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DarkAynjil

Frost Gate Guardian

Joined
May 2005

Recent Posts

Aug 29, 2005 at 9:16 PM Team Build of Spinal Shivers

Hex removal isn't too much of a problem in tombs, IMO. I usually cast SS and follow with Parasitic to "bury" it. If they have a /me...

Aug 29, 2005 at 6:54 PM Changing Focus: Fire Ele to ???

for PvE, I usually go Fire for all the nice AoE's. I have done well with Earth using Eruption, Earthquake, Stoning, Wards, and Smiting from...

Aug 29, 2005 at 6:46 PM Aura of Faith Prot Idea

Looks solid to me. Of course, the usual caveats apply - Watch out for Rend Enchantments/Lingering Curse/Strip Enchantment/Drain Enchantment. Other...

Aug 29, 2005 at 6:42 PM Team Build of Spinal Shivers

Quote: Originally Posted by arredondo Necro weapons tied to the Death and Curse lines are cold weapons naturally, including the PvP-only versions....

Aug 29, 2005 at 4:56 PM Team Build of Spinal Shivers

Quote: Originally Posted by arredondo You only lose energy when successfully interrupting. You regen the entire time. Since most targets don't...

Aug 26, 2005 at 3:18 PM That settles it, time to switch back from Air to Fire

.....

Aug 26, 2005 at 3:15 PM That settles it, time to switch back from Air to Fire

Quote: Originally Posted by TheGreatBoo No you read that wrong. It's an additional 3 second cost. 5 Seconds is useless. In that time I could...

Aug 25, 2005 at 8:05 PM That settles it, time to switch back from Air to Fire

There are water spells that don't take forever to cast. and a 3 second chain is still usable. 80 odd damage is still good damage, the spell...

Aug 25, 2005 at 3:20 PM That settles it, time to switch back from Air to Fire

Quote: Originally Posted by Donnie http://pc.ign.com/articles/644/644916p1.html That's it -- time for me to build that E/N Hydromancer. Yay!...

Aug 18, 2005 at 2:24 PM Here: How to Fix PvE

/signed

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