jkyarr

jkyarr

Frost Gate Guardian

Joined
Jan 2007
Location
Earth, mostly
Guild
Hotties Of Ascolonian Rule
Profession
Mo/Me

Recent Posts

Apr 13, 2007 at 11:12 PM Why do we Level? a discussion in the philosophy behind leveling

Quote: Originally Posted by mafia cyborg lhavin to level another char through the same storyline again is nothing but a nuisance. You can't...

Apr 13, 2007 at 11:05 PM GW2 and Item Decay -- Yay or Nay?

Quote: Originally Posted by Mordakai QFT. That should end the discussion right there. I find it odd you're arguing for this, when you are...

Apr 13, 2007 at 10:48 PM Why do we Level? a discussion in the philosophy behind leveling

Quote: Originally Posted by Loviatar for all of you still hoping to keep the level 20 system while making *cosmetic* level number increases i...

Apr 13, 2007 at 10:35 PM GW2 and Item Decay -- Yay or Nay?

Quote: Originally Posted by Splatter Mcnasty Correct me if I'm wrong, but it almost looks like you brought this whole concept up because you...

Apr 13, 2007 at 8:37 PM GW2 and Item Decay -- Yay or Nay?

well that seems like a pretty definitive community opinion... albeit hasty, Treebeard. I like concepts like this one that video games have just...

Apr 13, 2007 at 8:06 PM GW2 and Item Decay -- Yay or Nay?

Quote: Originally Posted by Deleet It isn't? We previously tried X idea and it sucked. There does't seem to be anything new about my copy...

Apr 13, 2007 at 7:52 PM GW2 and Item Decay -- Yay or Nay?

Quote: Originally Posted by SigurdTheBalmung This means the only income you get comes in the form of drops period. Unless buying a weapon or...

Apr 13, 2007 at 7:34 PM Why do we Level? a discussion in the philosophy behind leveling

Quote: Originally Posted by beanerman_99 But sadly, as stated in the article, Anet has rolled over and given in to the masses an are giving us a...

Apr 13, 2007 at 7:31 PM GW2 and Item Decay -- Yay or Nay?

Quote: Originally Posted by Onarik Amrak The mechanic is just a gold sink that forces the player into tedious, repetitive maintenance that could...

Apr 13, 2007 at 7:20 PM GW2 and Item Decay -- Yay or Nay?

1. I think the concept of item decay makes sense and adds an element of realism to gaming. I think that every implementation of item decay...

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