Silmor
Wilds Pathfinder
Threads Started
New weapon upgrades
Some rebalancing of monk skills
A possible way to counter botting in a player-friendly fashion
A completion list window for PvE
Feral Lunge broken?
Removing or limiting resurrection shrines in explorable areas.
Recent Posts
Quote: I think that both pve players and pvp players both think they're getting the short end of the deal, its a very objective opinion....
If you want to keep it casual, drop the ladder suggestion - the only thing a ladder would offer is competition, and competition simply isn't...
Quote: Perhaps for some of the top guilds or players who invest vasts amount of time this may not be that much of a practice, but what about the...
Quote: As for not knowing what's coming, isn't that the point? You never know what you'll be up against in a pvp game, this enforces...
Quote: Additionally, at the present time, our efforts in the area of new in-game technology are quite focused on the development and...
'a place to try out new weapons, builds, strategies, teamwork' - PvE areas all warrant builds specifically designed to combat that...
Pulling is an essential part of Guild Wars, just that you should regard each linked group as a seperate 'pulling entity'. Like a player...
I doubt we'll ever see them in missions, missions have script triggers which would need to be reset at every auto-resurrection, which would...
He isn't suggesting getting rid of either, he's suggesting to remove the need for people who are interested exclusively in PvP to play...
Why would there be a need for this? The soul-bonding ingame is there: you coordinate builds with your teammates, taking along skills to complement...
