Cacheelma

Cacheelma

Desert Nomad

Joined
Jun 2005
Guild
The Ascalon Union
Profession
Me/Mo

Recent Posts

Mar 8, 2008 at 6:16 AM Design-a-Weapon Items: New In-game Items EDIT: Last Updated w/ Pics 10PM EST 03/10

Well it looks similar to Urgoz Longbow but 10x better...

Mar 8, 2008 at 4:37 AM Your RL Guild Wars Profession.

Ummm....this is inaccurate, at best. "A meser doesn't feel shame in using others", what is that supposed to mean? That a mesmer relies...

Mar 8, 2008 at 2:53 AM Players. GW. And WoW...

Because good graphic doesn't always equal good gameplay? GW players, of all people, should know that.

Mar 7, 2008 at 4:33 PM Design-a-Weapon Items: New In-game Items EDIT: Last Updated w/ Pics 10PM EST 03/10

Quote: Originally Posted by Abedeus Anet didn't make all of those items. Most of them are, in fact, from design-a-weapon. A.Net just...

Mar 7, 2008 at 2:36 PM 3/6/08 update

So basically the whole thing is done not to "fix" the game (as I used to understand), but to shake things up for PvP players and prevent...

Mar 7, 2008 at 1:46 PM 3/6/08 update

Quote: Originally Posted by Ctb There is no "right". Skill balances fix social 'problems', not technical problems. Everytime they...

Mar 7, 2008 at 1:35 PM 3/6/08 update

Quote: Originally Posted by zwei2stein Now, point is that by overnerfing and by having inherently bad skills total amount of skills which need to...

Mar 7, 2008 at 12:40 PM 3/6/08 update

Quote: Originally Posted by zwei2stein There is huge problem in comboability: All skills can be equally powerful alone, but make certain...

Mar 7, 2008 at 11:27 AM 3/6/08 update

Dynamic gameplay isn't equal to keep changing skills back and fourth. Longasc: I wonder the exact same thing when I saw this week's Heal...

Mar 7, 2008 at 4:13 AM 3/6/08 update

Regarding Simple Thievery and Anet Keyboard: Clearly there's a newer edition of the keyboard (the one we see here are quite new as it has...

Page 32 of 120