Sausaletus Rex

Sausaletus Rex

Death From Above

Joined
Dec 2004

Recent Posts

Feb 1, 2005 at 11:16 PM Arcade is up

Well, we already have a thread about it, for one. But, firstly, the 1st was never a drop dead finalized date, merely the hopeful date. Because we...

Feb 1, 2005 at 10:16 PM Arcade is up

*Sigh* I'm never going to get anything done around here now... You gotta have Pac-Man, for one.

Jan 28, 2005 at 4:47 PM Attribute discussion

Yeah, I know the equation, I'm just looking for an easy way of putting that into "You get [blank] per rank of this attribute". Fast...

Jan 28, 2005 at 4:01 AM Attribute discussion

Alright, my work on profession overviews has bogged down due to my getting caught up not in what professions are but what they could be. I keep...

Jan 15, 2005 at 12:26 AM Content Notes

Yeah, they might have hit locations but it could very easily be just like player armor : every location is the same AL for a given set so it...

Jan 13, 2005 at 6:30 AM Content Notes

Critical hits are apparently based off of the maximum damage of your weapon's damage range. Not the displayed one, but the actual one. Weapon...

Jan 13, 2005 at 6:01 AM Content Notes

Well, knowing the damage equation you can figure out AL based on how far displayed damage is off from expected damage. Ie Your skill says...

Jan 8, 2005 at 3:17 AM Guild Wars; without the Alpha.

Very nice. However, you do realize this does nothing but reinforce the misconception that you're a woman, don't you Spooks?

Jan 7, 2005 at 3:46 AM Mantras = Stances (Skill Changes 1/05/05)

Ye olde bumpage.

Jan 5, 2005 at 4:28 PM Mantras = Stances (Skill Changes 1/05/05)

All Mesmer "mantras" - those skills which formerly worked much like a Monk's "blessings", enchantment spells costing an arrow...

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