[MERGED] New Storage Options for Guild Wars

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Because max stack size is already 250

It's probably limited because it the most you can store in one byte, an increase >255 would mean they would have to use twice as much server space for a stack.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

That explains it then. Better than nothing, and I hope they add some more storage for a few other things many other players tend to have.

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

I think, with new chapters, new upgrades will follow.

At least, I think that because of the way you upgrade your storage.

Shadow of Light

Shadow of Light

Lion's Arch Merchant

Join Date: Jun 2006

Australia

Mo/

Quote:
Originally Posted by Sjeng
As has been said MANY times before: Anet needs to make money like this, because they have NO monthly fees. What's wrong with that? I think they're doing well.
Agree wholeheartedly. I have no problem shelling out for new campaigns if it means avoiding monthly fees.

Quote:
But I totally agree that the storage should have been added to ALL players, with or without Factions, because it is NOT considered to be content, for which it's logical to have to pay.
Well, I'm not so sure on that one. I understand the argument, but Prophecies still gets updated content (eg. new greens) for which people are not asked to pay for. Prophecies people are also able to use items brought over from Factions by other players--which they also didn't have to pay (Anet) for. And items are really what most storage packrats are concerned with.

My only beef with the storage being only available to Factions would be if they promised it would *also* be available to Prophecies (as I hear it was). This would strike me as unfair, and the only justifiable reason to be upset on the issue.

Kidney Licker

Kidney Licker

Wilds Pathfinder

Join Date: Aug 2005

Europe Server

Quote:
Originally Posted by CyberMesh0
I'm just waiting for the complaints to come pouring in about the earth-shattering 300g we have to pay to unlock it for our accounts in full.

I like this update, I have plenty more materials than the storage can hold but hey- it's more space nonetheless.
I find it kinda weird more than anything else. I wonder if A.Net meant for each character needing to unlock the Materials Storage, or if its a bug with the update. Does this point to some sort of personal storage vault for each character in future?

Its a bit of a pain going back to Kaneing or Jing Shea just to unlock storage for each character.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Shadow of Light
As I'm sure has been stated already, I would have preferred a set number of spaces in which to store ANY material (even in only stacks of up to 250) rather than one space allocated for each separate material.
-and-
Quote:
Still, *some* freed storage is preferable to none, so I'm happy in that respect.
Ditto. I tend to have lots of tanned hide squares, bolts of cloth, iron ingots, and that sort of thing. Other materials--not so much. So some of those slots will never be used. On one account right now, I've probably got close to 1000 tanned hide squares--I tend to play professions that use it a lot to craft armor. But still, it's better than nothing, and I'm glad Anet added it.

mqstout

Wilds Pathfinder

Join Date: May 2005

Pittsburgh

Okay, so this is retarded. Why do I have to buy materials storage access individually for each of my characters? That's just a senseless loop to jump through.

So I just moved all of my crafting materials to the materials storage from normal storage, and went over to my Tyrian ranger who hasn't ascended and gone to Cantha yet and, 'lo, I don't have the materials tab. I checked my other characters and each one has to buy it himself! There's NO reason for this.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by mqstout
Okay, so this is retarded. Why do I have to buy materials storage access individually for each of my characters? That's just a senseless loop to jump through.

So I just moved all of my crafting materials to the materials storage from normal storage, and went over to my Tyrian ranger who hasn't ascended and gone to Cantha yet and, 'lo, I don't have the materials tab. I checked my other characters and each one has to buy it himself! There's NO reason for this.
You have to buy access for each character in the first place, if you recall. It follows that each character would need to pay for the upgrade as well.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

A Last Minute change to the storage upgrade was to charge 50gp for it (it was advertised as free at first) - but you have ALWAYS had to buy storage on each character >_> (anytime you make a character, they have to pay their 50gp to access storage right...same here)

BTW, you don;t have to ascend to go to Cantha, just get to Loin's Arch and corss over.

TimeCatalyst

Ascalonian Squire

Join Date: Mar 2006

E/Me

So when my character in Tyria (pre-LA) needs materials for gear; I have to login into a character with material storage access, move the materials to regular storage, then log back in with my other character to claim them.

Funny... sounds like the same idiotic hoop-jumping that I have to do with my materials mule.

I just don't see what's so wrong with making it a universal upgrade for accounts that have Factions installed. The money sink isn't that big of a deal, but if it's going to be something as negligble as 50 gold, what's the point of charging in the first place? (rhetorical question). And if they insist on making the materials storage tab an individual purchase, then they should put an NPC in Ascalon city that will only perform the upgrade only for those accounts with Factions.

IMO, it's just a goofy/inconvenient stipulation to a great idea.

Quote:
I'm sure having the 14th post on the same subject will make Anet change this to your demands immediately! .......
So... not rallying support when it is historically the best way to get changes implemented is CLEARLY not the right course of action? Am I understanding you correctly?

bpphantom

bpphantom

Lion's Arch Merchant

Join Date: May 2005

Canukistan

The Eyes of Ashtabula [Eyes]

Quote:
Originally Posted by TimeCatalyst
So when my character in Tyria (pre-LA) needs materials for gear; I have to login into a character with material storage access, move the materials to regular storage, then log back in with my other character to claim them.

Funny... sounds like the same idiotic hoop-jumping that I have to do with my materials mule.

I just don't see what's so wrong with making it a universal upgrade for accounts that have Factions installed. The money sink isn't that big of a deal, but if it's going to be something as negligble as 50 gold, what's the point of charging in the first place? (rhetorical question). And if they insist on making the materials storage tab an individual purchase, then they should put an NPC in Ascalon city that will only perform the upgrade only for those accounts with Factions.

IMO, it's just a goofy/inconvenient stipulation to a great idea.
No, just wander over to storage, fork over your access fee and access the materials storage.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by bpphantom
No, just wander over to storage, fork over your access fee and access the materials storage.
You can only pay for Materials storage in Shing Jea, or Kaineng Center. No other towns, so you cant just "go over to storage and pay" A Tyrian born characer has to be atleast at Loin's Arch and visit Kaineng to buy the storage.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

"I'm sure A.net will add Storage access guys in chapter 1 places as well."

They themselves said Cantha exclusive >_>

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Former Ruling
"I'm sure A.net will add Storage access guys in chapter 1 places as well."

They themselves said Cantha exclusive >_>
They may still do it.

And since that is the case why are people complaining? Go out and buy factions, its a great game.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by RTSFirebat
I'm sure A.net will add Storage access guys in chapter 1 places as well.
Um... Factions content. No, they won't.

Quote:
Originally Posted by TimeCatalyst
I just don't see what's so wrong with making it a universal upgrade for accounts that have Factions installed. The money sink isn't that big of a deal, but if it's going to be something as negligble as 50 gold, what's the point of charging in the first place? (rhetorical question). And if they insist on making the materials storage tab an individual purchase, then they should put an NPC in Ascalon city that will only perform the upgrade only for those accounts with Factions.
The point of charging is because it is within the context of the game world that you paid 50 to open storage on each char, and now you pay 50 for the upgrade. This 50g is the Xunlai agent's fee. Just like paying to get into UW/FoW.

The NPC's are in Factions because.... it is.... FACTIONS CONTENT !!!!! Can you buy Assassin's armor in Ascalon City ? No. Why ? Because Assassins are ... FACTIONS CONTENT !!!!!

Quote:
Originally Posted by Former Ruling
A Last Minute change to the storage upgrade was to charge 50gp for it (it was advertised as free at first)
LOL. When ANet speaks of free upgrades they are talking about real world money. For you to say it is not free because the NPC charges 50 in-game gold pieces, well, that's just laughable.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

materials storage.... love it or hate it, its here to stay! Too bad that peoples who don't own factions won't get this upgrade for their storage.

tommarrow

tommarrow

Wilds Pathfinder

Join Date: Dec 2005

Shyft Machine [MYTH]

E/

I like that we at least got something towards new storage. What really pissed me off is that I buy a new chapter and merge it with my old and does it give me any new storage after paying for a new game...NO 2 more characters now have to share the storage with the 4 that already exist. This new storage is really just a band-aid to the real problem.
I think it is really stupid that people have to create characters just to use them as a mule to store more stuff. They keep introducing new thing at each new "event" like the bean cakes and yet won't give us more room to store this crap.

/end rant

TimeCatalyst

Ascalonian Squire

Join Date: Mar 2006

E/Me

Quote:
The point of charging is because it is within the context of the game world that you paid 50 to open storage on each char, and now you pay 50 for the upgrade. This 50g is the Xunlai agent's fee. Just like paying to get into UW/FoW.

The NPC's are in Factions because.... it is.... FACTIONS CONTENT !!!!! Can you buy Assassin's armor in Ascalon City ? No. Why ? Because Assassins are ... FACTIONS CONTENT !!!!!
Well the 50g really isn't all that annoying because like I said before, it's negligible. It keeps with the standard set by the original Xunlai structure so it's fine.

My problem is the accessibility of a useful feature that doesn't directly affect the environment of either game. It would be silly to have Asn and Rit gear in Ascalon simply because Asns and Rits are from Cantha and are paramount to the storyline and content.

There's nothing wrong with having an NPC in Ascalon to purchase storage for Factions enabled accounts because they do similar things elsewhere (LA). Technically, considering your argument of content absolution, NPCs that take you to Cantha in LA shouldn't exist because technically they are Factions content.

It's harmless. I'm going to stick with my original opinion that it's a goofy/inconvenient stipulation to a great idea.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by TimeCatalyst
Well the 50g really isn't all that annoying because like I said before, it's negligible. It keeps with the standard set by the original Xunlai structure so it's fine.

My problem is the accessibility of a useful feature that doesn't directly affect the environment of either game. It would be silly to have Asn and Rit gear in Ascalon simply because Asns and Rits are from Cantha and are paramount to the storyline and content.

There's nothing wrong with having an NPC in Ascalon to purchase storage for Factions enabled accounts because they do similar things elsewhere (LA). Technically, considering your argument of content absolution, NPCs that take you to Cantha in LA shouldn't exist because technically they are Factions content.

It's harmless. I'm going to stick with my original opinion that it's a goofy/inconvenient stipulation to a great idea.
Agreed

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
LOL. When ANet speaks of free upgrades they are talking about real world money. For you to say it is not free because the NPC charges 50 in-game gold pieces, well, that's just laughable.
You obviously never read the Sneak Peek of the Storage a few weeks ago.

Where it specifically said, in quite big words (It even had its own FAQ Question and Answer response) that there would be no Real Money, OR Ingame charge for the new storage, they even said It'd be as easay as talking to any agent and just straight acessing the new tab. They made that a HUGE deal a few weeks ago, like it costing no further ingame money has a HUGE selling point on the update - but this was obviously changed before release for some reason. I'm guessing a lapse in thinking, a "brainfart" of sorts. Like the coders "forgot" that the devs promised no charges.

I had no problem paying 50gp though.

EDIT: For reference, this is the original FAQ (Which BTW is STILL up on their main site)

Quote:
Is there a charge for the Materials Vault? Will the Xunlai Agent ask for another fee?

There is no additional cost for storage in either real-world or game world currency.
I'm all about calling out whiners that said "Anet promised this or that" with no real proof or their proof is some offhand Gaile comment, but the people complaining here do have valid arguement because this was clearly posted and advertised on their main site. So you can't really fault them for being jaded. Like I said though...50gp is like 2-3 Charr killed so I don't mind at all.

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

I also like the new storage. Freed up about 15 slots for me, which is well worth the 50g. Still have several stacks of Cloth and Tanned Hides, but that isn't that big of a deal. Not having to constantly move around my ectos will be very nice. Also, I used to sell a lot of random materials to the merchant due to lack of space, now I can keep them and not loose any space.

For you optomists out there, notice that there is space for one more tab. This isn't the end of their storage upgrades.

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

I have had a mule that hold stacks of the major materials (cloth, hide, iron) for a while now, but for other stuff that I only have less that 250 of, but still need, this storage is a god send.

If I could get dye storage, that would be fantastic.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

50 gold is 50 gold we shouldn't have to pay though. Thats their point..I'll defend it for them even though I gladly paid 50 gold on every character for my storage (50gold is well worth the belt pouch it freed up for me).

Its more about offended on principle. Like if someone told you they'd give you 100 dollars, then when the day came they only pay you 5 dollars...Yea people can say "Just be happy, thats 5 dollars you didn't have before and didn't earn, be happy you got it"...thats right but They shouldn't have promised 100 dollars if they weren't going to deliver in the end, I mean...Own up to your words or don't bother at all.

But on Anet's defense too (I like to play both sides) This was probably just an error on their part, the coders weren't thinking about that FAQ when they coded the representative and just thought "hey..all tabs 50gold, sounds good" and just went with it.

EDIT: on a lighter note, I think Splitting Stacks makes up for any nerfs I can get mad at..thats truly a feature they ddint HAVE to do, and its one thats been suggested for awhile. Good Job Anet on that one.

Meo Yeong

Meo Yeong

Krytan Explorer

Join Date: Oct 2005

Canada Eh!

Test

Mo/E

I like the new storage, BUT add a dye tab and a couple more slots in storage and ill be even more happy!!!!!!

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

Have you never said something, but then changed your mind? Plans change and the last minute, that is just the way the world works. 50g is nothing, so it is hardly worth complaining about. If it were 1k, or something, then I could see the conflict, but 50g is pretty much free, just like the 50g you origionally spent per character to set up the storage.

Quote:
Originally Posted by Meo Yeong
I like the new storage, BUT add a dye tab and a couple more slots in storage and ill be even more happy!!!!!!
You do notice that they left enough room to add another tab right? I don't think they are done with the storage updates.

Badger2

Academy Page

Join Date: Apr 2006

R/

I haven't read all of the posts here so this may or may not have been addressed but, all endgame armor takes more than 250 pcs of at least one type of material to craft but yet we are allocated a space that will only hold 250 of each type of crafting material. My rits Canthan armor took 400 tanned hide squares. Yes the argument can be made that I can hold the remainder elsewhere but doesn't that defeat the purpose of having storage for material and besides, I'm doing that already.

I have been playing Prophecies for about 1 year and I preordered Factions so I have been playing it since it's release and I have yet to get a monsterious eye or fang so those slots are going to stay empty until I get a drop and then I may not keep them because atm I have no desire to purchase any armor that requires them.

It would have been much more preferable if the storage were universal so that I could store whatever I wanted or needed to craft my armor.

Having now ranted, thank you Anet for what you did give us.

Duly Thankful

Academy Page

Join Date: Aug 2005

Quote:
BTW, you don;t have to ascend to go to Cantha, just get to Loin's Arch and corss over.
Don't go to Loins Arch. A very scary place!

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Badger2
Yes the argument can be made that I can hold the remainder elsewhere but doesn't that defeat the purpose of having storage for material and besides, I'm doing that already.

.

It would have been much more preferable if the storage were universal so that I could store whatever I wanted or needed to craft my armor.

Having now ranted, thank you Anet for what you did give us.
consider that for every dedicated material slot you use it frees up another general stotage slot for anything you want/need

i gained 12 slots

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Loviatar
consider that for every dedicated material slot you use it frees up another general stotage slot for anything you want/need
Sure, but consider the case when you have 1000 tanned hide squares and no rare materials. You can move 250 of those tanned hide squares to the material storage. So you're stuck using 3 slots of regular storage for the other 750, while a whole bunch of slots in the material storage remain empty. Not the most efficient way to store things. If they hadn't assigned materials to slots, you could have moved all 1000 of those tanned hide squares into material storage, freeing up 4 slots of regular storage and having empty material storage slots to boot. I don't know what the rationale was behind assigning slots to each material.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by felinette
Sure, but consider the case when you have 1000 tanned hide squares and no rare materials. You can move 250 of those tanned hide squares to the material storage. So you're stuck using 3 slots of regular storage for the other 750, while a whole bunch of slots in the material storage remain empty. Not the most efficient way to store things. If they hadn't assigned materials to slots, you could have moved all 1000 of those tanned hide squares into material storage, freeing up 4 slots of regular storage and having empty material storage slots to boot. I don't know what the rationale was behind assigning slots to each material.
Reduced bandwidth.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Swinging Fists
Reduced bandwidth.
If by "bandwidth" you mean how much they have to store in the database, then yeah. But I'd rather pay for more storage slots, if that's the issue, and get a more flexible system.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by felinette
I don't know what the rationale was behind assigning slots to each material.
since they know what each slot in the grid is when something is added/subtracted all they need to update is the quantity of item *X* and not a full description each time.

how much does anybody want to bet that the missing tab is going to be an events/collectables tab and that it will come out just in time for the new extra chapter 3 event items?

wanna bet?

i will be overjoyed (dyes too maybe)?

WhiteZombie

WhiteZombie

Frost Gate Guardian

Join Date: Feb 2006

now all it needs is an armor tab for all the event helms and we're sorted.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Loviatar
since they know what each slot in the grid is when something is added/subtracted all they need to update is the quantity of item *X* and not a full description each time.
Yeah, I know, see my post just before yours. But as I said, if they're that strapped that they can't afford to give us proper storage, I'd be willing to pay for it. Don't get me wrong, I'm glad they've added the tab. It does help a little, but it would have been better if we could store *all* our materials there, and right now we can't.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by WhiteZombie
now all it needs is an armor tab for all the event helms and we're sorted.
dont forget the candy cane items, gingerbread items, exploding gifts, etc, not to mention the different beverages .

event items/collectables cover it nicely especially if you add dyes

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

I deleted my PvP mule last night. :: happy dance :: I managed to fit all my materials except for the extra cloth I've been hoarding for my Monk's Canthan 15k, all the dye, and the pile of runes I've been holding onto.

And I freed up a slot to either experiment with random PvP chars, or create a new char. I've got all my stuff down to being in storage or taking up less than one bag per char. And I haven't managed that in quite some time.

It might not be perfect, but compared to what it was previously? I'm happy. But then, I'm easy to please I think... Hah I'm "easy"...

-Eli/Kel

Ariana Of Damia

Ariana Of Damia

Lion's Arch Merchant

Join Date: Jun 2006

♥ Aurelio Furor ♥


Its much easier after you go through the inital set up!

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by felinette
If by "bandwidth" you mean how much they have to store in the database, then yeah. But I'd rather pay for more storage slots, if that's the issue, and get a more flexible system.
By "bandwidth," I mean the data that is constantly transmitted between the Guild Wars servers and everyone of our computers. The current storage implementation requires only an additional 34 bytes, since only quantities have to be transmitted. General purpose storage would have to also send additional bytes to identify which item is located in which slot, not to mention, the quantity. There are so many combinations of possibilities, that it would require much more than 34 bytes. Multiply that by number of people who are online at any given time. If ANet doesn't pay attention to efficient usages of their available bandwidth, we will all experience slow down to the point the game is no longer playable. Think of it like traffic on the highway. The more people there are on the highway, the slower everyone goes. It doesn't matter if they are coming from a parking lot where there is ample room for parking.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Quote:
Originally Posted by Loviatar
dont forget the candy cane items, gingerbread items, exploding gifts, etc, not to mention the different beverages .

event items/collectables cover it nicely especially if you add dyes
Candy: sword, axe, hammer, shield, cane, staff, bow, wand.
Gingerbread: shield, focus.
Helmets: tengu, dragon, santa, antlers, pumpkin.
other: various potions, beverages and present boxes.

At minimum 15 slots used up (if you only collected one of each) - not counting getting helmets/hats for other characters I forget how many beverages and gift boxes etc there were probably a fair few. Maybe I missed something, but you get the idea hehe next stop: event items!

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

@SwingingFists: But you'll only be looking at and working with one tab at a time, so I'm still not sure what the problem would be. If they'd added a second tab identical to the first, then they wouldn't be transmitting any more data than they do now at any one time. I can see how it saves them database storage, but not bandwidth. Anyway, I'm glad they did it regardless, though having to still store materials in regular storage while many of the slots in materials storage are empty is a bit silly.