ethornber
Ascalonian Squire
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It's that thing you clicked 'agree' to when you installed the game.
BChan demonstrates a thorough understanding of how programmatical randomness works.
Remember that 'random' in computer programming is not the same as 'random' in mathematics.
The idea that you could list every possible offensive name is preposterous.
You can still earn skill points, and up to 30 more attribute points, but all other character advancement is in the realm of new skills and equipment.
Quote: Originally Posted by gwden Lots of cool changes, but nothing to reduce grind for PVP folks. In that list I see 1) More efficient Rune...
Energy never increases due to level. Hit points increase at 20HP/level for every class.
Domination spells are the 'reactive' spells in Mesmerism. They're powerful and great and fun, but if your opponent doesn't play...
It's a wish list item - they don't exist in-game and there have been no indications that they will.
All spells, regardless of class, benefit from Fast Casting. Spells only, though.
