R/N Farming vs .... pretty much whatever

Butters1110

Butters1110

Frost Gate Guardian

Join Date: Apr 2006

Professional Athletes [HGH]

Mo/

This build works very well.. Touch rangers are great for farming. I farm Rajazan alot. I've gotten his sword 10+ times... made a lot of money. I farm other bosses with a guildy two man touchers. It goes fast and we kill whoever till we get two drops.

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Quote:
Originally Posted by Butters1110
I farm other bosses with a guildy two man touchers. It goes fast and we kill whoever till we get two drops. If you don't mind, I'd love to know what these 2man bosses are and how long they take you so I can update this thread with that information.

In any case, grats on the multiple Rajazan's.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

Yah grats!! I've only gotten 3 of those (sold 2 though) but its fast and easy -now- roughly 5-8 minutes as sometimes I can pull him out first and sometimes I can't. I could likely shave more time off I as I tend to always take out the 6 carp at the res shrine before running it.

Oh yeah, was showing a guildy exactly how I farm rheas crater, so after he watched me take out delic, we tag teamed Aurius and his entire group all at once, then took out the monk boss right by the res shrine <Incetol devout of depths> and then Lorelle. All went by fast as a blur. We even considered the onis....
Basically Lorelle is well nigh impossible for me to kill better than about 20% of the time, and the monk you need duo for <healing burst and healing hands>. Duo can clear all 4 bosses in roughly 15-20 minutes however.

shadou

Ascalonian Squire

Join Date: Jul 2006

The Yakuza Mafia

R/E

I've also been messing w/ this build - I swore I'd never play one (mostly because of PvP) but the rewards for PvE solofarming just seemed too great.

I've personally been able to solo Craw Stonereaper and Xuekao, both have dropped their green items (daggers & staff).

I've been using the same weapon setup apart from a different blood knife - +5en katana of perfect fortitude, En+12, En+15 En-Regen -1, Hp+30 blood knife. I have the other En+12, 1+Blood20%, HP+30 for quicker recharges after fights.

Xuekao is cake, I can do him in <5mins, stonereap is about the same, I usually solo the mob infront of him unless they have more than 2 healers, in which case I just zojun's right past ;]

Trick to clearing Xuekao is kill _all_ the Jade Brotherhood around, cause when you agro him they run over and try to kill both of ya.

edit: lol



edit: took me two tries to work out how to get to him AND this very helpful video clip (http://youtube.com/watch?v=GvdKPz7eE4E) but here he is, dead rajazan

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Quote:
Originally Posted by lennymon
Yah grats!! I've only gotten 3 of those (sold 2 though) but its fast and easy -now- roughly 5-8 minutes as sometimes I can pull him out first and sometimes I can't. I could likely shave more time off I as I tend to always take out the 6 carp at the res shrine before running it.

Oh yeah, was showing a guildy exactly how I farm rheas crater, so after he watched me take out delic, we tag teamed Aurius and his entire group all at once, then took out the monk boss right by the res shrine <Incetol devout of depths> and then Lorelle. All went by fast as a blur. We even considered the onis....
Basically Lorelle is well nigh impossible for me to kill better than about 20% of the time, and the monk you need duo for <healing burst and healing hands>. Duo can clear all 4 bosses in roughly 15-20 minutes however. Okay, I think I am gonna add a section for Duo Touch Farming on the first page. We'll see how it goes.

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

The tricks mostly are the same for most of these kills.

Pull away from allies or find a way to neutralize what they do (eg, geometry blocking vs archers) or kill the allies. This last is typically if all else fails. Much easier to pull away or otherwise separate in most cases.

Horible

Frost Gate Guardian

Join Date: Jun 2006

Horible and Hex [Own]

R/

I use that blood knife and Rajazan's Fervor that i farmed with this build. I only use it because i cant sell it......



Horible

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

I just soloed Chkkr lotus lord, he is very easy, dodge + zojuns to get to him (avoid all the patrols on the way) run to a big tree in the waters slightly northwest of the island where chkkr stands, use a longbow to pull him out, throw dirt-lightning reflexes-whirling defence-throw dirt and he should be dead by then.
I think it can be done in like 3 mins or less..(not certain, but it seemed to go really quick)

You can find him in melandru's hope

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

yup just like that

shadou

Ascalonian Squire

Join Date: Jul 2006

The Yakuza Mafia

R/E

Chkkr 1000 Tail down with mistic miss in hand

on our first dual run he drops his pure pwnage bow.

Need to load distracting shot to interrupt his Trolls', without that he's a hard ass.



beeeautiful.

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Quote:
Originally Posted by Mistical miss
I just soloed Chkkr lotus lord, he is very easy, dodge + zojuns to get to him (avoid all the patrols on the way) run to a big tree in the waters slightly northwest of the island where chkkr stands, use a longbow to pull him out, throw dirt-lightning reflexes-whirling defence-throw dirt and he should be dead by then.
I think it can be done in like 3 mins or less..(not certain, but it seemed to go really quick)

You can find him in melandru's hope Awesome.

I tried this guy when I was just getting started with this and couldn't quite close the deal. WTG!

mathijn

Lion's Arch Merchant

Join Date: Jan 2006

holland

[PIKY]

R/

hehe, watch out for girl, if you dont keep an eye on her, she tries to bite you

no, she is great toucher, did a few runs with her, bosses go down like pre-searing grawl

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Quote:
Originally Posted by Mistical miss
I just soloed Chkkr lotus lord, he is very easy, dodge + zojuns to get to him (avoid all the patrols on the way) run to a big tree in the waters slightly northwest of the island where chkkr stands, use a longbow to pull him out, throw dirt-lightning reflexes-whirling defence-throw dirt and he should be dead by then.
I think it can be done in like 3 mins or less..(not certain, but it seemed to go really quick)

You can find him in melandru's hope Working on rating this one.

Comments so far: no speed boost is necessary at all in my estimation, which frees you up to bring a variety of other skills. I'm having fun with this but I keep blowing the kill.

EDIT: mistical miss, please provide all skill and gear details on this. I may be just blowing the kill somehow but I can't replicate it yet. Everything until then probably takes 2 mins total. Thanks!

Butters1110

Butters1110

Frost Gate Guardian

Join Date: Apr 2006

Professional Athletes [HGH]

Mo/

Yeah... Ummmmmmm we have killed Geoffer, Jacqui, Merki, Stonereaper, Reefclaw, Razortongue, and Milthuran. We use the same build as you except we dont use plague touch. We take the two dodge skills and lightning reflexes. We usually dont kill the people around the boss. We jsut run in, put whirling on and touch the boss to death. Works well with two people, and goes much faster.

RebelHero

RebelHero

Krytan Explorer

Join Date: Apr 2006

Shaolin Monastery [Heal]

Mo/

I use ToA more ofthen then Plague Touch, only take it when you know you will be facing conditions that pose a threat. And as for duoing... not my style :P I like the challenge of facing a boss one on one...

Bucephalus

Ascalonian Squire

Join Date: Jul 2006

Out of curiosity I tried this and it works quite well, although I prefer my W/Me, it made a nice change.

I used a +5 Energy Weapon to start with, but I had a Truncheon with +15 Energy, -1 Rechargein my stash which combined with the +15 Offhand gave me gave me 67 Energy although with only +1 Energy Regen.

You can also get a Crafters Pronged Rod with either

Halves skill recharge of Blood Magic spells (Chance: 20%)
Energy +15
Energy regeneration -1

or

Halves casting time of Blood Magic spells (Chance: 20%)
Energy +5 (while Health is above 50%)

So, apart from the extra energy, you will be also be doing some wand damage.

I managed to take out Foalcrest Darkwish, but it wasn't easy and not very repeatable but I'm sure someone more used to the build would find it easier.

Brother Redmund

Brother Redmund

Frost Gate Guardian

Join Date: Aug 2005

Australia

guildless

Quote:
Originally Posted by Brother Redmund
Untouched Ancient Ky: Now his name is just plain wrong, cause I just touched him good . Enter Raisu Pavilion from Imperial Sanctum and (use map for guide) run to where some docks appear on the map, he is there.

Like the 2 Rit Bosses, its unlinked to the surrounding group, so some creative luring can pull him away. No green drop yet, but according to wiki he drops Ky's Chalice (divine icon) worth approx 10-15k in guru price list. Overall its pretty easy takes about 10 mins or so. Now for some of these other Raisu Bosses......

EDIT: I should say that Ky is unlinked to the enemies already there. If you go too close to that spirit portal thingy and more enemies pop from there, they are linked and you can't really lure him by himself in that case.
I haven't really been able to consistenly recreate the success I had with this Untouched Ancient Ky. Its proving to be quite a trick to lure him.

I have found that you can touch Sword Ancient Kai (warrior constuct) in the same area. I dont know if this is a bug or not, but he doesn't attack when you enter his agro. The only thing you need to do is interrupt his healing signet (I just switched out a non-essential skill for dist. shot). I kill him with bow in hand rather than my usual gordacs set, rdy to 'rupt him so it takes a little longer but works all the same. When he respawns after a few minutes he is active then and a group tends to spawn around him. I've killed him about 5 or 6 times in a row now, so the 'bug' I mentioned doesnt seem to be a fluke. No drops for me yet but he has one for the taking anyway.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Quote:
Originally Posted by Hanego Ategeh
Working on rating this one.

Comments so far: no speed boost is necessary at all in my estimation, which frees you up to bring a variety of other skills. I'm having fun with this but I keep blowing the kill.

EDIT: mistical miss, please provide all skill and gear details on this. I may be just blowing the kill somehow but I can't replicate it yet. Everything until then probably takes 2 mins total. Thanks! Yes, I have found out that my friend here was having trouble solo-ing him too..
Serpents quickness is a great skill to bring( use it on dodge at start, and on throwdirt + 2 times offering of blood when you start killing him) as for gear, I use an *elite* set

+5 energy! axe + 5 armor (not required for anything, totem axe will do just as well)
the +1 blood magic (20%) +12 energy +30 health focus
the +15 energy -1 energy regen +30 health blood focus
the +15 energy -1 energy regen deadly chesta , collected in the maguuma jungle by trading 5 maguuma troll tusks for it.

First use the +5 E axe + 1blood(20%) combo, serpents quickness + throw dirt + a couple of touches- offering of blood on cooldown (try to get in as many as possible under serpents quickness) when you are down to 0 energy, switch to +E axe +27 energy focus to use offering of blood, then switch back to ur first set to touch twice, then switch back again for a few touches more, offering of blood, back to first set one touch, back to second set, couple of touches + offering of blood, touch some more, switch to trunch + 27 E focus, offering of blood +a few more touches= him dead.
I have tried without the truncheon, its possible but will take slightly longer (you have to be very careful with the energy flow at start, you must save so you have full energy when he starts using self heals.)

Brother Redmund

Brother Redmund

Frost Gate Guardian

Join Date: Aug 2005

Australia

guildless

Just managed to touch Bzzyr Wingmender, a monk boss. Leave from Lutgardis Conservatory and stay left he is not too far up the hill. You have to take out the dreamweaver and hunter patrolling nearby first, or they enter your agro while you are killing Bzzyr.

It's more difficult to kill them than it is the boss, conjure nightmare hurts. I use whirling defense and throw dirt to counter attacks and touch like mad to self-heal from the degen. If you can outlast conjure nightmare, you should be fine.

Once thats done, you must pull Bzzyr as far as you can away from the little alcove he is in, if you enter that his posse drops and its good night Irene.

If you manage to get him out and touch him, the only thing I saw him use was Sig of Rejuvenation. His wand attacks hurt, so use throw dirt or whirling defense to counter it. Got Bzzyr's Benediction (divine icon) first go

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Oh great, I usually kill him with a flatbow (staying out of range as well) but now I can kill the two bosses in a row

Also an easy add: Meril Stoneweaver, when hunting the stonereaper, you can follow the path to an elementalist boss (don't even try solo-ing him, his damage is outrageous and he knocks you down with gale) Dodge past him, usually you escape on 44 hitpoints or something like that. Then you will see meril stoneweaver, shes almost as easy as the stonereaper. No real tactic required, she uses shield of regeneration (which has a huge cd) and RoF for healing, which we all know does not work for touches.

I rate this easy because you can do it right after the stonereaper, from there it doesnt take more than 3 minutes.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

I can't lure him out...

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

New tactic, fight the patrol right in front of byzzr, then he comes out to heal them, which allows you to finish him off.

carnivore

Wilds Pathfinder

Join Date: Jul 2005

W/

You dont need to fight the patrol at all. You can agro the boss through the wall and slowly pull him back. Dont suggest Whirling D. as it'll make him run and could pull you into other mobs.

Has anyone tried Ziinfaun Lifeforce in Xaquang Skyway?(I havent read the whole topic)

carnivore

Wilds Pathfinder

Join Date: Jul 2005

W/

Edit: Lagged double post.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

think not carnivore...

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

Quote:
Originally Posted by carnivore
You dont need to fight the patrol at all. You can agro the boss through the wall and slowly pull him back. Dont suggest Whirling D. as it'll make him run and could pull you into other mobs.

Has anyone tried Ziinfaun Lifeforce in Xaquang Skyway?(I havent read the whole topic) tried after ghial one day did a bad pull, zoned and again, couldn't get him away from the limit line to spawning all of his popups.


haven't been doing a lot of r/n farming.. been farming glad points & now not playing at all, sry~ [dead mobo]

Brother Redmund

Brother Redmund

Frost Gate Guardian

Join Date: Aug 2005

Australia

guildless

With Byzzr Wingmender, there is a little trick you can use to keep him out, even if using whirling.... Pull him around the corner of the little alcove as far as possible, then you can get inside him and effectively block his path back to his home. I tested this a few times to make sure its a viable method and it seems to work fine.

EDIT: Here is the spot you can pull him to and block his retreat

http://img220.imageshack.us/img220/4...ngbyzzriq5.jpg

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Great, thanks

Fossa

Academy Page

Join Date: Dec 2005

The Jayne Forestlight run:

Jayne drops a nice hammer called Vera and Jayne's Staff, 2 pretty nice greens.

This run is totally dependent on where Jayne will spawn, near you and away from her group or far from you and inside/on the other side of the group. Near you=good. If you can get near Jayne he/she will go down as the main healing comes from reversal of fortune which isn't triggered by your touches. Far from you=restart (if anyone comes up with a better idea I'm all ears)

Skills used: Dodge, Zojun's Haste, Vamp Touch, Vamp Bite, Plague Touch, Troll's Unguent (WS at 4 gives you +5 regen), Offering of Blood and Signet of Agony

Then run to Jayne: Pretty straightforward, take the route down to The Time Eater mesmer boss and up to Jayne. There is one group before the bridge and one group after the bridge. Hit Dodge and speed past the first group. The Time Eater with Distortion is in the second group, hit Zojun's and just speed past. Up to the right is Jayne.



Now the usual snag, Jayne spawns within the group (seems to happen 3 times out of 4). Just restart, it seems the easiest. 1=Time Eater Group, 2= Jayne + group



When Jayne spawns close to you, bow lure her to you and pull her back towards the Time Eater Group. Picture shows nice place to start touching Jayne. Signet of Agony-Plague Touch then touch away. If low on energy and health going down, hit Troll's. Repeat until boss is dead.



IMPORTANT: watch your radar, if someone from Jayne's group comes near your aggro circle back off toward the Time Eater group, just don't aggro them. Wait a few seconds and the one from Jayne's Group will run away.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Thanks I will try this, I have to add something myself too,

The bosses from grenth's footprint are soloable too, except yakslapper, haven't been able to kill him yet. Go southeast from deldrimor warcamp and you will most often see a boss spawn. Kill his group (start with the necromancers) and die a few times while doing that, eventually only the boss is left over.
Bring distracting shot for the warrior boss, the ranger can be done without, but its just easier.
Flint is easiest done by just suiciding 2-3 times on him.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Darkroot entrop is also killed by R/N touch

first I killed the warden group with help of the shrine, then I went to the toilet, when I came back darkroots team was slaughtered by the mantids, then I killed the remaining mantids and then darkroot himself.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Another one for the list, foalcrest darkwish, hes easy, but u have to run to him and might die once... say an easy medium guy...

kill the warden of the seasons first, then warden of earth then the other warden, boss last ofcourse.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Add Bizzr Ironwing, the ele mantid boss, hes pretty hard. You have to run to him and then lure the group of wardens over to him, help the mantid by killing the warden of seasons, then let the mantids do the rest, kill the remaining mantid and then finish off bizzr...

EDIT: oops forgot that was possible too.. sorry mods,

Add Chkrr Ironclaw aswell, you need distracting shot for his healing signet, use the warden groups to kill off his party again... Rate it medium - hard

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Thanks for the new target submissions!

The new targets are:
Bzzyr Wingmender (Brother Redmund)
Meril Stoneweaver (mistical miss)
Darkroot Entrop (mistical miss)
Foalcrest Darkwish - (med)? - (mistical miss)
Bizzr Ironwing - (hard)? - (mistical miss)
Chkkr Ironclaw - (hard)?- (mistical miss)

I'd love to have some other folks rate them so I can add them to rated category. As for myself, I have not really had much time to play recently, but I've been trying to rate some of the newly added bosses. Anyway, I will add these to the list.

Also, I have tried to add all the new submissions as they come in. If I've missed something, please let me know. Thanks!

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Bzzyr Wingmender easy
Meril Stoneweaver Easy
Darkroot entrop Easy (hes a bit like Xuekao)
Foalcrest Darkwish Medium
Bizzr Ironwing Hard (but repeatable)
Chkkr Ironclaw Hard (to get there, only fought him twice, bashed him twice)

Add the grenth's footprint targets under easy-medium (you would have to try), except yakslapper, he's insane..

Brother Redmund

Brother Redmund

Frost Gate Guardian

Join Date: Aug 2005

Australia

guildless

Byzzr Wingmender is definitely easy once you get the luring part sorted. As for pain eater and skill eater rit bosses, from what I can see I made the original post here about them so you cant use me for confirmation..... But I would rate them medium imo. I do them as part of a Chkkr Thousand Tail/chest run trip.... takes about 10 mins after killing Chkkr to get there, lure and kill some surrounding enemies followed by luring and killing them. These still need to be rated by another person for confirmation.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

razorfang hazeclaw, about 10 minutes, but difficult as you need to take a patrol consisting of 3 leviathon mouths and a manta first is why, very tough. It may be possible to run through this group, but I didn't have time to test their patrol route this morning. You'll want to make sure to activate the res shrine by rheas crater portal just in case :P. His group isnt too bad, take out his carps and recharge (there's a wall you can hide from his manta and irukanji). run back and blammo.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by lennymon
razorfang hazeclaw, about 10 minutes, but difficult as you need to take a patrol consisting of 3 leviathon mouths and a manta first is why, very tough. It may be possible to run through this group, but I didn't have time to test their patrol route this morning. You'll want to make sure to activate the res shrine by rheas crater portal just in case :P. His group isnt too bad, take out his carps and recharge (there's a wall you can hide from his manta and irukanji). run back and blammo. I did this myself a few weeks ago, but felt is wasn't repeatable or easy enough to make it worthwhile. However, I'll post a screenshot of the build I used:

http://img.photobucket.com/albums/v4...s/hazeclaw.jpg

Notice the death penalty. Having the rez shrine active for you is key as you'll be able to go after Hazeclaw again while he's low on hp.

I'd also point out that the group sometimes has a Scuttlefish. Those bastards are a pain because of they spam healing touch and balthazar's aura. I've found it was crucial to have evasion up while fighting. It was also key to use throw dirt when my evasion wore off.