wind fire and ice

wind fire and ice

Jungle Guide

Joined
Oct 2008
Location
There
Guild
[ToA]

Recent Posts

Nov 1, 2008 at 5:55 PM Green Weapons Trader

No real need,no one uses greens 'cept for on heroes any ways.

Nov 1, 2008 at 4:34 AM Cold As Ice

Bone Minions,Blood of the Master,Grenths Balance,any thing else. Or Apply Poison,Toxity,running stance,whatever

Nov 1, 2008 at 2:40 AM Money

Dont ask for builds with out any thing in mind,read the sticky shown above..

Nov 1, 2008 at 2:06 AM Blazing Steel Sin

Quote: Originally Posted by Antares Ascending Point....but the extra 7 pips from burning rends heals like healing breeze able to only drop degen...

Nov 1, 2008 at 12:48 AM Festival Hats in HOM

Not really needed,i havent bothered to get hats for a couple years now since they all look bad,i wouldnt be too happy if they sudenly became...

Nov 1, 2008 at 12:45 AM Blazing Steel Sin

Not too bad of a bar to run for fun..theres much more effective options though.

Nov 1, 2008 at 12:41 AM Consumables: A yes or no question

No. `12chars.

Oct 31, 2008 at 10:24 PM Do spells get more impressive visually as you level?

Animations dont change,but some of the later skills do look a bit better,but to keep it where you can run it with lower end set ups theres no...

Oct 31, 2008 at 4:58 PM Embercrest Staff

They dont come with fire damage,only Divine req ones do. And they will run you around 30-35k usually(earth damage,since fire is divine only as...

Oct 31, 2008 at 4:34 AM cannot decide

Necro,because later on when you end up doing high end things you will realize that ranger is cool 'till every thing starts getting .5s cast...

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