K

Knux

Ascalonian Squire

Joined
Dec 2005
Guild
The Great Shazam [WIN]
Profession
R/

Recent Posts

Nov 10, 2010 at 1:52 AM definition of intelligent creatures

Quote: Originally Posted by gremlin Its all in the context. No need to get bogged down on what defines intelligence, based on the original...

Nov 9, 2010 at 2:10 AM definition of intelligent creatures

What your cat exhibited was conditioning, not cognitive thought. But I don't want this to be a discussion about where the tipping point...

Nov 9, 2010 at 1:34 AM definition of intelligent creatures

I don't believe that "think" is a good word to use either. Animals have a brain, but they act on instinct, memories, and conditioning....

Nov 9, 2010 at 12:06 AM definition of intelligent creatures

Hey all, I don't know if this has been touched on before in this forum or not, but I did want to bring it up even if it meant for me to simply...

Dec 16, 2009 at 11:05 PM Capped Son Farming

The problem I keep running into is getting there in the first place. Gaze of Contempt and Order of Apostasy from the mobs along the way always...

Dec 16, 2009 at 10:26 PM Capped Son Farming

I was wondering if anybody knew any decent builds for farming the area. I know I've seen people running capped son before, so I know it's...

Jan 28, 2008 at 9:27 PM Party Formation AI commands

I am discovering that the single most annoying thing is that while vanquishing in Hard Mode, unless I spread out all of my heroes before each...

Dec 1, 2007 at 11:32 PM PC on a +5energy Max Gold Re9 Hammer

It also has a perfect warding mod on it, but I don't much care for it, and it's removable. It's a prophecies Ram's Hammer too.

Mar 30, 2007 at 8:48 AM Pixel Shader in Tyria?

Here are two images that I took of it. I gotta admit... it made for some sweet pictures... http://img241.imageshack.us/img241/9...shader1yo3.jpg...

Mar 30, 2007 at 6:36 AM Pixel Shader in Tyria?

For those who don't know, Nightfall introduced a new graphics feature into the game called the Pixel Shader. You can adjust the shader...

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