Eonwe
Jungle Guide
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Well, for the beta it made sense... because it allowed people to pvp with all the skills, since it would be impossible to unlock everything in 2...
The one piece of knight's armor will give you a global damage reduction of -2, and it will stack with the absorption rune.
Well, as far as I know, there's nothing that makes your skills cost double. Maybe someone was energy draining you, or you were getting hit by...
You were probably under Quickening Zephyr, which is a nature ritual, which makes all skills cost 30% more energy, but recharge 50% faster.
Solo for what? Also, Crippling Anguish is also elite.
You'd gain 10 energy.
If you're a warrior ranger in the first place, using apply poison, I think you should re-think your entire build.
Quote: Originally Posted by Jigs actually the stats does matter. Stronger swords have req. attributes. Mesmer does not have swordmanship attribute...
Quote: Originally Posted by ICURADik What is the actual damage on this shit. I keep hearing it's 42 with level 16. Yea.... it would be 42 at...
Quote: Originally Posted by NoThanks Cookie ? Rofl I was just about to say the same thing.
