M

MarkyX

Frost Gate Guardian

Joined
Jul 2005

Recent Posts

Oct 2, 2005 at 1:09 PM Chapter 2 Classes What will they be

Quote: Originally Posted by BigTru You do realize the Neverwinter was not the first or even the last to have these professions, right? Almost...

Oct 2, 2005 at 12:28 PM Reasons for change (and a bit of rant)

Quote: and in that case it becomes a bit redundant for the damage dealers in that group to also be running defensive spells, when they need to be...

Oct 2, 2005 at 4:07 AM Reasons for change (and a bit of rant)

Quote: I played your team. I wasn't impressed. If you base a build around your philosophy of watering down everyone and taking stances on...

Oct 2, 2005 at 1:28 AM Reasons for change (and a bit of rant)

Quote: Yes lets sacrafice a skill slot that may be used to further a team build and place a skill in its place that may buy you another .001...

Oct 2, 2005 at 1:08 AM damn "idiot proof" factor

He has a wee bit of a point. One of the biggest reasons that most of those builds were nerfed was because they were idiot proof. Air spiking was...

Oct 1, 2005 at 11:11 PM Reasons for change (and a bit of rant)

Quote: Originally Posted by Third Quarter Running a Warrior that doesn't focus on damage is kind of like putting Chain Lightning on a monk. It...

Oct 1, 2005 at 10:23 PM Anet, I'm out. (about the nerf stick and why the # of districts in towns shrink)

It's kind of funny that people complain about anet dumbing down 'innovation' when they mostly just steal and abuse FOTM builds. Hypocrite.

Oct 1, 2005 at 9:26 PM Reasons for change (and a bit of rant)

Quote: Originally Posted by Rey Lentless It sounds like you're coming from competition arenas. Antidote signet, with martyr, draw, restore,...

Oct 1, 2005 at 9:05 PM Reasons for change (and a bit of rant)

Quote: Actually, necros could make warriors kill themselves easily. For example, POF, guardian, another evade skill, insidious parasite, etc. Yeah...

Oct 1, 2005 at 9:02 PM Reasons for change (and a bit of rant)

Quote: To run contrary to what you declared in your conclusion, the more you divesify and water down your build with over redudant skills the less...

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