Flem
Wilds Pathfinder
Threads Started
Rat Lunar Fortunes.
Selling Req. 8 Items. (Old School)
Celestial Compass and Dwarven Axe.
Closed: Several Req. 8 Items
Been away for A WHILE- Unopened Presents
Heros Won't Maintain Enchantments?
WTT Clovers for Cupcakes.
New Skills with Original Icon Art
Selling some Req.8's, 9's, & 10's.
WTB: Non-perfect Gothic Defender
Recent Posts
Quote: Originally Posted by Rahja the Thief LOLOLOLOLOL! Yeh, the warrior then uses this skill: "Pump you UP!" Elite Form: You take the...
go go gadget bump!
.......bumpz......
Unbreakable Bond Profession: Monk Attribute: Divine Favor Elite Stance: For 3...9 seconds, enchantments you cast can not be removed. Cost: 5...
I was hoping this was a thread about the true main ingriedient in Checkers' Deep Sea Double sandwhich...
I'm not sure about the critical hits on spells. If that is true, this looks kinda neat. If not, I don't think it would work that well due...
I've never tried it, but is it possible to switch out armor in the middle of a fight in RA/AB?
bump number one
bump2themax!
I have both. I do tend to prefer the +5 energy, mainly for the first burst of attack chain. I think 15^50 is the least important on daggers of all...
