Quote:
Originally Posted by lutz
Paragons are pretty bad. If I wanted good DPS and defense, I would have brought a Mind Blast warder. Thanks.
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A ward is not going to provide anywhere near as much defense as a paragon, and your damage will not be better unless you're balling large groups of enemies for Rodgort's. At which point I'd rather have a rit for Splinter Weapon since it's better.
Quote:
Originally Posted by lutz
You don't need anything except "Save Yourselves"; a paragon is a waste of time. "There's Nothing to Fear!" is not worth bringing when you already have "Save Yourselves!", which can be done on any W secondary (bonder).
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You're basically devoting that entire character slot just for defense when you can use a paragon to provide more defense with offense. SY is not going to reduce armour ignoring damage either, TNTF will. Let's also not forget that it gives a party wide heal when the duration expires.
Bonders as a whole are fairly worthless. Devoting skill slots on a monk to reduce the damage done by physicals when you can just chain Aegis or slap Weakness on a mob's face.
Quote:
Originally Posted by Esan
Ranger because a Rt/R can outdamage and outinterrupt it, and mesmer because secondary mesmers can do their work just as well (usually better) in PvE.
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I never see Rt/R with Broad Head Arrow, one of the best skills to use in PvE. I don't need to have a lot of damage when one skill completely shuts down a priority target.
Mesmers are really not all that bad. The domination line is very useful for taking out targets that matter. They just don't see play because players value AoE more than anything.