Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
There aren't many cold skills that you'll be using to do damage, because smiting pretty much covers that. You'd be better off getting...
Just a correction, but soul strike isn't a skill. I think you mean shadow strike.
These builds are mostly used in specialized, pre-made parties, because they can definately backfire in random arenas.
I'll just go ahead and tell you that the beginning monsters in the UW each hit an average of 250 damage per second. If you can negate that...
They don't stack, it's been tested.
I'm pretty sure the only things that affect Strength of Honor are protection spells like shielding hands.
Actually, composite bows are the best for interrupts.
Even public sites like Guru have more use than the Official Guide. Guru has in-depth skill listings descriptions.
Which is the point of pre-made parties. A team of single-target-minded spikers will greatly benefit from amnity; a team of pyromancers (who suck...
Something like 10 base damage can easily be negated with absorption and defence, but 26 can't be completely nullified.
