Private Shops

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Bhaaltazar
I had an idea about trading in a post from a week ago or soo...

Instead of all this confusion about WTS, WTT( bunch of bonuses, health, bla bla bla nobody wants to read... ) i woul prefer to have CTRL + Click item sistem.. That would mean that what ever u want to sell u vould ctrl click it and a link( name and color of item ) would apear... when u see something of interest u would see the stats ( like if u set cursor on your current gear )

u could ctrl click all items u wanted to sell like this... and there wouldnt be so many confusion in trade window ( same colors, not knowing what color r they selling....... ).. if u would be interested in greens u could see the green links, gsame with gold etc...

I think any other system would be better than one we r forced to use right now...
/double signed w/extra whipped cream! Great idea about the colors!

Evil Hypnotist

Evil Hypnotist

Frost Gate Guardian

Join Date: Jul 2005

I Dragon I [PAIN]

A great idea, the biggest problem with WTS yelling is that in busy areas this can fly by so fast on chat you can't see whats being offered without scrolling up over loads of text. It would also reduce the people who keep spamming what they are offering....then again they would probably just spam "Come to my shop!!!" instead :/

/signed

Bhaaltazar

Bhaaltazar

Frost Gate Guardian

Join Date: Jan 2006

Forgotten Myth

N/Me

while i was playing wow people didnt realy spamm after they offered what they wanted... If they start repeating, people just started ignoring them...
Sooner or later they realise its no use of spamming... because if response doesnt come soon there is just no interest for ur items..

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Quote:
Originally Posted by Evil Hypnotist
A great idea, the biggest problem with WTS yelling is that in busy areas this can fly by so fast on chat you can't see whats being offered without scrolling up over loads of text. It would also reduce the people who keep spamming what they are offering....then again they would probably just spam "Come to my shop!!!" instead :/
I agree, I can see people saying WTS LOTS OF STUFF IN MY SHOP, COME CHECK IT OUT

but at the same time, i think it would be a good idea, i get annoyed with the WTS's all the time, and then if i am trying to sell something i get annoyed beacuse my post stays on there for about .0000000000001 seconds.

I've pretty much given up with trying to sell stuff on there anymore though, If an item is good enough i put it on the auctions or post it here, as far as my crafting materials i usually wait until i see someone saying they want to buy tanned hide squares or whatever.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by Bhaaltazar
not just in WoW in few others as well... What works great doesnt need to be fix or re-invented though....
It’s called copyright’s infringement.



What about giving the Xunlai Agent and extra duty, auctioning your stuff for you. You put the item you want to sell in your storage set a price and walk away. The window would have different categories separating them, Sword, staff, ect.. For those who are looking to buy they would have to have the amount of gold on hand, like you would buying something from a merchant. That way once they buy the item the money goes directly into you storage.

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Quote:
Originally Posted by Zehnchu
What about giving the Xunlai Agent and extra duty, auctioning your stuff for you. You put the item you want to sell in your storage set a price and walk away. The window would have different categories separating them, Sword, staff, ect.. For those who are looking to buy they would have to have the amount of gold on hand, like you would buying something from a merchant. That way once they buy the item the money goes directly into you storage.
nice idea.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Someone mentioned having the ability to split windows? Cant now, but would be well-recieved, Im sure.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by xxSilhouette
nice idea.
Thanks, not sure how the whole thing would work it’s just a basic idea. I don’t know which would be a better way to access it. If it would be better to have the access point when you talk to Xunlai Agent or have the options in the storage vault itself, or both.
Idea One Access to all three from Xunlai Agent(sorry for the crudeness of images)

Then your storage will come up and you would place items in the auction bin


Idea Two Access to storage and buying

and the auction button at which open up so you can place the items you want to sell

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Continued,
Doing auctions selling another window pops up letting you set price.


Buying Items window might look like this


Don't know what's your thoughts?

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

I like it! Looks pretty good.

Bhaaltazar

Bhaaltazar

Frost Gate Guardian

Join Date: Jan 2006

Forgotten Myth

N/Me

Zehnchu thats great idea.. that would deffinatley eliminate WTS spammer all over the channels... I hope Anet has simmilar idea about it

GJ Zehnchu

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

Private shops, what a great idea! Soon we'll have a strip mall between Ascalon and Sardelac.

shadowfell

shadowfell

hamonite anur ruk

Join Date: Jan 2006

Echovald Forest

[PhD] Teh Academy

Me/A

Quote:
Originally Posted by honnaja
Yes I know the selling situation has been discussed, but I haven't seen this specific idea anywhere and the last post I've seen on the 'Auction House' idea was several months ago. Also, the search function seems to be disabled at present..

Anyway, I just wanted to suggest another Vending system. This is not my idea but was the trading system in another game I played briefly and I think it's an excellent system.

Basically, each player can put up their own 'vending chest'. This consists of simply placing items for sale in the chest, which would be much like placing items into storage, then entering your asking price. Your 'stand' (chest, shop, whatever) is then activated by sitting down, which causes an icon to appear over your head indicating that you have items for sale. In the game that I played that used this system, you could then go off to do your weekly shopping or go to work or whatever, and come back hours later to find you'd made lots of money!! - or very little, on account of you having complete rubbish in your 'chest' or just because your prices were too high.. hehe

To purchase items you'd just click (or ctrl. click, shift. click, whatever) on the vendor's icon and drag an item from their chest to your inventory. The gold would automatically be deducted from your funds. The item would be yours without any need for interaction from the other person: they did their bit before they went off on holiday

Like I said, I thought this was a brilliant trading system and I would like to see it in Guild Wars. I don't know about the mechanics of coding a trading system but I'd guess that it's easier than the Auction Houses I've read about..



EDIT: Someone found my post and added to this thread. That's fine, wasn't my idea anyway unfortunately. I'm just glad the idea is 'out there' and hope anet will see and consider it sometime..


I like that idea, sort of like window shopping.

nimloth32

nimloth32

Lion's Arch Merchant

Join Date: Oct 2005

Celestial Order

W/Mo

i haven't read the previous posts so if anything that i said below coincide with any posts' content, i am sorry then.

For me,i felt that the trading system in Guild Wars are bad..if one need to sell an item, he/she needs to type WTS over and over again..same goes with those who want to buy stuff..for me, i would suggest an option in the menu that allows one to set up his/her own shops in any places and then the player can leave his/her player idle while doing his/her own stuff in real life (a.k.a RL)..then if anyone want to buy the stuff, they just need to click the item and pay the fees to get the item..

phreakilla

phreakilla

Academy Page

Join Date: Dec 2005

napping some where in Snake Dance

The Alliance of the Dark Gate

W/Mo

there is talk of an auction house like eq ad in it coming with the expansion.
but /signed

PrincessKyra

Frost Gate Guardian

Join Date: Jun 2005

Crystal Mansion [CM]

W/

I like Zehnchu's idea the most out of all suggestions so far. Anet, use Zehnchu's idea please!

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Thanks, it’s a collaborate of everyone’s ideas so I can’t take all the credit. There have been a lot of great ideas and yes I would like to see some aspect of other games in GW, sadly Anet can’t incorporate those into its own game due to legalities.

But I think is solves a lot of issues too and gives the gamming community what they want.
1. Give people a new way to sell there goods.
2. Competitive selling and buying. (stabilizing the economy perhaps)
3. Eliminating the majority of Scams.
4. Eliminating the majority of spammers in the trade window.

Add more to the idea let’s keep it going.

nimloth32

nimloth32

Lion's Arch Merchant

Join Date: Oct 2005

Celestial Order

W/Mo

yeah, i like zehnchu's idea also..anyway, the trade channel that Guild Wars is bad..some people do not even use it probably..as intended..they use it for chatting purpose..and there is too many channel crammed into a single chatting window..and as stated, if someone need to sell or buy something, he/she needs to type WTS/WTB repeatedly until the fingers crammed..=/

/signed to zenchu's idea

Y.T.

Y.T.

Jungle Guide

Join Date: Sep 2005

Mo/

Quote:
Originally Posted by Zehnchu
It’s called copyright’s infringement.



What about giving the Xunlai Agent and extra duty, auctioning your stuff for you. You put the item you want to sell in your storage set a price and walk away. The window would have different categories separating them, Sword, staff, ect.. For those who are looking to buy they would have to have the amount of gold on hand, like you would buying something from a merchant. That way once they buy the item the money goes directly into you storage.
good idea i can pay her for that rent few more storage slots where i can put items i want to get rid of would be waaaay easier than stay in town and spam wts/wtt/wtb...

so if agents get 2 options - 1.open ur storage and 2.see items on sale - u can choose category then choose damage, then choose either characteristics 9all hale staves or all barbed axes) or price range, or items type (collectors staves, purple staves, gold staves, green staves)....

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

suggest 2 arena net

Martian

Martian

Krytan Explorer

Join Date: Dec 2005

The Arse-end of no-where

Grey Mortals

Me/E

sounds handy but could be hard to handle so many shops.
But what do i know, it sounds good.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by Neo Nugget
suggest 2 arena net
which one?

And they would say to post it on the forums

RBK

RBK

Ascalonian Squire

Join Date: Jan 2006

England

Forgotten oF Cantha

W/R

Yeah, it could be like a market. You could each have your own section on the floor and you could all stand next to each other with you items lying on the ground infront of you.

I don't now if anyone has played this game called Conquer online? Anyway what happened was everyone has there own space. You could sit down and place your items that you wanted to sell in what looked like trade window. Infront of your char you had what looked like a rug. The people looking to purchase items would walk around and they would click on the rugs and it would bring up a trade window (kinda thing) and people could put in either the amount of money that’s you stated or acceptable items that the seller selected before placing the desired item in.

Basically what I'm saying is it would be cool if they could do that. Do you understand what I'm saying? if not someone tell me and I'll try and put it in a better way

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by RBK
I don't now if anyone has played this game called Conquer online? Anyway what happened was everyone has there own space. You could sit down and place your items that you wanted to sell in what looked like trade window. Infront of your char you had what looked like a rug. The people looking to purchase items would walk around and they would click on the rugs and it would bring up a trade window (kinda thing) and people could put in either the amount of money that’s you stated or acceptable items that the seller selected before placing the desired item in.

Basically what I'm saying is it would be cool if they could do that. Do you understand what I'm saying? if not someone tell me and I'll try and put it in a better way
Again it's something GW can't do because it was in another game. Plus the idea of having to travel and remember who has what for what price would get frustrating.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Because its in another game? What the hell does that mean? Swords and shields and magic... OH MY! I THINK I saw that in another game somewhere or other... A player-run merchant shop is very common in RPG games, WoW and Knight online have them, SWG and Anarchy Online have "Trade terminals", where you put items for sale/auction, and wait for results. Not a big deal.

shoapy

shoapy

Pre-Searing Cadet

Join Date: Sep 2005

Malaysia

BANC

W/Mo

Has anyone played Goonzu Online? Not very good in graphic tho' but the "Market" system IMO is one of the best. They got one NPC in each town representing a Market agent. You click on him, popped up buy and sell menu. In the menu there's a list of items you can sell and all the necessary menus to sell your items such as price per item, quantity of the item you want to sell etc. Click on Buy tab, you have lists of items sorted out by categories like Armor, Weapons etc. Lets say you want to buy a swords, click on the Buy tab --> Weapons ---> Swords, you got list of swords on sale by the players throughout the kingdom. Click on the sword that you want to buy then click on the buy button. Done. Simple n easy. No hassle. For the seller, the money u got from sold items goes straight to your storage/vault and you will be notified promptly via a non intrusive msg on your screen, so you dont have to wait in town to sell your items. It's convenient. The system even display the current market price for the item you want to buy or sell.

If GW developer can devise a system similar to that, it would greatly improve the way we do business in GW.. ^^

Charqus

Krytan Explorer

Join Date: Nov 2005

Mo/

I think this is a good idea.
on everquest it worked v well for ppl including me ^^.
I like it :P

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

Silkroad Online (Nice game if you're not a graphics fanatic, bit laggy, but fun), has this feature, yes town is crowded with little stalls but it's just so much easier to browse stalls....it just is.

"Signet of Approval"

Kenan

Pre-Searing Cadet

Join Date: Jan 2006

R/Mo

Does Anet ever respond to these sorts of threads to say they will take action or does the community just have to keep writing about it until it shows up in an update?

I decided to edit my post to include my twist on some of the ideas I've read. Here goes:
1. Give each player a "sell chest" with a limited number of slots, like maybe a dozen. This would limit the number of items for sale at one time and reduce the chance of people spamming out hundreds of "junk" items or dumb prices.
2. For each item in his or her "sell" chest the player sets his or her price.
3. Items in the "sell" chest would be posted in a central "store" run by an NPC. Maybe a different Xunlai would be good since they already span the whole game. Thus all items for sale would be available at every outpost in the game.
4. Use the GW description in the store, not a player entered description to standardize item descriptions and eliminate scamming.
5. Parse the items descriptions into prefix, body, suffix, etc. and make the store easily searchable across these different attributes.
6. Have the NPC charge a commission. People might still spam to avoid the commission but the commission will act as a gold sink to hepl keep inflation under control.

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

Incase you all missed it, Factions is supposed to have an auction system, which I'm sure will be implemented into the original as well.

fugz

Ascalonian Squire

Join Date: Nov 2005

/signed
love this idea

Charrbane

Charrbane

Lion's Arch Merchant

Join Date: Jul 2005

Canada

W/E

Quote:
Originally Posted by RBK
Yeah, it could be like a market. You could each have your own section on the floor and you could all stand next to each other with you items lying on the ground infront of you.

I don't now if anyone has played this game called Conquer online? Anyway what happened was everyone has there own space. You could sit down and place your items that you wanted to sell in what looked like trade window. Infront of your char you had what looked like a rug. The people looking to purchase items would walk around and they would click on the rugs and it would bring up a trade window (kinda thing) and people could put in either the amount of money that’s you stated or acceptable items that the seller selected before placing the desired item in.

Basically what I'm saying is it would be cool if they could do that. Do you understand what I'm saying? if not someone tell me and I'll try and put it in a better way
Good idea but I would prefer to put my item(s) in a auction house where players can browse items submitted by various other players, all of which is sorted in categories and while my stuff is in there I can go play some missions, watch a film or go on a trip to Mars. Later on when I come back, if my item(s) sold then I just have to pick up my cash or it's been already credited to my storage box account. Really I don't want to stand on a rug trying to sell stuff and waiting for somebody to click on me when I could be playing. This way you get to sell your stuff while doing whatever and you avoid the people who would make a haggling / player vs player trade window annoying..

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

/NOT signed

ABSOLUTELY NOT!

Private shops would just cause CHAOS in town.

- Having 100 people all squeezing into one tight spot will cause massive lag.
- Having so much people connected to the server will give server massive work load, and make everybody on the server to lag.
- Having so much people logged on and just sit there is a massive waste of energy.

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

I prefer just having a special NPC Trader that can put your stuff for sale and pays you 90%, while charging 10% as a fee. That way we wont have a lot of people doing shops and stuff.

It will work in a way that you give whatever items you want to put up for sale to the NPC and your asking price. You can retrieve them at any time for no cost. Players can then walk up to the trader and view their wares. Items will have the name of the players who put them up tagged just in case players want to whisper to renegotiate. Players buy the item in question and pay the NPC. The owner can then return at any time to the NPC to see whether his/her item was sold or not. This NPC Menu window will be divided into two tabs: One tab is for the actual player looking at the wares to put up, remove or check the items he/she has left for sale as well as recieve their pay. The other tab would be to browse the NPC's wares put up there by other players.

Static

Static

Lion's Arch Merchant

Join Date: Apr 2005

New York City

W/Mo

If it stops the current spamming/advertising..../signed
If it makes it easier buying/selling..../signed

eSe

eSe

Krytan Explorer

Join Date: Jan 2006

there's games that let u vend and this would be a very nice idea as long as u can hold more then 100k incase u sale everything u'll have room for the gold

Bah Lloomee

Ascalonian Squire

Join Date: Apr 2006

What about in every outpost, there is a merchant type NPC that you go to.

You talk to that NPC and give it a list of items that you want to sell. The NPC would place your item on a big list that everyone else has put their items on. The list would be categorized for easy trading. Your item would also list your asking price. Kind of like a huge auction, except everything would be put on to one list which would be neatly categorized and every outpost wouldn't be linked to other outposts, that way it wouldn't get out of control.

Or maybe just every major city could have a auctioneer NPC.

Has this idea already been expressed?

Forbidden Angel

Forbidden Angel

Frost Gate Guardian

Join Date: Jun 2005

California, U.S

Slash Afk [afk]

R/Me

I don't think the server even allows too many people at one time in like that. A selling district would be nice, limits what? 30 people who can sell in each district? And another 40 or less can come and buy, without spamming local chat.

If it were to be a major city, 40 sellers per district, and 30 or so ish buyers come buy. Its just the fact that many of us want less spamming, and less people spamming the same thing over selling the same crap over for the last 3 hours.

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

/signed

RE: server load, no need to have them graphically displayed, just have a builiten board style thing.

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

I like the idea.
In-game auctions would also be a good thing to implement.