N

Nighteye

Academy Page

Joined
Jul 2005

Recent Posts

Dec 1, 2005 at 1:13 AM Automatic Dispersal of Gold Drops Among Party

Quote: Originally Posted by Struth Though, If bring up something worthy of being called lazy, you should accept the fact that people are gonna...

Dec 1, 2005 at 12:41 AM Necro enemy resurrect

Quote: Originally Posted by Kool Pajamas PvE only skills wont happen. Well, you can try it as a normal skill, but that might give balance issues...

Nov 30, 2005 at 1:38 AM Necro enemy resurrect

Just an idea for another PvE-only necro skill: Death bond: 10 energy, 1 upkeep, 60 seconds recharge Resurrect target monster to fight at your...

Nov 23, 2005 at 2:23 AM Unhappy with your character name, but don't want to lose your time and energy?

I have no objections against a name-change possibility being implemented. However, why do you speak of losing time and energy? You speak as if it...

Nov 17, 2005 at 9:33 PM PvE Arena - survival gauntlet

First off, I support the idea of adding a PvE arena, as in the bosses thread. That said, I have an idea for a different PvE arena, 2 of them in...

Nov 17, 2005 at 3:00 PM Aura idea.

Nah, auras would look ugly on players. How about a /PvERank command instead? Where you get rank based on missions/bonuses completed, quests...

Nov 17, 2005 at 11:52 AM Balance pet skills

I think bestial pounce should be cheap with a fast recharge, like disrupting lunge, but with added energy loss and recharge time upon a successful...

Nov 16, 2005 at 8:02 PM Balance pet skills

Yes, pet attack skills definately need a small boost, as they're currently a bit underpowered.

Nov 15, 2005 at 3:08 PM Weapon Sets and Attrib Points

That wouldn't work, as you can't change attributes in missions. Better to be able to save skill sets with attribute point distribution,...

Nov 12, 2005 at 11:44 PM Another post about the AoE update...

Changing the spells would unbalance PvP. I think what's needed is a delay before they start running - a reaction time, of sorts. Maybe 1...

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