type /jump
happy?
Jump, Climb, Swim - This Game is Missing Basic Fundamental Human Movements
6 pages • Page 5
R
Not to mention most of the War Games, as well.
Not being able to climb some of the gentle slopes is a tad annoying. Now, being able to fall would add a bit to the game. Since battle damage is already available, it should be able to calculate damage from a fall off a bridge and/or cliff.
It would be neat to knock a few opponents off a bridge with a hammer blow.
Not being able to climb some of the gentle slopes is a tad annoying. Now, being able to fall would add a bit to the game. Since battle damage is already available, it should be able to calculate damage from a fall off a bridge and/or cliff.
It would be neat to knock a few opponents off a bridge with a hammer blow.

Quote:
|
Originally Posted by DoomsDay
However, I will say that this is a suggestion forum. any suggestion no matter how crazy it sounds to you, doesnt matter, its for the devs to see and decide for themselves.
|
Quote:
|
Originally Posted by Epinephrine
Real words, please and thank you. Good game. This isn't your AOL chatroom, type like an adult.
|
Woot, someone just got told
If you want to have all the "basic" human movements, how about bowel movements. Every human has themm. Oh whats that, they arent need.
hmmm............
T
The only way i can think that jumping would be implemented into the game would be for a more tatical advantage, and ive yet to experience a mmorpg that actually requires a enviromental tactical advantage. We have rain, but it doesnt actually effect anything. The only enviromental part on this are the swamps which slow your speed.
Maybe climb up a tree for more damage with arrows ? only to cry in fear as the elementalist sets fire to it, lmao.
Maybe climb up a tree for more damage with arrows ? only to cry in fear as the elementalist sets fire to it, lmao.
T
Quote:
|
Originally Posted by Zai
Did you even read what you just posted before you hit submit reply? He's talking about game controls, not a RL simulator. It's very annoying to have an area you need to get just 3 feet below you, but you have to instead run a mile around a looping map to get there since there is no jumping.
|
I completely agree.
p
Do you all even realize what would happen to the game if they did this? The patch would be hundreds..HUNDREDS of megabites and take forever for Anet to create. Doing this would upset the balance and the very design of the game. It would no longer be Guild wars where you are supposed to employ strategy.
/Not Signed
/Not Signed
maybe you're playing the wrong game
i think the lack of jumping is an issue of balance.
But a quick question, would processing of jumping around increase the bandwidth needed? I know this game was built to run on 56k, so would adding more mobility options cause strain on the servers?
/notsigned (go play WoW
)
i think the lack of jumping is an issue of balance.
But a quick question, would processing of jumping around increase the bandwidth needed? I know this game was built to run on 56k, so would adding more mobility options cause strain on the servers?
/notsigned (go play WoW
)L
c
Quote:
|
Originally Posted by alestian
Here is the list:
1. Morrowind 2. Wizards and Warriors 3. The Matrix Online 4. World of Warcraft 5. City of Heroes 6. Everquest 2 Come on man, give us harder questions. Hehe |
Though, I do wish I could swim. that water off the coast of LA looks so inviting, and I wanna kill a shark


