S

Shriketalon

Lion's Arch Merchant

Joined
May 2007

Recent Posts

Jan 12, 2010 at 3:54 PM Mesmer needs PvE-useful Fast Casting skills (actually, need PvE buff overall)

Better skills, you say? -Change all energy loss spells so they actually have an impact. -Make interrupts feasible. The Shame/Guilt idea was a good...

Jan 12, 2010 at 5:12 AM What Class do you think could use a buff in PVE?

Quote: Originally Posted by Zahr Dalsk Better idea is to do the skill balance, then go back and adjust monster skill bars or give them new ones,...

Jan 11, 2010 at 11:52 PM What Class do you think could use a buff in PVE?

Quote: Originally Posted by Zahr Dalsk 4 - Hostile NPC bars. And this is the problem. Because there are so many worthless filler skills in monster...

Jan 11, 2010 at 10:56 PM What Class do you think could use a buff in PVE?

Another way to approach things that need buffing are concepts that don't work. -Energy Loss, a prime Mesmer schtick, is useless against...

Jan 11, 2010 at 2:50 AM Guild Wars: Classic Mode

Prophecies is great for nostalgia, lousy for actual playing. We remember "The good old days of Thunderhead Keep being insane, trying to PUG...

Jan 10, 2010 at 11:32 PM Ecto Prices

Clearly, the answer is the same as alliance faction; every month, the Lion's Arch Taxation Office takes 10% of your wealth! Problem solved,...

Jan 10, 2010 at 5:55 AM Guild Wars Guide Thoughts

Since wiki already exists, why not expand on it? Farming keeps being brought up in this thread, so how about starting up an in-depth farming guide...

Jan 9, 2010 at 6:54 PM Why do we hate grind, but accept farming?

Quote: Originally Posted by Kaleban Grind is that which is imposed on the player and gives him or her no choice, such as at one point having to...

Jan 9, 2010 at 12:41 AM Why do we hate grind, but accept farming?

Quote: Originally Posted by Cacheelma I'm with Coney here. Either define your "we" or leave me out of it. The hypothetical we, no...

Jan 9, 2010 at 12:24 AM Why do we hate grind, but accept farming?

There's a certain paradox concerning the loot system, player behavior, and the GW economy. We say we hate grind; doing the same thing over and...

Page 20 of 27