UW Solo Mo/W Build and Tutorial
Moltov joss
Quote:
Originally Posted by Ka RaTae
Well...I guess everything productive wasn't said at that point since a new improved version was posted after. 
Since this is a thread about soloing the UW...seems like it's in the right place.
No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
Since this is a thread about soloing the UW...seems like it's in the right place.
No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
Moltov joss
Quote:
Originally Posted by Ka RaTae
Well...I guess everything productive wasn't said at that point since a new improved version was posted after. 
Since this is a thread about soloing the UW...seems like it's in the right place.
No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
Since this is a thread about soloing the UW...seems like it's in the right place.
No. No. No. What works for one isnt better for another. Do you know what I mean? Jelly's build is a all around good build.I think its a great build I've been playing it over my own, which I swore by for so long. The thing is we all want to see more of OTHER peoples uw builds. Almost 300 posts long, make your own thread, I would respect that more. I feel that certain people should post thier adaptation of it in the build forums. Almost 300 posts now WOW!
spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
Moltov joss
oops I dont know how I double posted sry
Age
Quote:
Originally Posted by spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better. Take Boon out as you don't have Devine Favor and keep just breeze in.Devine Boon is attributed to to Devine Favor a Monk Primary which you are not.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better. Take Boon out as you don't have Devine Favor and keep just breeze in.Devine Boon is attributed to to Devine Favor a Monk Primary which you are not.
spiritofcat
Boon is used in conjunction with Zealot's Fire to generate damage, as stated over and over again earlier in the thread, which clearly you did not read.
I'm actually looking at taking out Breeze and cutting down my healing prayers...
I'm actually looking at taking out Breeze and cutting down my healing prayers...
4l13n
Quote:
Originally Posted by spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better. only 55 hp ? (using 3 superior runes)
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better. only 55 hp ? (using 3 superior runes)
capitalist
Quote:
Originally Posted by 4l13n
only 55 hp ? (using 3 superior runes)
He bought the cheapest runes that they had, so he probably has duplicates of 2 out of the 3 you see. Sup Fire is 8-10K so it would be a waste.
notwist
i just went soloing in UW like usual but i died at the first aaxte group. it seems they have enchatnment removal or something.. all my enchantments just disappeared. ah well.
NIB
I havent read all the posts here, but i just want to sugges that the sword from henge of denravi weapon crafter(that gives +5 energy) with an enchanting pommel(20% preferably) is your best choice for this kind of build.
tanwarv
Yep, I picked up that same sword last night, and the plus 5 energy is very helpful. I will try that out with a +11 energy -20hp focus I bought from another player. Hopefully, the +8 energy is worth the increase in hp from 55 to 85 (I was using the -50 hp shield).
On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing.
On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing.
capitalist
Quote:
Originally Posted by tanwarv
Yep, I picked up that same sword last night, and the plus 5 energy is very helpful. I will try that out with a +11 energy -20hp focus I bought from another player. Hopefully, the +8 energy is worth the increase in hp from 55 to 85 (I was using the -50 hp shield).
On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing. Vamp is worthless here. All the builds have built in healing of some sort (divine boon, healin breeze, mending, etc.)
On another note, has anyone tried this with a vampiric weapon? I imagine the 1 tick of heath regen lost would be more than made up by the instant packets of healing. Vamp is worthless here. All the builds have built in healing of some sort (divine boon, healin breeze, mending, etc.)
tanwarv
I'm not sure how you could say it's worthless... Yes, all the builds have some healing, but the number of mobs you can simultaneously aggro is limited by your healing regen factor (which is further reduced by obvious things like bleeding, etc.)
Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken?
Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken?
Wardog
vamp is not totally worthless, but not as useful as it seems because most of the time you are casting, not attacking
******************************************
Quote:
Originally Posted by NiceJorb
******************************************
Quote:
i just went soloing in UW like usual but i died at the first aaxte group. it seems they have enchatnment removal or something.. all my enchantments just disappeared. ah well.
Can someone, please, confirm this?
(that would be a sad ending to such a glorious and long thread)
Can someone, please, confirm this?

(that would be a sad ending to such a glorious and long thread)
tanwarv
I did a few minutes of soloing last night after the patch downloaded. I was able to take on 7 or 8 ataxes and few groups of darknesses with no impact on my enchants. Unfortunately, I ran into a bug where none of the doors opened after I accepted the mission and cleared out the immediate area, so I had to map out before testing more.
I have all my enchants drop in UW before, but that was cause some mob casted Natures Renewal.
I have all my enchants drop in UW before, but that was cause some mob casted Natures Renewal.
notwist
Quote:
Originally Posted by Wardog
vamp is not totally worthless, but not as useful as it seems because most of the time you are casting, not attacking
******************************************
Can someone, please, confirm this?
(that would be a sad ending to such a glorious and long thread) LOL my attributes were off and protective bond was stealing 3 energy per hit.. everything is well. i squeezed in 2 solo runs this morning before work
******************************************
Can someone, please, confirm this?

(that would be a sad ending to such a glorious and long thread) LOL my attributes were off and protective bond was stealing 3 energy per hit.. everything is well. i squeezed in 2 solo runs this morning before work
notwist
so does anybody have anymore useful tips on killing the coldfires? i'm tired of avoiding them, and i just wanna kill them 
EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
John Doe
Quote:
Originally Posted by NiceJorb
so does anybody have anymore useful tips on killing the coldfires? i'm tired of avoiding them, and i just wanna kill them 
EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
::Read::
Miteethor has a pretty sweet built. I tried it last night and I was able to take on 5 Coldfires, although it took a bit long.
EDIT: also, how far has eveyrone gotten while solo'ing UW? i'm curious.
Miteethor has a pretty sweet built. I tried it last night and I was able to take on 5 Coldfires, although it took a bit long.
capitalist
Quote:
Originally Posted by tanwarv
I'm not sure how you could say it's worthless... Yes, all the builds have some healing, but the number of mobs you can simultaneously aggro is limited by your healing regen factor (which is further reduced by obvious things like bleeding, etc.)
Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken? Vamp Sword max is 3/1. It is not useful with any of these builds. Bleeding + vamp = 4 degen. Why would you want that with a low heath build?
Shouldn't a vampiric 5/1 sword be equivalent to 3 or 4 extra pips of healing, if I'm not mistaken? Vamp Sword max is 3/1. It is not useful with any of these builds. Bleeding + vamp = 4 degen. Why would you want that with a low heath build?
tanwarv
Thanks for the clarification on max vamp for a sword.
However, vamp doesn't *make* you bleed, just adds 1 degen. As long as you net out positive regen (which I presume you do, otherwise, why would anyone ever want vamp?), it will help your build. I know there's a noticable difference for me when my Mending goes from 3 to 4 regen; I presume it would also be noticible for vamp (albeit expensive... but who cares, this whole build is expensive).
For me, since I don't have high enough swordsmanship, it's a tradeoff between the trivial amount of damage (I could be wielding a 11-22 wand) I lose, and the additional adrenaline for bonetti's plus perhaps a pip or two of regen.
I'm a min/maxer, so I've been trying to think up other ways to max out my own regen (so that DoT and degens don't beat me up so much...) I do okay vs coldfires, but the terrorwebs always get me.
However, vamp doesn't *make* you bleed, just adds 1 degen. As long as you net out positive regen (which I presume you do, otherwise, why would anyone ever want vamp?), it will help your build. I know there's a noticable difference for me when my Mending goes from 3 to 4 regen; I presume it would also be noticible for vamp (albeit expensive... but who cares, this whole build is expensive).
For me, since I don't have high enough swordsmanship, it's a tradeoff between the trivial amount of damage (I could be wielding a 11-22 wand) I lose, and the additional adrenaline for bonetti's plus perhaps a pip or two of regen.
I'm a min/maxer, so I've been trying to think up other ways to max out my own regen (so that DoT and degens don't beat me up so much...) I do okay vs coldfires, but the terrorwebs always get me.
Flashnet
Quote:
Originally Posted by tanwarv
Yep, I picked up that same sword last night, and the plus 5 energy is very helpful.
I just checked in Henge of Denravi and I didn't find the sword at the crafter. Is it still there? Can we find it somewhere else?
Thanks for taking the time to answer!
Thanks for taking the time to answer!
capitalist
In a the build I described a page back, I recommend the Furious Longsword of Enchanting (henge sword with mods). This keeps bonetti's charged and extends enchantments. Additionally, I think it is a benefit to do 1 dmg per hit because it allows you skills to kill the groups at the same time.
tanwarv
The Long Sword was there last night. It was the last item on the weapon crafter's list.
FYI, there is another collector's items that would help with the energy (but you can't add mods to it... from the collector's thread):
NAME: Ouran Odwin
LOCATION: just outside Serenity Temple
WANTED: Stormy Eyes (3x)
ITEMS:
Water Wand: 3-4 Cold Damage (requires 3 Water Magic) (NOT SEEN: +10%
damage vs Hexed foes; Energy +5 while Enchanted)
FYI, there is another collector's items that would help with the energy (but you can't add mods to it... from the collector's thread):
NAME: Ouran Odwin
LOCATION: just outside Serenity Temple
WANTED: Stormy Eyes (3x)
ITEMS:
Water Wand: 3-4 Cold Damage (requires 3 Water Magic) (NOT SEEN: +10%
damage vs Hexed foes; Energy +5 while Enchanted)
Maxiemonster
I own UW on my own way

stumpy
Quote:
Originally Posted by tanwarv
I did a few minutes of soloing last night after the patch downloaded. I was able to take on 7 or 8 ataxes and few groups of darknesses with no impact on my enchants. Unfortunately, I ran into a bug where none of the doors opened after I accepted the mission and cleared out the immediate area, so I had to map out before testing more.
I have all my enchants drop in UW before, but that was cause some mob casted Natures Renewal. yeppers ... same shet happened to me ... I was video taping my run ...
here i am ... regular ole run ... blasting down the first pile ... zealots breeze and repeat through the second pile ... hell for the fun of it I grabbed all the remaining enemies and shot them down. killed everything in the chamber and still no doors. I got it all on fraps. Anet you owe me 20 mins of farming back ... to me that = 2 globs, 1 black dye, 2000 Gold. I will expect this in my account when I log on later today!
I have all my enchants drop in UW before, but that was cause some mob casted Natures Renewal. yeppers ... same shet happened to me ... I was video taping my run ...
here i am ... regular ole run ... blasting down the first pile ... zealots breeze and repeat through the second pile ... hell for the fun of it I grabbed all the remaining enemies and shot them down. killed everything in the chamber and still no doors. I got it all on fraps. Anet you owe me 20 mins of farming back ... to me that = 2 globs, 1 black dye, 2000 Gold. I will expect this in my account when I log on later today!
Serpreme
Is it suppose to say 1 energy? or is it just going to be 1 energy?
capitalist
This has happened to me. A couple darkness spawn on the otherside of the left door (when facing the ghost you get the quest from) and you can't kill them with this build.
Lynnrose
Quote:
Originally Posted by stumpy
yeppers ... same shet happened to me ... I was video taping my run ...
here i am ... regular ole run ... blasting down the first pile ... zealots breeze and repeat through the second pile ... hell for the fun of it I grabbed all the remaining enemies and shot them down. killed everything in the chamber and still no doors. I got it all on fraps. Anet you owe me 20 mins of farming back ... to me that = 2 globs, 1 black dye, 2000 Gold. I will expect this in my account when I log on later today! I'll add another confirmation to this. The time when it happened to me, there was one grasper who was stuck behind/within the door. I tried smiting him but it was hopeless, so I mapped out. :P
here i am ... regular ole run ... blasting down the first pile ... zealots breeze and repeat through the second pile ... hell for the fun of it I grabbed all the remaining enemies and shot them down. killed everything in the chamber and still no doors. I got it all on fraps. Anet you owe me 20 mins of farming back ... to me that = 2 globs, 1 black dye, 2000 Gold. I will expect this in my account when I log on later today! I'll add another confirmation to this. The time when it happened to me, there was one grasper who was stuck behind/within the door. I tried smiting him but it was hopeless, so I mapped out. :P
Dragou Du Porzan
Quote:
Originally Posted by NiceJorb
also, how far has eveyrone gotten while solo'ing UW? i'm curious.
Yesterday was the farthest I've been yet. I got through the Obsidian Behemoths to the Undead area. This being my first time there, I didn't quite know what to expect. Imagine my dismay to discover the first monster you face there - the Banished Dream Knights (or something like that) - strip enchantments. They were kind of scattered around the landscape, so I'm thinking next time I might try weaving my way through them without fighting. I still haven't been able to take on the dryders; I think I may give miteethor's new build a go and see if I can do it with that.
stumpy
Quote:
Originally Posted by Dragou Du Porzan
Yesterday was the farthest I've been yet. I got through the Obsidian Behemoths to the Undead area. This being my first time there, I didn't quite know what to expect. Imagine my dismay to discover the first monster you face there - the Banished Dream Knights (or something like that) - strip enchantments. They were kind of scattered around the landscape, so I'm thinking next time I might try weaving my way through them without fighting. I still haven't been able to take on the dryders; I think I may give miteethor's new build a go and see if I can do it with that.
i gotta laugh at this one ... i was actually hoping you would have killed one ... then to your dismay a surprise will appear
Ka RaTae
Quote:
Originally Posted by spiritofcat
I saw earlier in the thread someone saying they've done this as an E/Mo.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
Know what might work alot better for you here. Take out protective spirit and use Ether Renewal. Then spam divine boon to gain health...energy..and do damage.
Well I've tried it myself, and I can verify that it's possible.
Here is a screenshot of my skills and attributes:
I'm using the -50hp item from the Cities of Ascalon quest and no weapon.
The only problem is I don't deal much damage like this so it's very slow to get anywhere with it.
You may notice that this is effectively a universal build. Any primary profession could use it as long as they had monk as secondary.
The first 3 skills there are unimportant. You could replace them with something from your primary profession if it did more damage or helped manage your energy and health even better.
Know what might work alot better for you here. Take out protective spirit and use Ether Renewal. Then spam divine boon to gain health...energy..and do damage.
Ka RaTae
Quote:
Originally Posted by NiceJorb
i just went soloing in UW like usual but i died at the first aaxte group. it seems they have enchatnment removal or something.. all my enchantments just disappeared. ah well.
No way...you must have run out of energy and then prot bond went down. Once that goes down you are toast. Make sure you cast Balths Spirirt before the bond.
No way...you must have run out of energy and then prot bond went down. Once that goes down you are toast. Make sure you cast Balths Spirirt before the bond.
Ka RaTae
Quote:
Originally Posted by Dragou Du Porzan
Yesterday was the farthest I've been yet. I got through the Obsidian Behemoths to the Undead area. This being my first time there, I didn't quite know what to expect. Imagine my dismay to discover the first monster you face there - the Banished Dream Knights (or something like that) - strip enchantments. They were kind of scattered around the landscape, so I'm thinking next time I might try weaving my way through them without fighting. I still haven't been able to take on the dryders; I think I may give miteethor's new build a go and see if I can do it with that.
So how about telling us how you got past all the recasts of Natures Renewal by the Obsidian Behemoths.....you know that strips enchants also right...?
So how about telling us how you got past all the recasts of Natures Renewal by the Obsidian Behemoths.....you know that strips enchants also right...?
stumpy
Quote:
Originally Posted by Ka RaTae
No way...you must have run out of energy and then prot bond went down. Once that goes down you are toast. Make sure you cast Balths Spirirt before the bond.
nope ... Protective Bond first always ... enchantments are stacked in order and also read by the game negine in order ... I dont know why but there was research on this in another thread.
the reason is the guy never got a level 17 cast outta his PB ... garunteed. then he lost his energy and puff the magic dragon charbroiled his weak little self.
AGAIN TO THOSE THAT ARE NOT SURE OF HOW THE BUILD WORKS .... YOU NEED A LEVEL 17 PROTECTIVE BOND CAST ... you will see it with a 1 energy reduction
the reason is the guy never got a level 17 cast outta his PB ... garunteed. then he lost his energy and puff the magic dragon charbroiled his weak little self.
AGAIN TO THOSE THAT ARE NOT SURE OF HOW THE BUILD WORKS .... YOU NEED A LEVEL 17 PROTECTIVE BOND CAST ... you will see it with a 1 energy reduction
Age
Quote:
Originally Posted by spiritofcat
Boon is used in conjunction with Zealot's Fire to generate damage, as stated over and over again earlier in the thread, which clearly you did not read.
I'm actually looking at taking out Breeze and cutting down my healing prayers... You are not Monk so you can't use Devine favor skills and that is one of them you have no points for it not even the thread starter is useing it just breeze and or mending.It is like if I but a strengh skill and all Warrior skills into my Monk the strengh skil won't work I tried it.If you wanted to play this build I would have gotten a Monk/Elem.The reason they are talking about Boon with Zealots firs is becuase they are Monk primaries.You can't even increase t by putting on runes on your scalpal armor.btw Boon is not used conjuntion with zealots fire look at what jelly is useing no Boon on their bar.
I'm actually looking at taking out Breeze and cutting down my healing prayers... You are not Monk so you can't use Devine favor skills and that is one of them you have no points for it not even the thread starter is useing it just breeze and or mending.It is like if I but a strengh skill and all Warrior skills into my Monk the strengh skil won't work I tried it.If you wanted to play this build I would have gotten a Monk/Elem.The reason they are talking about Boon with Zealots firs is becuase they are Monk primaries.You can't even increase t by putting on runes on your scalpal armor.btw Boon is not used conjuntion with zealots fire look at what jelly is useing no Boon on their bar.
stumpy
also elementalist cannot get a 17 cast outta PB ... the best they get is 12 ... which is what 3 energy loss per hit?
Wardog
Quote:
Originally Posted by Dragou Du Porzan
Yesterday was the farthest I've been yet. I got through the Obsidian Behemoths to the Undead area. This being my first time there, I didn't quite know what to expect. Imagine my dismay to discover the first monster you face there - the Banished Dream Knights (or something like that) - strip enchantments. They were kind of scattered around the landscape, so I'm thinking next time I might try weaving my way through them without fighting. I still haven't been able to take on the dryders; I think I may give miteethor's new build a go and see if I can do it with that.
how in a world did u get passed beyond Obsidian Behemoths??? (they kill me in less than 10 seconds)
has anyone been able to get passed them?
********************************
i haven't experimented with behes, i just got killed a coupla times and stopped approaching them
how in a world did u get passed beyond Obsidian Behemoths??? (they kill me in less than 10 seconds)
has anyone been able to get passed them?
********************************
i haven't experimented with behes, i just got killed a coupla times and stopped approaching them
Serpreme
Quote:
Originally Posted by Serpreme
Is it suppose to say 1 energy? or is it just going to be 1 energy?
5char
tanwarv
Hmm... Has anyone tried switching out "Live Vicariously" instead of mending? That, combined with a sword/axe, should produce better healing. At 13 healing, that should generate 12hp/attack divided by 1.25 attacks per second = 9.6 hp per second.
If interrupts weren't such a pain, I'd think "Vigorous Spirit" would be even better, since it doesn't require upkeep.
I'll try this tonight and let you all know how this works.
If interrupts weren't such a pain, I'd think "Vigorous Spirit" would be even better, since it doesn't require upkeep.
I'll try this tonight and let you all know how this works.
Serpreme
Ok i have a issue.... I have level 16 Protection prayer. level 10 Divine and level 14 Smite. I put on the +1 offhander and cast about 20 times. Never says 1 energy. (I have a total of about 40 casts...none said 1 energy) Now i have essence bond and balth aura on myself. I cant sustain anything at all.
Any clues?
Edit: Didnt know you had to break the enchantment to get it done.
Any clues?
Edit: Didnt know you had to break the enchantment to get it done.