Z

Zeru

Wilds Pathfinder

Joined
May 2005

Recent Posts

Aug 9, 2005 at 11:17 PM -Fear Me!- This skill is way under powered

Fear Me is 4 energy at 13 tactics, where you want it to be of course if you're using this build. It's easily in the top 3 energy denial...

Aug 9, 2005 at 7:03 AM Weaken Armor

The amount of factors for this skill to work decently is absurd. Poor hex removal, multiple cover hex slots (generally a complete waste otherwise,...

Aug 9, 2005 at 6:48 AM -Fear Me!- This skill is way under powered

^ This is like power leak. You don't gain the energy, they just lose it. If you think it's underpowered, be content with mediocrity and so...

Aug 9, 2005 at 6:32 AM -Fear Me!- This skill is way under powered

If you buff this skill everyone and their grandma will be running at least 5-6 copies if not more. At least now it's not worth overloading...

Aug 9, 2005 at 2:42 AM -Fear Me!- This skill is way under powered

War/Mes are better multi-target energy denial mes than primary mes because of this

Aug 9, 2005 at 2:38 AM -Fear Me!- This skill is way under powered

Try doing anything when you are locked at zero energy It takes longer to work but there's not much you can do besides ward v...

Aug 9, 2005 at 2:03 AM -Fear Me!- This skill is way under powered

This skill is insanely good. Massive aoe energy denial; BR is not the way to go though. With 13 tactics it takes 4 energy in quite a large area.

Aug 8, 2005 at 7:27 PM Weaken Armor

It's a great pve skill because monsters don't have hex removal. In pvp it's trash because of a huge recharge and the fact that...

Aug 8, 2005 at 6:10 AM Leeroy Jenkins HoH build

4 warriors 4 Necros Suicidal charging unarmored warriors with many superior runes and death nova cast on them by a friendly necro. They run...

Aug 8, 2005 at 2:21 AM Skills - Divine Intervention

The vengeance/DI combo isn't very effective with NR, because you can't always know when NR will come down and DI can't be kept up 100%...

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