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Garreth MacLeod

Krytan Explorer

Joined
Nov 2005

Recent Posts

Jul 10, 2010 at 6:45 PM Battle at Lion's Arch, WTH

Quote: Originally Posted by awry Funny you should mention that because my party had two sins (including me) and I had monks and eles scoff and...

Jul 10, 2010 at 2:11 PM War in kryta climax

Quote: Originally Posted by Smarty I guess that means that any characters with the Blankets for the Settlers quest line still active won't be...

Jul 10, 2010 at 1:32 PM War in kryta climax

I don't get why the Ascalon Settlement is left empty. Weren't the Ascalonians going to go back there after the battle?

Jul 9, 2010 at 8:16 PM War in kryta climax

It isn't just aspi lagging. A lot of folks are lagging, myself included. It's a big enough issue that a thread has been started about it....

Jul 9, 2010 at 8:13 PM Insane lag during "Battle for Lion's Arch"

This lag is just plain stupid. spent 30 minutes trying to complete this only to end up wiping near Salma and watching her die. We were bouncing...

Jul 6, 2010 at 12:10 PM KSMod 3.2 - High Definition Textures, Multi-Client Virtualization, UT99 Sound Effects

At some point in time, I installed a browser toolbar called ForceField (came with my zone alarm security suite according the their website)....

Jul 6, 2010 at 3:48 AM KSMod 3.2 - High Definition Textures, Multi-Client Virtualization, UT99 Sound Effects

Quote: Originally Posted by Brett Kuntz I have no idea why it wouldn't work. Got it working.

Jul 4, 2010 at 1:44 PM Thanks for the mask Anet

At first I wasn't sure I liked it. Put some dye on to match my armor and that did the trick. I like it more than last years now. Thanks Live...

Jul 4, 2010 at 4:21 AM KSMod 3.2 - High Definition Textures, Multi-Client Virtualization, UT99 Sound Effects

I keep getting a "Unable to enable High_Def_Composite". Like maxxfury, I'm running winXP Pro. Any ideas why I'd be having an issue...

Jun 19, 2010 at 1:05 AM PvE Balance: What else do you want to see?

All of you that are asking for these various buffs do realize that the monsters get the same buffs we players do, right?

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