If Dev's Nerf 105/85/55 Monk build will you continue to play Guild Wars?

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Soooo many people on this thread need to go read an economics book, page 1, where it has the supply/demand curve.

Oversupply is always, ALWAYS good for the consumer. Period. The availability or overabundance of gold does not cause prices to go up on now not-so-rare items; it's the equivalent of the "Buy It Now" button on EBay. You want it right now, you pay more for it.

cookiehoarder

Krytan Explorer

Join Date: Jun 2005

Melbourne, Florida.

[HTR]

I don't even see why people farm UW. Halls is much better money if you actually get a decent team. Money is so useless in this game. Faction IMO is one of the best updates they have put in this game, and because of it I have no further use of money.

Anyway on topic. I have never had a problem with 105/55 monks, mainly because I never play PvE. In PvP they suck as well. I just throw a shatter enchant at them. If they ended up nerfing them I wouldn't care, they have never effected me.

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]

Yes... Not that I play often now. I run a 105 build, but not often (I hate PvE entirely). Of course, my monk will probably go on strike, though.

Helltyrant

Frost Gate Guardian

Join Date: Jul 2005

The Dragon Lords

N/E

Once again at Fuzzybowdozer:

ummm... y do u call them invicimonks? they r crap against anything but melee u throw in anything that has strip enchantments (necro or mesmer) and u watch, those monks will drop like flies.

once again u only insult the monks who like farming without giving any argument that they should be nerfed other than saying they r greedy.

And monks have a right to whine if devs nerf this aspect, what do u think u r doing when ur complaining that monks can farm. There r so many builds out there that can farm, any decent w/mo, ranger trapper can do it as well,

U have nothing constructive to say other than u don't like monks becuz they work hard for that money while ur too lazy to make one urself.

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

I will definately keep playing. It'd give me a chance to try out new and different builds. But to be honest about the monk build, it's not invincable. Not by a long shot. Your timing has to be superb or you're dog meat. Then there's those wonderful creatures that have the remove enchantment skills. Never even minding the scarier critters who can lay a dirty ass whooping on any class and eat protective bond for breakfast. But if they do nerf it, someone will just figure out another class combo that'll have people bitching and moaing all over again anyways. *cough* Wa/Mo *cough*

But quit the best game that I have played since, well, ever? Forget about it. Guild wars combines all the things about various other rpg-type games and combines them into one neat package. Not to mention the eye popping graphics, every time I play I notice something different.

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Algren Cole
1) that doesn't even make sense. Your first argument is that the solo build allows the monks to bring items into the game and sell them for less. Which benefits everyone, absolutely a good thing for the economy. I can sell you a 10/10 sundering bow string for 5 plat because I can go get 5 more fairly easily. You know have a bow string, that 2 weeks ago would have cost you 100plat from anyone else, for 5 plat. My lack of intelligence makes it hard to determine how this is a bad thing for the economy.

2) The second part of your first argument is that we undersell items to move them quickly making it hard for you to gorge the hell out of people to make gold. So nobody will buy your sudnering 10/10 string for 100 plat because I'm selling them for 5 plat...sounds to me a lot like jealousy.

3) Your second argument is that we then go and overbid on "perfect" upgrades...this is completely refuted by the fact that over the past few weeks the monk solo build has deflated the prices on pretty much everything (with the help of arenaNet resetting the prices of runes and the such)...prices for items are at an all time low....

4) the side effect of your second argument is that you can now get a +14% upgrade(which if you do the math is almost no different than the perfect 15%) for far cheaper than you could have before. If you'd take your eyes off "perfect" and place them more clearly on what the upgrades actually do you'd see that there is very little to no difference between 10% and 15% for most upgrades. You now get your 14% upgrade for a fraction of what you would have spent on that item a few weeks ago.


your argument breaks down to "I don't have a monk running the 105/55 build and I'm bitter as hell about it"
1. That is patently ridiculous. you and I both know that you don't sell 10/10 sunderings for 5k. you sell them for the same outrageous prices everyone else does. its a money exchange that spans only the rich, and poor people cant afford to break into it.

2. You undersell less than perfect items. so, true, i can get a 14% more easily. but i want perfection, and i dont want to exploit a skill that is clearly not being used as intended. the fact is, you have inflated the price of perfect items, because you can sell that 10/10 bow string to another 105 for 100 plat, and he won't give it a second thought. if I were to try to break into that trade, i would have to spend literally all of my cash

3. Oh please. when you have 1 mil in cash sitting in the bank, and someone like me comes up to bid 100k on some perfect item you desire, dont tell me you wont bid 150 just to make sure i stay down.

4. we all understand that there is very little difference. some people want perfect items, that's a fact. but more importantly, your mention of this clearly suggests that you know you raise the price of perfect items. you attempt to justify this by stating that "nearly perfect items are almost identical to perfect items". thank you for proving my point.

and that little bitter comment is just useless. it doesnt really matter to me, as your build will be gone in a few days

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

It doesnt effect me so I am not going to complain about anothers legitamate tactics that the game is providing. Is it unfair to others? Most likely can be seen that way. The build benefits an individual, and how he plays. Yes, adding 1000 of the same build may affect others ability to find someone with a different play style.
A solution, only a possible but not entirely viable one, is to offer new skills and retweaking of abilities that allow either:
1. ANY charachter can solo UW/FOW if they so chose.
2. Rework group dynamics so that if A+B=C, more people will group with A and B to get a party (C) that works as an invincible group. More than one dynamic setup would be needed though its not the group is looking for the same (read: copycat) builds to rely on. Not just as a primary profession, (grab monk for healing and warrior for meatshield), but more of a skill matchup between players.

Koroh

Ascalonian Squire

Join Date: Aug 2005

Whistle Bear

W/Mo

Flooding the market with items will devalue those items, but the increased capital created by farming means the farmer has more cash to spend on non-farmable items. This is the inflation people are complaining about. They are not arguing that some items have decreased in cost, just that certain items are now firmly unattainable by everyone but farmers.

Consider this simple analogy: Previously they could buy any rare item for 10k. Now they can buy most at 5k, but two of those rare items are valued at over 100k. If there were 10 items the average player wanted to buy, they would have had to spend 100k. Now they can buy 8 of them for 5k each (a savings of 40k!), but they can't afford the remaining two because farmers are buying them for 100k each.

Both sides are right. All farmable items are cheaper, but there is still inflation in some items.

I also think that saying some pro-nerfers are just jealous because they can't get the "cool" items is absolutely correct. Sure they can get the same powered items for less cash, but they want the cool items just like everyone else. Having said that, there is no reason they should be denied these items because they're not using an exploit, especially if they're putting more time and effort into it than you are. Not only are they jealous, but they're justifiably outraged.

There's an old saying that goes "if you can't beat 'em, join 'em". But it takes strong moral fibre to accept sacrifice rather than do something you believe is wrong.

Some of the pro-nerfers might be jealous, but I have a feeling there are lots of them out there who are just unwilling to use someone else's exploit-toon just to get ahead.

Koroh

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

1) want a 10/10 sundering string for 5 plat? whisper me in game
2) you want 'perfect' items because you want to be seen as 'uber' forget 'perfect' items and realize that the +14% is the SAME as the +15% in most cases. The game rounds to whole numbers. The Difference between 14% and 15% is a fraction...it's going to be truncated anyway.
3) I don't need anything in this game...because I realize that what I have, while it isn't 'perfect', delivers the same outcome as the 'perfect' mods do.
4) you're welcome...I guess.

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Helltyrant
Once again at Fuzzybowdozer:

ummm... y do u call them invicimonks? they r crap against anything but melee u throw in anything that has strip enchantments (necro or mesmer) and u watch, those monks will drop like flies.

once again u only insult the monks who like farming without giving any argument that they should be nerfed other than saying they r greedy.

And monks have a right to whine if devs nerf this aspect, what do u think u r doing when ur complaining that monks can farm. There r so many builds out there that can farm, any decent w/mo, ranger trapper can do it as well,

U have nothing constructive to say other than u don't like monks becuz they work hard for that money while ur too lazy to make one urself.
it appears that mr intellectual failed the grasp the arguments of my posts. the proof of his confusion is evident in both the content and maturity of his posts

also, i call them invincimonks because i believed that that was the widely accepted name for them. they are obviously not invincible, and it insults my intelligence that some of you would point out such a minor technicality as a widely used name

GreatLich

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by Sekkira
It's not integer based. Only the HUD shows things in integers. Balthazar's Spirit does not compensate for that -1hp loss per hit completely as it is directly proportional to the amount of damage you are taking. You are still losing energy, it's just at such minute levels that it doesn't show on the bar. Essense bond would probably be more suited to compensate for the energy loss, however, it doesn't increase adrenaline.
Actually, I meant "integer" as in "numbers instead of percentages", i'm sure that the damage one takes isn't represented in the engine by some percentile only to be recalculated on the HUD to show numbers (then again I could be wrong, i'm no programmer). My point (or rather opinion) is that, in a system that uses "real" numbers, you shouldn't have skills that are based off of percentages. It's a matter of consistency, I guess...

Helltyrant

Frost Gate Guardian

Join Date: Jul 2005

The Dragon Lords

N/E

@bulldozer: once again, instead of offering a decent viewpoint, u attak posters who disagree with u,


Quote:
this is complete and UTTER bullshit
Oh ur real mature...

so what if I don't have the time to type a formal essay for ur majesty to read?

I couldn't care less, and does that make ur argument any mroe sound?

Thanx for making my point

joe synner

Elite Guru

Join Date: Feb 2005

They don't need to nerf monks.. just add chant removals to the UW creatures gg

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Helltyrant
@bulldozer: once again, instead of offering a decent viewpoint, u attak posters who disagree with u,



Oh ur real mature...

so what if I don't have the time to type a formal essay for ur majesty to read?

I couldn't care less, and does that make ur argument any mroe sound?

Thanx for making my point
only person i've attacked is you. because you were attacking me, and saying that i was simply making personal attacks. ill say it again so you can understand: my posts are not personal attacks but well thought out points. the only person i have attacked is you. and the only point you've added to this discussion is that you think i'm dumb. well guess what, the feeling is mutual. ill be ignoring your posts from now on, and i will respond to posters like algren who actually possess the mental faculty to argue a point.

oh, and this "formal essay" took me all of 2 minutes to type. when you are trying to argue, its usually best to be coherent. its really not that hard.

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

Flamefest aside. If they "fix" the 105 build or the UW, then I might go back to the Temple to get a group. I need skill points on my N/Mo in a bad way. Frankly, I think they way that the "end PvE game" no longer requires anything but a single character is screwed.

I may UAS my warrior before I get a chance to play my Necro, or Mesmer in the UW.

As it is I have found a way to farm skill points with my warrior faster than any 105 monk.

I guarantee it.


Ohh, and I told some guild mates. And a good friend or two. But I have warned them, if they squeel, the way will be blocked. So, don't ask me jack ****.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

I can only see the most severe OCD players quitting because they nerf the build. Obviously, the developers would feel that there is a balance issue that would need to be addressed, and so the "nerf" is really just part of the flow of the game development. If you leave because the game is growing into a more balanced system, and you are against this because you are exploiting an imbalance in the game, then please, leave, because you haven't the intellectual capacity to deserve playing this game.

Helltyrant

Frost Gate Guardian

Join Date: Jul 2005

The Dragon Lords

N/E

then we shall ignore each other and listen to others and their opinions,

once again, I still believe perfect weapons r ridiculous and most pll don't need them. And if u dont' need perfect weapons u don't need all that money, thus leave it to the monks to farm.

AeroLion

Krytan Explorer

Join Date: Jun 2005

fuzzybulldozer, no offense but you don't really understand anything about farming. It's readily apparent in your posts. From a farmer's perspective, the more time one spends selling an item, the more money one loses. So a farmer will always sell near-perfect or perfect items below market value simply because, no matter the asking price, the farmer loses money by sitting there trying to sell. For a farmer, it's about selling and then getting back into the field.

This is why you've seen prices across the board from traders plummeting. They offer the farmer an instant outlet to unload their goods, thereby getting back to farming for them, and making prices lower since it seems, from the traders perspective, that the supply is much higher than the demand.

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by AeroLion
fuzzybulldozer, no offense but you don't really understand anything about farming. It's readily apparent in your posts. From a farmer's perspective, the more time one spends selling an item, the more money one loses. So a farmer will always sell near-perfect or perfect items below market value simply because, no matter the asking price, the farmer loses money by sitting there trying to sell. For a farmer, it's about selling and then getting back into the field.

This is why you've seen prices across the board from traders plummeting. They offer the farmer an instant outlet to unload their goods, thereby getting back to farming for them, and making prices lower since it seems, from the traders perspective, that the supply is much higher than the demand.
how do you plan on selling a 15%>50 wingblade, for example, to a trader?

coleslawdressin

Krytan Explorer

Join Date: May 2005

Victory on Demand [VoD]

Me/Mo

sfdghjkl;lljkhujgf

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by fuzzybulldozer
how do you plan on selling a 15%>50 wingblade, for example, to a trader?

you don't. you sell it to a player for 5-10plat. This takes 5 minutes of your time, the player gets a weapon they normally wouldn't be able to afford, and the farmer is back out in the field finding another one to sell for 5-10 plat....both sides are happy with the transaction.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by fuzzybulldozer
how do you plan on selling a 15%>50 wingblade, for example, to a trader?
It'll go for about 250 gold to the trader. Or I can say in LA dist 1 or 2, that I'll sell it for 10 plat. Within 3 secs, I'll have sold it and I can go back to farming.

Frank The Tank

Frank The Tank

Frost Gate Guardian

Join Date: Jul 2005

W/Mo

I already have everything I need in the game, I give away my nice items to new or low level guild members, I don't farm to sell items for money. A good farmer shouldn't need to buy hardly anything, keep plugging away and you'll eventually find what you were looking for. Adding necros or mesmers just hurts other builds that use enchants also, not just the monks. If every group of monsters strips enchants, whats the point of having enchants in the first place?? If they intend on the UW to be played with multiple people, add a lever that needs to be pulled by someone else remotely or something like that to get past the chamber. Maybe add puzzles that require actual teamwork to finish with real people.

If the solo monk is gone, then they better drop the price & make them always available at the trader so people can actually afford to buy them. Market saturation is what drives the price down, nobody will sell them for under 30K - 50K each if they can't be farmed anymore and aren't available. UW is all about ectos and XP, look elsewhere for drops. The bots are the problem, not an honest farmer who likes to hunt for nice items or ectos for armor.

BTW, my monk can be used as a healer or smiter when he wears his other armor, it won't make him obsolete.

Hopefully, they will do the right thing.

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

Oh please; they found a way to do an area alone; whats the big deal?
this is going to turn into "oh that build is so lame" or "that class is over powered" you think the developers might have given you a chance at doing areas alone for once?
The game is about teamwork; but UW and FoW are really not apart of the storyline, once your done with the story line you think you could think outside the box and do somthing alone?

You say its overpowered; I say thats bull; it barely does dmg when you first get the spells, why do you think people solo the underworld? BECAUSE THEY CAN; no shatter enchantment's. the whole area is a high dmg place; if they mess with the skills that area may come to be "LF RANGER TRAPPERS ONLY".

I say stop bitching; deal with it; make your own; and stop try'n to make the game "balanced" for the new kids on the block that dont get it.

seroiusly if they mess with the protection spells it looks like trappers will rule over FoW and UW, and maybe thats overpowered... not.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

Nerf the build, and you've done nothing. Nerf Prot Bond to 2 eng, and you've done nothing.

Monks and Elementals can solo UW, so I'd assume most could with a little thinking. I still can't understand why everyone calls nerf to farming when ITEMS AND GOLD MEAN NOTHING. Woo Hoo lets make everything take even longer to unlock! Why didn't I think of that earlier.

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Algren Cole
you don't. you sell it to a player for 5-10plat. This takes 5 minutes of your time, the player gets a weapon they normally wouldn't be able to afford, and the farmer is back out in the field finding another one to sell for 5-10 plat....both sides are happy with the transaction.
i find one of these so rarely that i cant afford to price it at 5-10 plat, because to buy anything of value you need around 25k. i have never seen these benevolent 105 (edited for your pleasure from invincimonk) traders that you speak of, or i would have bought in an instant. the difference is, i cant afford to sell items at these prices. you will, of course, counter that i can just buy one of these swords from the hordes of "benevolent 105s (edited)" or "farmers who are willing to get ripped off for a quick deal". if you can point me in their direction consistently, i'll shut up and stay quiet. but as it stands these people dont seem to exist *in any significant number.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by fuzzybulldozer
but as it stands these people dont seem to exist.
Since I started really farming, I haven't sold any weapon (no matter how good) for over 14k (and that was a gold max dmg hammer, a permanent 14% dmg increase, and +26 or so health)

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by fuzzybulldozer
i find one of these so rarely that i cant afford to price it at 5-10 plat, because to buy anything of value you need around 25k. i have never seen these benevolent invincimonk traders that you speak of, or i would have bought in an instant. the difference is, i cant afford to sell items at these prices. you will, of course counter, that i can just buy one of these swords from the hordes of "benevolent invincimonks" or "farmers who are willing to get ripped off for a quick deal". if you can point me in their direction consistently, i'll shut up and stay quiet. but as it stands these people dont seem to exist.


your entire argument is "I can't do it so they shouldn't be able to either"....I see where you are going...sure maybe the majority of the people running this build are selling items for inflated prices...but those people are spending more time selling than they are farming. They aren't bringing a huge number of overpriced items into the game because they are spending all of their time trying to sell 1 item at an inflated price....then going back out to look for that item again. The ones that ARE bringing a lot weapons/items into the game are selling them off at cheap prices and only spending a few minutes selling.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

Just go back to the good ole' UW runs... A smart tank warrior, a smart protection monk, and a smart nuker elementalist. As long as everyone is smart, and only the warrior agros, it makes it fun! And it goes faster, too ^^. If you are concerned about loot, do it with your guildies!

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Algren Cole
your entire argument is "I can't do it so they shouldn't be able to either"....I see where you are going...sure maybe the majority of the people running this build are selling items for inflated prices...but those people are spending more time selling than they are farming. They aren't bringing a huge number of overpriced items into the game because they are spending all of their time trying to sell 1 item at an inflated price....then going back out to look for that item again. The ones that ARE bringing a lot weapons/items into the game are selling them off at cheap prices and only spending a few minutes selling.
if that were true, it would be great. but you are assuming that all 105s are like yourself. much of humanity is innately greedy, however. i appreciate what you are doing for the economy, if you are telling the truth about yourself. poor people like me LIKE to buy items cheap, HAVE to buy items cheap. but the fact is, i have not seen ONE of your "silent majority" of benevolent 105s selling nice items at prices that i can afford, ingame or on the sell forums. if that were different, i wouldn't be angry right now.

AeroLion

Krytan Explorer

Join Date: Jun 2005

fuzzybulldozer, you're talking about greed and that happens whether the person is an invincimonk or not.

You don't see these benevolent folk much because they're out farming. And no, actually, my counter wouldn't be buying from a "benevolont invincimonk" but asking you why you need an item that is worth more than 25k, which I assume is your limit.

But since you asked me where to find such people, I'll tell you. Hang around LA dist 3 or 4. Not 1 or 2 because they're too crowded, especially with the greedy. Also, Ascalon. You'll fine quite a few deals from those that simply don't care and will sell for, what I consider, a fair price. That means nothing above 50k for any item. This, of course, means that you have to devote some of your time to finding a deal. That's the trade off.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I am not sure but I would like to to try and solo the UW and FoW.I don't have single supior on either just some minor and major.If I can't solo to get the good items look for me I will be say Monk for hire 3000K for FoW and I assume the most Monks will start doing his.I wouldn't want to have to think about deleting her.

Then agian it oly take me ten minutes to clear the Charr pit outside of Piken doing it solo with my Monk and Warrior and a few other places.

fuzzybulldozer

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Algren Cole
your entire argument is "I can't do it so they shouldn't be able to either"....I see where you are going...sure maybe the majority of the people running this build are selling items for inflated prices...but those people are spending more time selling than they are farming. They aren't bringing a huge number of overpriced items into the game because they are spending all of their time trying to sell 1 item at an inflated price....then going back out to look for that item again. The ones that ARE bringing a lot weapons/items into the game are selling them off at cheap prices and only spending a few minutes selling.
and algren, i havent tried soloing UW yet, but do you know of any other w/mo who can tank 8 people for 3 minutes. in fact, i seriously doubt that i COULDN'T solo the underworld areas that the 105 build can. it would be far, far slower than the 105 build however, and more prone to damage and interruption. generally not worth my time. as intended

and aerolion, thanks for the help. i devote a lot of time finding deals, they just never seem to come to me.

and the item worth more than 25k that i sorely need at the moment would be a superior absorption rune.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

ok i skip 2 pages here..but almost everyone is complaining about "soloing in UW" ...so what? u cant go far ,maybe dropping an ecto on the way... that's all..
Drops there are pure crap.. but the real prob is that drops are crap almost everywhere...so nerfing the build itself will make things worse, and if Anet has to nerf the skills to stop that build that s annoying to all of u..well that s stupid, this build isnt that broken..

Ultimate_Gaara

Ultimate_Gaara

Desert Nomad

Join Date: Jun 2005

BC, Canada.. how aboot that eh?

Quote:
Originally Posted by MagicDizk
My last game I played was Star Wars Galaxies; they did a major update to the combat engine, a lot of us left shortly after. I know a lot of us switched from that game to GG.

My question is if they nerf this Monk build will continue to play GG?

/signed NO
This build is lame, it was clear it should be "nerfed" since it first arrived, i will still play because im not lame and leave over one tiny little change...

stoned bob

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by salja Wachi
who the hell cares if they want to solo the UW? i could care less let them spend hours down there taking 3 minutes per attaxe.

no skin off my nose and it should not bother anyone else either.
eh I can take 8 aatxes in less then a minute....

stumpy

stumpy

Jungle Guide

Join Date: Feb 2005

Canucklehead BC, Canada

Advanced Necro Undead Society

i will still continue to play.

atm if the cut the 105/55 I can see this understandably happening. Soloing the U/W is a bit imbalanced. I will still get all the use I can until that time. But when they do I will just use may other farmers (ranger, warrior, and original smiter) ... who can still farm effectively. I just won't go to the underworld ...well I may still go if I come up with another and I'm thinking that the Mo/Mes may have a viable solo build available for this ... we'll see.

chaos dragoon

chaos dragoon

Krytan Explorer

Join Date: Jun 2005

The Warrior Nation[WN]

R/

just my 2 cents,

but the only people in favor of the nerf are people without a 105 monk(as far as i know).i saw some other posts and i agree in thinking that many are just jealous.i dont have a 105 monk(the monk u see in my charecter listing is a healer,not planing to make a 105 monk,unlocking healing skills with him).i dont want them to get nerfed and take other players fun away.i have all the money that i need.dont complain that u dont get your "perfect" sundering mod in 1 hour of farming because the 105 monks have more money than you.they EARNED more money than you.and they deserve to spend it as they please.if they want to spend 100k on my item that gives +1% more damage go right ahead.

just my 2 cents

AeroLion

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by fuzzybulldozer
and the item worth more than 25k that i sorely need at the moment would be a superior absorption rune.

Good luck on that! I know people that routinely sell gold armors for 9k or sell un'IDed superior warrior runes for 10-12k. It's sort of a crapshoot. Personally, I've spent a good amount of time trying to unlock runes for PVP and I have yet to unlock Superior Absorption. So I wish you luck on finding it since I know how hard it is to get it.

DergeDraconis

Frost Gate Guardian

Join Date: Jun 2005

Pennsylvania

Arkangels [ARK]

Why would you quit playing?

"O Noes I can't solo an area that was ment to be a challange for a group of 8 this teh sux, I quit!11!1one!!1"

It will be frustrating for player who created this char and put 80k+ into getting all the runes and armor and such just to find out it was all for naught...atleast for solo purposes that is, go heal someone thats a new tactics all these Mo/W should try its satisfying to see a group victorious because you gave them life and a chance they coulda done without the crabs though :P