People Really Need To Give Monks A Break
Acheus Lokine
Argh! I'm sitting in Elona Reach and my group is waiting for an AFK to come back so we can start the mission. Another group's leader (I'm assuming) calls out "hey you stupid monks, join my group!!1" Well, being the sane player I am, I tell him that he'll never get a monk that way. Another person says something to the effect of "Well so what, monks are snobs anyway!" At that point I just go off. The AFK comes back and we start the mission.
I'm sick of people treating monks like crap. Everyone knows monks are a valuable part of any team, yet so many people treat us like we're henchies! People get mad when we don't heal them, then they die and start pinging their 0 health or screaming "REZ ME REZ ME REZ ME!" All the while the monk is running from a mob of monsters pinging "My energy is 1 of 30."
The second I enter a mission area on my monk I'll get spammed with group invites, and half the time I'm not even there to do the mission! This is another huge problem people need to get rid of. Stop spamming monks with invites! If they say "LFG" then you can invite them all you want, but until then, just wait or take Alesia if you're really impatient. There aren't many monks who will join your group if you just invite them out of the blue. Plus, if you just spam invite monks, you're not necessarily going to get a healer! Maybe that monk you just invited is a protector or even a smiter; and of course you'll complain if that's the case once you get into the mission with them.
So a message to group leaders and group members everywhere: Listen to your monks. Maybe they can't do a lot of damage, but they can keep you alive when you let them. If a monk pings their energy in battle, don't complain when you die. If a monk pings their energy out of battle, wait where you are until they say it's ok to go. When you run off and aggro another mob and the monk isn't ready, don't complain when you die. And to the lamenting monks out there with me: If a group is treating you poorly, leave. Let them heal themselves.
[/rant]
I'm sick of people treating monks like crap. Everyone knows monks are a valuable part of any team, yet so many people treat us like we're henchies! People get mad when we don't heal them, then they die and start pinging their 0 health or screaming "REZ ME REZ ME REZ ME!" All the while the monk is running from a mob of monsters pinging "My energy is 1 of 30."
The second I enter a mission area on my monk I'll get spammed with group invites, and half the time I'm not even there to do the mission! This is another huge problem people need to get rid of. Stop spamming monks with invites! If they say "LFG" then you can invite them all you want, but until then, just wait or take Alesia if you're really impatient. There aren't many monks who will join your group if you just invite them out of the blue. Plus, if you just spam invite monks, you're not necessarily going to get a healer! Maybe that monk you just invited is a protector or even a smiter; and of course you'll complain if that's the case once you get into the mission with them.
So a message to group leaders and group members everywhere: Listen to your monks. Maybe they can't do a lot of damage, but they can keep you alive when you let them. If a monk pings their energy in battle, don't complain when you die. If a monk pings their energy out of battle, wait where you are until they say it's ok to go. When you run off and aggro another mob and the monk isn't ready, don't complain when you die. And to the lamenting monks out there with me: If a group is treating you poorly, leave. Let them heal themselves.
[/rant]
Aniewiel
Amen. I have noticed that, the higher my monk goes in the game, the more spam invites and abuse she takes. *sighs* But this is a well-known, well-documented problem with no visible solution in sight.
Storm Singer
My name is Storm Singer and I approve this message
The exact advice I've given to a guildie recently having the same kinds of troubles.
Quote:
And to the lamenting monks out there with me: If a group is treating you poorly, leave. Let them heal themselves. |
Malchiel
heh, well many monks are snobs. What am I to say. If you aren't one, good.
And personally you don't need monk for PvE. Really Lina and Mhenlo are probably better at doing their job than your everage monk. As a matter of fact I always think that they do excellent job at healing.
And personally you don't need monk for PvE. Really Lina and Mhenlo are probably better at doing their job than your everage monk. As a matter of fact I always think that they do excellent job at healing.
Malchiel
Quote:
Originally Posted by Storm Singer
My name is Storm Singer and I approve this message
The exact advice I've given to a guildie recently having the same kinds of troubles. |
Get the henchies.
1) They do a better job than some unknown monk.
2) They will never leave your group.
3) They never whine or bitch
4) They're smarter than most monks
5) They don't have an attitude problem
6) They don't go afk
7) And so on...
Have you hugged brother mhenlo today?
I can't tell you the number of times a monk left a group.
I can't tell you the number of times the monk can't actually heal/or protect.
I can't tell you the number of times I'm in a group with a useless (stupid ) monk.
I can't tell you the number of times monks started to sound snobbish, and go about bossing everyone. *snicker*
Oh that being said. "hey you stupid monks, join my group!!1" <-- calling anyone stupid is unlikely to get them in your group. And psshtt it's not exclusive to just monks ;p
theclam
Quote:
Originally Posted by Malchiel
heh, well many monks are snobs. What am I to say. If you aren't one, good.
And personally you don't need monk for PvE. Really Lina and Mhenlo are probably better at doing their job than your everage monk. As a matter of fact I always think that they do excellent job at healing. |
Also, I haven't got much grief at all. Have you ever considered that the people who are yelling at you are right?
Aniewiel
*feels unloved and unwanted* Not ALL monk players are morons, n00bs, selfish or stupid. Like any class, there are good and bad. Let's just not make generalizations.
PS---Personally on a difficult mission where henchies -are- available, I'd rather see Alesia or Lina brought along to give me a hand with healing. It makes ME a better healer if all the pressure isn't on my shoulders alone.
PS---Personally on a difficult mission where henchies -are- available, I'd rather see Alesia or Lina brought along to give me a hand with healing. It makes ME a better healer if all the pressure isn't on my shoulders alone.
Principa Discordia
Quote:
Originally Posted by Malchiel
Get the henchies.
1) They do a better job than some unknown monk. 2) They will never leave your group. 3) They never whine or bitch. 4) They're smarter than most monks. 5) They don't have an attitude problem. 6) They don't go AFK. 7) And so on... |
Diomedes
Quote:
Holy Sweeping Generalisation, Batman!™ No offense, but this section of your post is completely invalid, if not complete flamebait. |
Dear Mr Moderator,
While I respect and value both your posts and your role in this community, I'm afraid I must part ways with you with regards to the above post. What Malchiel mentioned was that the henchmen are computers and hence behave a certain way (i.e. they don't go afk). What Malchiel did not say was that all monks go afk. However to not acknowledge the fact that some people may go afk while a henchie never will would be... unrealistic? Just throwing in my $.02, I don't see Malchiel as talking about players so much as he is talking about the henchies.
-Diomedes
MuKen
Quote:
Originally Posted by Principa Discordia
Holy Sweeping Generalisation, Batman!™ No offense, but this section of your post is completely invalid, if not complete flamebait.
|
1) They do a better job than some unknown monk. - debatable
2) They will never leave your group. - truth
3) They never whine or bitch. - truth
4) They're smarter than most monks. - repeat of (1)
5) They don't have an attitude problem. - truth
6) They don't go AFK. - truth
The only generalization is to say they on average do better than random monks, which is arguable. The rest of it is truth: henchies don't do these things, real players might.
Dudededu
Personally At first I always tried to get a full non-NPC group for missions. But after the 2nd.. 3rd... times running through the game from Ascalon to Hells Precipice, I got tired of waiting and trying to get groups(waiting for one as a mesmer sucked the most out of all the classes Ive played).
Sometimes Id find a group that inevitably would wait about 45 minutes till they could get a non-NPC monk when a NPC one would suffice. Eventually I tired of this and my last few runs through the game Ive used nothing but NPCs. And it works just fine. Zone in... get NPC's... just hit the mission. If you die you usually have no one else to blame but yourself, so its easier to love your fellow man.
Still to me... a NPC will never measure up to a good non-NPC player
As for people blaming monks for wipe outs and deaths and such. In my experience a lot of people seem to think/act like monks have an endless supply of healing. They seem to ignore the fact that they can only heal so much damage in so much time. If the group is exceding that number... someone is going to die. Regardless of how good a monk is. They always want to think he either wasnt paying attention or is stupid. Sometimes a monk doesnt have the energy, or cant cast fast enough to keep up with the damage...
*btw I hate mhenlo*
Sometimes Id find a group that inevitably would wait about 45 minutes till they could get a non-NPC monk when a NPC one would suffice. Eventually I tired of this and my last few runs through the game Ive used nothing but NPCs. And it works just fine. Zone in... get NPC's... just hit the mission. If you die you usually have no one else to blame but yourself, so its easier to love your fellow man.
Still to me... a NPC will never measure up to a good non-NPC player
As for people blaming monks for wipe outs and deaths and such. In my experience a lot of people seem to think/act like monks have an endless supply of healing. They seem to ignore the fact that they can only heal so much damage in so much time. If the group is exceding that number... someone is going to die. Regardless of how good a monk is. They always want to think he either wasnt paying attention or is stupid. Sometimes a monk doesnt have the energy, or cant cast fast enough to keep up with the damage...
*btw I hate mhenlo*
Ultimate_Gaara
Well i agree that people need to cut Monks some slack, and it doesnt hurt to take a henchmen everynow and again, and its annoying to see "hey you ****ing monks join my group NOW!1!!!"... However in my many experiences with groups monks can be a double edged sword, they can be nice and heal you to the best of their abilitys.. or they can be full of them selves and if one person says anything wrong they are out of there faster than.. oh lets say roadrunner
I also feel that if people in the game want to receive respect, they should give it as well... what can i say i like being in the group that sounds like "Great job monk, your healing is amazing" "Thanks your doing a great job too".. now i know it sounds a little WB, but its much better than most of the teams ive been with who sound like "omg mage is dead again, stupid monk, HEAL" "Get better armor you noob" "stfu" *Generic Monk Player has left the game*
to wrap it all up i agree with being nice to monks, if they agree to be nice to everyone else aswell (then again i never really say anything duing missions except "man i love the taste of soil" when i die and thank the monks after a rez)
I also feel that if people in the game want to receive respect, they should give it as well... what can i say i like being in the group that sounds like "Great job monk, your healing is amazing" "Thanks your doing a great job too".. now i know it sounds a little WB, but its much better than most of the teams ive been with who sound like "omg mage is dead again, stupid monk, HEAL" "Get better armor you noob" "stfu" *Generic Monk Player has left the game*
to wrap it all up i agree with being nice to monks, if they agree to be nice to everyone else aswell (then again i never really say anything duing missions except "man i love the taste of soil" when i die and thank the monks after a rez)
Malchiel
Quote:
Originally Posted by Dudededu
Still to me... a NPC will never measure up to a good non-NPC player
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Especially going throught the mission more than once, you should know all the tricks to beat them.
Storm Singer
Quote:
Originally Posted by Malchiel
This is why, don't take monk for PvE, seriously. Well except for UW/FoW. Too bad they don't have lvl 20 NPC healers in ToA, otherwise I'd probably prefer that to most monks standing around there too.
Get the henchies. 1) They do a better job than some unknown monk. 2) They will never leave your group. 3) They never whine or bitch 4) They're smarter than most monks 5) They don't have an attitude problem 6) They don't go afk 7) And so on... |
Of course I would give the same advice to a guild member who was running into these kinds of troubles. If the party can't make it possible for a monk to do their job then screw em... Go find another party that will. Perhaps that is why you have such a hard time getting good monks.
Dudededu
Quote:
Originally Posted by Malchiel
True this. But if finding a monk is hard enough, why even bother finding a good one, when the mediocre NPC, will suffice, given careful planning on part of your team?
Especially going throught the mission more than once, you should know all the tricks to beat them. |
Ollj
but too many monks make themself heal bots, wich is worse than hencheman!
and yes, many monks are sobs.
and yes, many monks are sobs.
Ultimate_Gaara
Quote:
Originally Posted by Storm Singer
Perhaps you should read what the original poster said. He's complaining about how monks are treated. You know... the way they are left to die when the chest pounding monkeys... err... warriors run as far ahead of the group as possible and then completely flip when he dies. "OGM!! YOU N00B!! YOU DIDN'T HEAL MI!" This is the kind of crap monks deal with every day and you wonder why we appear "snobbish".
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It kind of seems like an evergoing loop, monks are "snobbish" because of people treating them so bad, but people treat them so bad because they think they are so "snobbish".. people need to stop throwing so much criticism around and be nice to everyone in the party because i highly doubt the bad guys are sitting there "Come on monk heal, HEAL!"... so why should we?
but thats just my 2 canadian cents.. which means just about nothing anywhere else
Zoe the Zeer
Ignorance is bliss.
kleps
most of the people criticizing monks are probably first time players anyways. they dont realize that most quests and missions are able to be done with henchies anyways.
i have a monk myself and i'll help anyone that seems like they need it. anyone that treats you like shit during a mission, ignore or leave them stranded. that'll change their tone real quick especially since there is a shortage of monks in the later missions.
i have a monk myself and i'll help anyone that seems like they need it. anyone that treats you like shit during a mission, ignore or leave them stranded. that'll change their tone real quick especially since there is a shortage of monks in the later missions.
noblepaladin
People need to learn how to fight without depending so much on Monks. There are too many Warriors who are obsessed with dealing damage. They would stock up on adrenaline damage dealing skills and also get stuff like power attack etc and try to kill stuff as fast as possible without regard to how much healing they require. I find that something simple such as Severe Artery, Gash, and maybe Galrath slash is enough damage. Other skills should be used to keep the warrior alive, such as stances, protection spells, healing enchantments, etc. I find for the most part my warrior is never in the need for healing at all and I can usually spare some energy to cast a shielding hands or sheild of regeneration to help protect the monk or a caster. That five energy used on shielding hands can protect someone from over a hundred damage, much more than that +24 damage on a single attack. Killing one enemy quickly will not win you the game, surviving will.
Also, people underestimate hexes and conditions way too much. Most monks are focused on healing because that is what everybody demands of them. However, even as a simple Warrior/Monk, I equip a hex removal skill and find that missions become much easier. What people don't understand is that when some level 25 monsters casts Conjure Phatasm or some necro life draining hex, that character will be in need for some serious healing very soon. And often one enemy will inflict this hex on 2-4 of your party members before dying. That is 4 heal spells the monk must do and often the effects are not noticible until 4 people start dropping down to half life at the same time which makes healing them simultaneously very difficult. A simple 5 energy hex removal in this case ends up saving much more than 100 hp. This is also where people severely underestimate Mesmers. Even a Mesmer only running shatter hex is useful in maps that contain monsters that like to cast hex. One shatter hex will probably do more damage than a Warrior will do in 10 seconds AND it removes the hex and possibly the need to heal in the future.
I don't understand why people like to make their characters deal damage as fast as possible. It's actually slower to go through a mission because you must wait for monks to regain energy or end up dying the next battle. Having one preventative character changes things up a lot, because prevention is cheap and can be done in the non-critical moments. Healing is done at critical moments where party members are about to die.
It's so easy to make a preventative character too. Just zoom out and if you see a monsters targeting a teammate, cast shield hands or something similar (we got plenty of monk secondaries and any one of them can do that). If you see the purple thing on the health bar indicating a hex on an ally, remove it. Even if they get hexed again, don't worry. People forget that monsters take time to cast hexes and take energy to cast them too. At the bare minimum, you have prevented a monster from doing anything for a few seconds and usually your party is larger than the number of enemies you are fighting so it's to your advantage.
Also, people underestimate hexes and conditions way too much. Most monks are focused on healing because that is what everybody demands of them. However, even as a simple Warrior/Monk, I equip a hex removal skill and find that missions become much easier. What people don't understand is that when some level 25 monsters casts Conjure Phatasm or some necro life draining hex, that character will be in need for some serious healing very soon. And often one enemy will inflict this hex on 2-4 of your party members before dying. That is 4 heal spells the monk must do and often the effects are not noticible until 4 people start dropping down to half life at the same time which makes healing them simultaneously very difficult. A simple 5 energy hex removal in this case ends up saving much more than 100 hp. This is also where people severely underestimate Mesmers. Even a Mesmer only running shatter hex is useful in maps that contain monsters that like to cast hex. One shatter hex will probably do more damage than a Warrior will do in 10 seconds AND it removes the hex and possibly the need to heal in the future.
I don't understand why people like to make their characters deal damage as fast as possible. It's actually slower to go through a mission because you must wait for monks to regain energy or end up dying the next battle. Having one preventative character changes things up a lot, because prevention is cheap and can be done in the non-critical moments. Healing is done at critical moments where party members are about to die.
It's so easy to make a preventative character too. Just zoom out and if you see a monsters targeting a teammate, cast shield hands or something similar (we got plenty of monk secondaries and any one of them can do that). If you see the purple thing on the health bar indicating a hex on an ally, remove it. Even if they get hexed again, don't worry. People forget that monsters take time to cast hexes and take energy to cast them too. At the bare minimum, you have prevented a monster from doing anything for a few seconds and usually your party is larger than the number of enemies you are fighting so it's to your advantage.
Algren Cole
Quote:
Originally Posted by Malchiel
This is why, don't take monk for PvE, seriously. Well except for UW/FoW.
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why would you bring a monk to the Underworld?
you get hit three times and you're dead...nothing a healer can do about that.
Borealis
Y'know after seeing peoples comments in here about monks it sete it in stone why I never party with real people outside of fissure and uw. Make these dumb generalizations that you think mhenlo will do a better job then a real monk?
You wonder why monks have an attitude problem? Do you have a monk for a char? Didn't think so.....no other class gets abused like a monk. Try making one and see for yourself...
You wonder why monks have an attitude problem? Do you have a monk for a char? Didn't think so.....no other class gets abused like a monk. Try making one and see for yourself...
Xonic
I currently play a monk have some first hand experience with just about all those Acheus mentioned.
It is usually automatically my fault when the elementalist dies in .5 seconds flat when he thinks his uber and charge into pack of mobs, ahead of the tank.
It is also usually automatically my fault too when the group charge forward non stop and I run low on energy after the 3rd battle and all my energy steal/regain skills are not refreshen yet.
"the monk is not very good at healing. or is he a smiting monk?" one says to group.
I say, "I'll be better at healing if I have energy. please pause for 2 seconds after a big fight".
and please, talk to me directly, I am a human player not a henchman. I have a short and simple character name, too, so please don't talk to me like "monk guy, heal me". My character's name is only 1/3 of the length of "monk guy" just fyi.
ok, that's all the rant I need to get off my system today. and to be fair, those only happens with about half of the groups, half of the groups I join are actually decent.
It is usually automatically my fault when the elementalist dies in .5 seconds flat when he thinks his uber and charge into pack of mobs, ahead of the tank.
It is also usually automatically my fault too when the group charge forward non stop and I run low on energy after the 3rd battle and all my energy steal/regain skills are not refreshen yet.
"the monk is not very good at healing. or is he a smiting monk?" one says to group.
I say, "I'll be better at healing if I have energy. please pause for 2 seconds after a big fight".
and please, talk to me directly, I am a human player not a henchman. I have a short and simple character name, too, so please don't talk to me like "monk guy, heal me". My character's name is only 1/3 of the length of "monk guy" just fyi.
ok, that's all the rant I need to get off my system today. and to be fair, those only happens with about half of the groups, half of the groups I join are actually decent.
Dahl
Scenario: I was doing a mission as a monk with 2 Warriors and a Range and myself. The Ranger decides she wants to stop and snipe the monsters off a cliff even though it'd be a lot faster and less annoying to run down the cliff and kill them using EVERYONE! The 2 warriors take off down the cliff, so my natural reaction would be to follow them, rather than stand ontop of a cliff with the slow ranger. Well, she split up from the party and goes her own way, gets herself killed, then spams me saying im a "sh**ty as* monk who doesn't know first thing about the game and any good monk would naturally know what to do" (obviously I'll go with the 2 warrs and not the dumb ranger)
So she goes on saying how pro she is and how amazing she is and how far she's gone and how much money she has and that she's completed this mission 100x with henchies. Now here's where I stray from the rest of you, I decided to do something about it. When it came time for the checkpoint (a small cinematic and revival of the party) I typed a wondrous command... "/sit" I told her if she's so good, and has done it with hench, that she can take her two warriors and finish off the quest.
Of course, she replied with something like "haha noob no problem" and OF COURSE, she was cremated, and I got my revenge on her, sure it means my mission failed near the end, but it wasn't a long mission and it was an early one too (which makes it all the more pathetic that she died).
A lesson to all you non-monks, you need me, whether you like it or not. No matter your class, no matter your secondary class, you NEED me, I am your whole teams very life essence. They only began to realise near the end that they were only alive on account of my enchantments... gee "I was wondering why I blocked half of their attacks, had 7 regeneration and when they finally did land a hit they did 2 damage, I thought that was normal." Idiots.
I should honestly make people beg to join my party from now on, just to prove they won't treat me like a doll. I simply won't take people's abuse and never did. I suck? Then I'll sit here and not heal you at all, see how long you survive.
So she goes on saying how pro she is and how amazing she is and how far she's gone and how much money she has and that she's completed this mission 100x with henchies. Now here's where I stray from the rest of you, I decided to do something about it. When it came time for the checkpoint (a small cinematic and revival of the party) I typed a wondrous command... "/sit" I told her if she's so good, and has done it with hench, that she can take her two warriors and finish off the quest.
Of course, she replied with something like "haha noob no problem" and OF COURSE, she was cremated, and I got my revenge on her, sure it means my mission failed near the end, but it wasn't a long mission and it was an early one too (which makes it all the more pathetic that she died).
A lesson to all you non-monks, you need me, whether you like it or not. No matter your class, no matter your secondary class, you NEED me, I am your whole teams very life essence. They only began to realise near the end that they were only alive on account of my enchantments... gee "I was wondering why I blocked half of their attacks, had 7 regeneration and when they finally did land a hit they did 2 damage, I thought that was normal." Idiots.
I should honestly make people beg to join my party from now on, just to prove they won't treat me like a doll. I simply won't take people's abuse and never did. I suck? Then I'll sit here and not heal you at all, see how long you survive.
Ultimate_Gaara
Quote:
Originally Posted by Borealis
You wonder why monks have an attitude problem? Do you have a monk for a char? Didn't think so.....no other class gets abused like a monk. Try making one and see for yourself...
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Well i sort of agree with you on this, after seeing some of the abuse monks took because of peoples "stereotyping" them all as jerks i was a little worried about starting my monk, but its actualy not as hard as i thought it would be i dont have to wait in town for 2 hours for a group so im going much faster though the game but on the other hand every time i play with people i feel as if im one death away from "you suck monk"... but luckly im yet to hear that, but people just need to learn that being a monk can be stressful if people are yelling at them, i find it funny how some people expected Anet to make a game where you can cruse along and never die.. well its a fact that sooner or later good monk or bad, someone will die.. and its not the monks fault if anything blame the thing that killed you for being so mean... but when playing with a monk remeber one thing, they dont grant immortality, just a longer life span
Algren Cole
Quote:
Originally Posted by Dahl
Scenario: I was doing a mission as a monk with 2 Warriors and a Range and myself. The Ranger decides she wants to stop and snipe the monsters off a cliff even though it'd be a lot faster and less annoying to run down the cliff and kill them using EVERYONE! The 2 warriors take off down the cliff, so my natural reaction would be to follow them, rather than stand ontop of a cliff with the slow ranger. Well, she split up from the party and goes her own way, gets herself killed, then spams me saying im a "sh**ty as* monk who doesn't know first thing about the game and any good monk would naturally know what to do" (obviously I'll go with the 2 warrs and not the dumb ranger)
So she goes on saying how pro she is and how amazing she is and how far she's gone and how much money she has and that she's completed this mission 100x with henchies. Now here's where I stray from the rest of you, I decided to do something about it. When it came time for the checkpoint (a small cinematic and revival of the party) I typed a wondrous command... "/sit" I told her if she's so good, and has done it with hench, that she can take her two warriors and finish off the quest. Of course, she replied with something like "haha noob no problem" and OF COURSE, she was cremated, and I got my revenge on her, sure it means my mission failed near the end, but it wasn't a long mission and it was an early one too (which makes it all the more pathetic that she died). A lesson to all you non-monks, you need me, whether you like it or not. No matter your class, no matter your secondary class, you NEED me, I am your whole teams very life essence. They only began to realise near the end that they were only alive on account of my enchantments... gee "I was wondering why I blocked half of their attacks, had 7 regeneration and when they finally did land a hit they did 2 damage, I thought that was normal." Idiots. |
you are probably the reason alot of people have a disdain for monks.....no they don't NEED you...it's NICE to have a monk in your party....but all of these missions can be completed without a Primary healer.....
Dahl
Having a monk is a privelage. The only death that a monk is responsible for, is the Monk's death. The warrior died? Tough, get better armor, and don't charge into the fray. This isn't Lord of the Rings, no one will recognize you as a great Hero among men. Maybe if you decide to smarten up, I'll think about ressing you and keeping a closer eye on you for protection.
Malchiel
Quote:
Originally Posted by Dahl
Scenario: I was doing a mission as a monk with 2 Warriors and a Range and myself. The Ranger decides she wants to stop and snipe the monsters off a cliff even though it'd be a lot faster and less annoying to run down the cliff and kill them using EVERYONE! The 2 warriors take off down the cliff, so my natural reaction would be to follow them, rather than stand ontop of a cliff with the slow ranger. Well, she split up from the party and goes her own way, gets herself killed, then spams me saying im a "sh**ty as* monk who doesn't know first thing about the game and any good monk would naturally know what to do" (obviously I'll go with the 2 warrs and not the dumb ranger)
So she goes on saying how pro she is and how amazing she is and how far she's gone and how much money she has and that she's completed this mission 100x with henchies. Now here's where I stray from the rest of you, I decided to do something about it. When it came time for the checkpoint (a small cinematic and revival of the party) I typed a wondrous command... "/sit" I told her if she's so good, and has done it with hench, that she can take her two warriors and finish off the quest. Of course, she replied with something like "haha noob no problem" and OF COURSE, she was cremated, and I got my revenge on her, sure it means my mission failed near the end, but it wasn't a long mission and it was an early one too (which makes it all the more pathetic that she died). A lesson to all you non-monks, you need me, whether you like it or not. No matter your class, no matter your secondary class, you NEED me, I am your whole teams very life essence. They only began to realise near the end that they were only alive on account of my enchantments... gee "I was wondering why I blocked half of their attacks, had 7 regeneration and when they finally did land a hit they did 2 damage, I thought that was normal." Idiots. |
Sorry, may be that ranger was an idiot. Though I rather think you're one of those monks I will never allow in my group. Personally, I don't need you. Not anymore than any other classes.
I only need you if you're in my group and I expect you to perform just as well as other classes. If you're in my group and you're not doing your job you're an asshole no better than those who go afk. You're taking up space and griefing the rest of the group.
Sorry, I have done the final mission without a monk. Wait, in fact I could never do the final mission with a real monk, coz there're just too many dumb cases like yours. So I take the NPC monk and get on with it. Never had a problem shrugs. Besides that idiotic enchantments of yours is gonna get stripped... oh every few seconds or so in the later parts of the game. Too bad you're too stupid to probably notice that anyways.
Dahl
Quote:
Originally Posted by Algren Cole
you are probably the reason alot of people have a disdain for monks.....no they don't NEED you...it's NICE to have a monk in your party....but all of these missions can be completed without a Primary healer.....
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With me around, you simply do not take physical damage.
Aniewiel
I wouldn't go so far as to say that having a monk is a privilege. The class is simply one of the six implemented by AN. It is attitudes like that that give the rest of us a bad name.
Two things a monk should never do no matter how ticked off they are:
1) Refuse to heal.
2) Refuse to resurrect.
I have played with a bunch of numbskulls in the course of "raising" my monk. I have been called things that no one IRL would dare call a 40 something teacher and parent. I have been spammed, cursed at, humiliated and embarassed...or at least -they- think I have been made to feel that way.
But what I have never done is resorted to acting as childish as they. I finish my missions and then, when we're finished, DAMN THE TORPEDOES AND PASS THE AMMUNITION! I tell them what I think. I feel better and then I log off.
Two things a monk should never do no matter how ticked off they are:
1) Refuse to heal.
2) Refuse to resurrect.
I have played with a bunch of numbskulls in the course of "raising" my monk. I have been called things that no one IRL would dare call a 40 something teacher and parent. I have been spammed, cursed at, humiliated and embarassed...or at least -they- think I have been made to feel that way.
But what I have never done is resorted to acting as childish as they. I finish my missions and then, when we're finished, DAMN THE TORPEDOES AND PASS THE AMMUNITION! I tell them what I think. I feel better and then I log off.
Dahl
Enchantments do not necessarily mean permanent ones, Shielding Hands is an enchantment. Guardian is an Enchantment, Healing Breeze is an enchantment.
Ultimate_Gaara
well as much as i agree that the ranger had no right to yell at you, you had no right to do what you did, as much as they "need" you.. im pretty sure you "need" them aswell, im sorry to say this but a monk is not known for their bute power and isnt much without someone to heal (or something to smite if you go that way)
Malchiel
Quote:
Originally Posted by Dahl
Having a monk is a privelage. The only death that a monk is responsible for, is the Monk's death. The warrior died? Tough, get better armor, and don't charge into the fray. This isn't Lord of the Rings, no one will recognize you as a great Hero among men. Maybe if you decide to smarten up, I'll think about ressing you and keeping a closer eye on you for protection.
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All the smart players know that you don't need a monk. Name me one mission where you actually need a monk. I can't think of one. Not one. cept for UW and FoE.
If you don't share the responsibility for a warrior's death, the warrior don't share the responsibility for tanking for you. Heck they don't have any responsibility to attack at all ;p Afterall if you died it's all your fault.
I got this one monk who thinks he can boss me around. He said if you do so and so I'm not gonna heal you. So I told him cool, I'm not gonna attack either =D In fact I'm not gonna tank at all for you, I'm gonna hide at the back and let you do all the tanking oh lo and mighty monk.
You like to lose, so be it. We're going down together >
Dudededu
Privelage.. haha
I mean I guess everyone should thank monks for lowering themselves to joining a group to begin with. I mean its not like the Elementalists, Mesmers, and other classes DO anything.
I mean I guess everyone should thank monks for lowering themselves to joining a group to begin with. I mean its not like the Elementalists, Mesmers, and other classes DO anything.
Dahl
Quote:
Originally Posted by Aniewiel
I wouldn't go so far as to say that having a monk is a privilege. The class is simply one of the six implemented by AN. It is attitudes like that that give the rest of us a bad name.
Two things a monk should never do no matter how ticked off they are: 1) Refuse to heal. 2) Refuse to resurrect. I have played with a bunch of numbskulls in the course of "raising" my monk. I have been called things that no one IRL would dare call a 40 something teacher and parent. I have been spammed, cursed at, humiliated and embarassed...or at least -they- think I have been made to feel that way. But what I have never done is resorted to acting as childish as they. I finish my missions and then, when we're finished, DAMN THE TORPEDOES AND PASS THE AMMUNITION! I tell them what I think. I feel better and then I log off. |
And I have every right to be conceited about it too, with the things I can do with my monk. I don't follow some guys crappy build, I make my own, which ALWAYS works better since nobody ever expects it.. I've converted so many players to from loving healing monks to loving protection monks.
eventhorizen
Quote:
Originally Posted by Acheus Lokine
Argh! I'm sitting in Elona Reach and my group is waiting for an AFK to come back so we can start the mission. Another group's leader (I'm assuming) calls out "hey you stupid monks, join my group!!1" Well, being the sane player I am, I tell him that he'll never get a monk that way. Another person says something to the effect of "Well so what, monks are snobs anyway!" At that point I just go off. The AFK comes back and we start the mission.
I'm sick of people treating monks like crap. Everyone knows monks are a valuable part of any team, yet so many people treat us like we're henchies! People get mad when we don't heal them, then they die and start pinging their 0 health or screaming "REZ ME REZ ME REZ ME!" All the while the monk is running from a mob of monsters pinging "My energy is 1 of 30." The second I enter a mission area on my monk I'll get spammed with group invites, and half the time I'm not even there to do the mission! This is another huge problem people need to get rid of. Stop spamming monks with invites! If they say "LFG" then you can invite them all you want, but until then, just wait or take Alesia if you're really impatient. There aren't many monks who will join your group if you just invite them out of the blue. Plus, if you just spam invite monks, you're not necessarily going to get a healer! Maybe that monk you just invited is a protector or even a smiter; and of course you'll complain if that's the case once you get into the mission with them. So a message to group leaders and group members everywhere: Listen to your monks. Maybe they can't do a lot of damage, but they can keep you alive when you let them. If a monk pings their energy in battle, don't complain when you die. If a monk pings their energy out of battle, wait where you are until they say it's ok to go. When you run off and aggro another mob and the monk isn't ready, don't complain when you die. And to the lamenting monks out there with me: If a group is treating you poorly, leave. Let them heal themselves. [/rant] |
When im being a monk and things get really tight, usually it results in the death of one of the party. Its a small price to pay letting the lowest level in the party die, so that the highest level elemental can recieve more protection.
I think the other thing that does me well is the fact that im a HEALER and PROTECTOR ONLY. So many monks, in fact most, think theyre actually a warrior or a necro or a mesmer or an ele, and they ultimatly end up being good at nothng and sucking badly when the time comes for one or the other to influence events.
I cant agree with the 'feel' of this post, that the majority of monks are good, and deserve not to team with crap noob warriors etc. Its my experiance that crap people argue and fall out and quit, and the good players try their best and say 'oh well..' when it doesnt work.
Coming on here ranting makes me think your angry, or frustrated. Youll find the invite spam is reduced markedly if you dont actually spend much time in towns and outposts apart from when your LFG. Standing around AFK as a monk when their is a shortage of them, in a busy town or mission outpost annoys the hell out of group leaders far more than it does monks, I find this common occurance to be highly rude and provocative, there are few monks so lets stand around AFK and tease people looking for one.
The majority of monks have far too high an opinion of themselves, their class is vital thats unarguable, but the individual has to be competent atleast to deserve to think this, and most suck badly.
Just because the class you play is important doesnt mean you will automatically be important in a team, if you suck you suck, end of story.
If your good youll stop damn complaining and figure out how to sort other peoples probems out with your own gameplay skill. Its actually not hard especially in PvE.
Palanis
Quote:
Originally Posted by Dahl
Scenario: I was doing a mission as a monk with 2 Warriors and a Range and myself. The Ranger decides she wants to stop and snipe the monsters off a cliff even though it'd be a lot faster and less annoying to run down the cliff and kill them using EVERYONE! The 2 warriors take off down the cliff, so my natural reaction would be to follow them, rather than stand ontop of a cliff with the slow ranger. Well, she split up from the party and goes her own way, gets herself killed, then spams me saying im a "sh**ty as* monk who doesn't know first thing about the game and any good monk would naturally know what to do" (obviously I'll go with the 2 warrs and not the dumb ranger)
So she goes on saying how pro she is and how amazing she is and how far she's gone and how much money she has and that she's completed this mission 100x with henchies. Now here's where I stray from the rest of you, I decided to do something about it. When it came time for the checkpoint (a small cinematic and revival of the party) I typed a wondrous command... "/sit" I told her if she's so good, and has done it with hench, that she can take her two warriors and finish off the quest. Of course, she replied with something like "haha noob no problem" and OF COURSE, she was cremated, and I got my revenge on her, sure it means my mission failed near the end, but it wasn't a long mission and it was an early one too (which makes it all the more pathetic that she died). A lesson to all you non-monks, you need me, whether you like it or not. No matter your class, no matter your secondary class, you NEED me, I am your whole teams very life essence. They only began to realise near the end that they were only alive on account of my enchantments... gee "I was wondering why I blocked half of their attacks, had 7 regeneration and when they finally did land a hit they did 2 damage, I thought that was normal." Idiots. I should honestly make people beg to join my party from now on, just to prove they won't treat me like a doll. I simply won't take people's abuse and never did. I suck? Then I'll sit here and not heal you at all, see how long you survive. |
Borak Bloodbane
First of all a case like that should have never occured if you determined a party leader before you started the mission. If your ranger asked you to wait and nuke them from afar then you should have a party leader make the decision. The ranger probably wasnt stupid he was just making a suggestion. Sounds like the two warriors were the stupid ones. And as for monks being blamed for deaths...that should never happen. As for monks going AFK that is childish. As for monks being NEEDED..sure but there are plenty more than the assholes that are out there to choose from. Rule of thumb...just try to get along and you will never have to play w/ that person again after the mission
Dahl
Quote:
Originally Posted by Dudededu
Privelage.. haha
I mean I guess everyone should thank monks for lowering themselves to joining a group to begin with. I mean its not like the Elementalists, Mesmers, and other classes DO anything. |
They are very, very useful, but not so useful when they've been slaughtered. I'm the one who buys them time and allow them to cast spells - without interruption.
Aniewiel
Quote:
Originally Posted by Palanis
What about the poor warriors? Ever think of them while you were throwing this tantrum? The best way to deal with some know-it-all kid is to simply act like an adult, and show him you have the maturity and clarity of thought to keep yourself above the situation for the benefit of the party. It may not be as instantly gratifying as putting them in their place but they're going to look back on that situation with a lot more heavy thought than they would an exchance of words with some equally infuriated gamer as happens all too often.
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However, I got shot down by Mr. Confident.