Effigy
Jungle Guide
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Problem is, a target can easily go from <50% to 0% in less than 3/4 second. Which means in order to satisfy the conditional, you have to rely...
Personally I hate dual attunements, although they are efficient (assuming they don't get stripped). If you're going Air, then dual...
UW can be fun to do with a group, but if you want to make serious money it's best to do it in a 2-man team, either 55 monk and SS/SV necro or...
Ascending is easy with practically any class, as long as you understand how the doppleganger works. It uses the same skills you have equipped,...
Quote: Originally Posted by LuxA Here's what I usually run as Boon Prot: Mo/Me DF: 16 Prot: 10 Insp: 9 Reversal of Fortune Mend Condition...
While casters would be able to "wand" targets while also getting the benefits from weapon mods, most will not have points to spend in the...
Actually, I usually run a regular Boon Prot for FoW (I don't do UW with groups, since it's more profitable to do duo runs). Boon prot has...
About not overhealing: I can't remember who said it, but the best way to look think about health is that the only hit point that matters is...
Well, if they reduced the conditional energy then WoH would be superior. The conditional heal on WoH is only needed if the target is below 50%...
Quote: Originally Posted by sno Also, FYI casting time doesn't decrease past 1/4 second, at least it's not supposed to (unless theres a...
