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Originally Posted by MithranArkanere
Do the other martial classes have different choices than their weapons and shields?
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You mean like Warrior, with shields in both Strength and Tactics, and Paragon, with shields in both Command and Motivation?
Isn't this the reason that so few people use Deadly Arts or Wind Prayers? Because there aren't enough attribute points to make using those lines viable?
Making infrequently used attribute lines more feasible without giving them some insanely overpowered skills is hardly a bad idea.
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No. Warrior have linked to all weapons... but many weapons it's their specialty. Paragons even don't have a shield linked to Leadership.
So... why?
Because Ranger is your favourite class?
Then I want knucles to smitting, and daggers for blood magic.
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Smiting already gets weapons with damage, HCT/HSR +20% Enchant etc. So does Blood Magic.
I want some Beastmastery weapons because my pet complains whenever i try to fit him with a weapon mod. Adding a staff with bonuses to Wilderness Survival sounds good too. If adding a set of new weapons to allow easier use of awkward attribute lines works, i'm all for that too.
Just while i'm thinking:
WS:
Insightful Staff of Wilderness (Inscription: "I Have the Power!"):
Damage 11-22 (req9), Energy +10, Energy +5, Energy +5, Wilderness Survivial +1 (20%), Half Skill Recharge Wilderness Survival (20%)
BM:
Zealous Throwing Axe (shortbow range):
Damage 11-22 (req9), Energy Gain +1/-1
Offhand Focus of Beastmastery:
Energy +6 (req9), Beast Mastery +1 (20%)
To those of us who have actually read the thread: The above is what we're thinking, yay or nay?