W/X FoW Spider Farmer
Racthoh
The skales' attacks, the dryder's attacks, and the damage from the Shadow Elemenatalist's spells is the only reason you would want Sentinal's armour. And since:
1. You're hit by one fireball, and one incendiary bonds at the start.
2. Even in Frenzy, Dryder's can't even do double-digits.
3. You're running past the skales, and the degen is what you're worried about.
There is basically no benefit to having Sentinal's Armour down there for this run. All you're doing is forcing yourself to use 13 strength, which greatly restricts what you can bring.
1. You're hit by one fireball, and one incendiary bonds at the start.
2. Even in Frenzy, Dryder's can't even do double-digits.
3. You're running past the skales, and the degen is what you're worried about.
There is basically no benefit to having Sentinal's Armour down there for this run. All you're doing is forcing yourself to use 13 strength, which greatly restricts what you can bring.
Xaero Gouki Kriegor
i dunno, this run just isnt fun anymore, flail will put the final stake in the heart of this run, i recently switch from +5 armor sword and -2 shield to +7 and -2/-2, and it is DEPRESSING how little my health goes down from the spiders, hell i think i was taking about as much damage as the original build with dolyak, watch yourself, flurry, and healing signet. The damage seems like nothing but 0 and -8, seems like only -8 and rarely anything lower or higher then -8, flail changing that to -4, i dout there will be even any closeness to death. and witch to vampiric and gaining 1hp health back, hell, might as well say game over, spiders totaly mutilitated to the point that its bout like killing the needle spiders near ft ranik in presear even though its only a centimeter away from that already.
DarK_AngeLX
Hey All ! I would like to know if we are able to farm the Spiders since the update. Thanks you !
Racthoh
I don't see a reason why it would've changed since the run involves no AoE damage at all. Depending the build I suppose, not sure how the spiders use Savage Shot anymore.
Katari
You certainly still can, and as Xaero Gouki Kriegor, the run is easier than ever with a W/Mo build, thanks to Flail. You can completly do away with the zealous sword, in favor of a vamp, and I think it's definatly plausable to start looking at an alternative to Healing Hands. I used it twice the last run I did, the first time, I felt with a tiny bit of healing besides LV, I wouldn't have needed it, and the second time was when I got up to grab a coke.
Xaero Gouki Kriegor
Quote:
Originally Posted by Katari
You certainly still can, and as Xaero Gouki Kriegor, the run is easier than ever with a W/Mo build, thanks to Flail. You can completly do away with the zealous sword, in favor of a vamp, and I think it's definatly plausable to start looking at an alternative to Healing Hands. I used it twice the last run I did, the first time, I felt with a tiny bit of healing besides LV, I wouldn't have needed it, and the second time was when I got up to grab a coke.
did you use a -2/-2 with +7 shelter? cus if you haven't implemented that yet, you might do with just LV alone, but i dunno
i haven't tried this run in a while, got tied up in the uw one :P, im gonna mess around with it myself soon
*edit*
i am starting to question using frenzied defense, but i dunno
i haven't tried this run in a while, got tied up in the uw one :P, im gonna mess around with it myself soon
*edit*
i am starting to question using frenzied defense, but i dunno
SnipiousMax
Try using Shields up instead of healing hands.
Katari
I was using a -2/-2 shield, and a +5 of defense sword. Wait, no! I had been using my Victos because I didn't need the zealous mod anymore! Ha! When I get back from class I'll look into getting myself a +7 sheltering Vampiric sword. Next run I think I'll try "Shield's Up!" and Dragon Slash.
SnipiousMax
^Yea just use it the same way, only when you need to catch your health up.
Racthoh
Quote:
Originally Posted by Xaero Gouki Kriegor
i am starting to question using frenzied defense, but i dunno
I'm not sure how this would tie into the build?
Xaero Gouki Kriegor
Quote:
Originally Posted by Racthoh
I'm not sure how this would tie into the build?
the synergy of adrenaline between watch yourself and flail just kinda , picks at me when i use them, when i used frenzy + watch yourself, i hit them both at the same time, now i ahve to get use to this, but im thinking i might be able to create a synergy between shields up + frenzied defense if i mess with attributes,
but mainly, im still tryn to drive away from the original build more
*edit*
scratch taht skill out, im now wondering if the spiders have a certain weakness to an element, but as for the flail's requirment, im gonna have to switch to dragon slash or something, that adrenaline req + final thrust is getting annoying, but yea, now its complete rape on the spider's part
but mainly, im still tryn to drive away from the original build more
*edit*
scratch taht skill out, im now wondering if the spiders have a certain weakness to an element, but as for the flail's requirment, im gonna have to switch to dragon slash or something, that adrenaline req + final thrust is getting annoying, but yea, now its complete rape on the spider's part
DarioLeanza
I see many many builds ( Axe and Sword ) but now I'm confused, which is the best and easiest one for a beginner ( aka N00B in Warrior FoW farming ). I do FoW with my Necro/Monk but Warrior farming is new for me.
I got a Wing's axe @ the moment, Max Gladiator Armour with major Absorption and major Vigor and minor axe. My offhand is a Sunreach Shield.
This weekend I'm buying NF so I got all Guild Wars skills.
Can anyone help me with this one?
I got a Wing's axe @ the moment, Max Gladiator Armour with major Absorption and major Vigor and minor axe. My offhand is a Sunreach Shield.
This weekend I'm buying NF so I got all Guild Wars skills.
Can anyone help me with this one?
foo
Quote:
Originally Posted by Xaero Gouki Kriegor
scratch taht skill out, im now wondering if the spiders have a certain weakness to an element, but as for the flail's requirment, im gonna have to switch to dragon slash or something, that adrenaline req + final thrust is getting annoying, but yea, now its complete rape on the spider's part
Spiders are rangers, so they have a build in +30 AL vs elemental damage.
I've tried to hit them with a jitte, see if blunt damage is better then slashing. (they are bugs, I thought, why not squash them?), but the damage was the same. driftwoods, however, are sensitive to slashing, so I couldn't even use the jitte for it's skin.
I've tried to hit them with a jitte, see if blunt damage is better then slashing. (they are bugs, I thought, why not squash them?), but the damage was the same. driftwoods, however, are sensitive to slashing, so I couldn't even use the jitte for it's skin.
Koning
Hmm just did my first W/mo run ever (because triple chop+cyclone wont work anymore) and flail definatly rocks... It's easy to maintain your watch yourself and flail if you make sure you renew them b4 you hit final thrust.
Oh, and HH really feels a bit like wasted slot indeed. I've only used it in front of the cave 2x and that wasn't even needed (I ran off to repositioning the spiders but just could have hacked away, but i lost life due to poison now) and not 1 time in the cave itself. And the vamp mod is nice ofcourse
Maybe i'll replace it with dragon slash if once I did a couple more runs...
Oh, and HH really feels a bit like wasted slot indeed. I've only used it in front of the cave 2x and that wasn't even needed (I ran off to repositioning the spiders but just could have hacked away, but i lost life due to poison now) and not 1 time in the cave itself. And the vamp mod is nice ofcourse
Maybe i'll replace it with dragon slash if once I did a couple more runs...
Racthoh
Quote:
Originally Posted by DarioLeanza
I see many many builds ( Axe and Sword ) but now I'm confused, which is the best and easiest one for a beginner ( aka N00B in Warrior FoW farming ). I do FoW with my Necro/Monk but Warrior farming is new for me.
I got a Wing's axe @ the moment, Max Gladiator Armour with major Absorption and major Vigor and minor axe. My offhand is a Sunreach Shield.
This weekend I'm buying NF so I got all Guild Wars skills.
Can anyone help me with this one? Easiest build to start with would probably be one of the axe ones with Physical Resistance + Watch Yourself. Start with a high defense build, and adjust as you get more comfortable.
I got a Wing's axe @ the moment, Max Gladiator Armour with major Absorption and major Vigor and minor axe. My offhand is a Sunreach Shield.
This weekend I'm buying NF so I got all Guild Wars skills.
Can anyone help me with this one? Easiest build to start with would probably be one of the axe ones with Physical Resistance + Watch Yourself. Start with a high defense build, and adjust as you get more comfortable.
Xaero Gouki Kriegor
yea, the flail + final thrust is annoying as hell, i might switch to dragon slash instead of quivering pretty soon as well
Koning
I dropped watch yourself on my second run yesterday so my HH wasn't completely useless anymore and I replaced it with sun and moon slash, so I still got some nice HP back when I used that. Might also replace this with silverwing slash...
So watch yourself isn't really needed anymore with HH.. (but still, if we replace HH instead of watch yourself we have a new elite slot..)
So watch yourself isn't really needed anymore with HH.. (but still, if we replace HH instead of watch yourself we have a new elite slot..)
DarioLeanza
Quote:
Originally Posted by Racthoh
Easiest build to start with would probably be one of the axe ones with Physical Resistance + Watch Yourself. Start with a high defense build, and adjust as you get more comfortable.
Is it doable without Melandru's Resilience coz I dont have that skill At the moment I'm a Wa/Mo. Can I bring something else for Melandru's Resilience?
MirageCloud
Quote:
Originally Posted by DarioLeanza
Is it doable without Melandru's Resilience coz I dont have that skill At the moment I'm a Wa/Mo. Can I bring something else for Melandru's Resilience?
Melandru's Resilience? Who is using that then?
Anarion Silverhand
Quote:
Originally Posted by DarioLeanza
Is it doable without Melandru's Resilience coz I dont have that skill At the moment I'm a Wa/Mo. Can I bring something else for Melandru's Resilience?
The spiders use Melandru's Resilience, not you.
Try using the builds at the top in the first post, only switch dolyak with Physical resistance, as it's a little easier with that.
Try using the builds at the top in the first post, only switch dolyak with Physical resistance, as it's a little easier with that.
DarioLeanza
Quote:
Originally Posted by Anarion Silverhand
The spiders use Melandru's Resilience, not you.
Try using the builds at the top in the first post, only switch dolyak with Physical resistance, as it's a little easier with that. Mesmer skill I see, I thought it was an Ranger skill. Sorry for the n00b mistake, I only have 2 chars, Warrior/Monk and Necro/Monk. Didn't know mesmer skills
how many point do I put in Inspiration Magic ?
Is my shield enough? I have a Sunreach Shield with Damage -5 ( 20% ), 30 Hp Always.
Try using the builds at the top in the first post, only switch dolyak with Physical resistance, as it's a little easier with that. Mesmer skill I see, I thought it was an Ranger skill. Sorry for the n00b mistake, I only have 2 chars, Warrior/Monk and Necro/Monk. Didn't know mesmer skills
how many point do I put in Inspiration Magic ?
Is my shield enough? I have a Sunreach Shield with Damage -5 ( 20% ), 30 Hp Always.
Anarion Silverhand
Just put enough points in inspiration for the duration of Physical Resistance to outlast the recharge. You won't be taking elemental damage, so pumping Inspiration has no effect.
DarioLeanza
If you put in 0 points you will get:
For 30 seconds, you gain +40 armor against physical damage, but you lose 24 armor against elemental damage.
The recharge is 20 secs So no points needed in inspiration.
For 30 seconds, you gain +40 armor against physical damage, but you lose 24 armor against elemental damage.
The recharge is 20 secs So no points needed in inspiration.
Anarion Silverhand
Correct, but if you aren't using a zealous weapon or using a lot of energy based skills, you can run in to energy problems. Putting your leftover points in inspiration is optimal.
DarioLeanza
I'm using a Wing's Axe ( its zealous ) and a Sunreach Shield. Will this be enough? Or do I really need to get the -2 stance shield. The Sunreach's stats are:
Armor: 16 (Requires 9 Tactics)
Received damage -5 (Chance: 20%)
Health +30
Armor: 16 (Requires 9 Tactics)
Received damage -5 (Chance: 20%)
Health +30
Merciless Paladin
THIS IS AWSOME and iT WORKS except can u post a video that shows the whole thing in one b cuz i have a BIG PROBLEM getting past the scales....its to crowded
T1Cybernetic
Quote:
Originally Posted by Merciless Paladin
The spiders are a walk in the park for probably anyone and after a couple of practice or successful runs and you
can tank all the spiders at the same time no problems once you get used to it if you choose to but getting there
has always been the only thing thats caused problems for me and mostly due to the scales
There is no trick to it it's just a matter of 1. a decent bit of a lucky spawn and 2. patience is the key.
shadow39365
adding to Cybernetic's point, the reason you must be patient is because the skales have this massive patrol route, if you wait long enough you may be able to sneak past and avoid aggro completely, however this can take a long time, or a short time, depends on luck. So yeah basically follow Cybernetic's advice and just wait it out.
If you DO aggro the skales, the key is to just keep jogging until they are ALMOST out of your aggro circle, THEN hit sprint and you drop aggro a damn site quicker, so then you just wait a few seconds and shrug off life transfer, then wait a little longer for Life Siphon to wear off, and then carry on
If you DO aggro the skales, the key is to just keep jogging until they are ALMOST out of your aggro circle, THEN hit sprint and you drop aggro a damn site quicker, so then you just wait a few seconds and shrug off life transfer, then wait a little longer for Life Siphon to wear off, and then carry on
Sneale.
Quote:
Originally Posted by Racthoh
I would also suggest the use of the Legionnaries armour (should you have access to it) for an additional +10 AL.
Would Ascalon armour be just as effective for reducing damage, or is Legionnaire's armor a must?
Queto
Anyone here that uses Lion's Comfort for healing? I might start doing some runs again with Flail and Lion's Comfort, but I don't know if i should use Triple Chop + Cyclone Axe or a Dragon Slash sword adrenaline build.
EinherjarMx
lions comfort is good, but what would happen if by any casualty, come skales hit you with life transfer?
MirageCloud
i tried using lion's might with dragon slash, but i prefer heal sig
SirShadowrunner
Hello,
First run since update and had the Shadow army chasing me all over Dodge,
my has this changed, made it to the cave on my 2nd try and the cave is
still the same, but trying to shake aggro is tricky.
I had some Shadow army guys that were off my compass but when I went back
toward the "big rock/road to the beach" here they would come, so I sprinted
North past rock then around the top road to basically confuse the mess of
SA and then down the road to the beach. Question how long does it take
to break aggro for something, even with it off your compass?? or you just
can't with certain enemies??
Anyways cleared the cave and got 3 shards from the armored spideys, no
gems, which is what I was hopping for.
First run since update and had the Shadow army chasing me all over Dodge,
my has this changed, made it to the cave on my 2nd try and the cave is
still the same, but trying to shake aggro is tricky.
I had some Shadow army guys that were off my compass but when I went back
toward the "big rock/road to the beach" here they would come, so I sprinted
North past rock then around the top road to basically confuse the mess of
SA and then down the road to the beach. Question how long does it take
to break aggro for something, even with it off your compass?? or you just
can't with certain enemies??
Anyways cleared the cave and got 3 shards from the armored spideys, no
gems, which is what I was hopping for.
Xaero Gouki Kriegor
Quote:
Originally Posted by SirShadowrunner
Hello,
First run since update and had the Shadow army chasing me all over Dodge,
my has this changed, made it to the cave on my 2nd try and the cave is
still the same, but trying to shake aggro is tricky.
I had some Shadow army guys that were off my compass but when I went back
toward the "big rock/road to the beach" here they would come, so I sprinted
North past rock then around the top road to basically confuse the mess of
SA and then down the road to the beach. Question how long does it take
to break aggro for something, even with it off your compass?? or you just
can't with certain enemies??
Anyways cleared the cave and got 3 shards from the armored spideys, no
gems, which is what I was hopping for. I actualy gained a friend ship using those shadow beasts now that they chase me more often. I always get a mark of pain on me right when I hit the first 3 driftwoods. This mark of pain takes the driftwoods down below 50% health and almost killing them. They then run back to me almost dead and mark of pain wears off and I just finish them quickly. So their "nerf" actualy made killing the first 3 dryders easier, and when the shadow follow me even further, I drag the scale into the fight. The shadow usually destroys the dryder, driftwoods, and scale. This makes me a nice little camping ground to plan my next move across the beach ontoward the cave.
First run since update and had the Shadow army chasing me all over Dodge,
my has this changed, made it to the cave on my 2nd try and the cave is
still the same, but trying to shake aggro is tricky.
I had some Shadow army guys that were off my compass but when I went back
toward the "big rock/road to the beach" here they would come, so I sprinted
North past rock then around the top road to basically confuse the mess of
SA and then down the road to the beach. Question how long does it take
to break aggro for something, even with it off your compass?? or you just
can't with certain enemies??
Anyways cleared the cave and got 3 shards from the armored spideys, no
gems, which is what I was hopping for. I actualy gained a friend ship using those shadow beasts now that they chase me more often. I always get a mark of pain on me right when I hit the first 3 driftwoods. This mark of pain takes the driftwoods down below 50% health and almost killing them. They then run back to me almost dead and mark of pain wears off and I just finish them quickly. So their "nerf" actualy made killing the first 3 dryders easier, and when the shadow follow me even further, I drag the scale into the fight. The shadow usually destroys the dryder, driftwoods, and scale. This makes me a nice little camping ground to plan my next move across the beach ontoward the cave.
millsy182
impressive kriegor, i should definately try that.
i figure i might aswell make this build with the whole "cant max skill capping title"
title or farming...hmm
farming anyday.
nice guide.
love the vids.
i figure i might aswell make this build with the whole "cant max skill capping title"
title or farming...hmm
farming anyday.
nice guide.
love the vids.
dbabayev
Rochtoh that was awesome!
I keep trying it though and I die after killing the first spider. My hp just drops rly fast...I guess to many spiders
Anyways the HH build seeems much easier from your video
The only thing is can u put a running part for that build to
Thanks
I keep trying it though and I die after killing the first spider. My hp just drops rly fast...I guess to many spiders
Anyways the HH build seeems much easier from your video
The only thing is can u put a running part for that build to
Thanks
Racthoh
I didn't do a video of the running on the beach because it will be completely different every time.
Katari
Thanks to Flail, it is definatly a safe move to drop HH for "Shield's Up!" and then replace Standing Slash+FT with S&M Slash+Dragon Slash.
mathijn
uhm, hard choice, work through cantha to cap D slash or just try it with quivering, maybe i can keep my W/Rt or not?
hard choices, hard choices
hard choices, hard choices
kvndoom
I did it with Quivering for a long time, then tried Dragon Slash + Sskai's Sword. Let me tell you, getting ALL your adrenaline attacks recharged immediately (+5 adrenaline x2 when Furious procs) is very very nice.
Still use the w/me phys resistance personally. I just wear knight's chest and leggings so that 60% of the hits are -3. Geoffers is a good shield when you're using Heal Sig, but i still can't say for certian if the +10 vs piercing is better than the 2 in stance of my other shield.
Of course america NEVER has favor when I'm at home, so it's kinda moot anyway.
Still use the w/me phys resistance personally. I just wear knight's chest and leggings so that 60% of the hits are -3. Geoffers is a good shield when you're using Heal Sig, but i still can't say for certian if the +10 vs piercing is better than the 2 in stance of my other shield.
Of course america NEVER has favor when I'm at home, so it's kinda moot anyway.