worked very well.
DeanBB
Has anyone used this in Tyria? Any recommended targets to try?
lennymon
since I'm ranger, I want to try some ranger bosses, anyone tried? I'll try Ryver Mossplanter in arborstone/chkkr in drazach/chehbaba in qinkai tonight and post back
Hanego Ategeh
Quote:
Originally Posted by lennymon
since I'm ranger, I want to try some ranger bosses, anyone tried? I'll try Ryver Mossplanter in arborstone/chkkr in drazach/chehbaba in qinkai tonight and post back
I went to Ryver's spot but he wasn't there because I had 'Song and Stone' active.
Chehbaba was hard solo - took such a long time that I gave up, got henchies and smoked him, because I was just after a cap at that point.
Lorelle kicked my butt the first times I tried her and I avoided her after that. Might check again.
Think that's it. None made it on the list as yet.
To answer the other question, RebelHero used this build vs. Behemoths in the Falls. I don't know of others though.
Chehbaba was hard solo - took such a long time that I gave up, got henchies and smoked him, because I was just after a cap at that point.
Lorelle kicked my butt the first times I tried her and I avoided her after that. Might check again.
Think that's it. None made it on the list as yet.
To answer the other question, RebelHero used this build vs. Behemoths in the Falls. I don't know of others though.
lennymon
so I got Chehbaba solo 2nd time got bow, but ended up going back with a guildy (same build) was fun with 2. Basically I ended up pulling everything and killing, using walls for cover as I took warriors, then rits, then rangers last.
edit: oh yeah, solo took roughly 15-20 minutes, duo 5.
http://loptastru.org/chehbaba.jpg
was easier swapping zojun's for plague touch also later to get rid of poison/cripple so I could run if needed
but basically thats it. just pull and kill warriors around a corner then dodge in after one at a time after regen/recharge.
edit: oh yeah, solo took roughly 15-20 minutes, duo 5.
http://loptastru.org/chehbaba.jpg
was easier swapping zojun's for plague touch also later to get rid of poison/cripple so I could run if needed
but basically thats it. just pull and kill warriors around a corner then dodge in after one at a time after regen/recharge.
Hanego Ategeh
Cool, grats on Chehbaba. With that time it falls into hard category. Until I try it, I don't want to officially rate it.
For the record, the reason I chose time as the metric is that this is about farming, and I figured more chances of drops = more money for people using it.
Hope it's been helpful to people.
I won't be around for a while to check on how the thread is going but there are some people better at using this build than I am reading this thread anyway.
Good luck, and I will check back in a while.
For the record, the reason I chose time as the metric is that this is about farming, and I figured more chances of drops = more money for people using it.
Hope it's been helpful to people.
I won't be around for a while to check on how the thread is going but there are some people better at using this build than I am reading this thread anyway.
Good luck, and I will check back in a while.
lennymon
Thanks for the idea to use this build by the way, I hadn't thought of it and had been using a LOT for AB.
I tried Sskai also with no luck - hes got to many attacks which ignore stances. I may try another mod tonight but pure trapper + distracting shot(heal sig) would likely work.
For Merki the reaver, it wasn't terribly difficult, and killed first try, but it took me a litlle longer than necessary while I learned patrols. I tend to play it safe and clear the area first also - like I killed 4 krakens, the 5 carps at shrine, and about 20 outcasts lol. After all that, no shield, but I can do again faster now that I know area - Id say plague touch optional on this area though to pack another run.
Razajan or whatever I tried getting to after (only had dodge/lightning/whirling) and couldnt do it but I certainly wasn't built for long run since my main target was Merki. Only made it as far as shrouded oni.
Chehbaba could likely be done faster with a perfected build by running past all the other guys and getting into corner in the pocket, but I was just going for success, I'll try to tweak this weekend.
I tried Sskai also with no luck - hes got to many attacks which ignore stances. I may try another mod tonight but pure trapper + distracting shot(heal sig) would likely work.
For Merki the reaver, it wasn't terribly difficult, and killed first try, but it took me a litlle longer than necessary while I learned patrols. I tend to play it safe and clear the area first also - like I killed 4 krakens, the 5 carps at shrine, and about 20 outcasts lol. After all that, no shield, but I can do again faster now that I know area - Id say plague touch optional on this area though to pack another run.
Razajan or whatever I tried getting to after (only had dodge/lightning/whirling) and couldnt do it but I certainly wasn't built for long run since my main target was Merki. Only made it as far as shrouded oni.
Chehbaba could likely be done faster with a perfected build by running past all the other guys and getting into corner in the pocket, but I was just going for success, I'll try to tweak this weekend.
Bloodied Blade
^^
You can probably duo Sskai with Throw Dirt since the blind should stop most of his attacks.
You can probably duo Sskai with Throw Dirt since the blind should stop most of his attacks.
lennymon
I got Jacqui the reaver down now also, just run around the first group of outcasts if they aggro reefclaws group, or take them out if they dont
(sins, then warriors, then everything else) then activate Jacqui's group wait till he comes over to where reefclaw's gang is and finish him off.
http://loptastru.org/jacqui.jpg
(sins, then warriors, then everything else) then activate Jacqui's group wait till he comes over to where reefclaw's gang is and finish him off.
http://loptastru.org/jacqui.jpg
nova_lyphe
Ok, so im new to this type of build, even though ive played my Ranger the most and im really struggling to kill some of the bosses you have down as easy. For example - Lian.
I can take out the 2 groups of Knights fairly easily, and am just running out of energy by the time i kill the third one in each group. I try to lure Lian away from the group but they just follow, and if i try to take on the group as a whole, i end up mush in no time at all.
So im wondering if i must be doing something wrong, i have Rajazan's Fervor and a Blood Knife as well as a longbow, but just cant seem to conquer them. (Apart from Craw, he's easy)
Any advice would be great.
I can take out the 2 groups of Knights fairly easily, and am just running out of energy by the time i kill the third one in each group. I try to lure Lian away from the group but they just follow, and if i try to take on the group as a whole, i end up mush in no time at all.
So im wondering if i must be doing something wrong, i have Rajazan's Fervor and a Blood Knife as well as a longbow, but just cant seem to conquer them. (Apart from Craw, he's easy)
Any advice would be great.
RebelHero
Farming in Tyria:
- Root Behemoths and Wind Riders can be soloed for the new greens. Lure the stupid little healers away one by one and kill them, then kill the behemoths. As for the Wind Riders, just run in, kill one, two or maybe 3 and run out to recharge.
- Mighty and Barbed Grawls cannot be soloed as far as I know. Simply because massive hexes and supreme numbers grind you to pulp in no time. A Touch ranger is most effective where the amount of damage that can be dealt to her in 1 second (1 standard attack) is equal to or smaller than 1/4 of the total damage of all combined enemies fighting you. So if you would aggro one grawl, there will be 10 mighty grawls after you, you could shield most barbed grawl from attacking you with building. So basically 10 grawls + life degen 3 and barbs (10 damage extra on each hit) This adds up to about 40 damage each hit. Times ten equals 400 damage each second, divided by 4 (stances) is 100 damage each second, add the degen and its 106 damage. No way you can outheal that with a touch ranger.
- Lian, Block the casters from behind the wall so their attacks cant reach you, then kill the knights. Run away and regen, run back in to kill the ritualist and the mesmer, maybe the mage. Run out and regen again then head back in for the final kill.
Quote:
- Root Behemoths and Wind Riders can be soloed for the new greens. Lure the stupid little healers away one by one and kill them, then kill the behemoths. As for the Wind Riders, just run in, kill one, two or maybe 3 and run out to recharge.
- Mighty and Barbed Grawls cannot be soloed as far as I know. Simply because massive hexes and supreme numbers grind you to pulp in no time. A Touch ranger is most effective where the amount of damage that can be dealt to her in 1 second (1 standard attack) is equal to or smaller than 1/4 of the total damage of all combined enemies fighting you. So if you would aggro one grawl, there will be 10 mighty grawls after you, you could shield most barbed grawl from attacking you with building. So basically 10 grawls + life degen 3 and barbs (10 damage extra on each hit) This adds up to about 40 damage each hit. Times ten equals 400 damage each second, divided by 4 (stances) is 100 damage each second, add the degen and its 106 damage. No way you can outheal that with a touch ranger.
- Lian, Block the casters from behind the wall so their attacks cant reach you, then kill the knights. Run away and regen, run back in to kill the ritualist and the mesmer, maybe the mage. Run out and regen again then head back in for the final kill.
Quote:
lennymon
the 20% recharge/+5v50 collector pronged wand with 20/20 collector blood knife offhand is another almost as good option for the slighter greater energy you will have as a result of the dual recharge at the loss of only 3 points of max energy and +1 20%. When you get low on health (hey it happens) at least the +5 energy kicks in, might save you... but hey it IS basically free.
Hanego Ategeh
Quote:
Originally Posted by nova_lyphe
Ok, so im new to this type of build, even though ive played my Ranger the most and im really struggling to kill some of the bosses you have down as easy. For example - Lian.
I can take out the 2 groups of Knights fairly easily, and am just running out of energy by the time i kill the third one in each group. I try to lure Lian away from the group but they just follow, and if i try to take on the group as a whole, i end up mush in no time at all.
So im wondering if i must be doing something wrong, i have Rajazan's Fervor and a Blood Knife as well as a longbow, but just cant seem to conquer them. (Apart from Craw, he's easy)
Any advice would be great. You're not running any enchantments so Rajazan's is just a 5 EN sword to you. I would suggest adding relevant mods to a crafted sword or getting a collector item or something.
I can take out the 2 groups of Knights fairly easily, and am just running out of energy by the time i kill the third one in each group. I try to lure Lian away from the group but they just follow, and if i try to take on the group as a whole, i end up mush in no time at all.
So im wondering if i must be doing something wrong, i have Rajazan's Fervor and a Blood Knife as well as a longbow, but just cant seem to conquer them. (Apart from Craw, he's easy)
Any advice would be great. You're not running any enchantments so Rajazan's is just a 5 EN sword to you. I would suggest adding relevant mods to a crafted sword or getting a collector item or something.