MercenaryKnight
Forge Runner
Threads Started
Leadership req shields.
Viable melee paragon builds.
Discuss general pve hero usage.
A lot of districts didn't get hats.
Bypass duplicate spirits?
dungeon runners that require perma (to run there)
CoF 600 tank optionals question.
WTB Command Shadow Shield q7q8q9
WTB req7 Command Aureate Aegis
Any software to log info from a crash?
Recent Posts
Bump still looking for an aureate aegis.
Quote: Originally Posted by Missmelady Just did a quad run in doa with this build. 2 humans with the heroes. little under 2 hours. just watch...
Just curious, for the 2-man version dissonance looks kinda bad. It lasts only 22 seconds and I realize it's more for the damage. But it still...
I am trying this build with 2 roj protect variants in hm hell's precipice. No save yourselves is causing problems but RoJ still does decent...
I am curious, for areas with no corpses or very few what would be a good idea to sub out for the discord necromancers? Perhaps 2 RoJ smite support...
Bump 12 chars
I am just curious how much damage the discord is really doing. They will be casting minion spells, protective spirits, death novas and aegis a lot...
I was just going to add that if you don't need remove hex (which is kind of a lackluster spell). Since if you deal with hexes in an area...
Looks good, one thing I would consider as pve replacement would be a technobabble caster with the extend conditions? I believe that was one pve...
Decent but too many heroes devoted to perma earth shaker. Losing a lot of damage potential by devoting them all to support for 1 physical pretty...
