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DivineEnvoy

Lion's Arch Merchant

Joined
Sep 2005
Profession
Me/P

Recent Posts

Feb 9, 2008 at 9:35 AM Celestial Rat.

First I tried 150 Lunar Fortunes, and 8 pieces each time, no rats. Then I gathered 242 Lunar Fortunes, when I used about 125 pieces, I got my...

Feb 9, 2008 at 7:51 AM Mini Pig Woes...

Quote: Originally Posted by Gaile Gray I don't even know if I can answer this, because the question just seems so wrong. I'll try with an...

Feb 9, 2008 at 1:49 AM Mini Pig Woes...

Well as we can see, the current issue is simply the fact that the act of generosity is not being rewarded. With this said, I'm not claiming...

Feb 7, 2008 at 7:52 AM Mini Pig Woes...

Guess I can summarize what can be concluded at this point. As many people have criticized that Anet of being idiotic to make decisions like this,...

Feb 7, 2008 at 12:45 AM Mini Pig Woes...

Well guess I fall into the category of the people who had multiple pigs, but happened to gave away most of them. The only problem I see with this...

Feb 6, 2008 at 9:37 AM Are all the proffessions equal in pve pugs?

Quote: Originally Posted by Numa Pompilius Completely agree. It didn't use to be that way, but mesmers have been nerfed every time there's...

Feb 6, 2008 at 6:54 AM Are all the proffessions equal in pve pugs?

After seeing so many misconceptions about Mesmers, guess I can share my view of being a Mesmer. Mesmers, as a profession, it really isn't that...

Feb 5, 2008 at 6:09 AM Are all the proffessions equal in pve pugs?

Quote: Originally Posted by HawkofStorms The main flaw with the arguement of the "little mesmer that no one wanted" is that underneath...

Feb 4, 2008 at 7:03 AM Are all the proffessions equal in pve pugs?

Quote: Originally Posted by aapo - Also Signet of Illusions + Ether Nightmare + Cry of Pain equals 260 damage to every monster in the area every...

Feb 3, 2008 at 7:25 PM PvE only skills ruined PVE for "builders"

Quote: Originally Posted by zwei2stein Wrong, I see UB as harmfull to gameplay. Something that was not supposed to be viable in GW: manifestation...

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