Big mistake by Anet...........

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Imrys Starborn
Imrys Starborn
Academy Page
#21
OMFG!!!one111!!!!!!!! Communism! What are we do to?! For the love of God could you people stop acting like there is actually a POINT to playing this game? The only real objective is to divert yourself from the real world for a bit, have some fun! Sure you may want that uber weapon or whatever, but there's no real point in THAT either now is there? You aren't going to be remembered and thought of fondly because you have an amazing gold weapon.

Edit: ...Communism... hahahahahahaha.... communism... i'm going to be laughing about that one for a while. Please close this thread.
Ultimate_Gaara
Ultimate_Gaara
Desert Nomad
#22
Why am i not suprized to see a thread like this...

Anet did as they promised along with much more that ive seen suggested here many times, nothing to complain about
Divine Elemental
Divine Elemental
Desert Nomad
#23
Quote:
Originally Posted by Czar
What WAS the point before the patch?
to get good drops peps
to get to end game
on sat maybe wanna help me ^^
Imrys Starborn
Imrys Starborn
Academy Page
#24
No comment, except for PLEASE CLOSE THIS UTTERLY USELESS THREAD
Aniewiel
Aniewiel
Smite Mistress
#25
I'd say that if someone wants to have "uber items" and "look cool" this isn't the game for you. Maybe Diablo 2?

This game has NEVER been about "uber" anything, whether items, gold accumulation or skills. Sheesh...read the game box before you buy it next time.
r
rugal nuker
Lion's Arch Merchant
#26
Where can i get godly green items? in sorrow's furnace? or outside war camP?
J
Jwh6913
Lion's Arch Merchant
#27
Want grind? go play Dungeon Seige 2, wanna to explore and just enjoy being in a world? play GW!

I play both now, and my craving for grinds is satisfied with DS2, and my need for good pvp and exploration is met in GW
H
Hart
Ascalonian Squire
#28
Quote:
Originally Posted by Endowed Johnson
I Agree with the original poster. A-net is promoting communism, or at least wealth redistribution to the casual gamer who has little as far as time invested in getting gold in game. It seems that now, you don't have to put much at all into getting uber items, besides spend some money on keys and kill some bosses in SF/GF. If they do infact espouse this method of reward for doing hardly anything and redistributing to the hardly active, the same methods in real life would sure put them out of business and quick. So reward your laziest workers and remove all incentive for working hard. Lowering the bar for everyone means there is no excellence to strive for, and as such, this patch is a failure of grand proportions.

For the mods they have, and to be fair to all the non-bot farmers who have gone before who have put in thousands of man hours farming to find not only items for themselves but others, Green items should have a drop rate of .001%. That or find the common drop rate for perfect items by class and duplicate those item drop rates for greens ( plus make them even rarer still after that since they are green ).
Sure, if you want success in game to be based on time spent and not on skill, this would be a bad thing. However, the whole point of Guild Wars is to create a skill-based enviornment as opposed to the time-based enviornment in other MMOs. You DO get a benefit from playing more - you have more time to improve your skills, rather than wasting that time on farming for gear that makes little to no differance either way. Personally, the only things I have ever bought from players are runes and bowstrings; this is due to the fact that the economy is blatantly out of control. The only thing that's capping prices at even 100k is the fact that you can't trade more than 100k at once; the green items are a solution to this problem. If you don't want to farm for money for an extremely long time, you can farm for green items and have a decent chance of getting something you can use or trade for something you can use.

Personally, I hope that the green items help a lot more players get equipment which is 'perfect', even if it's not the version of 'perfect' that that individual prefers (7 AC shelter vs 5 AC defense for example). The economy is hosed, and there's no reason someone should have to farm for days on end to get the money to buy a weapon that's identical to their current weapon but with a 15% conditional damage increase and a couple nice mods. If you want the time you spend farming make you more likely to beat a more skilled player, go back to <insert Sony game here>.
chaos dragoon
chaos dragoon
Krytan Explorer
#29
Quote:
Originally Posted by Endowed Johnson
It seems that now, you don't have to put much at all into getting uber items, besides spend some money on keys and kill some bosses in SF/GF.
i dont think anet ever intended that you should have to put alot of time into the game just to get the item you want.IMO
r
rugal nuker
Lion's Arch Merchant
#30
GW Rux man...the point is not to get godly weapon or wear nice armour or watsoever,it is to try out different try of class and combinations and compelete all the missions and quests...it will be fun to try out different types of class...
Ultimate_Gaara
Ultimate_Gaara
Desert Nomad
#31
Quote:
Originally Posted by Aniewiel
I'd say that if someone wants to have "uber items" and "look cool" this isn't the game for you. Maybe Diablo 2?

This game has NEVER been about "uber" anything, whether items, gold accumulation or skills. Sheesh...read the game box before you buy it next time.

Ding ding ding, winner is you.. prize... umm, you get quoted

I never expect to find "omg uber" items in this game.. the longer Sojs and runeword-ish powered items stay out of here the better
t
trelloskilos
Lion's Arch Merchant
#32
Quote:
Originally Posted by Endowed Johnson
I Agree with the original poster. A-net is promoting communism, or at least wealth redistribution to the casual gamer who has little as far as time invested in getting gold in game. It seems that now, you don't have to put much at all into getting uber items, besides spend some money on keys and kill some bosses in SF/GF. If they do infact espouse this method of reward for doing hardly anything and redistributing to the hardly active, the same methods in real life would sure put them out of business and quick. So reward your laziest workers and remove all incentive for working hard. Lowering the bar for everyone means there is no excellence to strive for, and as such, this patch is a failure of grand proportions.

For the mods they have, and to be fair to all the non-bot farmers who have gone before who have put in thousands of man hours farming to find not only items for themselves but others, Green items should have a drop rate of .001%. That or find the common drop rate for perfect items by class and duplicate those item drop rates for greens ( plus make them even rarer still after that since they are green ).

Maybe you should change the word "Communism" - it doesn't work here.

If your goal in the game is to achieve 1000k in your storage, with FoW armour, "Godly" weapons and all that jazz, you're playing the wrong game. Traders charging 100k+ in LA for uber-rare weapons are playing the wrong game. People feeling obliged to buy ebay money so they could aquire these items, or people striving to obtain these items are playing the wrong game.

Why should there be a single most coveted weapon in the game when it does the same amoiunt of damage as the others (give or take a few %)? Why should anyone choose to pay 50k+ for a weapon because of the colour of the lettering, and what exactly is fun about standing in LA shouting "WTS, WTS" just cos you were lucky enough to find a gold item?

Also, did you ever notice that the merchant value on these items is roughly 200-500g? - These items were never intended to swap hands over 100k+50 ectos. They are rare, and it's still costly and difficult to find one to suit you, but at least you can do it while you're playing the game....and best of all, LA traders will not be so ridiculous in their advertising, pitching or price-setting, and people can get on with playing the RIGHT game!!
R
Red Sonya
Desert Nomad
#33
On a more rational note instead of ranting like most of you are doing, there are people that are "goal" oriented. They aren't necessairly into the "grind" of things, but, they do like to feel challenged, time of course an element. It's been the driving nature of most mmorpgs for many years now. This game is not a full fledged mmorpg game, it does or rather did have elements of one though until this last patch. I too am disappointed in the outcome of it. I had goals that I knew would take time and not be easy to aquire, now, I have seen those goals become nothing more than a romp in a couple of areas and max capped equipment falling easily into my hands. And you are correct, this has now become "not the game for me".

Now, my point here is this, as I feel this way others will also, the population of this game will now begin to dwindle, it will eventually be reduced to nothing more than PVP players since the PVE game is nothing more than a miniscule time sync now to aquire the best of everything very easily now. You are looking now at a future Shadowbane type game. There are a lot of us that are goal oriented and enjoy the challenge of discovery or continous play of certain areas trying to obtain those goals, perhaps days, perhaps weeks, perhaps months or years even. But, that is gone for us, thus many of us will be gone as well. Many of us who have no care for PVP at all and merely came to this game because at first it offered a challenging and goal oriented PVE game. It had solid elements of both, there were driving goals to play the PVE game and farm loot/skills on a daily basis. This last update has ruined that which many of us came to enjoy about the game. Trading and making substantial sums of money is just as much fun to many as getting all the skills or the most uber of weapons or most uber looking of gear is to others. Trading will become miniscule now as well. Something else that will futher reduce the population of this game.

Today I reopened my Everquest Account, I have no futher need nor see any futher enjoyement out of this game from the PVE view of it. And since PVP isn't my cup o twah, I must now go back to a game that offers the challenge of discovery, the feel of "accomplishment", the "value of the goods I find to sell remaining worth something", the fun of trading and being part of a simulated world that feels alive and everything is not handed to the players on a silver platter as this last patch has done for GWs.

Sorry A-Net, but, you went a bit too far out of the fun value I enjoyed from this game. You allow runners, you now allow ease of aquiring just about anything and everything (all skills on one vendor rediculous), you took away that ability to be "unique", but, instead have given everyone the opportunity to be identical, the same in a sense yes a communistic type of gameplay now. Capitalism has always brought out the best in most people, and communisim brings out a laziness in most people, why work/earn what you get when you can get it just as easily as the rest by just doing as little as possible and waiting on the developers to give it to you what many believe "their fair share" when they did absolutely nothing to earn it, except stand in the "free food line".

Of course I will not be purchasing your expansion(s). Even though the game is free to play online, there's no goal to play it even being free. If there is, you tell me what it is? To be assimulated to be like everyone else? I hardly think that's much of a goal of a game. To play endless mindless pvp?? You should have kept the PVE game seperate from the PVP game, keep the pve game more goal oriented on an individual unique basis, where time=skill and pvp skill>time as it was for the most part by being able to create a level 20 pvp character and unlock the skills from that portion of the game, that was the correct way to do it, but, you crossed the boundaries with this last patch, you gave too much and left nothing to be challenging or any form of longevity of goals for the pve game. All things being equal is not fun, the real world is a great lessson into what makes a great game, if everyone can run the 100 dash at the same speed, what's the use of running the race, where the only skill left is to push your other competitors off the track.

Bye
PieXags
PieXags
Forge Runner
#34
Lets put it this way, before the big update, I quit guildwars because it was getting so lame. With the update, I'm playing the game again.

Woot.
D
DegreeZ
Academy Page
#35
ANet needs to eliminate these green weapons...
chaos dragoon
chaos dragoon
Krytan Explorer
#36
^^ why because it hurts your selling of gold weapons?
One and Two
One and Two
Jungle Guide
#37
i dont really deal gold weapons, but...it will be stupid (imo) if everyone has godly weapons. what will i do once i have 3 godly characters and a pvp...while waiting for chapter 2?
L
Loviatar
Underworld Spelunker
#38
Quote:
Originally Posted by Red Sonya

Now, my point here is this, as I feel this way others will also, the population of this game will now begin to dwindle, it will eventually be reduced to nothing more than PVP players since the PVE game is nothing more than a miniscule time sync now to aquire the best of everything very easily now.Bye
you are an elitest joke.

igrind real hard real long for the goal of having the most uber gear in the game so i can join a small group of my peers looking down on the little people.

go back to grindquest and be happy as you join the long line of fringe groups crying the game will collapse without me.

you can stand right next to the people who said without instant UAS the game will dwindle and die

bye

and why cant someone leave without going on longer than *SWAN LAKE*

well it is their swan song after all
J
Jhyphi
Academy Page
#39
Sorry if I'm mistaken, but isn't PvE player vs. environment? Who cares if everyone else has the same great sword as you? Not that it's actually much better than collectors.

Why is it that prior to update, you had people with the elite skills, armor, etc. and keep failing thunderhead, thirsty, ring of fire, etc.? It's because it's the way the game was meant to be, you can't play 1 million hours, use exact same tactics, not learning a single thing, gain experience and make your character stronger and beat a certain mission.

You actually have to learn to adapt to the situation and figure out a strategy. The update didn't change that. The goal and accomplishment is in finishing all the missions/bonuses/quests. It's not in obtaining the non-existent uber weapon which lets me kill everything in 1 hit.

This is like a traditional rpg. For example, in FF7, you can get an ultimate sword. You can get the Knights of the Round esper/eidolon/whatever it was in that game. So can everyone else that has the game. It doesn't make it any less rewarding. It doesn't mean you can beat emerald and ruby weapon. Doing THAT was an accomplishment.
One and Two
One and Two
Jungle Guide
#40
heh. kingdom hearts. i killed sephiroth at level 57. now thats an accomplishment.

but yeah...dont worry. people will make a uw solo build for you soon enough.