Sturmkoenig

Sturmkoenig

Ascalonian Squire

Joined
May 2005
Guild
dBA
Profession
Me/R

Recent Posts

Aug 24, 2005 at 7:09 PM Perfect way To Nerf 55/105 monk UW soloers

Quote: Did anyone scream "nerf the warriors!" when they were the king of the farming hill?" :/ Did anyone scream "nerf the...

Aug 24, 2005 at 5:59 PM A Counter for Spirit-spam Builds (read before you judge)

medikamen, pls read all the posts here befor writing an "opinion"

Aug 24, 2005 at 5:56 PM Perfect way To Nerf 55/105 monk UW soloers

@LathalDraugr: you do actually not want to get the point as it seems to me. maybe you are a beneficary of the UW solo build yourself. you should...

Aug 24, 2005 at 12:57 PM Perfect way To Nerf 55/105 monk UW soloers

the problem about the arena is not, that i cannot kill them, but that they are in my team, unable to heal, being completely ignored by the enemy...

Aug 24, 2005 at 12:47 PM New Class Idea: Strategist

i quote myself: Quote: there is no class in guildwars that is a realy must-have-primary (only monk comes very close regarding tombs with like 96%)...

Aug 24, 2005 at 12:11 PM Perfect way To Nerf 55/105 monk UW soloers

any Mo/* or */Mo can, because of Protective. nerf protective and that's it. however i find no skill that would enable a W/R to do this. btw,...

Aug 24, 2005 at 11:52 AM Perfect way To Nerf 55/105 monk UW soloers

if it is nerved, it would also stop ppl from trying that sh*t out in the Random Arena... pisses me off every day... @Kampfkeks: In addition to...

Aug 24, 2005 at 11:33 AM A Counter for Spirit-spam Builds (read before you judge)

concerning anti-enchanting at all: spells which remove enchantment from 1 target should get a lower coldown, while NR has to be nerfed,not made...

Aug 23, 2005 at 4:28 PM What do i do now?

start another char? ^^ doing missions with only half-full team, etc. thinking up builds by yourself (takes up most of my time) instead of trying...

Aug 23, 2005 at 4:25 PM Solution to low-level Drok runners

my big question, about the armor-with-lvl-cap-solution is: there was an lvl-cap in the beta. why has it been removed? btw, the PvP solution...

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