Son of Urza

Son of Urza

Frost Gate Guardian

Joined
Dec 2005
Location
I'm the guy right behind you staring through your head . . . .
Profession
W/

Recent Posts

Feb 8, 2006 at 4:14 PM Do You Need to Be A Monk Secondary to be an effective MM?

Yeah, Glyph of Renewal+Verata's Sac FTW!. If minions are degening through +10 regen, they're going to die anyway.

Feb 8, 2006 at 3:36 PM Grasping Darkness CA warrior

This warrior is based off my short stint as a boon-prot monk in CA. While I was desperately attempting to heal, this one warrior came up to me and...

Feb 7, 2006 at 5:29 AM Stonefist Gauntlets help

Okay, I wish to know whether or not the Stonefist Gauntlets effect the knockdown time of Backbreaker and other set-duration effects like Gale. I...

Feb 7, 2006 at 12:23 AM my first HoH win!

You know what was a REALLY crazy HoH skip? I was attempting to get a few fame points in a r0+ IWAY group so I could get my r3 and actually get...

Feb 6, 2006 at 10:51 PM Warrior/Assassain Fun

E/A PBAoE fire/earth ele *tele in* *flame burst, inferno, crystal wave, phoenix* *tele out* If you're afraid that you'll get pwned by...

Feb 6, 2006 at 10:43 PM Warrior/Ritualist PvE Stance tank

Do the ashes actually make the mobs attack you like other held items do? Because we only saw pvp on the weekend, so I'm not sure if it would....

Feb 6, 2006 at 4:50 AM Ascending at Level 11

I've heard of mesmers ascending at really low levels, using Empathy and dodging the doppler's arrows until he died.

Feb 6, 2006 at 4:45 AM Healing Breeze

For my gear tank in SF, i usually bring this skill, the reason being that I don't have to do anything other than survive. If the bonding monk...

Jan 25, 2006 at 11:18 PM Knockdown Warrior

If all you really want is permanent knockdown, dev hammer+hammer bash/heavy blow+stoning is the way to go. You can keep someone on the ground for...

Jan 21, 2006 at 5:27 AM "New Underworld" - Builds

You cannot pull any groups that do not remove enchantments, because the monster skill "Fingers of Chaos" removes an enchantment every time...

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