Effigy
Jungle Guide
Threads Started
Recent Posts
+5 energy weapons now appear as drops in all three campaigns. So yes, it does exist. Unfortunately, I don't have one at the moment. Right now...
I can't understand this "don't knock it until you've tried it" argument people always try to use. I don't need to...
My point is, Inspired Hex is saving you 5 energy every 20 seconds, just as SoD is saving you 5 energy (the cost of a basic heal) every 4 seconds...
You can almost always design a build to defeat a certain enemy. The thing is you want a build that is effective against most types of enemies, not...
@XvArchonvX: I think many monks still use Inspired Hex mostly from force of habit. Previously it allowed you to remove a hex every 20 seconds...
The belongs in the Farming forum, regardless of what class it's about.
Quote: Originally Posted by XvArchonvX With Holy Veil you get a hex removal at the cost of 5 energy every 12 seconds while inspired hex removed a...
But this whole argument assumes that PvE really requires you to use equipment that would be optimal for it. If HP mods are effective in PvP, which...
Energy Tap on a monk is a no-no. Long cast time and it doesn't return that much energy. It's not even that useful on a mesmer. You best...
Inspired Hex just isn't what it used to be. Now it's basically just a free hex removal you can use once every 21 seconds. Holy Veil is a...
