azizul1975
Lion's Arch Merchant
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a question about damage reduction
About Weakness
Gold Polymock Pieces
Armor Rating
Mark of Fury
Bonus Mission Pack : Discovery Mode
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yeah... what's the fuss ? /death is just a utility to track death, usually for those going for survivor title that suddenly got frozen game...
1. give the monster mobs 3 monks 2. give each monster rez skill that will make it just a little harder , if not by much.
same here, the spirit rift boss. my party almost wiped out the other day. luckily i was hb monk, so i got the red bars up quick enough.
oh..ok..thanx.. i got it now.
err... do i see 2 contradicting statements from above posts?
the description in the wiki says : http://wiki.guildwars.com/wiki/Weakness but i just need it to be more clearer. let's say when someone...
usually , when the foes are fleshy, i give my koss/jora this build [build prof=W/N strength=10 sword=11 tactic=10 blood=1][dragon...
the extra damage from customisation is not armor ignoring right?
Quote: Originally Posted by around You do 20% extra damage for a measly cost. When you realize that people are willing to shell out tons extra for...
yeah.. i agree. we should be able to select the district we want to spawn in at the character selection screen.
