wazz
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A command aura for paragons, anyone who stays within the shoutrange of a paragon get +1 health regen/etc .... That way people would actually stay...
*sigh, you kinda asked* The skill does work... it just doesn't work good.
hmm yes that could work out decent but that would change the entire way the skill works.
Quote: Originally Posted by Terraban Slightly weaker ToF, no condition, same recharge duration and cost? Or ToF with no condition, but 15 cost....
[When I have time I'll try to make a build. ] But really I think a barrage paragon would be overkill. You could also use : never surrender and...
I think Madhouse point was to get paragons in topk runs... My idea would be change one b/p into a paragon with barrage and offensive (preferable...
Why not just take barrage yourself and the rest damage boosting shouts ?
Well although Ar do is a pain with hero/hench (*sigh* mabye it is the way of anet to say grab a human team and stop frigging H/H everything... not...
Quote: Originally Posted by GourangaPizza Incoming used to be part of the gimmick Paragon-way team builds; it used to last around 6-7 seconds. So...
hmm I'll say it again : I don't think TPiY is meant for pve but for pvp and although I never ever have played HA/gvg I don't think you...
