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having tried both, just personally, i prefer ranger barragers in mid-to endgame pve. the critical chances even at 12mark 13-16cs + crit eye still...
actually, i'd rather prefer that they also take out the added "bonus" that assassins get to crit when they face low lvl pve monsters...
you can try it out personally at raisu where 28's are fairly common. figures just came from other forums and wikis. for me though, i can say...
if you like, you can try switching to falaharn's or kaolins to get an additional 33% daze duration just as you are about to use TS, then...
yes, levels of the target do factor in. the rough estimate of added 1.4% per rank is in the weapon masteries of any type (sword, markmanship,...
crit dmg is approximately max dmg multiplied by √2. for daggers, (17)x√2 similarly, it is like having a max weapon dmg with a +4 weapon...
agreed. it isn't about damage, but rather the energy management that comes from the critical strikes attribute. for every monster 5 levels...
presser. skills 1-4 stays were they are, but 5-8 are mapped near the wasd keys. for example 5=q, 6=e, 7=r, 8=f
manila. there are lots of pnoy guilds. in an alliance of 3 full pnoy guilds myself. many of them use the PNOY guild tags, but are lots of others...
Quote: Originally Posted by Sekkira On top of that, if you wont play a mesmer or sin as their primary, why the hell are you playing one in the...
