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vitorvdp_68

Lion's Arch Merchant

Joined
Jun 2010

Recent Posts

Jun 6, 2011 at 3:41 PM HA fix suggestion

"they can either win or choose to opt out the current build" So there will be less players... thus you invalidate your own point.

Jun 6, 2011 at 3:35 PM HA matches need to take the total rank levels in the team into account

Quote: Originally Posted by Daesu In the end my guildies helped out yesterday and we did some GvG. Some more experienced guildies decided to help...

Jun 6, 2011 at 3:25 PM HA fix suggestion

"do you realise how long the fix builds will get changed in an hour?" So here are the two possible scenarios: 1) You choose not to play...

Jun 6, 2011 at 4:58 AM HA fix suggestion

Half of your sentences don't make sense, Mr. Lursey. Now take a good look at this: "4 monks, 3 defensive eles, and an interrupter"...

Jun 5, 2011 at 4:09 PM HA matches need to take the total rank levels in the team into account

I meant the OP's solution, my bad. "1. If a very high total ranking team beats a very low total ranking team which is expected, they get...

Jun 5, 2011 at 4:01 PM HA matches need to take the total rank levels in the team into account

I like how your "solution" doesn't address any of those points, regardless of their validity. Decreasing the reward for experienced...

Jun 5, 2011 at 3:58 PM HA matches need to take the total rank levels in the team into account

Explain how exactly does the system not sustain players?

Jun 5, 2011 at 3:38 PM HA matches need to take the total rank levels in the team into account

Quote: Originally Posted by lursey I think a very simple fix for HA is to have fixed bar for each profession, each week or month etc. Oh, I get...

Jun 5, 2011 at 2:12 PM What are you hoping to see in Winds of Change?

Quote: Originally Posted by Absolute Destiny I'd like fully moddable (including inscriptions) versions of all Factions weapon skins made...

Jun 4, 2011 at 12:12 AM Reward Creep

If you don't want to put in the effort for Treasure Hunter then you just don't get it, simple as.

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