DarkAynjil
Frost Gate Guardian
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Hex removal isn't too much of a problem in tombs, IMO. I usually cast SS and follow with Parasitic to "bury" it. If they have a /me...
for PvE, I usually go Fire for all the nice AoE's. I have done well with Earth using Eruption, Earthquake, Stoning, Wards, and Smiting from...
Looks solid to me. Of course, the usual caveats apply - Watch out for Rend Enchantments/Lingering Curse/Strip Enchantment/Drain Enchantment. Other...
Quote: Originally Posted by arredondo Necro weapons tied to the Death and Curse lines are cold weapons naturally, including the PvP-only versions....
Quote: Originally Posted by arredondo You only lose energy when successfully interrupting. You regen the entire time. Since most targets don't...
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Quote: Originally Posted by TheGreatBoo No you read that wrong. It's an additional 3 second cost. 5 Seconds is useless. In that time I could...
There are water spells that don't take forever to cast. and a 3 second chain is still usable. 80 odd damage is still good damage, the spell...
Quote: Originally Posted by Donnie http://pc.ign.com/articles/644/644916p1.html That's it -- time for me to build that E/N Hydromancer. Yay!...
/signed
