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dungeonand

Ascalonian Squire

Joined
Mar 2007
Guild
Dynasty in Action
Profession
Mo/E

Recent Posts

Jun 27, 2007 at 3:55 PM Hand to hand...-er...?

i agree there should be close combat like with this hybrid class the "catspaw", the catspaw is a hybrid monk/mesmer that specilizes in...

Jun 27, 2007 at 3:53 PM Hand to hand...-er...?

i agree there should be close combat like with this hybrid class the "catspaw", the catspaw is a hybrid monk/mesmer that specilizes in...

Jun 27, 2007 at 1:28 PM Hybrid Classes

I wis h there was something called a Hybrid class whcih combines attributes and traits from other classes but you had only one profesion instead...

Jun 20, 2007 at 2:10 PM Shared Attibutes with different classes, The synergy of.

Its a good idea but it would be even more intersting(if not practical) to have chars select one primary attrbute, and 3 attribute selction points,...

Jun 20, 2007 at 2:06 PM Signature Skills

Its a great idea and there should even be sub-skills skills that are combined with a main skill. Skills that are sub-skills that are much too weak...

Jun 20, 2007 at 2:04 PM Suggestion: Merge Charm Animal and Comfort Animal

They need to be combined and i think charm animal, comfort animal, and res animal should all be combined. its not fair to a ranger to use a skill...

Jun 20, 2007 at 1:54 PM 4 team PvPvE Arena Concept (with map)

I always thoght an idea like this would be cool and wondered why they dont have something like this already in place, i would vote yes,yes,yes!!!

Jun 20, 2007 at 1:52 PM Idea: PVE Island available to ALL chapters

Its aswome, and combined with suppresing chars too high a level, and cross-campaign travel it would make an already awsoeme game even awsomer.

Jun 20, 2007 at 1:50 PM use your existing chars as heroes?

its a great idea if they had some way to "suppress" the power of charectors too high a level it would be great balanced and fun ,and this...

Jun 20, 2007 at 1:34 PM Guild wars Pve and pvp changes

Guild wars need to be more realistic and im not talking about the graphics either there alright. Enemies need to try to run away if there dying,...

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