KelvinC
Frost Gate Guardian
Threads Started
suggestion: Hero system targetting
Why 6v6HA is more enjoyable? Please Solve the fundermental problem
Crazy idea: ALL IN ONE RANDOM ARENA
About 4v4 CTF type maps
Skull crack bug
Sense of in-game community?
skill balance suggestion
skill balance suggestion
Balance adjustment after GWWC
Polearms
Recent Posts
1. Water spells, need to slow the enemy arm(attack) speed 2. Damage over time Area of Effect. ie firestorm, chaos storm, maelstorm, searing heat...
Yep forget about the distortion nerf.. It is okey right now. Also prehaps my mentioned nerf is too strong for IWAY.. after some thoughs I agree.
Quote: Originally Posted by Guardian of the Light Water Attack Speed Bebug: WHAT THE HECK water is weak already. don't understand. But I meant...
Quote: Originally Posted by pappayaponta Your thoughts? To muck like WoW maybe? Who copy who is not a problem, the problem is whether this will...
/signed Yes random unrated is a good way for new guilds to practice.
I think the water line need some buff. A good option is to make them slow attacks. For elites, yes the mind x thing exhaustion thing is annoying....
-IWAY: longer recharge, ends when any of your team kills one enemy -water spell should also slow attack(arm) speed -DoT AOE will have greater...
-IWAY: longer recharge, ends when any of your team kills one enemy -water spell should also slow attack(arm) speed -DoT AOE will have greater...
water magics need some buff. Some spells should also slow attack speed. AOE DoT should also be able to target on an location as well as on an...
The Damage over time will be lower than other hand-to-hand weapons, but its high damage making it ideal in run(chase)-and-hit situations.
