R

Replicant

Lion's Arch Merchant

Joined
Jan 2006
Profession
R/Me

Recent Posts

May 22, 2007 at 2:37 AM Get Rid of the Bots!!! - The solution is SO SIMPLE

Bot's don't need to know where they spawn. check how the bots operate, they do a lot of spinning to look for the sign (yellow) to leave...

May 20, 2007 at 5:15 PM Suggestion for a /favor command...

sad that anet still hasn't implemented this simple thing.... would take 2 seconds to do it. Quote: Originally Posted by holymasamune I love...

May 20, 2007 at 4:33 AM Suggestion for High Rendered characters in towns

/signed even though i have a crappy video card i'd probably keep it off lol. But no reason to not have it on. was lookin at someone else with...

May 20, 2007 at 4:22 AM Remove the "Target Closest Item" hot key

ever think other people besides bots use that key? and while making a macro that sends " ; *space* " is easy, all they would have to do is...

May 20, 2007 at 4:19 AM Simple "trade with" option from chat window

/signed on OP and Post2, would be extremely nice. Fitz, your suggestion doesn't make much sense, and sounds stupid (no offense). /ontopic...

May 18, 2007 at 8:34 AM Let us see who is writing on the map!!

Quote: Originally Posted by freekedoutfish What if (and it happens) that leader has NO idea what hes doing, and tries to lead the party in the...

May 18, 2007 at 1:40 AM Let us see who is writing on the map!!

lol. what are ya gonna do when you catch someone? Kick them from the party? can't do. add to ignore? won't stop scribbling.. I say instead...

May 17, 2007 at 6:18 AM Show me Enemies Energy bar - with a number - like ours

/signed for PvE. Also would be nice to see Conditions/Hexes on that Foe. and Would also be extremely nice to see Energy bars of Allies in the...

May 17, 2007 at 5:55 AM Z-Axis and melee in Guild Wars 2

wow, lots of mouse users.... I guess it's my FPS game history, but W A S D and holding the right mouse button seems to feel the most...

May 17, 2007 at 5:34 AM Ecto price is concerning you too?

just uncap the 1000k and 100k per character limit = fixed.

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