If Dev's Nerf 105/85/55 Monk build will you continue to play Guild Wars?
coleslawdressin
They are not going to nerf it.
What is it against the monks? Why do you want them nerfed? Prot Bond is just 1 skill that enables you to solo a specific area. There are ways to solo with other skills, if they nerf prot bond it is a slippery slope. ANET is not out to nerf farmers, they changed other areas because of botters. Money gained per time spent, the UW is clearly not the best. If you think it is you either: can't farm anywhere past the breach or get your builds off of forums and cannot think for yourself.
Stop advertising your stupidity with "OMGZORZ IT IS RUINING THE ECONOMY". Stop bitching and moaning over and over and over again. Just play the game as it is. Want stupid spiky armor taht costs 1 mill+? Work for it in game or go mow lawns for like 2 days and ebay the gold. ANET has seen your complaints stop polluting the forums. Gaile has even said before, we see your complaints, no need to repeat them over and over (something to that effect)
What is it against the monks? Why do you want them nerfed? Prot Bond is just 1 skill that enables you to solo a specific area. There are ways to solo with other skills, if they nerf prot bond it is a slippery slope. ANET is not out to nerf farmers, they changed other areas because of botters. Money gained per time spent, the UW is clearly not the best. If you think it is you either: can't farm anywhere past the breach or get your builds off of forums and cannot think for yourself.
Stop advertising your stupidity with "OMGZORZ IT IS RUINING THE ECONOMY". Stop bitching and moaning over and over and over again. Just play the game as it is. Want stupid spiky armor taht costs 1 mill+? Work for it in game or go mow lawns for like 2 days and ebay the gold. ANET has seen your complaints stop polluting the forums. Gaile has even said before, we see your complaints, no need to repeat them over and over (something to that effect)
Fantus
Quote:
Originally Posted by asdar
Nobody really cried for a nerf here, at least not loudly. The most avid proponent of nerf was just kind of blah about it.
|
LathalDraugr
Quote:
Originally Posted by Jetdoc
In other words, when the monks produce a ton of ecto and shards and other gold max damage weapons, they are able to generate a ton of cash from their sales.
|
Ranger Li
/yes
ive defeated the game 4 times and Soloing UW is the ONLY Thing i find fun anymore, yes i mean seem snotty and "omg find something else to do" but the point is nothing else really excites me anymore :$
ive defeated the game 4 times and Soloing UW is the ONLY Thing i find fun anymore, yes i mean seem snotty and "omg find something else to do" but the point is nothing else really excites me anymore :$
goku19123
This is why people should keep good builds to themselves...someone is always there to scream "nerf" because someone is actually doing something that took a little thought.
Sekkira
Elite Gamer
everyone who says it doesnt matter if they nerf it just dont have a solo monk so they dont care soloing uw is the only chalange left on the game since we all have 4 lvl 20 and full 15k on all of them
aLittle Bird
as much as i dislike nerfs, if they were to nerf the 105/55 monks I most certainly would keep play GW. That sort of farming in no way affects how I play the game and even tho I use the build occasionally to skill point farm I would not care in the slightess if it was no longer viable
capitalist
Before 105 Monk: I want FoW armor because...well, I do. I have beaten the game with a couple characters and I get 1-2 runs in a night with a 5-man smite run team. Ecto drops as a whole have been lowered so I average about 1-3 ecto a week. Warrior armor runs you 105 ecto, so I was looking at a best case scenario 30 weeks of 5-man smite run to get ecto. The other option was to buy ecto @ 10K per. So I farm griffons with my warrior and make about 20K per hour. This is the average with gold drops, the occasionaly drop worth 50K, but it gets old really quick and, well, the rockshots can ruin it and the griffons drops start to suck, so the idea gets boring quick. So I can handle an hour of farming maybe and I can afford 2 ecto and this will lead to enough ecto within 6-8 weeks.
After 105 Monk: As soon as I see the idea of a 2-3 man smite run I start a Mo/W and run him through ascension and level 20 as fast as possible and about 5 days after the solo build comes out I can hit the UW solo. After about 10 runs I am finally able to get to the smites consistently and kill them. Since then, I have accumlated 50 ecto and 1 gold eternal shield of crappiness that I sold for 20K to a PvPer who just wanted one. There is a light at the end of the tunnel, and I may be able to get FoW armor.
If you want to buy the materials for FoW armor you are looking at 1600K. How are you supposed to get his without farming? You can't and this build provides a way to knock 1050K off the price tag by investing time soloing the UW. I was jealous when I saw E/Mo or E/R farming Ettins, but I wasn't complaining that they should stop them from farming. I chose to make a Mo/W so I could solo UW, and you can too. You can't solo the entire UW, just a small part, and it gets boring really quick.
After 105 Monk: As soon as I see the idea of a 2-3 man smite run I start a Mo/W and run him through ascension and level 20 as fast as possible and about 5 days after the solo build comes out I can hit the UW solo. After about 10 runs I am finally able to get to the smites consistently and kill them. Since then, I have accumlated 50 ecto and 1 gold eternal shield of crappiness that I sold for 20K to a PvPer who just wanted one. There is a light at the end of the tunnel, and I may be able to get FoW armor.
If you want to buy the materials for FoW armor you are looking at 1600K. How are you supposed to get his without farming? You can't and this build provides a way to knock 1050K off the price tag by investing time soloing the UW. I was jealous when I saw E/Mo or E/R farming Ettins, but I wasn't complaining that they should stop them from farming. I chose to make a Mo/W so I could solo UW, and you can too. You can't solo the entire UW, just a small part, and it gets boring really quick.
SOT
If devs nerf it. not why it is right or wrong...
*sigh*
*sigh*
capitalist
*sigh* I am sorry i added my opinion in the wrong thread...
octaviancmb
Quote:
Originally Posted by MagicDizk
My last game I played was Star Wars Galaxies; they did a major update to the combat engine, a lot of us left shortly after. I know a lot of us switched from that game to GG.
My question is if they nerf this Monk build will continue to play GG? |
cmb
Crispie
Nerfing that is the dumbest thing you can do. Just introduce Enchantment removal to the Eidolans
Epinephrine
Quote:
Originally Posted by MagicDizk
My last game I played was Star Wars Galaxies; they did a major update to the combat engine, a lot of us left shortly after. I know a lot of us switched from that game to GG.
My question is if they nerf this Monk build will continue to play GG? /signed NO |
Mhydrian
If they nerf the monks, I might just have a little more respect for anet.
Dragou Du Porzan
To answer the OP's question: I'm not entirely sure. My guess is yes, I probably will continue to play immediately after the nerf (and I have no illusions that there will not be a nerf). It would be a significant blow to my interest in the game, however, and I would not be at all surprised if it heralded the beginning of my drift from GW.
Certainly removing the ability for me to jump into the game and find a challenge that I can attempt to tackle on my own would really sting. Yesterday, for instance, I began trying to take on Dead Threshers in the UW. My current build can't swing it, but I have an idea for one that might be able to. Unfortunately, with the pending nerf I may never get the chance to see if I can do this or not. It's frustrating to have the rug pulled out from under you when you're just trying to creatively enjoy a game without griefing anyone else.
I'm also hoping that a nerf to the solo build doesn't come without an explanation from ANet as to why it was necessary. I'm certainly willing to listen to their line of reasoning, but if the nerf arrives with nothing more than a bullet line on the GW updates page I'm going to be taking that as a sign that ANet can be bullied into making sweeping game alterations by a vocal minority. If that's going to be the case, I would be left doubting the future of the game and my place in it. I'd much rather ANet had their own clear vision for how the game is supposed to be played rather than letting loud community members dictate those terms to them.
Certainly removing the ability for me to jump into the game and find a challenge that I can attempt to tackle on my own would really sting. Yesterday, for instance, I began trying to take on Dead Threshers in the UW. My current build can't swing it, but I have an idea for one that might be able to. Unfortunately, with the pending nerf I may never get the chance to see if I can do this or not. It's frustrating to have the rug pulled out from under you when you're just trying to creatively enjoy a game without griefing anyone else.
I'm also hoping that a nerf to the solo build doesn't come without an explanation from ANet as to why it was necessary. I'm certainly willing to listen to their line of reasoning, but if the nerf arrives with nothing more than a bullet line on the GW updates page I'm going to be taking that as a sign that ANet can be bullied into making sweeping game alterations by a vocal minority. If that's going to be the case, I would be left doubting the future of the game and my place in it. I'd much rather ANet had their own clear vision for how the game is supposed to be played rather than letting loud community members dictate those terms to them.
Algren Cole
Quote:
Originally Posted by Mhydrian
If they nerf the monks, I might just have a little more respect for anet.
|
you respect people that do things simply because the masses are bitching about it? that's kinda sad...
ZenPali
I believe the Frog Prophecies predict the nerfing of the 55/105 build. Only time will tell...
Evisicator
Quote:
Originally Posted by Fantus
Same here. I only did the UW thing twice or so anyway, so why would I really care. But, yes I would take this as a sign that loud bitching and whining will actually get you somewhere, so this would maybe cause me to start a "NERF THE F-ING SPRIT SPAMMERS" thread here every other day because I hate spirit spammers just as passionately as some people here hate 105 monks. If 105 monks don't have a place in GW, so those spirit abusers don't have a right to exist, too.
|
this made me laugh.
And to continue with your point(and the absurdity of ppl) I want Eles that use Meteor Shower/Firestorm or chain lightning/lightning orb nerfed, I want any warrior that uses a weapon nerfed, I want all mesmer skills nerfed, and lets not forget necros I want them to nerf their men in speedos look.
FFS ppl quit bitching about one build. Soloing Monks didnt destroy the economy it's the FADS that did. All of a damn sudden everyone wanted FoW armor so ecto and shards went to insane prices, you dont here ppl bitchin about bolts of cloth or even other rare crafting mats like fur or leather remember those are supposed to be rare as well.
Mhydrian
Well hey since everyone hates nerfs, lets make this game entirely ridiculous. Spread the love...EVERYONE can use enchants to make themself essentially invulnerable and solo whereever the hell they want!!!! YEAH MAN WOO HOO FREE GOLD...Uberness for all!!!
Algren Cole
Quote:
Originally Posted by Mhydrian
Well hey since everyone hates nerfs, lets make this game entirely ridiculous. Spread the love...EVERYONE can use enchants to make themself essentially invulnerable and solo whereever the hell they want!!!! YEAH MAN WOO HOO FREE GOLD...Uberness for all!!!
|
you don't understand the 105/55 build at all do you?
Xonic
The most likely cause of my quitting GW is the constant bitching and whining from the player community. It makes a great game taste bad.
please insert "you are bitching about people bitching" comment below.
please insert "you are bitching about people bitching" comment below.
Phades
You don't have to read the forums or open the local chat in game.
sleazeh
I have a 55 monk, I've run one since well before the build become popular - let's face it, for generating gold and experience, it's unparalleled. That being said, I am hoping they tweak the protective bond skill.
Although I have no concrete evidence to support this, my belief is that the skill will be altered such that it reflects what I believe to be the original design intent; damage taken will be a percentage of maximum initial health before application of runes. In my opinion, this build takes advantage of a "quirk" in the skill mechanic that was unforseen by the development team, and on the PvE side, creates balance issues in certain specific and limited situations. Adding flesh golems or mind blades or something to areas that did not previously evidence them does not address the core problem, but rather is simply a band aid solution that (negatively?) affects all players. All that has to happen, IMO, is to rework the prot bond skill slightly to reflect what (likely) was the original intent.
To those who claim that "soloing the UW is the only challenge left" in Guild Wars, I would ask where is the challenge, exactly? In the countless runs I've done, there was nothing particularly challenging about activating the same 3 or 4 skills in succession over and over again. In fact, it's about the most repetitive and non-challenging activity I've come across in playing the game....whether you're talking about smite runs, griffons, tengu, or trolls. The only reason we do it is for money and experience; once you've done a few runs to get the hang of things, we certainly don't do it for the challenge.
Nor do I buy the argument that I've heard about against nerfing based on the success of creative build design - because for damn sure 99.9999 percent of people running this build are doing so because they read it and copied it from forums just like this one.
To whomever said in an earlier post that it was a good and profitable run while it lasted I think has the right of it. This build has become a crutch - for me, and in my opinion, for countless others. About time for me to get back to actually playing the game.
But hey, who am I to dictate...right?
Although I have no concrete evidence to support this, my belief is that the skill will be altered such that it reflects what I believe to be the original design intent; damage taken will be a percentage of maximum initial health before application of runes. In my opinion, this build takes advantage of a "quirk" in the skill mechanic that was unforseen by the development team, and on the PvE side, creates balance issues in certain specific and limited situations. Adding flesh golems or mind blades or something to areas that did not previously evidence them does not address the core problem, but rather is simply a band aid solution that (negatively?) affects all players. All that has to happen, IMO, is to rework the prot bond skill slightly to reflect what (likely) was the original intent.
To those who claim that "soloing the UW is the only challenge left" in Guild Wars, I would ask where is the challenge, exactly? In the countless runs I've done, there was nothing particularly challenging about activating the same 3 or 4 skills in succession over and over again. In fact, it's about the most repetitive and non-challenging activity I've come across in playing the game....whether you're talking about smite runs, griffons, tengu, or trolls. The only reason we do it is for money and experience; once you've done a few runs to get the hang of things, we certainly don't do it for the challenge.
Nor do I buy the argument that I've heard about against nerfing based on the success of creative build design - because for damn sure 99.9999 percent of people running this build are doing so because they read it and copied it from forums just like this one.
To whomever said in an earlier post that it was a good and profitable run while it lasted I think has the right of it. This build has become a crutch - for me, and in my opinion, for countless others. About time for me to get back to actually playing the game.
But hey, who am I to dictate...right?
Numa Pompilius
This thread is the tiniest taste of the barrage of whining which'll hit the boards once the build really DOES get nerfed.
/unsigned
/unsigned
David Lionmaster
i dont have a monk, and i dont like that build, so id be glad if they weakened that build.
Fantus
Quote:
Originally Posted by sleazeh
This build has become a crutch - for me, and in my opinion, for countless others. About time for me to get back to actually playing the game.
|
Damn, I was walking the dark side all that time and didn't even notice.
Maybe one of the "nerf everything" faction would care to enlighten us about the true nature of righteous gaming? Let me guess... YOUR way, right?
domino69
"The frog objects not to honourable farmers."
-Frog, Aug 21, 2005-
There is nothing dishonourable with the 105 monk build, ergo, if the frog is keeps true to his word, this build will not be nerfed. So fellow 105ers, I wouldn't worry if I were you.
Some creative thinking went into this build. Its a legit way to farm for ectos. If Anet is going to change parts of the UW or PB just to nerf the 105, then shame on them! To be fair to everyone, they should nerf all farmer builds.
Lets face it. The only ones biatching to nerf this build are the players who do not have the build and are just plain jealous. You whiners don't want the people who have it to be able to solo PARTS of UW because you can't!
My advice: get with the program, make your own 105 and collect your ectos.
-Frog, Aug 21, 2005-
There is nothing dishonourable with the 105 monk build, ergo, if the frog is keeps true to his word, this build will not be nerfed. So fellow 105ers, I wouldn't worry if I were you.
Some creative thinking went into this build. Its a legit way to farm for ectos. If Anet is going to change parts of the UW or PB just to nerf the 105, then shame on them! To be fair to everyone, they should nerf all farmer builds.
Lets face it. The only ones biatching to nerf this build are the players who do not have the build and are just plain jealous. You whiners don't want the people who have it to be able to solo PARTS of UW because you can't!
My advice: get with the program, make your own 105 and collect your ectos.
Xonic
Quote:
Originally Posted by Phades
You don't have to read the forums or open the local chat in game.
|
if I turn off local chat, I would be missing most of the trade messages
Fantus
Quote:
Originally Posted by David Lionmaster
i dont have a monk, and i dont like that build, so id be glad if they weakened that build.
|
Theos
As sleazeh said, the 105/55 is not challenging at all to run, unless you try some strange altered version or try to go up against mindblades/behemoths.
If you really want a challenge attempt soloing UW with a mesmer, or a warrior or even a necro. I guarantee it will be a challenge, and not simple repetitive pushing of buttons.
/unsigned (Numa made the best post as to what this really is)
If you really want a challenge attempt soloing UW with a mesmer, or a warrior or even a necro. I guarantee it will be a challenge, and not simple repetitive pushing of buttons.
/unsigned (Numa made the best post as to what this really is)
Silmor
Quote:
Originally Posted by Algren Cole
you respect people that do things simply because the masses are bitching about it? that's kinda sad...
|
Quote:
Originally Posted by Algren Cole
you don't understand the 105/55 build at all do you?
|
And to all the people crying that 'monks' will be nerfed, that's nonsense. If ArenaNet goes about this the right way, monks who use Protective Spirit/Bond in a normal fashion (i.e. on allies with normal max health) won't be affected by any nerf, and the skill would be just as potent as it was before. Just those people who use it with ridiculously low health monks will be affected, as they are making this into a problem themselves.
Fantus
Quote:
Originally Posted by Silmor
Newsflash: the masses are abusing ...
|
Xonic
Let's face it. If the US government finds out some people are collecting free money from social security office, i.e. a loop hole in the SS laws, Bush will have that loop hole closed.
Now, those people who had been collecting free money, they should giggle like school girls, be grateful that the free cash run lasted as long as it did.
nobody cares if they bitch and morn and threaten to leave the US and move to canada. at least I don't.
Now, those people who had been collecting free money, they should giggle like school girls, be grateful that the free cash run lasted as long as it did.
nobody cares if they bitch and morn and threaten to leave the US and move to canada. at least I don't.
Silmor
Quote:
Originally Posted by Fantus
Funny how people manage to advertise their PERSONAL OPINION like it was an absolute truth...
|
So we're left with comparing the amount of people calling for a nerf for this, and the amount of people either using this or getting ready to use this. The numbers for these two groups are factual, they have nothing to do with opinion, so your entire scathing remark flies right out the window.
Sekkira
I find it funny how people are absolutely positively sure that this will be nerfed. That goes the other way, that people are 100% sure that it wont be nerfed. Me? I don't want it nerfed. I don't see a real solid reason to be nerfed. It so far hasn't effected the economy in a good or bad way as far as I can see and I've seen no reason why people are against it that's viable.
However if this is nerfed, I'd have to agree with Dragou Du Porzan. It'd be nice to see a proper explanation for it's nerfing in the notes otherwise it will sound awfully like that they are giving in to something so unreasonable. If they didn't intend for Protection Bond to be 1 energy at level 17, I have no problems with that. It's up to them and what their decision is, WHATEVER way it swings is final and we all have to live with it.
This is another one of those crucial points here that could decide where the game is heading. One of them I'll like, one I can accept, the other, bowing down to this vocal minority will be the first phase of many of it's downfall. I do not want to see that.
ArenaNet, do what YOU see fit, ignore those of us who are in either favor for a nerf or against it.
However if this is nerfed, I'd have to agree with Dragou Du Porzan. It'd be nice to see a proper explanation for it's nerfing in the notes otherwise it will sound awfully like that they are giving in to something so unreasonable. If they didn't intend for Protection Bond to be 1 energy at level 17, I have no problems with that. It's up to them and what their decision is, WHATEVER way it swings is final and we all have to live with it.
This is another one of those crucial points here that could decide where the game is heading. One of them I'll like, one I can accept, the other, bowing down to this vocal minority will be the first phase of many of it's downfall. I do not want to see that.
ArenaNet, do what YOU see fit, ignore those of us who are in either favor for a nerf or against it.
Elistan Theocrat
We ALL know I wont quit, hell, I'll throw an in-game good riddance party for all the monkroaches in muguma staad.
Robos Stavanis
Quote:
Originally Posted by Jetdoc
I agree with your point of view on the rest of your post to a certain point, but this is the piece that I think needs to be clarified...
The 105 build is continuing to ruin the economy. Yes, what you say is true about ecto and shards...they actually LOWER the price of those items. However, these builds are making prices for the best equipment and upgrades absolutely skyrocket. The problem is the absolute influx of cash that the 105 monks have injected into the economy. In other words, when the monks produce a ton of ecto and shards and other gold max damage weapons, they are able to generate a ton of cash from their sales. Because they are able to obtain a ton of cash, they can absolutely overbid on items that are available to the general public to secure for their other characters. For example, a couple of months ago a +30 sword pommel of fortitude went for about 30 platinum. Now, because the 105 monks generally have some other warrior character in their stable, they can go out and completely overbid on the same pommel for 150+ platinum, because, in relative terms, the cash is meaningless to them because of the constant inflow from the UW. As a result, they wind up setting the exorbitantly high prices in GW, because the sellers always know that they can find a 105 monk that will pay them 4-5 times the normal price of an item. THAT is why I expect the 105 build will be nerfed somewhat...to bring a little more balance to the cash-rich hyper-inflationary economy that exists in the game today. |
Koroh
The Dev (frog) comment about not having a problem with "honourable farmers" got me thinking...
Maybe they're implementing something to stop bots, not the 105/55 or spirit spammers. Think about it. If you're sitting at your comp playing the game then it's fine with nearly everyone. It shows a little weakness of willpower to use an exploit, but it's still within the rules of the game.
I think the comment could be interpreted against bots. Honourable farmers would be player-controlled characters, no matter the build.
I also have a quick question about the 105/55 since I haven't actually used it or evaluated the template for myself. Is the problem that the prot reduces the damge to a low % of the original, then the absorption from greater runes/armour is applied? If so, just reverse the order these are applied and it should work as originally intended.
Koroh
Maybe they're implementing something to stop bots, not the 105/55 or spirit spammers. Think about it. If you're sitting at your comp playing the game then it's fine with nearly everyone. It shows a little weakness of willpower to use an exploit, but it's still within the rules of the game.
I think the comment could be interpreted against bots. Honourable farmers would be player-controlled characters, no matter the build.
I also have a quick question about the 105/55 since I haven't actually used it or evaluated the template for myself. Is the problem that the prot reduces the damge to a low % of the original, then the absorption from greater runes/armour is applied? If so, just reverse the order these are applied and it should work as originally intended.
Koroh
Fantus
Quote:
Originally Posted by Silmor
I will readily agree that the word 'abuse' carries an opinion - only ArenaNet gets to decide on that.
|
Quote:
Originally Posted by Silmor
Replace it with 'using', and address the actual content of my writing instead of one word that has no specific significance to what I was trying to say.
|
I don't think it's broken, the 105 monk is just a clever build.
We have different opinions (and we both have a right to have that opinion), we probably won't ever agree on that matter - let's just do what you suggested above and let ArenaNet decide.
But let me add one thing: If Prot Bond gets marked as being "broken", I could add a decent number of other skills that are equally "broken" (as in "can be too powerful if used in certain builds/cirumstances"). My point just was: If we really start to nerf everything that people regard as "being too powerful", this will start an endless cycle of nerfing that never will end again.