Kalendraf

Kalendraf

Academy Page

Joined
Aug 2007
Location
Cedar Rapids, IA
Guild
Charter Vanguard
Profession
W/E

Recent Posts

Feb 21, 2008 at 11:10 PM What is the Secret behind free treasure?

When the unlocked treasures were first introduced, I initially found the following behavior: - On a per character basis, the very first time I...

Oct 29, 2007 at 5:11 PM Feedback on a Minor UI Change (Dimmer names/objects)

I really dislike it. Either make it a toggle option or remove it entirely.

Oct 18, 2007 at 1:49 PM New Minipet in Kamadan

After having no luck reaching the site yesterday afternoon and several times last night, I was finally able to connect to the site this morning....

Oct 12, 2007 at 8:41 PM Update 12/10/07

Quote: Originally Posted by Etta Mesmer Energy Burn: increased damage multiplier to 12. Energy Surge: increased damage multiplier to 12. Power...

Oct 11, 2007 at 6:23 PM GW2 Level Function

Quote: Originally Posted by arcady Dungeons and Dragons, for example - is a horrible roleplaying engine with strongly locked in archetypes and...

Oct 11, 2007 at 2:51 PM Are a large number of players retiring?

Quote: Originally Posted by zakaria 1- heroes that ruined this game totally, made it like single player with no social interacts between players...

Oct 11, 2007 at 2:34 PM GW2 Level Function

Quote: Originally Posted by arcady I made a MUD in 1991 that had no levels. Number one question I got, over and over, every day, was: So...

Oct 11, 2007 at 12:42 AM GW2 Level Function

I'd be happy to see them ditch levels entirely. The concept of levels was introduced into RPGs long before computer RPGs existed in order to...

Oct 10, 2007 at 8:26 PM Are a large number of players retiring?

Quote: Originally Posted by Karyuu There are quite a few missions in Prophecies that take more than half an hour to complete I solo'd and...

Oct 10, 2007 at 5:56 PM Are a large number of players retiring?

Quote: Originally Posted by Karyuu I don't think I want a game to be broken down into 15-minute intervals. As much fun as GW, you really...

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